//===-- llvm/Support/Timer.h - Interval Timing Support ----------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef LLVM_SUPPORT_TIMER_H #define LLVM_SUPPORT_TIMER_H #include "llvm/ADT/StringRef.h" #include "llvm/Support/DataTypes.h" #include #include #include #include namespace llvm { class Timer; class TimerGroup; class raw_ostream; class TimeRecord { double WallTime; ///< Wall clock time elapsed in seconds. double UserTime; ///< User time elapsed. double SystemTime; ///< System time elapsed. ssize_t MemUsed; ///< Memory allocated (in bytes). public: TimeRecord() : WallTime(0), UserTime(0), SystemTime(0), MemUsed(0) {} /// Get the current time and memory usage. If Start is true we get the memory /// usage before the time, otherwise we get time before memory usage. This /// matters if the time to get the memory usage is significant and shouldn't /// be counted as part of a duration. static TimeRecord getCurrentTime(bool Start = true); double getProcessTime() const { return UserTime + SystemTime; } double getUserTime() const { return UserTime; } double getSystemTime() const { return SystemTime; } double getWallTime() const { return WallTime; } ssize_t getMemUsed() const { return MemUsed; } bool operator<(const TimeRecord &T) const { // Sort by Wall Time elapsed, as it is the only thing really accurate return WallTime < T.WallTime; } void operator+=(const TimeRecord &RHS) { WallTime += RHS.WallTime; UserTime += RHS.UserTime; SystemTime += RHS.SystemTime; MemUsed += RHS.MemUsed; } void operator-=(const TimeRecord &RHS) { WallTime -= RHS.WallTime; UserTime -= RHS.UserTime; SystemTime -= RHS.SystemTime; MemUsed -= RHS.MemUsed; } /// Print the current time record to \p OS, with a breakdown showing /// contributions to the \p Total time record. void print(const TimeRecord &Total, raw_ostream &OS) const; }; /// This class is used to track the amount of time spent between invocations of /// its startTimer()/stopTimer() methods. Given appropriate OS support it can /// also keep track of the RSS of the program at various points. By default, /// the Timer will print the amount of time it has captured to standard error /// when the last timer is destroyed, otherwise it is printed when its /// TimerGroup is destroyed. Timers do not print their information if they are /// never started. class Timer { TimeRecord Time; ///< The total time captured. TimeRecord StartTime; ///< The time startTimer() was last called. std::string Name; ///< The name of this time variable. std::string Description; ///< Description of this time variable. bool Running; ///< Is the timer currently running? bool Triggered; ///< Has the timer ever been triggered? TimerGroup *TG = nullptr; ///< The TimerGroup this Timer is in. Timer **Prev; ///< Pointer to \p Next of previous timer in group. Timer *Next; ///< Next timer in the group. public: explicit Timer(StringRef Name, StringRef Description) { init(Name, Description); } Timer(StringRef Name, StringRef Description, TimerGroup &tg) { init(Name, Description, tg); } Timer(const Timer &RHS) { assert(!RHS.TG && "Can only copy uninitialized timers"); } const Timer &operator=(const Timer &T) { assert(!TG && !T.TG && "Can only assign uninit timers"); return *this; } ~Timer(); /// Create an uninitialized timer, client must use 'init'. explicit Timer() {} void init(StringRef Name, StringRef Description); void init(StringRef Name, StringRef Description, TimerGroup &tg); const std::string &getName() const { return Name; } const std::string &getDescription() const { return Description; } bool isInitialized() const { return TG != nullptr; } /// Check if the timer is currently running. bool isRunning() const { return Running; } /// Check if startTimer() has ever been called on this timer. bool hasTriggered() const { return Triggered; } /// Start the timer running. Time between calls to startTimer/stopTimer is /// counted by the Timer class. Note that these calls must be correctly /// paired. void startTimer(); /// Stop the timer. void stopTimer(); /// Clear the timer state. void clear(); /// Return the duration for which this timer has been running. TimeRecord getTotalTime() const { return Time; } private: friend class TimerGroup; }; /// The TimeRegion class is used as a helper class to call the startTimer() and /// stopTimer() methods of the Timer class. When the object is constructed, it /// starts the timer specified as its argument. When it is destroyed, it stops /// the relevant timer. This makes it easy to time a region of code. class TimeRegion { Timer *T; TimeRegion(const TimeRegion &) = delete; public: explicit TimeRegion(Timer &t) : T(&t) { T->startTimer(); } explicit TimeRegion(Timer *t) : T(t) { if (T) T->startTimer(); } ~TimeRegion() { if (T) T->stopTimer(); } }; /// This class is basically a combination of TimeRegion and Timer. It allows /// you to declare a new timer, AND specify the region to time, all in one /// statement. All timers with the same name are merged. This is primarily /// used for debugging and for hunting performance problems. struct NamedRegionTimer : public TimeRegion { explicit NamedRegionTimer(StringRef Name, StringRef Description, StringRef GroupName, StringRef GroupDescription, bool Enabled = true); }; /// The TimerGroup class is used to group together related timers into a single /// report that is printed when the TimerGroup is destroyed. It is illegal to /// destroy a TimerGroup object before all of the Timers in it are gone. A /// TimerGroup can be specified for a newly created timer in its constructor. class TimerGroup { struct PrintRecord { TimeRecord Time; std::string Name; std::string Description; PrintRecord(const PrintRecord &Other) = default; PrintRecord(const TimeRecord &Time, const std::string &Name, const std::string &Description) : Time(Time), Name(Name), Description(Description) {} bool operator <(const PrintRecord &Other) const { return Time < Other.Time; } }; std::string Name; std::string Description; Timer *FirstTimer = nullptr; ///< First timer in the group. std::vector TimersToPrint; TimerGroup **Prev; ///< Pointer to Next field of previous timergroup in list. TimerGroup *Next; ///< Pointer to next timergroup in list. TimerGroup(const TimerGroup &TG) = delete; void operator=(const TimerGroup &TG) = delete; public: explicit TimerGroup(StringRef Name, StringRef Description); ~TimerGroup(); void setName(StringRef NewName, StringRef NewDescription) { Name.assign(NewName.begin(), NewName.end()); Description.assign(NewDescription.begin(), NewDescription.end()); } /// Print any started timers in this group and zero them. void print(raw_ostream &OS); /// This static method prints all timers and clears them all out. static void printAll(raw_ostream &OS); /// Ensure global timer group lists are initialized. This function is mostly /// used by the Statistic code to influence the construction and destruction /// order of the global timer lists. static void ConstructTimerLists(); private: friend class Timer; friend void PrintStatisticsJSON(raw_ostream &OS); void addTimer(Timer &T); void removeTimer(Timer &T); void prepareToPrintList(); void PrintQueuedTimers(raw_ostream &OS); void printJSONValue(raw_ostream &OS, const PrintRecord &R, const char *suffix, double Value); const char *printJSONValues(raw_ostream &OS, const char *delim); static const char *printAllJSONValues(raw_ostream &OS, const char *delim); }; } // end namespace llvm #endif