//== llvm/CodeGen/GlobalISel/Localizer.h - Localizer -------------*- C++ -*-==// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // /// \file This file describes the interface of the Localizer pass. /// This pass moves/duplicates constant-like instructions close to their uses. /// Its primarily goal is to workaround the deficiencies of the fast register /// allocator. /// With GlobalISel constants are all materialized in the entry block of /// a function. However, the fast allocator cannot rematerialize constants and /// has a lot more live-ranges to deal with and will most likely end up /// spilling a lot. /// By pushing the constants close to their use, we only create small /// live-ranges. //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_GLOBALISEL_LOCALIZER_H #define LLVM_CODEGEN_GLOBALISEL_LOCALIZER_H #include "llvm/CodeGen/GlobalISel/MachineIRBuilder.h" #include "llvm/CodeGen/MachineFunctionPass.h" namespace llvm { // Forward declarations. class MachineRegisterInfo; /// This pass implements the localization mechanism described at the /// top of this file. One specificity of the implementation is that /// it will materialize one and only one instance of a constant per /// basic block, thus enabling reuse of that constant within that block. /// Moreover, it only materializes constants in blocks where they /// are used. PHI uses are considered happening at the end of the /// related predecessor. class Localizer : public MachineFunctionPass { public: static char ID; private: /// MRI contains all the register class/bank information that this /// pass uses and updates. MachineRegisterInfo *MRI; /// Check whether or not \p MI needs to be moved close to its uses. static bool shouldLocalize(const MachineInstr &MI); /// Check if \p MOUse is used in the same basic block as \p Def. /// If the use is in the same block, we say it is local. /// When the use is not local, \p InsertMBB will contain the basic /// block when to insert \p Def to have a local use. static bool isLocalUse(MachineOperand &MOUse, const MachineInstr &Def, MachineBasicBlock *&InsertMBB); /// Initialize the field members using \p MF. void init(MachineFunction &MF); public: Localizer(); StringRef getPassName() const override { return "Localizer"; } MachineFunctionProperties getRequiredProperties() const override { return MachineFunctionProperties() .set(MachineFunctionProperties::Property::IsSSA) .set(MachineFunctionProperties::Property::Legalized) .set(MachineFunctionProperties::Property::RegBankSelected); } bool runOnMachineFunction(MachineFunction &MF) override; }; } // End namespace llvm. #endif