//===- CrashDebugger.cpp - Debug compilation crashes ----------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the bugpoint internals that narrow down compilation crashes // //===----------------------------------------------------------------------===// #include "BugDriver.h" #include "ListReducer.h" #include "ToolRunner.h" #include "llvm/ADT/SmallPtrSet.h" #include "llvm/ADT/StringSet.h" #include "llvm/IR/CFG.h" #include "llvm/IR/Constants.h" #include "llvm/IR/DerivedTypes.h" #include "llvm/IR/Instructions.h" #include "llvm/IR/LegacyPassManager.h" #include "llvm/IR/Module.h" #include "llvm/IR/ValueSymbolTable.h" #include "llvm/IR/Verifier.h" #include "llvm/Pass.h" #include "llvm/Support/CommandLine.h" #include "llvm/Support/FileUtilities.h" #include "llvm/Transforms/Scalar.h" #include "llvm/Transforms/Utils/Cloning.h" #include using namespace llvm; namespace { cl::opt KeepMain("keep-main", cl::desc("Force function reduction to keep main"), cl::init(false)); cl::opt NoGlobalRM ("disable-global-remove", cl::desc("Do not remove global variables"), cl::init(false)); cl::opt ReplaceFuncsWithNull("replace-funcs-with-null", cl::desc("When stubbing functions, replace all uses will null"), cl::init(false)); cl::opt DontReducePassList("disable-pass-list-reduction", cl::desc("Skip pass list reduction steps"), cl::init(false)); cl::opt NoNamedMDRM("disable-namedmd-remove", cl::desc("Do not remove global named metadata"), cl::init(false)); } namespace llvm { class ReducePassList : public ListReducer { BugDriver &BD; public: ReducePassList(BugDriver &bd) : BD(bd) {} // doTest - Return true iff running the "removed" passes succeeds, and // running the "Kept" passes fail when run on the output of the "removed" // passes. If we return true, we update the current module of bugpoint. // TestResult doTest(std::vector &Removed, std::vector &Kept, std::string &Error) override; }; } ReducePassList::TestResult ReducePassList::doTest(std::vector &Prefix, std::vector &Suffix, std::string &Error) { std::string PrefixOutput; Module *OrigProgram = nullptr; if (!Prefix.empty()) { outs() << "Checking to see if these passes crash: " << getPassesString(Prefix) << ": "; if (BD.runPasses(BD.getProgram(), Prefix, PrefixOutput)) return KeepPrefix; OrigProgram = BD.Program; BD.Program = parseInputFile(PrefixOutput, BD.getContext()).release(); if (BD.Program == nullptr) { errs() << BD.getToolName() << ": Error reading bitcode file '" << PrefixOutput << "'!\n"; exit(1); } sys::fs::remove(PrefixOutput); } outs() << "Checking to see if these passes crash: " << getPassesString(Suffix) << ": "; if (BD.runPasses(BD.getProgram(), Suffix)) { delete OrigProgram; // The suffix crashes alone... return KeepSuffix; } // Nothing failed, restore state... if (OrigProgram) { delete BD.Program; BD.Program = OrigProgram; } return NoFailure; } namespace { /// ReduceCrashingGlobalVariables - This works by removing the global /// variable's initializer and seeing if the program still crashes. If it /// does, then we keep that program and try again. /// class ReduceCrashingGlobalVariables : public ListReducer { BugDriver &BD; bool (*TestFn)(const BugDriver &, Module *); public: ReduceCrashingGlobalVariables(BugDriver &bd, bool (*testFn)(const BugDriver &, Module *)) : BD(bd), TestFn(testFn) {} TestResult doTest(std::vector &Prefix, std::vector &Kept, std::string &Error) override { if (!Kept.empty() && TestGlobalVariables(Kept)) return KeepSuffix; if (!Prefix.empty() && TestGlobalVariables(Prefix)) return KeepPrefix; return NoFailure; } bool TestGlobalVariables(std::vector &GVs); }; } bool ReduceCrashingGlobalVariables::TestGlobalVariables( std::vector &GVs) { // Clone the program to try hacking it apart... ValueToValueMapTy VMap; Module *M = CloneModule(BD.getProgram(), VMap).release(); // Convert list to set