# $FreeBSD$ TYPE ROWCOL NAME UCS/SYMBOL SRC_ZONE 0x0000-0xF8FF OOB_MODE INVALID DST_INVALID 0x100 DST_UNIT_BITS 16 BEGIN_MAP #======================================================================= # File name: SYMBOL.TXT # # Contents: Map (external version) from Mac OS Symbol # character set to Unicode 4.0 and later. # # Copyright: (c) 1994-2002, 2005 by Apple Computer, Inc., all rights # reserved. # # Contact: charsets@apple.com # # Changes: # # c02 2005-Apr-05 Change mappings for 0xBD, 0xE0. Update # header comments. Matches internal xml # and Text Encoding Converter 2.0. # b4,c1 2002-Dec-19 Update mappings for encoded glyph fragments # 0xBE, 0xE6-EF, 0xF4, 0xF6-FE to use new # Unicode 3.2 characters instead of sequences # involving corporate-use characters. Update # URLs, notes. Matches internal utom. # b03 1999-Sep-22 Update contact e-mail address. Matches # internal utom, ufrm, and Text # Encoding Converter version 1.5. # b02 1998-Aug-18 Encoding changed for Mac OS 8.5; add new # mapping from 0xA0 to EURO SIGN. Matches # internal utom, ufrm. # n05 1998-Feb-05 Update to match internal utom, ufrm # and Text Encoding Converter version 1.3: # Use standard Unicodes plus transcoding hints # instead of single corporate characters, also # change mappings for 0xE1 & 0xF1 from U+2329 # & U+232A to their canonical decompositions; # see details below. Also update header # comments to new format. # n03 1995-Apr-15 First version (after fixing some typos). # Matches internal ufrm. # # Standard header: # ---------------- # # Apple, the Apple logo, and Macintosh are trademarks of Apple # Computer, Inc., registered in the United States and other countries. # Unicode is a trademark of Unicode Inc. For the sake of brevity, # throughout this document, "Macintosh" can be used to refer to # Macintosh computers and "Unicode" can be used to refer to the # Unicode standard. # # Apple Computer, Inc. ("Apple") makes no warranty or representation, # either express or implied, with respect to this document and the # included data, its quality, accuracy, or fitness for a particular # purpose. In no event will Apple be liable for direct, indirect, # special, incidental, or consequential damages resulting from any # defect or inaccuracy in this document or the included data. # # These mapping tables and character lists are subject to change. # The latest tables should be available from the following: # # # # For general information about Mac OS encodings and these mapping # tables, see the file "README.TXT". # # Format: # ------- # # Three tab-separated columns; # '#' begins a comment which continues to the end of the line. # Column #1 is the Mac OS Symbol code (in hex as 0xNN) # Column #2 is the corresponding Unicode or Unicode sequence # (in hex as 0xNNNN or 0xNNNN+0xNNNN). # Column #3 is a comment containing the Unicode name. # In some cases an additional comment follows the Unicode name. # # The entries are in Mac OS Symbol code order. # # Some of these mappings require the use of corporate characters. # See the file "CORPCHAR.TXT" and notes below. # # Control character mappings are not shown in this table, following # the conventions of the standard UTC mapping tables. However, the # Mac OS Symbol character set uses the standard control characters # at 0x00-0x1F and 0x7F. # # Notes on Mac OS Symbol: # ----------------------- # # This is a legacy Mac OS encoding; in the Mac OS X Carbon and Cocoa # environments, it is only supported directly in programming # interfaces for QuickDraw Text, the Script Manager, and related # Text Utilities. For other purposes it is supported via transcoding # to and from Unicode. # # The Mac OS Symbol encoding shares the script code