//===-- ExprEngine.h - Path-Sensitive Expression-Level Dataflow ---*- C++ -*-=// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines a meta-engine for path-sensitive dataflow analysis that // is built on CoreEngine, but provides the boilerplate to execute transfer // functions and build the ExplodedGraph at the expression level. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_GR_EXPRENGINE #define LLVM_CLANG_GR_EXPRENGINE #include "clang/StaticAnalyzer/Core/PathSensitive/AnalysisManager.h" #include "clang/StaticAnalyzer/Core/PathSensitive/SubEngine.h" #include "clang/StaticAnalyzer/Core/PathSensitive/CoreEngine.h" #include "clang/StaticAnalyzer/Core/PathSensitive/GRState.h" #include "clang/StaticAnalyzer/Core/PathSensitive/TransferFuncs.h" #include "clang/StaticAnalyzer/Core/PathSensitive/ObjCMessage.h" #include "clang/StaticAnalyzer/Core/BugReporter/BugReporter.h" #include "clang/AST/Type.h" #include "clang/AST/ExprObjC.h" #include "clang/AST/ExprCXX.h" #include "clang/AST/StmtObjC.h" namespace clang { class ObjCForCollectionStmt; namespace ento { class AnalysisManager; class ExprEngine : public SubEngine { AnalysisManager &AMgr; CoreEngine Engine; /// G - the simulation graph. ExplodedGraph& G; /// Builder - The current StmtNodeBuilder which is used when building the /// nodes for a given statement. StmtNodeBuilder* Builder; /// StateMgr - Object that manages the data for all created states. GRStateManager StateMgr; /// SymMgr - Object that manages the symbol information. SymbolManager& SymMgr; /// svalBuilder - SValBuilder object that creates SVals from expressions. SValBuilder &svalBuilder; /// EntryNode - The immediate predecessor node. ExplodedNode* EntryNode; /// CleanedState - The state for EntryNode "cleaned" of all dead /// variables and symbols (as determined by a liveness analysis). const GRState* CleanedState; /// currentStmt - The current block-level statement. const Stmt* currentStmt; // Obj-C Class Identifiers. IdentifierInfo* NSExceptionII; // Obj-C Selectors. Selector* NSExceptionInstanceRaiseSelectors; Selector RaiseSel; /// The BugReporter associated with this engine. It is important that /// this object be placed at the very end of member variables so that its /// destructor is called before the rest of the ExprEngine is destroyed. GRBugReporter BR; llvm::OwningPtr TF; public: ExprEngine(AnalysisManager &mgr, TransferFuncs *tf); ~ExprEngine(); void ExecuteWorkList(const LocationContext *L, unsigned Steps = 150000) { Engine.ExecuteWorkList(L, Steps, 0); } /// Execute the work list with an initial state. Nodes that reaches the exit /// of the function are added into the Dst set, which represent the exit /// state of the function call. void ExecuteWorkListWithInitialState(const LocationContext *L, unsigned Steps, const GRState *InitState, ExplodedNodeSet &Dst) { Engine.ExecuteWorkListWithInitialState(L, Steps, InitState, Dst); } /// getContext - Return the ASTContext associated with this analysis. ASTContext& getContext() const { return AMgr.getASTContext(); } virtual AnalysisManager &getAnalysisManager() { return AMgr; } CheckerManager &getCheckerManager() const { return *AMgr.getCheckerManager(); } SValBuilder &getSValBuilder() { return svalBuilder; } TransferFuncs& getTF() { return *TF; } BugReporter& getBugReporter() { return BR; } StmtNodeBuilder &getBuilder() { assert(Builder); return *Builder; } // FIXME: Remove once TransferFuncs is no longer referenced. void setTransferFunction(TransferFuncs* tf); /// ViewGraph - Visualize the ExplodedGraph created by executing the /// simulation. void ViewGraph(bool trim = false); void ViewGraph(ExplodedNode** Beg, ExplodedNode** End); /// getInitialState - Return the initial state used for the root vertex /// in the ExplodedGraph. const GRState* getInitialState(const LocationContext *InitLoc); ExplodedGraph& getGraph() { return G; } const ExplodedGraph& getGraph() const { return G; } /// processCFGElement - Called by CoreEngine. Used to generate new successor /// nodes by processing the 'effects' of a CFG element. void processCFGElement(const CFGElement E, StmtNodeBuilder& builder); void