for fast lookup... std::set GVSet; for (unsigned i = 0, e = GVs.size(); i != e; ++i) { GlobalVariable* CMGV = cast(VMap[GVs[i]]); assert(CMGV && "Global Variable not in module?!"); GVSet.insert(CMGV); } outs() << "Checking for crash with only these global variables: "; PrintGlobalVariableList(GVs); outs() << ": "; // Loop over and delete any global variables which we aren't supposed to be // playing with... for (GlobalVariable &I : M->globals()) if (I.hasInitializer() && !GVSet.count(&I)) { DeleteGlobalInitializer(&I); I.setLinkage(GlobalValue::ExternalLinkage); } // Try running the hacked up program... if (TestFn(BD, M)) { BD.setNewProgram(M); // It crashed, keep the trimmed version... // Make sure to use global variable pointers that point into the now-current // module. GVs.assign(GVSet.begin(), GVSet.end()); return true; } delete M; return false; } namespace { /// ReduceCrashingFunctions reducer - This works by removing functions and /// seeing if the program still crashes. If it does, then keep the newer, /// smaller program. /// class ReduceCrashingFunctions : public ListReducer { BugDriver &BD; bool (*TestFn)(const BugDriver &, Module *); public: ReduceCrashingFunctions(BugDriver &bd, bool (*testFn)(const BugDriver &, Module *)) : BD(bd), TestFn(testFn) {} TestResult doTest(std::vector &Prefix, std::vector &Kept, std::string &Error) override { if (!Kept.empty() && TestFuncs(Kept)) return KeepSuffix; if (!Prefix.empty() && TestFuncs(Prefix)) return KeepPrefix; return NoFailure; } bool TestFuncs(std::vector &Prefix); }; } static void RemoveFunctionReferences(Module *M, const char* Name) { auto *UsedVar = M->getGlobalVariable(Name, true); if (!UsedVar || !UsedVar->hasInitializer()) return; if (isa(UsedVar->getInitializer())) { assert(UsedVar->use_empty()); UsedVar->eraseFromParent(); return; } auto *OldUsedVal = cast(UsedVar->getInitializer()); std::vector Used; for(Value *V : OldUsedVal->operand_values()) { Constant *Op = cast(V->stripPointerCasts()); if(!Op->isNullValue()) { Used.push_back(cast(V)); } } auto *NewValElemTy = OldUsedVal->getType()->getElementType(); auto *NewValTy = ArrayType::get(NewValElemTy, Used.size()); auto *NewUsedVal = ConstantArray::get(NewValTy, Used); UsedVar->mutateType(NewUsedVal->getType()->getPointerTo()); UsedVar->setInitializer(NewUsedVal); } bool ReduceCrashingFunctions::TestFuncs(std::vector &Funcs) { // If main isn't present, claim there is no problem. if (KeepMain && std::find(Funcs.begin(), Funcs.end(), BD.getProgram()->getFunction("main")) == Funcs.end()) return false; // Clone the program to try hacking it apart... ValueToValueMapTy VMap; Module *M = CloneModule(BD.getProgram(), VMap).release(); // Convert list to set for fast lookup... std::set Functions; for (unsigned i = 0, e = Funcs.size(); i != e; ++i) { Function *CMF = cast(VMap[Funcs[i]]); assert(CMF && "Function not in module?!"); assert(CMF->getFunctionType() == Funcs[i]->getFunctionType() && "wrong ty"); assert(CMF->getName() == Funcs[i]->getName() && "wrong name"); Functions.insert(CMF); } outs() << "Checking for crash with only these functions: "; PrintFunctionList(Funcs); outs() << ": "; if (!ReplaceFuncsWithNull) { // Loop over and delete any functions which we aren't supposed to be playing // with... for (Function &I : *M) if (!I.isDeclaration() && !Functions.count(&I)) DeleteFunctionBody(&I); } else { std::vector ToRemove; // First, remove aliases to functions we're about to purge. for (GlobalAlias &Alias : M->aliases()) { Constant *Root = Alias.getAliasee()->stripPointerCasts(); Function *F = dyn_cast(Root); if (F) { if (Functions.count(F)) // We're keeping this function. continue; } else if (Root->isNullValue()) { // This referenced a globalalias that we've already replaced, // so we still need to replace this alias. } else if (!F) { // Not a