//===-- llvm/IR/Statepoint.h - gc.statepoint utilities ------ --*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains utility functions and a wrapper class analogous to // CallSite for accessing the fields of gc.statepoint, gc.relocate, and // gc.result intrinsics // //===----------------------------------------------------------------------===// #ifndef LLVM_IR_STATEPOINT_H #define LLVM_IR_STATEPOINT_H #include "llvm/ADT/iterator_range.h" #include "llvm/IR/BasicBlock.h" #include "llvm/IR/CallSite.h" #include "llvm/IR/Constants.h" #include "llvm/IR/Instructions.h" #include "llvm/IR/Intrinsics.h" #include "llvm/Support/Compiler.h" namespace llvm { /// The statepoint intrinsic accepts a set of flags as its third argument. /// Valid values come out of this set. enum class StatepointFlags { None = 0, GCTransition = 1, ///< Indicates that this statepoint is a transition from ///< GC-aware code to code that is not GC-aware. MaskAll = GCTransition ///< A bitmask that includes all valid flags. }; class GCRelocateOperands; class ImmutableStatepoint; bool isStatepoint(const ImmutableCallSite &CS); bool isStatepoint(const Value *inst); bool isStatepoint(const Value &inst); bool isGCRelocate(const Value *inst); bool isGCRelocate(const ImmutableCallSite &CS); bool isGCResult(const Value *inst); bool isGCResult(const ImmutableCallSite &CS); /// Analogous to CallSiteBase, this provides most of the actual /// functionality for Statepoint and ImmutableStatepoint. It is /// templatized to allow easily specializing of const and non-const /// concrete subtypes. This is structured analogous to CallSite /// rather than the IntrinsicInst.h helpers since we want to support /// invokable statepoints in the near future. /// TODO: This does not currently allow the if(Statepoint S = ...) /// idiom used with CallSites. Consider refactoring to support. template class StatepointBase { CallSiteTy StatepointCS; void *operator new(size_t, unsigned) = delete; void *operator new(size_t s) = delete; protected: explicit StatepointBase(InstructionTy *I) : StatepointCS(I) { assert(isStatepoint(I)); } explicit StatepointBase(CallSiteTy CS) : StatepointCS(CS) { assert(isStatepoint(CS)); } public: typedef typename CallSiteTy::arg_iterator arg_iterator; enum { IDPos = 0, NumPatchBytesPos = 1, ActualCalleePos = 2, NumCallArgsPos = 3, FlagsPos = 4, CallArgsBeginPos = 5, }; /// Return the underlying CallSite. CallSiteTy getCallSite() { return StatepointCS; } uint64_t getFlags() const { return cast(StatepointCS.getArgument(FlagsPos)) ->getZExtValue(); } /// Return the ID associated with this statepoint. uint64_t getID() { const Value *IDVal = StatepointCS.getArgument(IDPos); return cast(IDVal)->getZExtValue(); } /// Return the number of patchable bytes associated with this statepoint. uint32_t getNumPatchBytes() { const Value *NumPatchBytesVal = StatepointCS.getArgument(NumPatchBytesPos); uint64_t NumPatchBytes = cast(NumPatchBytesVal)->getZExtValue(); assert(isInt<32>(NumPatchBytes) && "should fit in 32 bits!"); return NumPatchBytes; } /// Return the value actually being called or invoked. ValueTy *getActualCallee() { return StatepointCS.getArgument(ActualCalleePos); } /// Return the type of the value returned by the call underlying the /// statepoint. Type *getActualReturnType() { auto *FTy = cast( cast(getActualCallee()->getType())->getElementType()); return FTy->getReturnType(); } /// Number of arguments to be passed to the actual callee. int getNumCallArgs() { const Value *NumCallArgsVal = StatepointCS.getArgument(NumCallArgsPos); return cast(NumCallArgsVal)->getZExtValue(); } typename CallSiteTy::arg_iterator call_args_begin() { assert(CallArgsBeginPos <= (int)StatepointCS.arg_size()); return StatepointCS.arg_begin() + CallArgsBeginPos; } typename CallSiteTy::arg_iterator call_args_end() { auto I = call_args_begin() + getNumCallArgs(); assert((StatepointCS.arg_end() - I) >= 0); return I; } /// range adapter for call arguments iterator_range call_args() { return iterator_range(call_args_begin(), call_args_end()); } /// Number of GC transition args. int getNumTotalGCTransitionArgs() { const Value *NumGCTransitionArgs = *call_args_end(); return cast(NumGCTransitionArgs)->getZExtValue(); } typename CallSiteTy::arg_iterator gc_transition_args_begin() { auto I = call_args_end() + 1; assert((StatepointCS.arg_end() - I) >= 0); return I; } typename CallSiteTy::arg_iterator gc_transition_args_end() { auto I = gc_transition_args_begin() + getNumTotalGCTransitionArgs(); assert((StatepointCS.arg_end() - I) >= 0); return I; } /// range adapter for GC transition arguments iterator_range gc_transition_args() { return iterator_range(gc_transition_args_begin(), gc_transition_args_end()); } /// Number of additional arguments excluding those intended /// for garbage collection. int getNumTotalVMSArgs() { const Value *NumVMSArgs = *gc_transition_args_end(); return cast(NumVMSArgs)->getZExtValue(); } typename CallSiteTy::arg_iterator vm_state_begin() { auto I = gc_transition_args_end() + 1; assert((StatepointCS.arg_end() - I) >= 0); return I; } typename CallSiteTy::arg_iterator vm_state_end() { auto