//== Store.h - Interface for maps from Locations to Values ------*- C++ -*--==// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defined the types Store and StoreManager. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_GR_STORE_H #define LLVM_CLANG_GR_STORE_H #include "clang/StaticAnalyzer/Core/PathSensitive/StoreRef.h" #include "clang/StaticAnalyzer/Core/PathSensitive/MemRegion.h" #include "clang/StaticAnalyzer/Core/PathSensitive/SValBuilder.h" #include "llvm/ADT/DenseSet.h" #include "llvm/ADT/Optional.h" namespace clang { class Stmt; class Expr; class ObjCIvarDecl; class StackFrameContext; namespace ento { class GRState; class GRStateManager; class SubRegionMap; class StoreManager { protected: SValBuilder &svalBuilder; GRStateManager &StateMgr; /// MRMgr - Manages region objects associated with this StoreManager. MemRegionManager &MRMgr; ASTContext &Ctx; StoreManager(GRStateManager &stateMgr); public: virtual ~StoreManager() {} /// Return the value bound to specified location in a given state. /// \param[in] state The analysis state. /// \param[in] loc The symbolic memory location. /// \param[in] T An optional type that provides a hint indicating the /// expected type of the returned value. This is used if the value is /// lazily computed. /// \return The value bound to the location \c loc. virtual SVal Retrieve(Store store, Loc loc, QualType T = QualType()) = 0; /// Return a state with the specified value bound to the given location. /// \param[in] state The analysis state. /// \param[in] loc The symbolic memory location. /// \param[in] val The value to bind to location \c loc. /// \return A pointer to a GRState object that contains the same bindings as /// \c state with the addition of having the value specified by \c val bound /// to the location given for \c loc. virtual StoreRef Bind(Store store, Loc loc, SVal val) = 0; virtual StoreRef BindDefault(Store store, const MemRegion *R, SVal V); virtual StoreRef Remove(Store St, Loc L) = 0; /// BindCompoundLiteral - Return the store that has the bindings currently /// in 'store' plus the bindings for the CompoundLiteral. 'R' is the region /// for the compound literal and 'BegInit' and 'EndInit' represent an /// array of initializer values. virtual StoreRef BindCompoundLiteral(Store store, const CompoundLiteralExpr* cl, const LocationContext *LC, SVal v) = 0; /// getInitialStore - Returns the initial "empty" store representing the /// value bindings upon entry to an analyzed function. virtual StoreRef getInitialStore(const LocationContext *InitLoc) = 0; /// getRegionManager - Returns the internal RegionManager object that is /// used to query and manipulate MemRegion objects. MemRegionManager& getRegionManager() { return MRMgr; } /// getSubRegionMap - Returns an opaque map object that clients can query /// to get the subregions of a given MemRegion object. It is the // caller's responsibility to 'delete' the returned map. virtual SubRegionMap *getSubRegionMap(Store store) = 0; virtual Loc getLValueVar(const VarDecl *VD, const LocationContext *LC) { return svalBuilder.makeLoc(MRMgr.getVarRegion(VD, LC)); } virtual Loc getLValueString(const StringLiteral* S) { return svalBuilder.makeLoc(MRMgr.getStringRegion(S)); } Loc getLValueCompoundLiteral(const CompoundLiteralExpr* CL, const LocationContext *LC) { return loc::MemRegionVal(MRMgr.getCompoundLiteralRegion(CL, LC)); } virtual SVal getLValueIvar(const ObjCIvarDecl* decl, SVal base) { return getLValueFieldOrIvar(decl, base); } virtual SVal getLValueField(const FieldDecl* D, SVal Base) { return getLValueFieldOrIvar(D, Base); } virtual SVal getLValueElement(QualType elementType, NonLoc offset, SVal Base); // FIXME: This should soon be eliminated altogether; clients should deal with // region extents directly. virtual DefinedOrUnknownSVal getSizeInElements(const GRState *state, const MemRegion *region, QualType EleTy) { return UnknownVal(); } /// ArrayToPointer - Used by ExprEngine::VistCast to handle implicit /// conversions between arrays and pointers. virtual SVal ArrayToPointer(Loc Array) = 0; /// Evaluates DerivedToBase casts. virtual SVal evalDerivedToBase(SVal derived, QualType basePtrType) { return UnknownVal(); } class CastResult { const GRState *state; const MemRegion *region; public: const GRState *getState() const { return state; } const MemRegion* getRegion() const { return region; } CastResult(const GRState *s, const MemRegion* r = 0) : state(s), region(r){} }; const ElementRegion *GetElementZeroRegion(const MemRegion *R, QualType T); /// castRegion - Used by ExprEngine::VisitCast to handle casts from /// a MemRegion* to a specific location type. 