/* * Copyright (C) 2004 Internet Systems Consortium, Inc. ("ISC") * Copyright (C) 1999-2001 Internet Software Consortium. * * Permission to use, copy, modify, and distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND ISC DISCLAIMS ALL WARRANTIES WITH * REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY * AND FITNESS. IN NO EVENT SHALL ISC BE LIABLE FOR ANY SPECIAL, DIRECT, * INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM * LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE * OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ /* $Id: lfsr.h,v 1.10.206.1 2004/03/06 08:14:43 marka Exp $ */ #ifndef ISC_LFSR_H #define ISC_LFSR_H 1 #include #include typedef struct isc_lfsr isc_lfsr_t; /* * This function is called when reseeding is needed. It is allowed to * modify any state in the LFSR in any way it sees fit OTHER THAN "bits". * * It MUST set "count" to a new value or the lfsr will never reseed again. * * Also, a reseed will never occur in the middle of an extraction. This * is purely an optimization, and is probably what one would want. */ typedef void (*isc_lfsrreseed_t)(isc_lfsr_t *, void *); /* * The members of this structure can be used by the application, but care * needs to be taken to not change state once the lfsr is in operation. */ struct isc_lfsr { isc_uint32_t state; /* previous state */ unsigned int bits; /* length */ isc_uint32_t tap; /* bit taps */ unsigned int count; /* reseed count (in BITS!) */ isc_lfsrreseed_t reseed; /* reseed function */ void *arg; /* reseed function argument */ }; ISC_LANG_BEGINDECLS /* * In all these functions it is important that the caller only use as many * bits as the LFSR has state. Also, it isn't guaranteed that an LFSR of * bit length 32 will have 2^32 unique states before repeating. */ void isc_lfsr_init(isc_lfsr_t *lfsr, isc_uint32_t state, unsigned int bits, isc_uint32_t tap, unsigned int count, isc_lfsrreseed_t reseed, void *arg); /* * Initialize an LFSR. * * Note: * * Putting untrusted values into this function will cause the LFSR to * generate (perhaps) non-maximal length sequences. * * Requires: * * lfsr != NULL * * 8 <= bits <= 32 * * tap != 0 */ void isc_lfsr_generate(isc_lfsr_t *lfsr, void *data, unsigned int count); /* * Returns "count" bytes of data from the LFSR. * * Requires: * * lfsr be valid. * * data != NULL. * * count > 0. */ void isc_lfsr_skip(isc_lfsr_t *lfsr, unsigned int skip); /* * Skip "skip" states. * * Requires: * * lfsr be valid. */ isc_uint32_t isc_lfsr_generate32(isc_lfsr_t *lfsr1, isc_lfsr_t *lfsr2); /* * Given two LFSRs, use the current state from each to skip entries in the * other. The next states are then xor'd together and returned. * * WARNING: * * This function is used only for very, very low security data, such * as DNS message IDs where it is desired to have an unpredictable * stream of bytes that are harder to predict than a simple flooding * attack. * * Notes: * * Since the current state from each of the LFSRs is used to skip * state in the other, it is important that no state be leaked * from either LFSR. * * Requires: * * lfsr1 and lfsr2 be valid. * * 1 <= skipbits <= 31 */ ISC_LANG_ENDDECLS #endif /* ISC_LFSR_H */