/* * Copyright (c) 2005 David Xu * Copyright (C) 2003 Daniel M. Eischen * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice unmodified, this list of conditions, and the following * disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * * $FreeBSD$ */ #include #include #include #include #include #include "thr_private.h" #include "libc_private.h" /*#define DEBUG_THREAD_LIST */ #ifdef DEBUG_THREAD_LIST #define DBG_MSG stdout_debug #else #define DBG_MSG(x...) #endif #define MAX_THREADS 100000 /* * Define a high water mark for the maximum number of threads that * will be cached. Once this level is reached, any extra threads * will be free()'d. */ #define MAX_CACHED_THREADS 100 /* * We've got to keep track of everything that is allocated, not only * to have a speedy free list, but also so they can be deallocated * after a fork(). */ static TAILQ_HEAD(, pthread) free_threadq; static struct umutex free_thread_lock = DEFAULT_UMUTEX; static struct umutex tcb_lock = DEFAULT_UMUTEX; static int free_thread_count = 0; static int inited = 0; static int total_threads; LIST_HEAD(thread_hash_head, pthread); #define HASH_QUEUES 128 static struct thread_hash_head thr_hashtable[HASH_QUEUES]; #define THREAD_HASH(thrd) (((unsigned long)thrd >> 8) % HASH_QUEUES) static void thr_destroy(struct pthread *curthread, struct pthread *thread); void _thr_list_init(void) { int i; _gc_count = 0; total_threads = 1; _thr_umutex_init(&_thr_list_lock); TAILQ_INIT(&_thread_list); TAILQ_INIT(&free_threadq); _thr_umutex_init(&free_thread_lock); _thr_umutex_init(&tcb_lock); if (inited) { for (i = 0; i < HASH_QUEUES; ++i) LIST_INIT(&thr_hashtable[i]); } inited = 1; } void _thr_gc(struct pthread *curthread) { struct pthread *td, *td_next; TAILQ_HEAD(, pthread) worklist; TAILQ_INIT(&worklist); THREAD_LIST_LOCK(curthread); /* Check the threads waiting for GC. */ TAILQ_FOREACH_SAFE(td, &_thread_gc_list, gcle, td_next) { if (td->tid != TID_TERMINATED) { /* make sure we are not still in userland */ continue; } _thr_stack_free(&td->attr); if (((td->tlflags & TLFLAGS_DETACHED) != 0) && (td->refcount == 0)) { THR_GCLIST_REMOVE(td); /* * The thread has detached and is no longer * referenced. It is safe to remove all * remnants of the thread. */ THR_LIST_REMOVE(td); TAILQ_INSERT_HEAD(&worklist, td, gcle); } } THREAD_LIST_UNLOCK(curthread); while ((td = TAILQ_FIRST(&worklist)) != NULL) { TAILQ_REMOVE(&worklist, td, gcle); /* * XXX we don't free initial thread, because there might * have some code referencing initial thread. */ if (td == _thr_initial) { DBG_MSG("Initial thread won't be freed\n"); continue; } _thr_free(curthread, td); } } struct pthread * _thr_alloc(struct pthread *curthread) { struct pthread *thread = NULL; struct tcb *tcb; if (curthread != NULL) { if (GC_NEEDED()) _thr_gc(curthread); if (free_thread_count > 0) { THR_LOCK_ACQUIRE(curthread, &free_thread_lock); if ((thread = TAILQ_FIRST(&free_threadq)) != NULL) { TAILQ_REMOVE(&free_threadq, thread, tle); free_thread_count--; } THR_LOCK_RELEASE(curthread, &free_thread_lock); } } if (thread == NULL) { if (total_threads > MAX_THREADS) return (NULL); atomic_fetchadd_int(&total_threads, 1); thread = malloc(sizeof(struct pthread)); if (thread == NULL) { atomic_fetchadd_int(&total_threads, -1); return (NULL); } } if (curthread != NULL) { THR_LOCK_ACQUIRE(curthread, &tcb_lock); tcb = _tcb_ctor(thread, 0 /* not initial tls */); THR_LOCK_RELEASE(curthread, &tcb_lock); } else { tcb = _tcb_ctor(thread, 1 /* initial tls */); } if (tcb != NULL) { memset(thread, 0, sizeof(*thread)); thread->tcb = tcb; } else { thr_destroy(curthread, thread); atomic_fetchadd_int(&total_threads, -1); thread = NULL; } return (thread); } void _thr_free(struct pthread *curthread, struct pthread *thread) { DBG_MSG("Freeing thread %p\n", thread); /* * Always free tcb, as we only know it is part of RTLD TLS * block, but don't know its detail and can not assume how * it works, so better to avoid caching it here. */ if (curthread != NULL) { THR_LOCK_ACQUIRE(curthread, &tcb_lock); _tcb_dtor(thread->tcb); THR_LOCK_RELEASE(curthread, &tcb_lock); } else { _tcb_dtor(thread->tcb); } thread->tcb = NULL; if ((curthread == NULL) || (free_thread_count >= MAX_CACHED_THREADS)) { thr_destroy(curthread, thread); atomic_fetchadd_int(&total_threads, -1); } else { /* * Add the thread to the free thread list, this also avoids * pthread id is reused too quickly, may help some buggy apps. */ THR_LOCK_ACQUIRE(curthread, &free_thread_lock); TAILQ_INSERT_TAIL(&free_threadq, thread, tle); free_thread_count++; THR_LOCK_RELEASE(curthread, &free_thread_lock); } } static void thr_destroy(struct pthread *curthread __unused, struct pthread *thread) { free(thread); } /* * Add the thread to the list of all threads and increment * number of active threads. */ void _thr_link(struct pthread *curthread, struct pthread *thread) { THREAD_LIST_LOCK(curthread); THR_LIST_ADD(thread); _thread_active_threads++; THREAD_LIST_UNLOCK(curthread); } /* * Remove an active thread. */ void _thr_unlink(struct pthread *curthread, struct pthread *thread) { THREAD_LIST_LOCK(curthread); THR_LIST_REMOVE(thread); _thread_active_threads--; THREAD_LIST_UNLOCK(curthread); } void _thr_hash_add(struct pthread *thread) { struct thread_hash_head *head; head = &thr_hashtable[THREAD_HASH(thread)]; LIST_INSERT_HEAD(head, thread, hle); } void _thr_hash_remove(struct pthread *thread) { LIST_REMOVE(thread, hle); } struct pthread * _thr_hash_find(struct pthread *thread) { struct pthread *td; struct thread_hash_head *head; head = &thr_hashtable[THREAD_HASH(thread)]; LIST_FOREACH(td, head, hle) { if (td == thread) return (thread); } return (NULL); } /* * Find a thread in the linked list of active threads and add a reference * to it. Threads with positive reference counts will not be deallocated * until all references are released. */ int _thr_ref_add(struct pthread *curthread, struct pthread *thread, int include_dead) { int ret; if (thread == NULL) /* Invalid thread: */ return (EINVAL); THREAD_LIST_LOCK(curthread); if ((ret = _thr_find_thread(curthread, thread, include_dead)) == 0) { thread->refcount++; THR_CRITICAL_ENTER(curthread); } THREAD_LIST_UNLOCK(curthread); /* Return zero if the thread exists: */ return (ret); } void _thr_ref_delete(struct pthread *curthread, struct pthread *thread) { THREAD_LIST_LOCK(curthread); _thr_ref_delete_unlocked(curthread, thread); THREAD_LIST_UNLOCK(curthread); } void _thr_ref_delete_unlocked(struct pthread *curthread, struct pthread *thread) { if (thread != NULL) { thread->refcount--; if ((thread->refcount == 0) && thread->state == PS_DEAD && (thread->tlflags & TLFLAGS_DETACHED) != 0) THR_GCLIST_ADD(thread); THR_CRITICAL_LEAVE(curthread); } } int _thr_find_thread(struct pthread *curthread __unused, struct pthread *thread, int include_dead) { struct pthread *pthread; if (thread == NULL) /* Invalid thread: */ return (EINVAL); pthread = _thr_hash_find(thread); if (pthread) { if (include_dead == 0 && pthread->state == PS_DEAD) { pthread = NULL; } } /* Return zero if the thread exists: */ return ((pthread != NULL) ? 0 : ESRCH); }