ProcessStmt(const CFGStmt S, StmtNodeBuilder &builder); void ProcessInitializer(const CFGInitializer I, StmtNodeBuilder &builder); void ProcessImplicitDtor(const CFGImplicitDtor D, StmtNodeBuilder &builder); void ProcessAutomaticObjDtor(const CFGAutomaticObjDtor D, StmtNodeBuilder &builder); void ProcessBaseDtor(const CFGBaseDtor D, StmtNodeBuilder &builder); void ProcessMemberDtor(const CFGMemberDtor D, StmtNodeBuilder &builder); void ProcessTemporaryDtor(const CFGTemporaryDtor D, StmtNodeBuilder &builder); /// Called by CoreEngine when processing the entrance of a CFGBlock. virtual void processCFGBlockEntrance(ExplodedNodeSet &dstNodes, GenericNodeBuilder &nodeBuilder); /// ProcessBranch - Called by CoreEngine. Used to generate successor /// nodes by processing the 'effects' of a branch condition. void processBranch(const Stmt* Condition, const Stmt* Term, BranchNodeBuilder& builder); /// processIndirectGoto - Called by CoreEngine. Used to generate successor /// nodes by processing the 'effects' of a computed goto jump. void processIndirectGoto(IndirectGotoNodeBuilder& builder); /// ProcessSwitch - Called by CoreEngine. Used to generate successor /// nodes by processing the 'effects' of a switch statement. void processSwitch(SwitchNodeBuilder& builder); /// ProcessEndPath - Called by CoreEngine. Used to generate end-of-path /// nodes when the control reaches the end of a function. void processEndOfFunction(EndOfFunctionNodeBuilder& builder); /// Generate the entry node of the callee. void processCallEnter(CallEnterNodeBuilder &builder); /// Generate the first post callsite node. void processCallExit(CallExitNodeBuilder &builder); /// Called by CoreEngine when the analysis worklist has terminated. void processEndWorklist(bool hasWorkRemaining); /// evalAssume - Callback function invoked by the ConstraintManager when /// making assumptions about state values. const GRState *processAssume(const GRState *state, SVal cond,bool assumption); /// wantsRegionChangeUpdate - Called by GRStateManager to determine if a /// region change should trigger a processRegionChanges update. bool wantsRegionChangeUpdate(const GRState* state); /// processRegionChanges - Called by GRStateManager whenever a change is made /// to the store. Used to update checkers that track region values. const GRState * processRegionChanges(const GRState *state, const StoreManager::InvalidatedSymbols *invalidated, const MemRegion * const *Begin, const MemRegion * const *End); virtual GRStateManager& getStateManager() { return StateMgr; } StoreManager& getStoreManager() { return StateMgr.getStoreManager(); } ConstraintManager& getConstraintManager() { return StateMgr.getConstraintManager(); } // FIXME: Remove when we migrate over to just using SValBuilder. BasicValueFactory& getBasicVals() { return StateMgr.getBasicVals(); } const BasicValueFactory& getBasicVals() const { return StateMgr.getBasicVals(); } // FIXME: Remove when we migrate over to just using ValueManager. SymbolManager& getSymbolManager() { return SymMgr; } const SymbolManager& getSymbolManager() const { return SymMgr; } // Functions for external checking of whether we have unfinished work bool wasBlocksExhausted() const { return Engine.wasBlocksExhausted(); } bool hasEmptyWorkList() const { return !Engine.getWorkList()->hasWork(); } bool hasWorkRemaining() const { return Engine.hasWorkRemaining(); } const CoreEngine &getCoreEngine() const { return Engine; } protected: const GRState* GetState(ExplodedNode* N) { return N == EntryNode ? CleanedState : N->getState(); } public: ExplodedNode* MakeNode(ExplodedNodeSet& Dst, const Stmt* S, ExplodedNode* Pred, const GRState* St, ProgramPoint::Kind K = ProgramPoint::PostStmtKind, const void *tag = 0); /// Visit - Transfer function logic for all statements. Dispatches to /// other functions that handle specific kinds of statements. void Visit(const Stmt* S, ExplodedNode* Pred, ExplodedNodeSet& Dst); /// VisitArraySubscriptExpr - Transfer function for array accesses. void VisitLvalArraySubscriptExpr(const ArraySubscriptExpr* Ex, ExplodedNode* Pred, ExplodedNodeSet& Dst); /// VisitAsmStmt - Transfer