//===- Local.h - Functions to perform local transformations -----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This family of functions perform various local transformations to the // program. // //===----------------------------------------------------------------------===// #ifndef LLVM_TRANSFORMS_UTILS_LOCAL_H #define LLVM_TRANSFORMS_UTILS_LOCAL_H #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/STLExtras.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/TinyPtrVector.h" #include "llvm/Analysis/AliasAnalysis.h" #include "llvm/Analysis/Utils/Local.h" #include "llvm/IR/CallSite.h" #include "llvm/IR/Constant.h" #include "llvm/IR/Constants.h" #include "llvm/IR/DataLayout.h" #include "llvm/IR/Dominators.h" #include "llvm/IR/GetElementPtrTypeIterator.h" #include "llvm/IR/Operator.h" #include "llvm/IR/Type.h" #include "llvm/IR/User.h" #include "llvm/IR/Value.h" #include "llvm/Support/Casting.h" #include #include namespace llvm { class AllocaInst; class AssumptionCache; class BasicBlock; class BranchInst; class CallInst; class DbgInfoIntrinsic; class DbgValueInst; class DIBuilder; class Function; class Instruction; class LazyValueInfo; class LoadInst; class MDNode; class PHINode; class StoreInst; class TargetLibraryInfo; class TargetTransformInfo; /// A set of parameters used to control the transforms in the SimplifyCFG pass. /// Options may change depending on the position in the optimization pipeline. /// For example, canonical form that includes switches and branches may later be /// replaced by lookup tables and selects. struct SimplifyCFGOptions { int BonusInstThreshold; bool ForwardSwitchCondToPhi; bool ConvertSwitchToLookupTable; bool NeedCanonicalLoop; bool SinkCommonInsts; AssumptionCache *AC; SimplifyCFGOptions(unsigned BonusThreshold = 1, bool ForwardSwitchCond = false, bool SwitchToLookup = false, bool CanonicalLoops = true, bool SinkCommon = false, AssumptionCache *AssumpCache = nullptr) : BonusInstThreshold(BonusThreshold), ForwardSwitchCondToPhi(ForwardSwitchCond), ConvertSwitchToLookupTable(SwitchToLookup), NeedCanonicalLoop(CanonicalLoops), SinkCommonInsts(SinkCommon), AC(AssumpCache) {} // Support 'builder' pattern to set members by name at construction time. SimplifyCFGOptions &bonusInstThreshold(int I) { BonusInstThreshold = I; return *this; } SimplifyCFGOptions &forwardSwitchCondToPhi(bool B) { ForwardSwitchCondToPhi = B; return *this; } SimplifyCFGOptions &convertSwitchToLookupTable(bool B) { ConvertSwitchToLookupTable = B; return *this; } SimplifyCFGOptions &needCanonicalLoops(bool B) { NeedCanonicalLoop = B; return *this; } SimplifyCFGOptions &sinkCommonInsts(bool B) { SinkCommonInsts = B; return *this; } SimplifyCFGOptions &setAssumptionCache(AssumptionCache *Cache) { AC = Cache; return *this; } }; //===----------------------------------------------------------------------===// // Local constant propagation. // /// If a terminator instruction is predicated on a constant value, convert it /// into an unconditional branch to the constant destination. /// This is a nontrivial operation because the successors of this basic block /// must have their PHI nodes updated. /// Also calls RecursivelyDeleteTriviallyDeadInstructions() on any branch/switch /// conditions and indirectbr addresses this might make dead if /// DeleteDeadConditions is true. bool ConstantFoldTerminator(BasicBlock *BB, bool DeleteDeadConditions = false, const TargetLibraryInfo *TLI = nullptr, DeferredDominance *DDT = nullptr); //===----------------------------------------------------------------------===// // Local dead code elimination. // /// Return true if the result produced by the instruction is not used, and the /// instruction has no side effects. bool isInstructionTriviallyDead(Instruction *I, const TargetLibraryInfo *TLI = nullptr); /// Return true if the result produced by the instruction would have no side /// effects if it was not