function, therefore not something we mess with. continue; } PointerType *Ty = cast(Alias.getType()); Constant *Replacement = ConstantPointerNull::get(Ty); Alias.replaceAllUsesWith(Replacement); ToRemove.push_back(&Alias); } for (Function &I : *M) { if (!I.isDeclaration() && !Functions.count(&I)) { PointerType *Ty = cast(I.getType()); Constant *Replacement = ConstantPointerNull::get(Ty); I.replaceAllUsesWith(Replacement); ToRemove.push_back(&I); } } for (auto *F : ToRemove) { F->eraseFromParent(); } // Finally, remove any null members from any global intrinsic. RemoveFunctionReferences(M, "llvm.used"); RemoveFunctionReferences(M, "llvm.compiler.used"); } // Try running the hacked up program... if (TestFn(BD, M)) { BD.setNewProgram(M); // It crashed, keep the trimmed version... // Make sure to use function pointers that point into the now-current // module. Funcs.assign(Functions.begin(), Functions.end()); return true; } delete M; return false; } namespace { /// ReduceCrashingBlocks reducer - This works by setting the terminators of /// all terminators except the specified basic blocks to a 'ret' instruction, /// then running the simplify-cfg pass. This has the effect of chopping up /// the CFG really fast which can reduce large functions quickly. /// class ReduceCrashingBlocks : public ListReducer { BugDriver &BD; bool (*TestFn)(const BugDriver &, Module *); public: ReduceCrashingBlocks(BugDriver &bd, bool (*testFn)(const BugDriver &, Module *)) : BD(bd), TestFn(testFn) {} TestResult doTest(std::vector &Prefix, std::vector &Kept, std::string &Error) override { if (!Kept.empty() && TestBlocks(Kept)) return KeepSuffix; if (!Prefix.empty() && TestBlocks(Prefix)) return KeepPrefix; return NoFailure; } bool TestBlocks(std::vector &Prefix); }; } bool ReduceCrashingBlocks::TestBlocks(std::vector &BBs) { // Clone the program to try hacking it apart... ValueToValueMapTy VMap; Module *M = CloneModule(BD.getProgram(), VMap).release(); // Convert list to set for fast lookup... SmallPtrSet Blocks; for (unsigned i = 0, e = BBs.size(); i != e; ++i) Blocks.insert(cast(VMap[BBs[i]])); outs() << "Checking for crash with only these blocks:"; unsigned NumPrint = Blocks.size(); if (NumPrint > 10) NumPrint = 10; for (unsigned i = 0, e = NumPrint; i != e; ++i) outs() << " " << BBs[i]->getName(); if (NumPrint < Blocks.size()) outs() << "... <" << Blocks.size() << " total>"; outs() << ": "; // Loop over and delete any hack up any blocks that are not listed... for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I) for (Function::iterator BB = I->begin(), E = I->end(); BB != E; ++BB) if (!Blocks.count(&*BB) && BB->getTerminator()->getNumSuccessors()) { // Loop over all of the successors of this block, deleting any PHI nodes // that might include it. for (succ_iterator SI = succ_begin(&*BB), E = succ_end(&*BB); SI != E; ++SI) (*SI)->removePredecessor(&*BB); TerminatorInst *BBTerm = BB->getTerminator(); if (BBTerm->isEHPad()) continue; if (!BBTerm->getType()->isVoidTy() && !BBTerm->getType()->isTokenTy()) BBTerm->replaceAllUsesWith(Constant::getNullValue(BBTerm->getType())); // Replace the old terminator instruction. BB->getInstList().pop_back(); new UnreachableInst(BB->getContext(), &*BB); } // The CFG Simplifier pass may delete one of the basic blocks we are // interested in. If it does we need to take the block out of the list. Make // a "persistent mapping" by turning basic blocks into pairs. // This won't work well if blocks are unnamed, but that is just the risk we // have to take. std::vector > BlockInfo; for (BasicBlock *BB : Blocks) BlockInfo.emplace_back(BB->getParent()->getName(), BB->getName()); // Now run the CFG simplify pass on the function... std::vector Passes; Passes.push_back("simplifycfg"); Passes.push_back("verify"); std::unique_ptr New = BD.runPassesOn(M, Passes); delete M; if (!New) { errs() << "simplifycfg failed!