function logic for inline asm. void VisitAsmStmt(const AsmStmt* A, ExplodedNode* Pred, ExplodedNodeSet& Dst); void VisitAsmStmtHelperOutputs(const AsmStmt* A, AsmStmt::const_outputs_iterator I, AsmStmt::const_outputs_iterator E, ExplodedNode* Pred, ExplodedNodeSet& Dst); void VisitAsmStmtHelperInputs(const AsmStmt* A, AsmStmt::const_inputs_iterator I, AsmStmt::const_inputs_iterator E, ExplodedNode* Pred, ExplodedNodeSet& Dst); /// VisitBlockExpr - Transfer function logic for BlockExprs. void VisitBlockExpr(const BlockExpr *BE, ExplodedNode *Pred, ExplodedNodeSet &Dst); /// VisitBinaryOperator - Transfer function logic for binary operators. void VisitBinaryOperator(const BinaryOperator* B, ExplodedNode* Pred, ExplodedNodeSet& Dst); /// VisitCall - Transfer function for function calls. void VisitCallExpr(const CallExpr* CE, ExplodedNode* Pred, ExplodedNodeSet& Dst); /// VisitCast - Transfer function logic for all casts (implicit and explicit). void VisitCast(const CastExpr *CastE, const Expr *Ex, ExplodedNode *Pred, ExplodedNodeSet &Dst); /// VisitCompoundLiteralExpr - Transfer function logic for compound literals. void VisitCompoundLiteralExpr(const CompoundLiteralExpr* CL, ExplodedNode* Pred, ExplodedNodeSet& Dst); /// Transfer function logic for DeclRefExprs and BlockDeclRefExprs. void VisitCommonDeclRefExpr(const Expr* DR, const NamedDecl *D, ExplodedNode* Pred, ExplodedNodeSet& Dst); /// VisitDeclStmt - Transfer function logic for DeclStmts. void VisitDeclStmt(const DeclStmt* DS, ExplodedNode* Pred, ExplodedNodeSet& Dst); /// VisitGuardedExpr - Transfer function logic for ?, __builtin_choose void VisitGuardedExpr(const Expr* Ex, const Expr* L, const Expr* R, ExplodedNode* Pred, ExplodedNodeSet& Dst); void VisitInitListExpr(const InitListExpr* E, ExplodedNode* Pred, ExplodedNodeSet& Dst); /// VisitLogicalExpr - Transfer function logic for '&&', '||' void VisitLogicalExpr(const BinaryOperator* B, ExplodedNode* Pred, ExplodedNodeSet& Dst); /// VisitMemberExpr - Transfer function for member expressions. void VisitMemberExpr(const MemberExpr* M, ExplodedNode* Pred, ExplodedNodeSet& Dst); /// Transfer function logic for ObjCAtSynchronizedStmts. void VisitObjCAtSynchronizedStmt(const ObjCAtSynchronizedStmt *S, ExplodedNode *Pred, ExplodedNodeSet &Dst); void VisitObjCPropertyRefExpr(const ObjCPropertyRefExpr *E, ExplodedNode *Pred, ExplodedNodeSet &Dst); /// Transfer function logic for computing the lvalue of an Objective-C ivar. void VisitLvalObjCIvarRefExpr(const ObjCIvarRefExpr* DR, ExplodedNode* Pred, ExplodedNodeSet& Dst); /// VisitObjCForCollectionStmt - Transfer function logic for /// ObjCForCollectionStmt. void VisitObjCForCollectionStmt(const ObjCForCollectionStmt* S, ExplodedNode* Pred, ExplodedNodeSet& Dst); void VisitObjCForCollectionStmtAux(const ObjCForCollectionStmt* S, ExplodedNode* Pred, ExplodedNodeSet& Dst, SVal ElementV); /// VisitObjCMessageExpr - Transfer function for ObjC message expressions. void VisitObjCMessageExpr(const ObjCMessageExpr* ME, ExplodedNode* Pred, ExplodedNodeSet& Dst); void VisitObjCMessage(const ObjCMessage &msg, ExplodedNodeSet &Src, ExplodedNodeSet& Dst); /// VisitReturnStmt - Transfer function logic for return statements. void VisitReturnStmt(const ReturnStmt* R, ExplodedNode* Pred, ExplodedNodeSet& Dst); /// VisitOffsetOfExpr - Transfer function for offsetof. void VisitOffsetOfExpr(const OffsetOfExpr* Ex, ExplodedNode* Pred, ExplodedNodeSet& Dst); /// VisitUnaryExprOrTypeTraitExpr - Transfer function for sizeof. void VisitUnaryExprOrTypeTraitExpr(const UnaryExprOrTypeTraitExpr* Ex, ExplodedNode* Pred, ExplodedNodeSet& Dst); /// VisitUnaryOperator - Transfer function logic for unary operators. void VisitUnaryOperator(const UnaryOperator* B, ExplodedNode* Pred, ExplodedNodeSet& Dst); void VisitCXXThisExpr(const CXXThisExpr *TE, ExplodedNode *Pred, ExplodedNodeSet & Dst); void VisitCXXTemporaryObjectExpr(const CXXTemporaryObjectExpr *expr, ExplodedNode *Pred, ExplodedNodeSet &Dst) { VisitCXXConstructExpr(expr, 0, Pred, Dst); } void VisitCXXConstructExpr(const CXXConstructExpr *E, const MemRegion *Dest, ExplodedNode *Pred, ExplodedNodeSet &Dst); void VisitCXXDestructor(const CXXDestructorDecl *DD, const MemRegion *Dest, const Stmt *S, ExplodedNode *Pred, ExplodedNodeSet &Dst); void VisitCXXNewExpr(const CXXNewExpr *CNE, ExplodedNode *Pred, ExplodedNodeSet &Dst); void VisitCXXDeleteExpr(const CXXDeleteExpr *CDE, ExplodedNode *Pred, ExplodedNodeSet &Dst); void VisitAggExpr(const Expr *E, const MemRegion *Dest, ExplodedNode *Pred, ExplodedNodeSet &Dst); /// Create a C++ temporary object for an rvalue. void CreateCXXTemporaryObject(const Expr *Ex, ExplodedNode *Pred, ExplodedNodeSet &Dst); /// Synthesize CXXThisRegion. const CXXThisRegion *getCXXThisRegion(const CXXRecordDecl *RD, const StackFrameContext *SFC); const CXXThisRegion *getCXXThisRegion(const CXXMethodDecl *decl, const StackFrameContext *frameCtx); /// Evaluate arguments with a work list algorithm. void evalArguments(ConstExprIterator AI, ConstExprIterator AE, const FunctionProtoType *FnType, ExplodedNode *Pred, ExplodedNodeSet &Dst, bool FstArgAsLValue = false); /// Evaluate callee expression (for a function call). void evalCallee(const CallExpr *callExpr, const ExplodedNodeSet &src, ExplodedNodeSet &dest); /// evalEagerlyAssume - Given the nodes in 'Src', eagerly assume symbolic /// expressions of the form 'x != 0' and generate new nodes (stored in Dst) /// with those assumptions. void evalEagerlyAssume(ExplodedNodeSet& Dst, ExplodedNodeSet& Src, const Expr *Ex); SVal evalMinus(SVal X) { return X.isValid() ? svalBuilder.evalMinus(cast(X)) : X; } SVal evalComplement(SVal X) { return X.isValid() ? svalBuilder.evalComplement(cast(X)) : X; } public: SVal evalBinOp(const GRState *state, BinaryOperator::Opcode op, NonLoc L, NonLoc R, QualType T) { return svalBuilder.evalBinOpNN(state, op, L, R, T); } SVal evalBinOp(const GRState *state, BinaryOperator::Opcode op, NonLoc L, SVal R, QualType T) { return R.isValid() ? svalBuilder.evalBinOpNN(state,op,L, cast(R), T) : R; } SVal evalBinOp(const GRState *ST, BinaryOperator::Opcode Op, SVal LHS, SVal RHS, QualType T) { return svalBuilder.evalBinOp(ST, Op, LHS, RHS, T); } protected: void evalObjCMessage(ExplodedNodeSet& Dst, const ObjCMessage &msg, ExplodedNode* Pred, const GRState *state) { assert (Builder && "StmtNodeBuilder must be defined."); getTF().evalObjCMessage(Dst, *this, *Builder, msg, Pred, state); } const GRState* MarkBranch(const GRState* St, const Stmt* Terminator, bool branchTaken); /// evalBind - Handle the semantics of binding a value to a specific location. /// This method is used by evalStore, VisitDeclStmt, and others. void evalBind(ExplodedNodeSet& Dst, const Stmt* StoreE, ExplodedNode* Pred, const GRState* St, SVal location, SVal Val, bool atDeclInit = false); public: // FIXME: 'tag' should be removed, and a LocationContext should be used // instead. // FIXME: Comment on the meaning of the arguments, when 'St' may not // be the same as Pred->state, and when 'location' may not be the // same as state->getLValue(Ex). /// Simulate a read of the result of Ex. void evalLoad(ExplodedNodeSet& Dst, const Expr* Ex, ExplodedNode* Pred, const GRState* St, SVal location, const void *tag = 0, QualType LoadTy = QualType()); // FIXME: 'tag' should be removed, and a LocationContext should be used // instead. void evalStore(ExplodedNodeSet& Dst, const Expr* AssignE, const Expr* StoreE, ExplodedNode* Pred, const GRState* St, SVal TargetLV, SVal Val, const void *tag = 0); private: void evalLoadCommon(ExplodedNodeSet& Dst, const Expr* Ex, ExplodedNode* Pred, const GRState* St, SVal location, const void *tag, QualType LoadTy); // FIXME: 'tag' should be removed, and a LocationContext should be used // instead. void evalLocation(ExplodedNodeSet &Dst, const Stmt *S, ExplodedNode* Pred, const GRState* St, SVal location, const void *tag, bool isLoad); bool InlineCall(ExplodedNodeSet &Dst, const CallExpr *CE, ExplodedNode *Pred); public: /// Returns true if calling the specific function or method would possibly /// cause global variables to be invalidated. bool doesInvalidateGlobals(const CallOrObjCMessage &callOrMessage) const; }; } // end ento namespace } // end clang namespace #endif