smRoman # (0) with the Mac OS Roman encoding. To determine if the Symbol # encoding is being used, you must check if the font name is # "Symbol". # # Before Mac OS 8.5, code point 0xA0 was unused. In Mac OS 8.5 # and later versions, code point 0xA0 is EURO SIGN and maps to # U+20AC (the Symbol font is updated for Mac OS 8.5 to reflect # this). # # The layout of the Mac OS Symbol character set is identical to # the layout of the Adobe Symbol encoding vector, with the # addition of the Apple logo character at 0xF0. # # This character set encodes a number of glyph fragments. Some are # used as extenders: 0x60 is used to extend radical signs, 0xBD and # 0xBE are used to extend vertical and horizontal arrows, etc. In # addition, there are top, bottom, and center sections for # parentheses, brackets, integral signs, and other signs that may # extend vertically for 2 or more lines of normal text. As of # Unicode 3.2, most of these are now encoded in Unicode; a few are # not, so these are mapped using corporate-zone Unicode characters # (see below). # # In addition, Symbol separately encodes both serif and sans-serif # forms for copyright, trademark, and registered signs. Unicode # encodes only the abstract characters, so one set of these (the # sans-serif forms) are also mapped using corporate-zone Unicode # characters (see below). # # The following code points are unused, and are not shown here: # 0x80-0x9F, 0xFF. # # Unicode mapping issues and notes: # --------------------------------- # # The goals in the mappings provided here are: # - Ensure roundtrip mapping from every character in the Mac OS # Symbol character set to Unicode and back # - Use standard Unicode characters as much as possible, to # maximize interchangeability of the resulting Unicode text. # Whenever possible, avoid having content carried by private-use # characters. # # Some of the characters in the Mac OS Symbol character set do not # correspond to distinct, single Unicode characters. To map these # and satisfy both goals above, we employ various strategies. # # a) If possible, use private use characters in combination with # standard Unicode characters to mark variants of the standard # Unicode character. # # Apple has defined a block of 32 corporate characters as "transcoding # hints." These are used in combination with standard Unicode # characters to force them to be treated in a special way for mapping # to other encodings; they have no other effect. Sixteen of these # transcoding hints are "grouping hints" - they indicate that the next # 2-4 Unicode characters should be treated as a single entity for # transcoding. The other sixteen transcoding hints are "variant tags" # - they are like combining characters, and can follow a standard # Unicode (or a sequence consisting of a base character and other # combining characters) to cause it to be treated in a special way for # transcoding. These always terminate a combining-character sequence. # # The transcoding coding hint used in this mapping table is the # variant tag 0xF87F. Since this is combined with standard Unicode # characters, some characters in the Mac OS Symbol character set map # to a sequence of two Unicodes instead of a single Unicode character. # # For example, the Mac OS Symbol character at 0xE2 is an alternate, # sans-serif form of the REGISTERED SIGN (the standard mapping is for # the abstract character at 0xD2, which here has a serif form). So 0xE2 # is mapped to 0x00AE (REGISTERED SIGN) + 0xF87F (a variant tag). # # b) Otherwise, use private use characters by themselves to map # Mac OS Symbol characters which have no relationship to any standard # Unicode character. # # The following additional corporate zone