\n"; exit(1); } M = New.release(); // Try running on the hacked up program... if (TestFn(BD, M)) { BD.setNewProgram(M); // It crashed, keep the trimmed version... // Make sure to use basic block pointers that point into the now-current // module, and that they don't include any deleted blocks. BBs.clear(); const ValueSymbolTable &GST = M->getValueSymbolTable(); for (unsigned i = 0, e = BlockInfo.size(); i != e; ++i) { Function *F = cast(GST.lookup(BlockInfo[i].first)); ValueSymbolTable &ST = F->getValueSymbolTable(); Value* V = ST.lookup(BlockInfo[i].second); if (V && V->getType() == Type::getLabelTy(V->getContext())) BBs.push_back(cast(V)); } return true; } delete M; // It didn't crash, try something else. return false; } namespace { /// ReduceCrashingInstructions reducer - This works by removing the specified /// non-terminator instructions and replacing them with undef. /// class ReduceCrashingInstructions : public ListReducer { BugDriver &BD; bool (*TestFn)(const BugDriver &, Module *); public: ReduceCrashingInstructions(BugDriver &bd, bool (*testFn)(const BugDriver &, Module *)) : BD(bd), TestFn(testFn) {} TestResult doTest(std::vector &Prefix, std::vector &Kept, std::string &Error) override { if (!Kept.empty() && TestInsts(Kept)) return KeepSuffix; if (!Prefix.empty() && TestInsts(Prefix)) return KeepPrefix; return NoFailure; } bool TestInsts(std::vector &Prefix); }; } bool ReduceCrashingInstructions::TestInsts(std::vector &Insts) { // Clone the program to try hacking it apart... ValueToValueMapTy VMap; Module *M = CloneModule(BD.getProgram(), VMap).release(); // Convert list to set for fast lookup... SmallPtrSet Instructions; for (unsigned i = 0, e = Insts.size(); i != e; ++i) { assert(!isa(Insts[i])); Instructions.insert(cast(VMap[Insts[i]])); } outs() << "Checking for crash with only " << Instructions.size(); if (Instructions.size() == 1) outs() << " instruction: "; else outs() << " instructions: "; for (Module::iterator MI = M->begin(), ME = M->end(); MI != ME; ++MI) for (Function::iterator FI = MI->begin(), FE = MI->end(); FI != FE; ++FI) for (BasicBlock::iterator I = FI->begin(), E = FI->end(); I != E;) { Instruction *Inst = &*I++; if (!Instructions.count(Inst) && !isa(Inst) && !Inst->isEHPad()) { if (!Inst->getType()->isVoidTy() && !Inst->getType()->isTokenTy()) Inst->replaceAllUsesWith(UndefValue::get(Inst->getType())); Inst->eraseFromParent(); } } // Verify that this is still valid. legacy::PassManager Passes; Passes.add(createVerifierPass()); Passes.run(*M); // Try running on the hacked up program... if (TestFn(BD, M)) { BD.setNewProgram(M); // It crashed, keep the trimmed version... // Make sure to use instruction pointers that point into the now-current // module, and that they don't include any deleted blocks. Insts.clear(); for (Instruction *Inst : Instructions) Insts.push_back(Inst); return true; } delete M; // It didn't crash, try something else. return false; } namespace { // Reduce the list of Named Metadata nodes. We keep this as a list of // names to avoid having to convert back and forth every time. class ReduceCrashingNamedMD : public ListReducer { BugDriver &BD; bool (*TestFn)(const BugDriver &, Module *); public: ReduceCrashingNamedMD(BugDriver &bd, bool (*testFn)(const BugDriver &, Module *)) : BD(bd), TestFn(testFn) {} TestResult doTest(std::vector &Prefix, std::vector &Kept, std::string &Error) override { if (!Kept.empty() && TestNamedMDs(Kept)) return KeepSuffix; if (!Prefix.empty() && TestNamedMDs(Prefix)) return KeepPrefix; return NoFailure; } bool TestNamedMDs(std::vector &NamedMDs); }; } bool ReduceCrashingNamedMD::TestNamedMDs(std::vector &NamedMDs) { ValueToValueMapTy VMap; Module *M = CloneModule(BD.getProgram(), VMap).release(); outs() << "Checking for crash with