1 /* AUTOGENERATED FILE. DO NOT EDIT. */
3 //=======Test Runner Used To Run Each Test Below=====
4 #define RUN_TEST(TestFunc, TestLineNum) \
6 Unity.CurrentTestName = #TestFunc; \
7 Unity.CurrentTestLineNumber = TestLineNum; \
8 Unity.NumberOfTests++; \
14 if (TEST_PROTECT() && !TEST_IS_IGNORED) \
18 UnityConcludeTest(); \
21 //=======Automagically Detected Files To Include=====
27 #include "ntp_lists.h"
29 //=======External Functions This Runner Calls=====
30 extern void setUp(void);
31 extern void tearDown(void);
32 extern void test_RestrictionsAreEmptyAfterInit(void);
33 extern void test_ReturnsCorrectDefaultRestrictions(void);
34 extern void test_HackingDefaultRestriction(void);
35 extern void test_CantRemoveDefaultEntry(void);
36 extern void test_AddingNewRestriction(void);
37 extern void test_TheMostFittingRestrictionIsMatched(void);
38 extern void test_DeletedRestrictionIsNotMatched(void);
39 extern void test_RestrictUnflagWorks(void);
42 //=======Test Reset Option=====
54 int main(int argc, char *argv[])
57 UnityBegin("ntp_restrict.c");
58 RUN_TEST(test_RestrictionsAreEmptyAfterInit, 59);
59 RUN_TEST(test_ReturnsCorrectDefaultRestrictions, 85);
60 RUN_TEST(test_HackingDefaultRestriction, 96);
61 RUN_TEST(test_CantRemoveDefaultEntry, 119);
62 RUN_TEST(test_AddingNewRestriction, 130);
63 RUN_TEST(test_TheMostFittingRestrictionIsMatched, 143);
64 RUN_TEST(test_DeletedRestrictionIsNotMatched, 165);
65 RUN_TEST(test_RestrictUnflagWorks, 189);