used. This is equivalent to checking whether /// isInstructionTriviallyDead would be true if the use count was 0. bool wouldInstructionBeTriviallyDead(Instruction *I, const TargetLibraryInfo *TLI = nullptr); /// If the specified value is a trivially dead instruction, delete it. /// If that makes any of its operands trivially dead, delete them too, /// recursively. Return true if any instructions were deleted. bool RecursivelyDeleteTriviallyDeadInstructions(Value *V, const TargetLibraryInfo *TLI = nullptr); /// Delete all of the instructions in `DeadInsts`, and all other instructions /// that deleting these in turn causes to be trivially dead. /// /// The initial instructions in the provided vector must all have empty use /// lists and satisfy `isInstructionTriviallyDead`. /// /// `DeadInsts` will be used as scratch storage for this routine and will be /// empty afterward. void RecursivelyDeleteTriviallyDeadInstructions( SmallVectorImpl &DeadInsts, const TargetLibraryInfo *TLI = nullptr); /// If the specified value is an effectively dead PHI node, due to being a /// def-use chain of single-use nodes that either forms a cycle or is terminated /// by a trivially dead instruction, delete it. If that makes any of its /// operands trivially dead, delete them too, recursively. Return true if a /// change was made. bool RecursivelyDeleteDeadPHINode(PHINode *PN, const TargetLibraryInfo *TLI = nullptr); /// Scan the specified basic block and try to simplify any instructions in it /// and recursively delete dead instructions. /// /// This returns true if it changed the code, note that it can delete /// instructions in other blocks as well in this block. bool SimplifyInstructionsInBlock(BasicBlock *BB, const TargetLibraryInfo *TLI = nullptr); //===----------------------------------------------------------------------===// // Control Flow Graph Restructuring. // /// Like BasicBlock::removePredecessor, this method is called when we're about /// to delete Pred as a predecessor of BB. If BB contains any PHI nodes, this /// drops the entries in the PHI nodes for Pred. /// /// Unlike the removePredecessor method, this attempts to simplify uses of PHI /// nodes that collapse into identity values. For example, if we have: /// x = phi(1, 0, 0, 0) /// y = and x, z /// /// .. and delete the predecessor corresponding to the '1', this will attempt to /// recursively fold the 'and' to 0. void RemovePredecessorAndSimplify(BasicBlock *BB, BasicBlock *Pred, DeferredDominance *DDT = nullptr); /// BB is a block with one predecessor and its predecessor is known to have one /// successor (BB!). Eliminate the edge between them, moving the instructions in /// the predecessor into BB. This deletes the predecessor block. void MergeBasicBlockIntoOnlyPred(BasicBlock *BB, DominatorTree *DT = nullptr, DeferredDominance *DDT = nullptr); /// BB is known to contain an unconditional branch, and contains no instructions /// other than PHI nodes, potential debug intrinsics and the branch. If /// possible, eliminate BB by rewriting all the predecessors to branch to the /// successor block and return true. If we can't transform, return false. bool TryToSimplifyUncondBranchFromEmptyBlock(BasicBlock *BB, DeferredDominance *DDT = nullptr); /// Check for and eliminate duplicate PHI nodes in this block. This doesn't try /// to be clever about PHI nodes which differ only in the order of the incoming /// values, but instcombine orders them so it usually won't matter. bool EliminateDuplicatePHINodes(BasicBlock *BB); /// This function is used to do simplification of a CFG. For example, it /// adjusts branches to branches to eliminate the extra hop, it eliminates /// unreachable basic blocks, and does other peephole optimization of the CFG. /// It returns true if a modification was made, possibly deleting the basic /// block that was pointed to. LoopHeaders is an optional input parameter /// providing