//===- ModuleSymbolTable.h - symbol table for in-memory IR ----------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This class represents a symbol table built from in-memory IR. It provides // access to GlobalValues and should only be used if such access is required // (e.g. in the LTO implementation). // //===----------------------------------------------------------------------===// #ifndef LLVM_OBJECT_MODULESYMBOLTABLE_H #define LLVM_OBJECT_MODULESYMBOLTABLE_H #include "llvm/ADT/PointerUnion.h" #include "llvm/ADT/Triple.h" #include "llvm/IR/Mangler.h" #include "llvm/Object/SymbolicFile.h" #include #include namespace llvm { class GlobalValue; class RecordStreamer; class ModuleSymbolTable { public: typedef std::pair AsmSymbol; typedef PointerUnion Symbol; private: Module *FirstMod = nullptr; SpecificBumpPtrAllocator AsmSymbols; std::vector SymTab; Mangler Mang; public: ArrayRef symbols() const { return SymTab; } void addModule(Module *M); void printSymbolName(raw_ostream &OS, Symbol S) const; uint32_t getSymbolFlags(Symbol S) const; /// Parse inline ASM and collect the symbols that are defined or referenced in /// the current module. /// /// For each found symbol, call \p AsmSymbol with the name of the symbol found /// and the associated flags. static void CollectAsmSymbols( const Module &M, function_ref AsmSymbol); }; } #endif