//== Store.cpp - Interface for maps from Locations to Values ----*- C++ -*--==// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defined the types Store and StoreManager. // //===----------------------------------------------------------------------===// #include "clang/StaticAnalyzer/Core/PathSensitive/Store.h" #include "clang/StaticAnalyzer/Core/PathSensitive/ProgramState.h" #include "clang/AST/CharUnits.h" using namespace clang; using namespace ento; StoreManager::StoreManager(ProgramStateManager &stateMgr) : svalBuilder(stateMgr.getSValBuilder()), StateMgr(stateMgr), MRMgr(svalBuilder.getRegionManager()), Ctx(stateMgr.getContext()) {} StoreRef StoreManager::enterStackFrame(const ProgramState *state, const StackFrameContext *frame) { return StoreRef(state->getStore(), *this); } const MemRegion *StoreManager::MakeElementRegion(const MemRegion *Base, QualType EleTy, uint64_t index) { NonLoc idx = svalBuilder.makeArrayIndex(index); return MRMgr.getElementRegion(EleTy, idx, Base, svalBuilder.getContext()); } // FIXME: Merge with the implementation of the same method in MemRegion.cpp static bool IsCompleteType(ASTContext &Ctx, QualType Ty) { if (const RecordType *RT = Ty->getAs()) { const RecordDecl *D = RT->getDecl(); if (!D->getDefinition()) return false; } return true; } StoreRef StoreManager::BindDefault(Store store, const MemRegion *R, SVal V) { return StoreRef(store, *this); } const ElementRegion *StoreManager::GetElementZeroRegion(const MemRegion *R, QualType T) { NonLoc idx = svalBuilder.makeZeroArrayIndex(); assert(!T.isNull()); return MRMgr.getElementRegion(T, idx, R, Ctx); } const MemRegion *StoreManager::castRegion(const MemRegion *R, QualType CastToTy) { ASTContext &Ctx = StateMgr.getContext(); // Handle casts to Objective-C objects. if (CastToTy->isObjCObjectPointerType()) return R->StripCasts(); if (CastToTy->isBlockPointerType()) { // FIXME: We may need different solutions, depending on the symbol // involved. Blocks can be casted to/from 'id', as they can be treated // as Objective-C objects. This could possibly be handled by enhancing // our reasoning of downcasts of symbolic objects. if (isa(R) || isa(R)) return R; // We don't know what to make of it. Return a NULL region, which // will be interpretted as UnknownVal. return NULL; } // Now assume we are casting from pointer to pointer. Other cases should // already be handled. QualType PointeeTy = CastToTy->getPointeeType(); QualType CanonPointeeTy = Ctx.getCanonicalType(PointeeTy); // Handle casts to void*. We just pass the region through. if (CanonPointeeTy.getLocalUnqualifiedType() == Ctx.VoidTy) return R; // Handle casts from compatible types. if (R->isBoundable()) if (const TypedValueRegion *TR = dyn_cast(R)) { QualType ObjTy = Ctx.getCanonicalType(TR->getValueType()); if (CanonPointeeTy == ObjTy) return R; } // Process region cast according to the kind of the region being cast. switch (R->getKind()) { case MemRegion::CXXThisRegionKind: case MemRegion::GenericMemSpaceRegionKind: case MemRegion::StackLocalsSpaceRegionKind: case MemRegion::StackArgumentsSpaceRegionKind: case MemRegion::HeapSpaceRegionKind: case MemRegion::UnknownSpaceRegionKind: case MemRegion::NonStaticGlobalSpaceRegionKind: case MemRegion::StaticGlobalSpaceRegionKind: { llvm_unreachable("Invalid region cast"); } case MemRegion::FunctionTextRegionKind: case MemRegion::BlockTextRegionKind: case MemRegion::BlockDataRegionKind: case MemRegion::StringRegionKind: // FIXME: Need to handle arbitrary downcasts. case MemRegion::SymbolicRegionKind: case MemRegion::AllocaRegionKind: case MemRegion::CompoundLiteralRegionKind: case MemRegion::FieldRegionKind: case MemRegion::ObjCIvarRegionKind: case MemRegion::VarRegionKind: case MemRegion::CXXTempObjectRegionKind: case MemRegion::CXXBaseObjectRegionKind: return MakeElementRegion(R, PointeeTy); case MemRegion::ElementRegionKind: { // If we are casting from an ElementRegion to another type, the // algorithm is as follows: // // (1) Compute the "raw offset" of the ElementRegion from the // base region. This is done by calling 'getAsRawOffset()'. // // (2a) If we get a 'RegionRawOffset' after calling // 'getAsRawOffset()', determine if the absolute offset // can be exactly divided into chunks of the size of the // casted-pointee type. If so, create a new ElementRegion with // the pointee-cast type as the new ElementType and the index // being the offset divded by the chunk size. If not, create // a new ElementRegion at offset 0 off the raw offset region. // // (2b) If we don't a get a 'RegionRawOffset' after calling // 'getAsRawOffset()', it means that we are at offset 0. // // FIXME: Handle symbolic raw offsets. const ElementRegion *elementR = cast(R); const RegionRawOffset &rawOff = elementR->getAsArrayOffset(); const MemRegion *baseR = rawOff.getRegion(); // If we cannot compute a raw offset, throw up our hands and return // a NULL MemRegion*. if (!baseR) return NULL; CharUnits off = rawOff.getOffset(); if (off.isZero()) { // Edge case: we are at 0 bytes off the beginning of baseR. We // check to see if type we are casting to is the same as the base // region. If so, just return the base region. if (const