the set of loop headers that SimplifyCFG should not eliminate. bool simplifyCFG(BasicBlock *BB, const TargetTransformInfo &TTI, const SimplifyCFGOptions &Options = {}, SmallPtrSetImpl *LoopHeaders = nullptr); /// This function is used to flatten a CFG. For example, it uses parallel-and /// and parallel-or mode to collapse if-conditions and merge if-regions with /// identical statements. bool FlattenCFG(BasicBlock *BB, AliasAnalysis *AA = nullptr); /// If this basic block is ONLY a setcc and a branch, and if a predecessor /// branches to us and one of our successors, fold the setcc into the /// predecessor and use logical operations to pick the right destination. bool FoldBranchToCommonDest(BranchInst *BI, unsigned BonusInstThreshold = 1); /// This function takes a virtual register computed by an Instruction and /// replaces it with a slot in the stack frame, allocated via alloca. /// This allows the CFG to be changed around without fear of invalidating the /// SSA information for the value. It returns the pointer to the alloca inserted /// to create a stack slot for X. AllocaInst *DemoteRegToStack(Instruction &X, bool VolatileLoads = false, Instruction *AllocaPoint = nullptr); /// This function takes a virtual register computed by a phi node and replaces /// it with a slot in the stack frame, allocated via alloca. The phi node is /// deleted and it returns the pointer to the alloca inserted. AllocaInst *DemotePHIToStack(PHINode *P, Instruction *AllocaPoint = nullptr); /// Try to ensure that the alignment of \p V is at least \p PrefAlign bytes. If /// the owning object can be modified and has an alignment less than \p /// PrefAlign, it will be increased and \p PrefAlign returned. If the alignment /// cannot be increased, the known alignment of the value is returned. /// /// It is not always possible to modify the alignment of the underlying object, /// so if alignment is important, a more reliable approach is to simply align /// all global variables and allocation instructions to their preferred /// alignment from the beginning. unsigned getOrEnforceKnownAlignment(Value *V, unsigned PrefAlign, const DataLayout &DL, const Instruction *CxtI = nullptr, AssumptionCache *AC = nullptr, const DominatorTree *DT = nullptr); /// Try to infer an alignment for the specified pointer. inline unsigned getKnownAlignment(Value *V, const DataLayout &DL, const Instruction *CxtI = nullptr, AssumptionCache *AC = nullptr, const DominatorTree *DT = nullptr) { return getOrEnforceKnownAlignment(V, 0, DL, CxtI, AC, DT); } ///===---------------------------------------------------------------------===// /// Dbg Intrinsic utilities /// /// Inserts a llvm.dbg.value intrinsic before a store to an alloca'd value /// that has an associated llvm.dbg.declare or llvm.dbg.addr intrinsic. void ConvertDebugDeclareToDebugValue(DbgInfoIntrinsic *DII, StoreInst *SI, DIBuilder &Builder); /// Inserts a llvm.dbg.value intrinsic before a load of an alloca'd value /// that has an associated llvm.dbg.declare or llvm.dbg.addr intrinsic. void ConvertDebugDeclareToDebugValue(DbgInfoIntrinsic *DII, LoadInst *LI, DIBuilder &Builder); /// Inserts a llvm.dbg.value intrinsic after a phi that has an associated /// llvm.dbg.declare or llvm.dbg.addr intrinsic. void ConvertDebugDeclareToDebugValue(DbgInfoIntrinsic *DII, PHINode *LI, DIBuilder &Builder); /// Lowers llvm.dbg.declare intrinsics into appropriate set of /// llvm.dbg.value intrinsics. bool LowerDbgDeclare(Function &F); /// Propagate dbg.value intrinsics through the newly inserted PHIs. void insertDebugValuesForPHIs(BasicBlock *BB, SmallVectorImpl &InsertedPHIs); /// Finds all intrinsics declaring local variables as living in the memory that /// 'V' points to. This may include a mix of dbg.declare and /// dbg.addr intrinsics. TinyPtrVector FindDbgAddrUses(Value *V); /// Finds the llvm.dbg.value intrinsics describing a value. void findDbgValues(SmallVectorImpl &DbgValues, Value *V); /// Finds the debug info intrinsics describing a value. void findDbgUsers(SmallVectorImpl &DbgInsts, Value *V); /// Replaces llvm.dbg.declare instruction when the address it /// describes is replaced with a new value. If Deref is true, an /// additional DW_OP_deref is prepended to the expression. If Offset /// is non-zero, a constant displacement is added to the expression /// (between the optional Deref operations). Offset can be negative. bool replaceDbgDeclare(Value *Address, Value *NewAddress, Instruction *InsertBefore, DIBuilder &Builder, bool DerefBefore, int Offset, bool DerefAfter); /// Replaces llvm.dbg.declare instruction when the alloca it describes /// is replaced with a new value. If Deref is true, an additional /// DW_OP_deref is prepended to the expression. If Offset is non-zero, /// a constant displacement is added to the expression (between the /// optional Deref operations). Offset can be negative. The new /// llvm.dbg.declare is inserted immediately after AI. bool replaceDbgDeclareForAlloca(AllocaInst *AI, Value *NewAllocaAddress, DIBuilder &Builder, bool DerefBefore, int Offset, bool DerefAfter); /// Replaces multiple llvm.dbg.value instructions when the alloca it describes /// is replaced with a new value. If Offset is non-zero, a constant displacement /// is added to the expression (after the mandatory Deref). Offset can be /// negative. New llvm.dbg.value instructions are inserted at the locations of /// the instructions they replace. void replaceDbgValueForAlloca(AllocaInst *AI, Value *NewAllocaAddress, DIBuilder &Builder, int Offset = 0); /// Assuming the instruction \p I is going to be deleted, attempt to salvage /// debug users of \p I by writing the effect of \p I in a DIExpression. /// Returns true if any debug users were updated. bool salvageDebugInfo(Instruction &I); /// Point debug users of \p From to \p To or salvage them. Use this function /// only when replacing all uses of \p From with \p To, with a guarantee that /// \p From is going to be deleted. /// /// Follow these rules to prevent use-before-def of \p To: /// . If \p To is a linked Instruction, set \p DomPoint to \p To. /// . If \p To is an unlinked Instruction, set \p DomPoint to the Instruction /// \p To will be inserted after. /// . If \p To is not an Instruction (e.g a Constant), the choice of /// \p DomPoint is arbitrary. Pick \p From for simplicity. /// /// If a debug user cannot be preserved without reordering variable updates or /// introducing a use-before-def, it is either salvaged (\ref salvageDebugInfo) /// or deleted. Returns true if any debug users were updated. bool replaceAllDbgUsesWith(Instruction &From, Value &To, Instruction &DomPoint, DominatorTree &DT); /// Remove all instructions from a basic block other than it's terminator /// and any present EH pad instructions. unsigned removeAllNonTerminatorAndEHPadInstructions(BasicBlock *BB); /// Insert an unreachable instruction before the specified /// instruction, making it and the rest of the code in the block dead. unsigned changeToUnreachable(Instruction *I, bool UseLLVMTrap, bool PreserveLCSSA = false, DeferredDominance *DDT = nullptr); /// Convert the CallInst to InvokeInst with the specified unwind edge basic /// block. This also splits the basic block where CI is located, because /// InvokeInst is a terminator instruction. Returns the newly split basic /// block. BasicBlock *changeToInvokeAndSplitBasicBlock(CallInst *CI, BasicBlock *UnwindEdge); /// Replace 'BB's terminator with one that does not have an unwind successor /// block. Rewrites `invoke` to `call`, etc. Updates any PHIs in unwind /// successor. /// /// \param BB Block whose terminator will be replaced. Its terminator must /// have an unwind successor. void removeUnwindEdge(BasicBlock *BB, DeferredDominance *DDT = nullptr); /// Remove all blocks that can not be reached from the