only these named metadata nodes:"; unsigned NumPrint = std::min(NamedMDs.size(), 10); for (unsigned i = 0, e = NumPrint; i != e; ++i) outs() << " " << NamedMDs[i]; if (NumPrint < NamedMDs.size()) outs() << "... <" << NamedMDs.size() << " total>"; outs() << ": "; // Make a StringMap for faster lookup StringSet<> Names; for (const std::string &Name : NamedMDs) Names.insert(Name); // First collect all the metadata to delete in a vector, then // delete them all at once to avoid invalidating the iterator std::vector ToDelete; ToDelete.reserve(M->named_metadata_size() - Names.size()); for (auto &NamedMD : M->named_metadata()) if (!Names.count(NamedMD.getName())) ToDelete.push_back(&NamedMD); for (auto *NamedMD : ToDelete) NamedMD->eraseFromParent(); // Verify that this is still valid. legacy::PassManager Passes; Passes.add(createVerifierPass()); Passes.run(*M); // Try running on the hacked up program... if (TestFn(BD, M)) { BD.setNewProgram(M); // It crashed, keep the trimmed version... return true; } delete M; // It didn't crash, try something else. return false; } namespace { // Reduce the list of operands to named metadata nodes class ReduceCrashingNamedMDOps : public ListReducer { BugDriver &BD; bool (*TestFn)(const BugDriver &, Module *); public: ReduceCrashingNamedMDOps(BugDriver &bd, bool (*testFn)(const BugDriver &, Module *)) : BD(bd), TestFn(testFn) {} TestResult doTest(std::vector &Prefix, std::vector &Kept, std::string &Error) override { if (!Kept.empty() && TestNamedMDOps(Kept)) return KeepSuffix; if (!Prefix.empty() && TestNamedMDOps(Prefix)) return KeepPrefix; return NoFailure; } bool TestNamedMDOps(std::vector &NamedMDOps); }; } bool ReduceCrashingNamedMDOps::TestNamedMDOps( std::vector &NamedMDOps) { // Convert list to set for fast lookup... SmallPtrSet OldMDNodeOps; for (unsigned i = 0, e = NamedMDOps.size(); i != e; ++i) { OldMDNodeOps.insert(NamedMDOps[i]); } outs() << "Checking for crash with only " << OldMDNodeOps.size(); if (OldMDNodeOps.size() == 1) outs() << " named metadata operand: "; else outs() << " named metadata operands: "; ValueToValueMapTy VMap; Module *M = CloneModule(BD.getProgram(), VMap).release(); // This is a little wasteful. In the future it might be good if we could have // these dropped during cloning. for (auto &NamedMD : BD.getProgram()->named_metadata()) { // Drop the old one and create a new one M->eraseNamedMetadata(M->getNamedMetadata(NamedMD.getName())); NamedMDNode *NewNamedMDNode = M->getOrInsertNamedMetadata(NamedMD.getName()); for (MDNode *op : NamedMD.operands()) if (OldMDNodeOps.count(op)) NewNamedMDNode->addOperand(cast(MapMetadata(op, VMap))); } // Verify that this is still valid. legacy::PassManager Passes; Passes.add(createVerifierPass()); Passes.run(*M); // Try running on the hacked up program... if (TestFn(BD, M)) { // Make sure to use instruction pointers that point into the now-current // module, and that they don't include any deleted blocks. NamedMDOps.clear(); for (const MDNode *Node : OldMDNodeOps) NamedMDOps.push_back(cast(VMap.MD()[Node].get())); BD.setNewProgram(M); // It crashed, keep the trimmed version... return true; } delete M; // It didn't crash, try something else. return false; } /// DebugACrash - Given a predicate that determines whether a component crashes /// on a program, try to destructively reduce the program while still keeping /// the predicate true. static bool DebugACrash(BugDriver &BD, bool (*TestFn)(const BugDriver &, Module *), std::string &Error) { // See if we can get away with nuking some of the global variable initializers // in the program... if (!NoGlobalRM && BD.getProgram()->global_begin() != BD.getProgram()->global_end()) { // Now try to reduce the number of global variable initializers in the // module to something small. Module *M = CloneModule(BD.getProgram()).release(); bool DeletedInit = false; for (Module::global_iterator I = M->global_begin(), E = M->global_end(); I != E; ++I) if (I->hasInitializer()) { DeleteGlobalInitializer(&*I); I->setLinkage(GlobalValue::ExternalLinkage); DeletedInit = true; } if (!DeletedInit) { delete M; // No change made... } else { // See if the program still causes a crash... outs() << "\nChecking to see if we can delete global inits: "; if (TestFn(BD, M)) { // Still crashes? BD.setNewProgram(M); outs() << "\n*** Able to remove all global initializers!