//===-- X86TargetMachine.cpp - Define TargetMachine for the X86 -----------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the X86 specific subclass of TargetMachine. // //===----------------------------------------------------------------------===// #include "X86TargetMachine.h" #include "X86.h" #include "X86TargetObjectFile.h" #include "X86TargetTransformInfo.h" #include "llvm/CodeGen/Passes.h" #include "llvm/CodeGen/TargetPassConfig.h" #include "llvm/IR/Function.h" #include "llvm/IR/LegacyPassManager.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/FormattedStream.h" #include "llvm/Support/TargetRegistry.h" #include "llvm/Target/TargetOptions.h" using namespace llvm; static cl::opt EnableMachineCombinerPass("x86-machine-combiner", cl::desc("Enable the machine combiner pass"), cl::init(true), cl::Hidden); namespace llvm { void initializeWinEHStatePassPass(PassRegistry &); } extern "C" void LLVMInitializeX86Target() { // Register the target. RegisterTargetMachine X(TheX86_32Target); RegisterTargetMachine Y(TheX86_64Target); PassRegistry &PR = *PassRegistry::getPassRegistry(); initializeWinEHStatePassPass(PR); initializeFixupBWInstPassPass(PR); } static std::unique_ptr createTLOF(const Triple &TT) { if (TT.isOSBinFormatMachO()) { if (TT.getArch() == Triple::x86_64) return make_unique(); return make_unique(); } if (TT.isOSLinux() || TT.isOSNaCl()) return make_unique(); if (TT.isOSBinFormatELF()) return make_unique(); if (TT.isKnownWindowsMSVCEnvironment() || TT.isWindowsCoreCLREnvironment()) return make_unique(); if (TT.isOSBinFormatCOFF()) return make_unique(); llvm_unreachable("unknown subtarget type"); } static std::string computeDataLayout(const Triple &TT) { // X86 is little endian std::string Ret = "e"; Ret += DataLayout::getManglingComponent(TT); // X86 and x32 have 32 bit pointers. if ((TT.isArch64Bit() && (TT.getEnvironment() == Triple::GNUX32 || TT.isOSNaCl())) || !TT.isArch64Bit()) Ret += "-p:32:32"; // Some ABIs align 64 bit integers and doubles to 64 bits, others to 32. if (TT.isArch64Bit() || TT.isOSWindows() || TT.isOSNaCl()) Ret += "-i64:64"; else if (TT.isOSIAMCU()) Ret += "-i64:32-f64:32"; else Ret += "-f64:32:64"; // Some ABIs align long double to 128 bits, others to 32. if (TT.isOSNaCl() || TT.isOSIAMCU()) ; // No f80 else if (TT.isArch64Bit() || TT.isOSDarwin()) Ret += "-f80:128"; else Ret += "-f80:32"; if (TT.isOSIAMCU()) Ret += "-f128:32"; // The registers can hold 8, 16, 32 or, in x86-64, 64 bits. if (TT.isArch64Bit()) Ret += "-n8:16:32:64"; else Ret += "-n8:16:32"; // The stack is aligned to 32 bits on some ABIs and 128 bits on others. if ((!TT.isArch64Bit() && TT.isOSWindows()) || TT.isOSIAMCU()) Ret += "-a:0:32-S32"; else Ret += "-S128"; return Ret; } static Reloc::Model getEffectiveRelocModel(const Triple &TT, Optional RM) { bool is64Bit = TT.getArch() == Triple::x86_64; if (!RM.hasValue()) { // Darwin defaults to PIC in 64 bit mode and dynamic-no-pic in 32 bit mode. // Win64 requires rip-rel addressing, thus we force it to PIC. Otherwise we // use static relocation model by default. if (TT.isOSDarwin()) { if (is64Bit) return Reloc::PIC_; return Reloc::DynamicNoPIC; } if (TT.isOSWindows() && is64Bit) return Reloc::PIC_; return Reloc::Static; } // ELF and X86-64 don't have a distinct DynamicNoPIC model. DynamicNoPIC // is defined as a model for code which may be used in static or dynamic // executables but not necessarily a shared library. On X86-32 we just // compile in -static mode, in x86-64 we use PIC. if (*RM == Reloc::DynamicNoPIC) { if (is64Bit) return Reloc::PIC_; if (!TT.isOSDarwin()) return Reloc::Static; } // If we are on Darwin, disallow static relocation model in X86-64 mode, since // the Mach-O file format doesn't support it. if (*RM == Reloc::Static && TT.isOSDarwin() && is64Bit) return Reloc::PIC_; return *RM; } /// Create an X86 target. /// X86TargetMachine::X86TargetMachine(const Target &T, const Triple &TT, StringRef CPU, StringRef FS, const TargetOptions &Options, Optional RM, CodeModel::Model CM, CodeGenOpt::Level OL) : LLVMTargetMachine(T, computeDataLayout(TT), TT, CPU, FS, Options, getEffectiveRelocModel(TT, RM), CM, OL), TLOF(createTLOF(getTargetTriple())), Subtarget(TT, CPU, FS, *this, Options.StackAlignmentOverride) { // Windows stack unwinder gets confused when execution flow "falls through" // after a call to 'noreturn' function. // To prevent that, we emit a trap for 'unreachable' IR instructions. // (which on X86, happens to be the 'ud2' instruction) // On PS4, the "return address" of a 'noreturn' call must still be within // the calling function, and TrapUnreachable is an easy way to get that. if (Subtarget.isTargetWin64() || Subtarget.isTargetPS4()) this->Options.TrapUnreachable = true; // By default (and when -ffast-math is on), enable estimate codegen for // everything except scalar division. By default, use 1 refinement step for // all operations. Defaults may be overridden by using command-line