function's entry. /// /// Returns true if any basic block was removed. bool removeUnreachableBlocks(Function &F, LazyValueInfo *LVI = nullptr, DeferredDominance *DDT = nullptr); /// Combine the metadata of two instructions so that K can replace J /// /// Metadata not listed as known via KnownIDs is removed void combineMetadata(Instruction *K, const Instruction *J, ArrayRef KnownIDs); /// Combine the metadata of two instructions so that K can replace J. This /// specifically handles the case of CSE-like transformations. /// /// Unknown metadata is removed. void combineMetadataForCSE(Instruction *K, const Instruction *J); // Replace each use of 'From' with 'To', if that use does not belong to basic // block where 'From' is defined. Returns the number of replacements made. unsigned replaceNonLocalUsesWith(Instruction *From, Value *To); /// Replace each use of 'From' with 'To' if that use is dominated by /// the given edge. Returns the number of replacements made. unsigned replaceDominatedUsesWith(Value *From, Value *To, DominatorTree &DT, const BasicBlockEdge &Edge); /// Replace each use of 'From' with 'To' if that use is dominated by /// the end of the given BasicBlock. Returns the number of replacements made. unsigned replaceDominatedUsesWith(Value *From, Value *To, DominatorTree &DT, const BasicBlock *BB); /// Return true if the CallSite CS calls a gc leaf function. /// /// A leaf function is a function that does not safepoint the thread during its /// execution. During a call or invoke to such a function, the callers stack /// does not have to be made parseable. /// /// Most passes can and should ignore this information, and it is only used /// during lowering by the GC infrastructure. bool callsGCLeafFunction(ImmutableCallSite CS, const TargetLibraryInfo &TLI); /// Copy a nonnull metadata node to a new load instruction. /// /// This handles mapping it to range metadata if the new load is an integer /// load instead of a pointer load. void copyNonnullMetadata(const LoadInst &OldLI, MDNode *N, LoadInst &NewLI); /// Copy a range metadata node to a new load instruction. /// /// This handles mapping it to nonnull metadata if the new load is a pointer /// load instead of an integer load and the range doesn't cover null. void copyRangeMetadata(const DataLayout &DL, const LoadInst &OldLI, MDNode *N, LoadInst &NewLI); //===----------------------------------------------------------------------===// // Intrinsic pattern matching // /// Try to match a bswap or bitreverse idiom. /// /// If an idiom is matched, an intrinsic call is inserted before \c I. Any added /// instructions are returned in \c InsertedInsts. They will all have been added /// to a basic block. /// /// A bitreverse idiom normally requires around 2*BW nodes to be searched (where /// BW is the bitwidth of the integer type). A bswap idiom requires anywhere up /// to BW / 4 nodes to be searched, so is significantly faster. /// /// This function returns true on a successful match or false otherwise. bool recognizeBSwapOrBitReverseIdiom( Instruction *I, bool MatchBSwaps, bool MatchBitReversals, SmallVectorImpl &InsertedInsts); //===----------------------------------------------------------------------===// // Sanitizer utilities // /// Given a CallInst, check if it calls a string function known to CodeGen, /// and mark it with NoBuiltin if so. To be used by sanitizers that intend /// to intercept string functions and want to avoid converting them to target /// specific instructions. void maybeMarkSanitizerLibraryCallNoBuiltin(CallInst *CI, const TargetLibraryInfo *TLI); //===----------------------------------------------------------------------===// // Transform predicates // /// Given an instruction, is it legal to set operand OpIdx to a non-constant /// value? bool canReplaceOperandWithVariable(const Instruction *I, unsigned OpIdx); } // end namespace llvm #endif // LLVM_TRANSFORMS_UTILS_LOCAL_H