//===- ICF.cpp ------------------------------------------------------------===// // // The LLVM Linker // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // ICF is short for Identical Code Folding. That is a size optimization to // identify and merge two or more read-only sections (typically functions) // that happened to have the same contents. It usually reduces output size // by a few percent. // // On Windows, ICF is enabled by default. // // See ELF/ICF.cpp for the details about the algortihm. // //===----------------------------------------------------------------------===// #include "Chunks.h" #include "Error.h" #include "Symbols.h" #include "lld/Core/Parallel.h" #include "llvm/ADT/Hashing.h" #include "llvm/Support/Debug.h" #include "llvm/Support/raw_ostream.h" #include #include #include using namespace llvm; namespace lld { namespace coff { class ICF { public: void run(const std::vector &V); private: void segregate(size_t Begin, size_t End, bool Constant); bool equalsConstant(const SectionChunk *A, const SectionChunk *B); bool equalsVariable(const SectionChunk *A, const SectionChunk *B); uint32_t getHash(SectionChunk *C); bool isEligible(SectionChunk *C); size_t findBoundary(size_t Begin, size_t End); void forEachColorRange(size_t Begin, size_t End, std::function Fn); void forEachColor(std::function Fn); std::vector Chunks; int Cnt = 0; std::atomic NextId = {1}; std::atomic Repeat = {false}; }; // Returns a hash value for S. uint32_t ICF::getHash(SectionChunk *C) { return hash_combine(C->getPermissions(), hash_value(C->SectionName), C->NumRelocs, C->getAlign(), uint32_t(C->Header->SizeOfRawData), C->Checksum); } // Returns true if section S is subject of ICF. bool ICF::isEligible(SectionChunk *C) { bool Global = C->Sym && C->Sym->isExternal(); bool Writable = C->getPermissions() & llvm::COFF::IMAGE_SCN_MEM_WRITE; return C->isCOMDAT() && C->isLive() && Global && !Writable; } // Split a range into smaller ranges by recoloring sections void ICF::segregate(size_t Begin, size_t End, bool Constant) { while (Begin < End) { // Divide [Begin, End) into two. Let Mid be the start index of the // second group. auto Bound = std::stable_partition( Chunks.begin() + Begin + 1, Chunks.begin() + End, [&](SectionChunk *S) { if (Constant) return equalsConstant(Chunks[Begin], S); return equalsVariable(Chunks[Begin], S); }); size_t Mid = Bound - Chunks.begin(); // Split [Begin, End) into [Begin, Mid) and [Mid, End). uint32_t Id = NextId++; for (size_t I = Begin; I < Mid; ++I) Chunks[I]->Color[(Cnt + 1) % 2] = Id; // If we created a group, we need to iterate the main loop again. if (Mid != End) Repeat = true; Begin = Mid; } } // Compare "non-moving" part of two sections, namely everything // except relocation targets. bool ICF::equalsConstant(const SectionChunk *A, const SectionChunk *B) { if (A->NumRelocs != B->NumRelocs) return false; // Compare relocations. auto Eq = [&](const coff_relocation &R1, const coff_relocation &R2) { if (R1.Type != R2.Type || R1.VirtualAddress != R2.VirtualAddress) { return false; } SymbolBody *B1 = A->File->getSymbolBody(R1.SymbolTableIndex); SymbolBody *B2 = B->File->getSymbolBody(R2.SymbolTableIndex); if (B1 == B2) return true; if (auto *D1 = dyn_cast(B1)) if (auto *D2 = dyn_cast(B2)) return D1->getValue() == D2->getValue() && D1->getChunk()->Color[Cnt % 2] == D2->getChunk()->Color[Cnt % 2]; return false; }; if (!std::equal(A->Relocs.begin(), A->Relocs.end(), B->Relocs.begin(), Eq)) return false; // Compare section