'R' is the region being /// casted and 'CastToTy' the result type of the cast. const MemRegion *castRegion(const MemRegion *region, QualType CastToTy); virtual StoreRef removeDeadBindings(Store store, const StackFrameContext *LCtx, SymbolReaper& SymReaper, llvm::SmallVectorImpl& RegionRoots) = 0; virtual StoreRef BindDecl(Store store, const VarRegion *VR, SVal initVal) = 0; virtual StoreRef BindDeclWithNoInit(Store store, const VarRegion *VR) = 0; /// If the StoreManager supports it, increment the reference count of /// the specified Store object. virtual void incrementReferenceCount(Store store) {} /// If the StoreManager supports it, decrement the reference count of /// the specified Store object. If the reference count hits 0, the memory /// associated with the object is recycled. virtual void decrementReferenceCount(Store store) {} typedef llvm::DenseSet InvalidatedSymbols; typedef llvm::SmallVector InvalidatedRegions; /// invalidateRegions - Clears out the specified regions from the store, /// marking their values as unknown. Depending on the store, this may also /// invalidate additional regions that may have changed based on accessing /// the given regions. Optionally, invalidates non-static globals as well. /// \param[in] store The initial store /// \param[in] Begin A pointer to the first region to invalidate. /// \param[in] End A pointer just past the last region to invalidate. /// \param[in] E The current statement being evaluated. Used to conjure /// symbols to mark the values of invalidated regions. /// \param[in] Count The current block count. Used to conjure /// symbols to mark the values of invalidated regions. /// \param[in,out] IS A set to fill with any symbols that are no longer /// accessible. Pass \c NULL if this information will not be used. /// \param[in] invalidateGlobals If \c true, any non-static global regions /// are invalidated as well. /// \param[in,out] Regions A vector to fill with any regions being /// invalidated. This should include any regions explicitly invalidated /// even if they do not currently have bindings. Pass \c NULL if this /// information will not be used. virtual StoreRef invalidateRegions(Store store, const MemRegion * const *Begin, const MemRegion * const *End, const Expr *E, unsigned Count, InvalidatedSymbols *IS, bool invalidateGlobals, InvalidatedRegions *Regions) = 0; /// enterStackFrame - Let the StoreManager to do something when execution /// engine is about to execute into a callee. virtual StoreRef enterStackFrame(const GRState *state, const StackFrameContext *frame); virtual void print(Store store, llvm::raw_ostream& Out, const char* nl, const char *sep) = 0; class BindingsHandler { public: virtual ~BindingsHandler(); virtual bool HandleBinding(StoreManager& SMgr, Store store, const MemRegion *region, SVal val) = 0; }; /// iterBindings - Iterate over the bindings in the Store. virtual void iterBindings(Store store, BindingsHandler& f) = 0; protected: const MemRegion *MakeElementRegion(const MemRegion *baseRegion, QualType pointeeTy, uint64_t index = 0); /// CastRetrievedVal - Used by subclasses of StoreManager to implement /// implicit casts that arise from loads from regions that are reinterpreted /// as another region. SVal CastRetrievedVal(SVal val, const TypedRegion *region, QualType castTy, bool performTestOnly = true); private: SVal getLValueFieldOrIvar(const Decl* decl, SVal base); }; inline StoreRef::StoreRef(Store store, StoreManager & smgr) : store(store), mgr(smgr) { if (store) mgr.incrementReferenceCount(store); } inline StoreRef::StoreRef(const StoreRef &sr) : store(sr.store), mgr(sr.mgr) { if (store) mgr.incrementReferenceCount(store); } inline StoreRef::~StoreRef() { if (store) mgr.decrementReferenceCount(store); } inline StoreRef &StoreRef::operator=(StoreRef const &newStore) { assert(&newStore.mgr == &mgr); if (store != newStore.store) { mgr.incrementReferenceCount(newStore.store); mgr.decrementReferenceCount(store); store = newStore.getStore(); } return *this; } // FIXME: Do we still need this? /// SubRegionMap - An abstract interface that represents a queryable map /// between MemRegion objects and their subregions. class SubRegionMap { public: virtual ~SubRegionMap() {} class Visitor { public: virtual ~Visitor() {} virtual bool Visit(const MemRegion* Parent, const MemRegion* SubRegion) = 0; }; virtual bool iterSubRegions(const MemRegion *region, Visitor& V) const = 0; }; // FIXME: Do we need to pass GRStateManager anymore? StoreManager *CreateBasicStoreManager(GRStateManager& StMgr); StoreManager *CreateRegionStoreManager(GRStateManager& StMgr); StoreManager *CreateFieldsOnlyRegionStoreManager(GRStateManager& StMgr); StoreManager *CreateFlatStoreManager(GRStateManager &StMgr); } // end GR namespace } // end clang namespace #endif