4 * The contents of this file are subject to the terms of the
5 * Common Development and Distribution License, Version 1.0 only
6 * (the "License"). You may not use this file except in compliance
9 * You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
10 * or http://www.opensolaris.org/os/licensing.
11 * See the License for the specific language governing permissions
12 * and limitations under the License.
14 * When distributing Covered Code, include this CDDL HEADER in each
15 * file and include the License file at usr/src/OPENSOLARIS.LICENSE.
16 * If applicable, add the following below this CDDL HEADER, with the
17 * fields enclosed by brackets "[]" replaced with your own identifying
18 * information: Portions Copyright [yyyy] [name of copyright owner]
23 * Copyright 2003 Sun Microsystems, Inc. All rights reserved.
24 * Use is subject to license terms.
27 #pragma ident "%Z%%M% %I% %E% SMI"
30 #pragma D binding "1.0" R_G0
32 #pragma D binding "1.0" R_G1
34 #pragma D binding "1.0" R_G2
36 #pragma D binding "1.0" R_G3
38 #pragma D binding "1.0" R_G4
40 #pragma D binding "1.0" R_G5
42 #pragma D binding "1.0" R_G6
44 #pragma D binding "1.0" R_G7
47 #pragma D binding "1.0" R_O0
49 #pragma D binding "1.0" R_O1
51 #pragma D binding "1.0" R_O2
53 #pragma D binding "1.0" R_O3
55 #pragma D binding "1.0" R_O4
57 #pragma D binding "1.0" R_O5
59 #pragma D binding "1.0" R_O6
61 #pragma D binding "1.0" R_O7
64 #pragma D binding "1.0" R_L0
66 #pragma D binding "1.0" R_L1
68 #pragma D binding "1.0" R_L2
70 #pragma D binding "1.0" R_L3
72 #pragma D binding "1.0" R_L4
74 #pragma D binding "1.0" R_L5
76 #pragma D binding "1.0" R_L6
78 #pragma D binding "1.0" R_L7
81 #pragma D binding "1.0" R_I0
83 #pragma D binding "1.0" R_I1
85 #pragma D binding "1.0" R_I2
87 #pragma D binding "1.0" R_I3
89 #pragma D binding "1.0" R_I4
91 #pragma D binding "1.0" R_I5
93 #pragma D binding "1.0" R_I6
95 #pragma D binding "1.0" R_I7
97 inline int R_CCR = 32;
98 #pragma D binding "1.0" R_CCR
100 #pragma D binding "1.0" R_PC
101 inline int R_nPC = 34;
102 #pragma D binding "1.0" R_nPC
103 inline int R_NPC = R_nPC;
104 #pragma D binding "1.0" R_NPC
106 #pragma D binding "1.0" R_Y
107 inline int R_ASI = 36;
108 #pragma D binding "1.0" R_ASI
109 inline int R_FPRS = 37;
110 #pragma D binding "1.0" R_FPRS
111 inline int R_PS = R_CCR;
112 #pragma D binding "1.0" R_PS
113 inline int R_SP = R_O6;
114 #pragma D binding "1.0" R_SP
115 inline int R_FP = R_I6;
116 #pragma D binding "1.0" R_FP
117 inline int R_R0 = R_O0;
118 #pragma D binding "1.0" R_R0
119 inline int R_R1 = R_O1;
120 #pragma D binding "1.0" R_R1