TypedValueRegion *TR = dyn_cast(baseR)) { QualType ObjTy = Ctx.getCanonicalType(TR->getValueType()); QualType CanonPointeeTy = Ctx.getCanonicalType(PointeeTy); if (CanonPointeeTy == ObjTy) return baseR; } // Otherwise, create a new ElementRegion at offset 0. return MakeElementRegion(baseR, PointeeTy); } // We have a non-zero offset from the base region. We want to determine // if the offset can be evenly divided by sizeof(PointeeTy). If so, // we create an ElementRegion whose index is that value. Otherwise, we // create two ElementRegions, one that reflects a raw offset and the other // that reflects the cast. // Compute the index for the new ElementRegion. int64_t newIndex = 0; const MemRegion *newSuperR = 0; // We can only compute sizeof(PointeeTy) if it is a complete type. if (IsCompleteType(Ctx, PointeeTy)) { // Compute the size in **bytes**. CharUnits pointeeTySize = Ctx.getTypeSizeInChars(PointeeTy); if (!pointeeTySize.isZero()) { // Is the offset a multiple of the size? If so, we can layer the // ElementRegion (with elementType == PointeeTy) directly on top of // the base region. if (off % pointeeTySize == 0) { newIndex = off / pointeeTySize; newSuperR = baseR; } } } if (!newSuperR) { // Create an intermediate ElementRegion to represent the raw byte. // This will be the super region of the final ElementRegion. newSuperR = MakeElementRegion(baseR, Ctx.CharTy, off.getQuantity()); } return MakeElementRegion(newSuperR, PointeeTy, newIndex); } } llvm_unreachable("unreachable"); } /// CastRetrievedVal - Used by subclasses of StoreManager to implement /// implicit casts that arise from loads from regions that are reinterpreted /// as another region. SVal StoreManager::CastRetrievedVal(SVal V, const TypedValueRegion *R, QualType castTy, bool performTestOnly) { if (castTy.isNull()) return V; ASTContext &Ctx = svalBuilder.getContext(); if (performTestOnly) { // Automatically translate references to pointers. QualType T = R->getValueType(); if (const ReferenceType *RT = T->getAs()) T = Ctx.getPointerType(RT->getPointeeType()); assert(svalBuilder.getContext().hasSameUnqualifiedType(castTy, T)); return V; } if (const Loc *L = dyn_cast(&V)) return svalBuilder.evalCastFromLoc(*L, castTy); else if (const NonLoc *NL = dyn_cast(&V)) return svalBuilder.evalCastFromNonLoc(*NL, castTy); return V; } SVal StoreManager::getLValueFieldOrIvar(const Decl *D, SVal Base) { if (Base.isUnknownOrUndef()) return Base; Loc BaseL = cast(Base); const MemRegion* BaseR = 0; switch (BaseL.getSubKind()) { case loc::MemRegionKind: BaseR = cast(BaseL).getRegion(); break; case loc::GotoLabelKind: // These are anormal cases. Flag an undefined value. return UndefinedVal(); case loc::ConcreteIntKind: // While these seem funny, this can happen through casts. // FIXME: What we should return is the field offset. For example, // add the field offset to the integer value. That way funny things // like this work properly: &(((struct foo *) 0xa)->f) return Base; default: llvm_unreachable("Unhandled Base."); } // NOTE: We must have this check first because ObjCIvarDecl is a subclass // of FieldDecl. if (const ObjCIvarDecl *ID = dyn_cast(D)) return loc::MemRegionVal(MRMgr.getObjCIvarRegion(ID, BaseR)); return loc::MemRegionVal(MRMgr.getFieldRegion(cast(D), BaseR)); } SVal StoreManager::getLValueElement(QualType elementType, NonLoc Offset, SVal Base) { // If the base is an unknown or undefined value, just return it back. // FIXME: For absolute pointer addresses, we just return that value back as // well, although in reality we should return the offset added to that // value. if (Base.isUnknownOrUndef() || isa(Base)) return Base; const MemRegion* BaseRegion = cast(Base).getRegion(); // Pointer of any type can be cast and used as array base. const ElementRegion *ElemR = dyn_cast(BaseRegion); // Convert the offset to the appropriate size and signedness. Offset = cast(svalBuilder.convertToArrayIndex(Offset)); if (!ElemR) { // // If the base region is not an ElementRegion, create one. // This can happen in the following example: // // char *p = __builtin_alloc(10); // p[1] = 8; // // Observe that 'p' binds to an AllocaRegion. // return loc::MemRegionVal(MRMgr.getElementRegion(elementType, Offset, BaseRegion, Ctx)); } SVal BaseIdx = ElemR->getIndex(); if (!isa(BaseIdx)) return UnknownVal(); const llvm::APSInt& BaseIdxI = cast(BaseIdx).getValue(); // Only allow non-integer offsets if the base region has no offset itself. // FIXME: This is a somewhat arbitrary restriction. We should be using // SValBuilder here to add the two offsets without checking their types. if (!isa(Offset)) { if (isa(BaseRegion->StripCasts())) return UnknownVal(); return loc::MemRegionVal(MRMgr.getElementRegion(elementType, Offset, ElemR->getSuperRegion(), Ctx)); } const llvm::APSInt& OffI = cast(Offset).getValue(); assert(BaseIdxI.isSigned()); // Compute the new index. nonloc::ConcreteInt NewIdx(svalBuilder.getBasicValueFactory().getValue(BaseIdxI + OffI)); // Construct the new ElementRegion. const MemRegion *ArrayR = ElemR->getSuperRegion(); return loc::MemRegionVal(MRMgr.getElementRegion(elementType, NewIdx, ArrayR, Ctx)); } StoreManager::BindingsHandler::~BindingsHandler() {}