//===- ReachableCode.h -----------------------------------------*- C++ --*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // A flow-sensitive, path-insensitive analysis of unreachable code. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_REACHABLECODE_H #define LLVM_CLANG_REACHABLECODE_H #include "clang/Basic/SourceLocation.h" //===----------------------------------------------------------------------===// // Forward declarations. //===----------------------------------------------------------------------===// namespace llvm { class BitVector; } namespace clang { class AnalysisContext; class CFGBlock; } //===----------------------------------------------------------------------===// // API. //===----------------------------------------------------------------------===// namespace clang { namespace reachable_code { class Callback { public: virtual ~Callback() {} virtual void HandleUnreachable(SourceLocation L, SourceRange R1, SourceRange R2) = 0; }; /// ScanReachableFromBlock - Mark all blocks reachable from Start. /// Returns the total number of blocks that were marked reachable. unsigned ScanReachableFromBlock(const CFGBlock &Start, llvm::BitVector &Reachable); void FindUnreachableCode(AnalysisContext &AC, Callback &CB); }} // end namespace clang::reachable_code #endif