//== SubEngine.h - Interface of the subengine of CoreEngine --------*- C++ -*-// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the interface of a subengine of the CoreEngine. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_GR_SUBENGINE_H #define LLVM_CLANG_GR_SUBENGINE_H #include "clang/Analysis/ProgramPoint.h" #include "clang/StaticAnalyzer/Core/PathSensitive/SVals.h" namespace clang { class CFGBlock; class CFGElement; class LocationContext; class Stmt; namespace ento { template class GenericNodeBuilder; class AnalysisManager; class ExplodedNodeSet; class ExplodedNode; class GRState; class GRStateManager; class BlockCounter; class StmtNodeBuilder; class BranchNodeBuilder; class IndirectGotoNodeBuilder; class SwitchNodeBuilder; class EndOfFunctionNodeBuilder; class CallEnterNodeBuilder; class CallExitNodeBuilder; class MemRegion; class SubEngine { public: virtual ~SubEngine() {} virtual const GRState* getInitialState(const LocationContext *InitLoc) = 0; virtual AnalysisManager &getAnalysisManager() = 0; virtual GRStateManager &getStateManager() = 0; /// Called by CoreEngine. Used to generate new successor /// nodes by processing the 'effects' of a block-level statement. virtual void processCFGElement(const CFGElement E, StmtNodeBuilder& builder)=0; /// Called by CoreEngine when it starts processing a CFGBlock. The /// SubEngine is expected to populate dstNodes with new nodes representing /// updated analysis state, or generate no nodes at all if it doesn't. virtual void processCFGBlockEntrance(ExplodedNodeSet &dstNodes, GenericNodeBuilder &nodeBuilder) = 0; /// Called by CoreEngine. Used to generate successor /// nodes by processing the 'effects' of a branch condition. virtual void processBranch(const Stmt* Condition, const Stmt* Term, BranchNodeBuilder& builder) = 0; /// Called by CoreEngine. Used to generate successor /// nodes by processing the 'effects' of a computed goto jump. virtual void processIndirectGoto(IndirectGotoNodeBuilder& builder) = 0; /// Called by CoreEngine. Used to generate successor /// nodes by processing the 'effects' of a switch statement. virtual void processSwitch(SwitchNodeBuilder& builder) = 0; /// Called by CoreEngine. Used to generate end-of-path /// nodes when the control reaches the end of a function. virtual void processEndOfFunction(EndOfFunctionNodeBuilder& builder) = 0; // Generate the entry node of the callee. virtual void processCallEnter(CallEnterNodeBuilder &builder) = 0; // Generate the first post callsite node. virtual void processCallExit(CallExitNodeBuilder &builder) = 0; /// Called by ConstraintManager. Used to call checker-specific /// logic for handling assumptions on symbolic values. virtual const GRState* processAssume(const GRState *state, SVal cond, bool assumption) = 0; /// wantsRegionChangeUpdate - Called by GRStateManager to determine if a /// region change should trigger a processRegionChanges update. virtual bool wantsRegionChangeUpdate(const GRState* state) = 0; /// processRegionChanges - Called by GRStateManager whenever a change is made /// to the store. Used to update checkers that track region values. virtual const GRState* processRegionChanges(const GRState* state, const MemRegion* const *Begin, const MemRegion* const *End) = 0; inline const GRState* processRegionChange(const GRState* state, const MemRegion* MR) { return processRegionChanges(state, &MR, &MR+1); } /// Called by CoreEngine when the analysis worklist is either empty or the // maximum number of analysis steps have been reached. virtual void processEndWorklist(bool hasWorkRemaining) = 0; }; } // end GR namespace } // end clang namespace #endif