\n"; } else { // No longer crashes? outs() << " - Removing all global inits hides problem!\n"; delete M; std::vector GVs; for (Module::global_iterator I = BD.getProgram()->global_begin(), E = BD.getProgram()->global_end(); I != E; ++I) if (I->hasInitializer()) GVs.push_back(&*I); if (GVs.size() > 1 && !BugpointIsInterrupted) { outs() << "\n*** Attempting to reduce the number of global " << "variables in the testcase\n"; unsigned OldSize = GVs.size(); ReduceCrashingGlobalVariables(BD, TestFn).reduceList(GVs, Error); if (!Error.empty()) return true; if (GVs.size() < OldSize) BD.EmitProgressBitcode(BD.getProgram(), "reduced-global-variables"); } } } } // Now try to reduce the number of functions in the module to something small. std::vector Functions; for (Function &F : *BD.getProgram()) if (!F.isDeclaration()) Functions.push_back(&F); if (Functions.size() > 1 && !BugpointIsInterrupted) { outs() << "\n*** Attempting to reduce the number of functions " "in the testcase\n"; unsigned OldSize = Functions.size(); ReduceCrashingFunctions(BD, TestFn).reduceList(Functions, Error); if (Functions.size() < OldSize) BD.EmitProgressBitcode(BD.getProgram(), "reduced-function"); } // Attempt to delete entire basic blocks at a time to speed up // convergence... this actually works by setting the terminator of the blocks // to a return instruction then running simplifycfg, which can potentially // shrinks the code dramatically quickly // if (!DisableSimplifyCFG && !BugpointIsInterrupted) { std::vector Blocks; for (Function &F : *BD.getProgram()) for (BasicBlock &BB : F) Blocks.push_back(&BB); unsigned OldSize = Blocks.size(); ReduceCrashingBlocks(BD, TestFn).reduceList(Blocks, Error); if (Blocks.size() < OldSize) BD.EmitProgressBitcode(BD.getProgram(), "reduced-blocks"); } // Attempt to delete instructions using bisection. This should help out nasty // cases with large basic blocks where the problem is at one end. if (!BugpointIsInterrupted) { std::vector Insts; for (const Function &F : *BD.getProgram()) for (const BasicBlock &BB : F) for (const Instruction &I : BB) if (!isa(&I)) Insts.push_back(&I); ReduceCrashingInstructions(BD, TestFn).reduceList(Insts, Error); } // FIXME: This should use the list reducer to converge faster by deleting // larger chunks of instructions at a time! unsigned Simplification = 2; do { if (BugpointIsInterrupted) break; --Simplification; outs() << "\n*** Attempting to reduce testcase by deleting instruc" << "tions: Simplification Level #" << Simplification << '\n'; // Now that we have deleted the functions that are unnecessary for the // program, try to remove instructions that are not necessary to cause the // crash. To do this, we loop through all of the instructions in the // remaining functions, deleting them (replacing any values produced with // nulls), and then running ADCE and SimplifyCFG. If the transformed input // still triggers failure, keep deleting until we cannot trigger failure // anymore. // unsigned InstructionsToSkipBeforeDeleting = 0; TryAgain: // Loop over all of the (non-terminator) instructions remaining in the // function, attempting to delete them. unsigned CurInstructionNum = 0; for (Module::const_iterator FI = BD.getProgram()->begin(), E = BD.getProgram()->end(); FI != E; ++FI) if (!FI->isDeclaration()) for (Function::const_iterator BI = FI->begin(), E = FI->end(); BI != E; ++BI) for (BasicBlock::const_iterator I = BI->begin(), E = --BI->end(); I != E; ++I, ++CurInstructionNum) { if (InstructionsToSkipBeforeDeleting) { --InstructionsToSkipBeforeDeleting; } else { if (BugpointIsInterrupted) goto ExitLoops; if (I->isEHPad() || I->getType()->isTokenTy()) continue; outs() << "Checking instruction: " << *I; std::unique_ptr M = BD.deleteInstructionFromProgram(&*I, Simplification); // Find out if the pass still crashes on this pass... if (TestFn(BD, M.get())) { // Yup, it does, we delete the old module, and continue trying // to reduce the testcase... BD.setNewProgram(M.release()); InstructionsToSkipBeforeDeleting = CurInstructionNum; goto TryAgain; // I wish I had a multi-level break here! } } } if (InstructionsToSkipBeforeDeleting) { InstructionsToSkipBeforeDeleting = 0; goto TryAgain; } } while (Simplification); if (!NoNamedMDRM) { BD.EmitProgressBitcode(BD.getProgram(), "reduced-instructions"); if (!BugpointIsInterrupted) { // Try to reduce the amount of global metadata (particularly debug info), // by dropping global named metadata that anchors them outs() << "\n*** Attempting to remove named metadata: "; std::vector NamedMDNames; for (auto &NamedMD : BD.getProgram()->named_metadata()) NamedMDNames.push_back(NamedMD.getName().str()); ReduceCrashingNamedMD(BD, TestFn).reduceList(NamedMDNames, Error); } if (!BugpointIsInterrupted) { // Now that we quickly dropped all the named metadata that doesn't // contribute to the crash, bisect the operands of the remaining ones std::vector NamedMDOps; for (auto &NamedMD : BD.getProgram()->named_metadata()) for (auto op : NamedMD.operands()) NamedMDOps.push_back(op); ReduceCrashingNamedMDOps(BD, TestFn).reduceList(NamedMDOps, Error); } } ExitLoops: // Try to clean up the testcase by running funcresolve and globaldce... if (!BugpointIsInterrupted) { outs() << "\n*** Attempting to perform final cleanups: "; Module *M = CloneModule(BD.getProgram()).release(); M = BD.performFinalCleanups(M, true).release(); // Find out if the pass still crashes on the cleaned up program... if (TestFn(BD, M)) { BD.setNewProgram(M); // Yup, it does, keep the reduced version... } else { delete M; } } BD.EmitProgressBitcode(BD.getProgram(), "reduced-simplified"); return false; } static bool TestForOptimizerCrash(const BugDriver &BD, Module *M) { return BD.runPasses(M); } /// debugOptimizerCrash - This method is called when some pass crashes on input. /// It attempts to prune down the testcase to something reasonable, and figure /// out exactly which pass is crashing. /// bool BugDriver::debugOptimizerCrash(const std::string &ID) { outs() << "\n*** Debugging optimizer crash!\n"; std::string Error; // Reduce the list of passes which causes the optimizer to crash... if (!BugpointIsInterrupted && !DontReducePassList) ReducePassList(*this).reduceList(PassesToRun, Error); assert(Error.empty()); outs() << "\n*** Found crashing pass" << (PassesToRun.size() == 1 ? ": " : "es: ") << getPassesString(PassesToRun) << '\n'; EmitProgressBitcode(Program, ID); bool Success = DebugACrash(*this, TestForOptimizerCrash, Error); assert(Error.empty()); return Success; } static bool TestForCodeGenCrash(const BugDriver &BD, Module *M) { std::string Error; BD.compileProgram(M, &Error); if (!Error.empty()) { errs() << "\n"; return true; // Tool is still crashing. } errs() << '\n'; return false; } /// debugCodeGeneratorCrash - This method is called when the code generator /// crashes on an input. It attempts to reduce the input as much as possible /// while still causing the code generator to crash. bool BugDriver::debugCodeGeneratorCrash(std::string &Error) { errs() << "*** Debugging code generator crash!\n"; return DebugACrash(*this, TestForCodeGenCrash, Error); }