attributes and contents. return A->getPermissions() == B->getPermissions() && A->SectionName == B->SectionName && A->getAlign() == B->getAlign() && A->Header->SizeOfRawData == B->Header->SizeOfRawData && A->Checksum == B->Checksum && A->getContents() == B->getContents(); } // Compare "moving" part of two sections, namely relocation targets. bool ICF::equalsVariable(const SectionChunk *A, const SectionChunk *B) { // Compare relocations. auto Eq = [&](const coff_relocation &R1, const coff_relocation &R2) { SymbolBody *B1 = A->File->getSymbolBody(R1.SymbolTableIndex); SymbolBody *B2 = B->File->getSymbolBody(R2.SymbolTableIndex); if (B1 == B2) return true; if (auto *D1 = dyn_cast(B1)) if (auto *D2 = dyn_cast(B2)) return D1->getChunk()->Color[Cnt % 2] == D2->getChunk()->Color[Cnt % 2]; return false; }; return std::equal(A->Relocs.begin(), A->Relocs.end(), B->Relocs.begin(), Eq); } size_t ICF::findBoundary(size_t Begin, size_t End) { for (size_t I = Begin + 1; I < End; ++I) if (Chunks[Begin]->Color[Cnt % 2] != Chunks[I]->Color[Cnt % 2]) return I; return End; } void ICF::forEachColorRange(size_t Begin, size_t End, std::function Fn) { if (Begin > 0) Begin = findBoundary(Begin - 1, End); while (Begin < End) { size_t Mid = findBoundary(Begin, Chunks.size()); Fn(Begin, Mid); Begin = Mid; } } // Call Fn on each color group. void ICF::forEachColor(std::function Fn) { // If the number of sections are too small to use threading, // call Fn sequentially. if (Chunks.size() < 1024) { forEachColorRange(0, Chunks.size(), Fn); return; } // Split sections into 256 shards and call Fn in parallel. size_t NumShards = 256; size_t Step = Chunks.size() / NumShards; parallel_for(size_t(0), NumShards, [&](size_t I) { forEachColorRange(I * Step, (I + 1) * Step, Fn); }); forEachColorRange(Step * NumShards, Chunks.size(), Fn); } // Merge identical COMDAT sections. // Two sections are considered the same if their section headers, // contents and relocations are all the same. void ICF::run(const std::vector &Vec) { // Collect only mergeable sections and group by hash value. for (Chunk *C : Vec) { auto *SC = dyn_cast(C); if (!SC) continue; if (isEligible(SC)) { // Set MSB to 1 to avoid collisions with non-hash colors. SC->Color[0] = getHash(SC) | (1 << 31); Chunks.push_back(SC); } else { SC->Color[0] = NextId++; } } if (Chunks.empty()) return; // From now on, sections in Chunks are ordered so that sections in // the same group are consecutive in the vector. std::stable_sort(Chunks.begin(), Chunks.end(), [](SectionChunk *A, SectionChunk *B) { return A->Color[0] < B->Color[0]; }); // Compare static contents and assign unique IDs for each static content. forEachColor([&](size_t Begin, size_t End) { segregate(Begin, End, true); }); ++Cnt; // Split groups by comparing relocations until convergence is obtained. do { Repeat = false; forEachColor( [&](size_t Begin, size_t End) { segregate(Begin, End, false); }); ++Cnt; } while (Repeat); if (Config->Verbose) outs() << "\nICF needed " << Cnt << " iterations\n"; // Merge sections in the same colors. forEachColor([&](size_t Begin, size_t End) { if (End - Begin == 1) return; if (Config->Verbose) outs() << "Selected " << Chunks[Begin]->getDebugName() << "\n"; for (size_t I = Begin + 1; I < End; ++I) { if (Config->Verbose) outs() << " Removed " << Chunks[I]->getDebugName() << "\n"; Chunks[Begin]->replace(Chunks[I]); } }); } // Entry point to ICF. void doICF(const std::vector &Chunks) { ICF().run(Chunks); } } // namespace coff } // namespace lld