options. // Scalar division estimates are disabled because they break too much // real-world code. These defaults match GCC behavior. this->Options.Reciprocals.setDefaults("sqrtf", true, 1); this->Options.Reciprocals.setDefaults("divf", false, 1); this->Options.Reciprocals.setDefaults("vec-sqrtf", true, 1); this->Options.Reciprocals.setDefaults("vec-divf", true, 1); initAsmInfo(); } X86TargetMachine::~X86TargetMachine() {} const X86Subtarget * X86TargetMachine::getSubtargetImpl(const Function &F) const { Attribute CPUAttr = F.getFnAttribute("target-cpu"); Attribute FSAttr = F.getFnAttribute("target-features"); StringRef CPU = !CPUAttr.hasAttribute(Attribute::None) ? CPUAttr.getValueAsString() : (StringRef)TargetCPU; StringRef FS = !FSAttr.hasAttribute(Attribute::None) ? FSAttr.getValueAsString() : (StringRef)TargetFS; SmallString<512> Key; Key.reserve(CPU.size() + FS.size()); Key += CPU; Key += FS; // FIXME: This is related to the code below to reset the target options, // we need to know whether or not the soft float flag is set on the // function before we can generate a subtarget. We also need to use // it as a key for the subtarget since that can be the only difference // between two functions. bool SoftFloat = F.getFnAttribute("use-soft-float").getValueAsString() == "true"; // If the soft float attribute is set on the function turn on the soft float // subtarget feature. if (SoftFloat) Key += FS.empty() ? "+soft-float" : ",+soft-float"; FS = Key.substr(CPU.size()); auto &I = SubtargetMap[Key]; if (!I) { // This needs to be done before we create a new subtarget since any // creation will depend on the TM and the code generation flags on the // function that reside in TargetOptions. resetTargetOptions(F); I = llvm::make_unique(TargetTriple, CPU, FS, *this, Options.StackAlignmentOverride); } return I.get(); } //===----------------------------------------------------------------------===// // Command line options for x86 //===----------------------------------------------------------------------===// static cl::opt UseVZeroUpper("x86-use-vzeroupper", cl::Hidden, cl::desc("Minimize AVX to SSE transition penalty"), cl::init(true)); //===----------------------------------------------------------------------===// // X86 TTI query. //===----------------------------------------------------------------------===// TargetIRAnalysis X86TargetMachine::getTargetIRAnalysis() { return TargetIRAnalysis([this](const Function &F) { return TargetTransformInfo(X86TTIImpl(this, F)); }); } //===----------------------------------------------------------------------===// // Pass Pipeline Configuration //===----------------------------------------------------------------------===// namespace { /// X86 Code Generator Pass Configuration Options. class X86PassConfig : public TargetPassConfig { public: X86PassConfig(X86TargetMachine *TM, PassManagerBase &PM) : TargetPassConfig(TM, PM) {} X86TargetMachine &getX86TargetMachine() const { return getTM(); } void addIRPasses() override; bool addInstSelector() override; bool addILPOpts() override; bool addPreISel() override; void addPreRegAlloc() override; void addPostRegAlloc() override; void addPreEmitPass() override; void addPreSched2() override; }; } // namespace TargetPassConfig *X86TargetMachine::createPassConfig(PassManagerBase &PM) { return new X86PassConfig(this, PM); } void X86PassConfig::addIRPasses() { addPass(createAtomicExpandPass(&getX86TargetMachine())); TargetPassConfig::addIRPasses(); } bool X86PassConfig::addInstSelector() { // Install an instruction selector. addPass(createX86ISelDag(getX86TargetMachine(), getOptLevel())); // For ELF, cleanup any local-dynamic TLS accesses. if (TM->getTargetTriple().isOSBinFormatELF() && getOptLevel() != CodeGenOpt::None) addPass(createCleanupLocalDynamicTLSPass()); addPass(createX86GlobalBaseRegPass()); return false; } bool X86PassConfig::addILPOpts() { addPass(&EarlyIfConverterID); if (EnableMachineCombinerPass) addPass(&MachineCombinerID); return true; } bool X86PassConfig::addPreISel() { // Only add this pass for 32-bit x86 Windows. const Triple &TT = TM->getTargetTriple(); if (TT.isOSWindows() && TT.getArch() == Triple::x86) addPass(createX86WinEHStatePass()); return true; } void X86PassConfig::addPreRegAlloc() { if (getOptLevel() != CodeGenOpt::None) { addPass(createX86FixupSetCC()); addPass(createX86OptimizeLEAs()); addPass(createX86CallFrameOptimization()); } addPass(createX86WinAllocaExpander()); } void X86PassConfig::addPostRegAlloc() { addPass(createX86FloatingPointStackifierPass()); } void X86PassConfig::addPreSched2() { addPass(createX86ExpandPseudoPass()); } void X86PassConfig::addPreEmitPass() { if (getOptLevel() != CodeGenOpt::None) addPass(createExecutionDependencyFixPass(&X86::VR128RegClass)); if (UseVZeroUpper) addPass(createX86IssueVZeroUpperPass()); if (getOptLevel() != CodeGenOpt::None) { addPass(createX86FixupBWInsts()); addPass(createX86PadShortFunctions()); addPass(createX86FixupLEAs()); } }