I = vm_state_begin() + getNumTotalVMSArgs(); assert((StatepointCS.arg_end() - I) >= 0); return I; } /// range adapter for vm state arguments iterator_range vm_state_args() { return iterator_range(vm_state_begin(), vm_state_end()); } typename CallSiteTy::arg_iterator gc_args_begin() { return vm_state_end(); } typename CallSiteTy::arg_iterator gc_args_end() { return StatepointCS.arg_end(); } /// range adapter for gc arguments iterator_range gc_args() { return iterator_range(gc_args_begin(), gc_args_end()); } /// Get list of all gc reloactes linked to this statepoint /// May contain several relocations for the same base/derived pair. /// For example this could happen due to relocations on unwinding /// path of invoke. std::vector getRelocates(); #ifndef NDEBUG /// Asserts if this statepoint is malformed. Common cases for failure /// include incorrect length prefixes for variable length sections or /// illegal values for parameters. void verify() { assert(getNumCallArgs() >= 0 && "number of arguments to actually callee can't be negative"); // The internal asserts in the iterator accessors do the rest. (void)call_args_begin(); (void)call_args_end(); (void)gc_transition_args_begin(); (void)gc_transition_args_end(); (void)vm_state_begin(); (void)vm_state_end(); (void)gc_args_begin(); (void)gc_args_end(); } #endif }; /// A specialization of it's base class for read only access /// to a gc.statepoint. class ImmutableStatepoint : public StatepointBase { typedef StatepointBase Base; public: explicit ImmutableStatepoint(const Instruction *I) : Base(I) {} explicit ImmutableStatepoint(ImmutableCallSite CS) : Base(CS) {} }; /// A specialization of it's base class for read-write access /// to a gc.statepoint. class Statepoint : public StatepointBase { typedef StatepointBase Base; public: explicit Statepoint(Instruction *I) : Base(I) {} explicit Statepoint(CallSite CS) : Base(CS) {} }; /// Wraps a call to a gc.relocate and provides access to it's operands. /// TODO: This should likely be refactored to resememble the wrappers in /// InstrinsicInst.h. class GCRelocateOperands { ImmutableCallSite RelocateCS; public: GCRelocateOperands(const User *U) : RelocateCS(U) { assert(isGCRelocate(U)); } GCRelocateOperands(const Instruction *inst) : RelocateCS(inst) { assert(isGCRelocate(inst)); } GCRelocateOperands(CallSite CS) : RelocateCS(CS) { assert(isGCRelocate(CS)); } /// Return true if this relocate is tied to the invoke statepoint. /// This includes relocates which are on the unwinding path. bool isTiedToInvoke() const { const Value *Token = RelocateCS.getArgument(0); return isa(Token) || isa(Token); } /// Get enclosed relocate intrinsic ImmutableCallSite getUnderlyingCallSite() { return RelocateCS; } /// The statepoint with which this gc.relocate is associated. const Instruction *getStatepoint() { const Value *Token = RelocateCS.getArgument(0); // This takes care both of relocates for call statepoints and relocates // on normal path of invoke statepoint. if (!isa(Token)) { return cast(Token); } // This relocate is on exceptional path of an invoke statepoint const BasicBlock *InvokeBB = cast(Token)->getParent()->getUniquePredecessor(); assert(InvokeBB && "safepoints should have unique landingpads"); assert(InvokeBB->getTerminator() && "safepoint block should be well formed"); assert(isStatepoint(InvokeBB->getTerminator())); return InvokeBB->getTerminator(); } /// The index into the associate statepoint's argument list /// which contains the base pointer of the pointer whose /// relocation this gc.relocate describes. unsigned getBasePtrIndex() { return cast(RelocateCS.getArgument(1))->getZExtValue(); } /// The index into the associate statepoint's argument list which /// contains the pointer whose relocation this gc.relocate describes. unsigned getDerivedPtrIndex() { return cast(RelocateCS.getArgument(2))->getZExtValue(); } Value *getBasePtr() { ImmutableCallSite CS(getStatepoint()); return *(CS.arg_begin() + getBasePtrIndex()); } Value *getDerivedPtr() { ImmutableCallSite CS(getStatepoint()); return *(CS.arg_begin() + getDerivedPtrIndex()); } }; template std::vector StatepointBase::getRelocates() { std::vector Result; CallSiteTy StatepointCS = getCallSite(); // Search for relocated pointers. Note that working backwards from the // gc_relocates ensures that we only get pairs which are actually relocated // and used after the statepoint. for (const User *U : StatepointCS.getInstruction()->users()) if (isGCRelocate(U)) Result.push_back(GCRelocateOperands(U)); if (!StatepointCS.isInvoke()) return Result; // We need to scan thorough exceptional relocations if it is invoke statepoint LandingPadInst *LandingPad = cast(StatepointCS.getInstruction())->getLandingPadInst(); // Search for extract value from landingpad instruction to which // gc relocates will be attached for (const User *LandingPadUser : LandingPad->users()) { if (!isa(LandingPadUser)) continue; // gc relocates should be attached to this extract value for (const User *U : LandingPadUser->users()) if (isGCRelocate(U)) Result.push_back(GCRelocateOperands(U)); } return Result; } } // namespace llvm #endif