Unicode characters are # used for this purpose here: # # 0xF8E5 radical extender # 0xF8FF Apple logo # # NOTE: The graphic image associated with the Apple logo character # is not authorized for use without permission of Apple, and # unauthorized use might constitute trademark infringement. # # Details of mapping changes in each version: # ------------------------------------------- # # Changes from version c01 to version c02: # # - Update mappings for 0xBD from 0xF8E6 to 0x23D0 (use new Unicode # 4.0 char) # - Correct mapping for 0xE0 from 0x22C4 to 0x25CA # # Changes from version b02 to version b03/c01: # # - Update mappings for encoded glyph fragments 0xBE, 0xE6-EF, 0xF4, # 0xF6-FE to use new Unicode 3.2 characters instead of using either # single corporate-use characters (e.g. 0xBE was mapped to 0xF8E7) or # sequences combining a standard Unicode character with a transcoding # hint (e.g. 0xE6 was mapped to 0x0028+0xF870). # # Changes from version n05 to version b02: # # - Encoding changed for Mac OS 8.5; 0xA0 now maps to 0x20AC, EURO # SIGN. 0xA0 was unmapped in earlier versions. # # Changes from version n03 to version n05: # # - Change strict mapping for 0xE1 & 0xF1 from U+2329 & U+232A # to their canonical decompositions, U+3008 & U+3009. # # - Change mapping for the following to use standard Unicode + # transcoding hint, instead of single corporate-zone # character: 0xE2-0xE4, 0xE6-0xEE, 0xF4, 0xF6-0xFE. # ################## 0x0000 - 0x007F = 0x00 - 0x00A9 = 0xD3 #0x00A9+0xF87F = 0xE3 0x00AC = 0xD8 0x00AE = 0xD2 #0x00AE+0xF87F = 0xE2 0x00B0 = 0xB0 0x00B1 = 0xB1 0x00D7 = 0xB4 0x00F7 = 0xB8 0x0192 = 0xA6 0x0391 = 0x41 0x0392 = 0x42 0x0393 = 0x47 0x0394 = 0x44 0x0395 = 0x45 0x0396 = 0x5A 0x0397 = 0x48 0x0398 = 0x51 0x0399 = 0x49 0x039A = 0x4B 0x039B = 0x4C 0x039C = 0x4D 0x039D = 0x4E 0x039E = 0x58 0x039F = 0x4F 0x03A0 = 0x50 0x03A1 = 0x52 0x03A3 = 0x53 0x03A4 = 0x54 0x03A5 = 0x55 0x03A6 = 0x46 0x03A7 = 0x43 0x03A8 = 0x59 0x03A9 = 0x57 0x03B1 = 0x61 0x03B2 = 0x62 0x03B3 = 0x67 0x03B4 = 0x64 0x03B5 = 0x65 0x03B6 = 0x7A 0x03B7 = 0x68 0x03B8 = 0x71 0x03B9 = 0x69 0x03BA = 0x6B 0x03BB = 0x6C 0x03BC = 0x6D 0x03BD = 0x6E 0x03BE = 0x78 0x03BF = 0x6F 0x03C0 = 0x70 0x03C1 = 0x72 0x03C2 = 0x56 0x03C3 = 0x73 0x03C4 = 0x74 0x03C5 = 0x75 0x03C6 = 0x66 0x03C7 = 0x63 0x03C8 = 0x79 0x03C9 = 0x77 0x03D1 = 0x4A 0x03D2 = 0xA1 0x03D5 = 0x6A 0x03D6 = 0x76 0x2022 = 0xB7 0x2026 = 0xBC 0x2032 = 0xA2 0x2033 = 0xB2 0x2044 = 0xA4 0x20AC = 0xA0 0x2111 = 0xC1 0x2118 = 0xC3 0x211C = 0xC2 0x2122 = 0xD4 #0x2122+0xF87F = 0xE4 0x2135 = 0xC0 0x2190 = 0xAC 0x2191 = 0xAD 0x2192 = 0xAE 0x2193 = 0xAF 0x2194 = 0xAB 0x21B5 = 0xBF 0x21D0 = 0xDC 0x21D1 = 0xDD 0x21D2 = 0xDE 0x21D3 = 0xDF 0x21D4 = 0xDB 0x2200 = 0x22 0x2202 = 0xB6 0x2203 = 0x24 0x2205 = 0xC6 0x2207 = 0xD1 0x2208 = 0xCE 0x2209 = 0xCF 0x220D = 0x27 0x220F = 0xD5 0x2211 = 0xE5 0x2212 = 0x2D 0x2217 = 0x2A 0x221A = 0xD6 0x221D = 0xB5 0x221E = 0xA5 0x2220 = 0xD0 0x2227 = 0xD9 0x2228 = 0xDA 0x2229 = 0xC7 0x222A = 0xC8 0x222B = 0xF2 0x2234 = 0x5C 0x223C = 0x7E 0x2245 = 0x40 0x2248 = 0xBB 0x2260 = 0xB9 0x2261 = 0xBA 0x2264 = 0xA3 0x2265 = 0xB3 0x2282 = 0xCC 0x2283 = 0xC9 0x2284 = 0xCB 0x2286 = 0xCD 0x2287 = 0xCA 0x2295 = 0xC5 0x2297 = 0xC4 0x22A5 = 0x5E 0x22C5 = 0xD7 0x2320 = 0xF3 0x2321 = 0xF5 0x239B = 0xE6 0x239C = 0xE7 0x239D = 0xE8 0x239E = 0xF6 0x239F = 0xF7 0x23A0 = 0xF8 0x23A1 = 0xE9 0x23A2 = 0xEA 0x23A3 = 0xEB 0x23A4 = 0xF9 0x23A5 = 0xFA 0x23A6 = 0xFB 0x23A7 = 0xEC 0x23A8 = 0xED 0x23A9 = 0xEE 0x23AA = 0xEF 0x23AB = 0xFC 0x23AC = 0xFD 0x23AD = 0xFE 0x23AE = 0xF4 0x23AF = 0xBE 0x23D0 = 0xBD 0x25CA = 0xE0 0x2660 = 0xAA 0x2663 = 0xA7 0x2665 = 0xA9 0x2666 = 0xA8 0x3008 = 0xE1 0x3009 = 0xF1 0xF8E5 = 0x60 0xF8FF = 0xF0 END_MAP