//===- SymbolTable.h --------------------------------------------*- C++ -*-===// // // The LLVM Linker // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef LLD_COFF_SYMBOL_TABLE_H #define LLD_COFF_SYMBOL_TABLE_H #include "InputFiles.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/DenseMapInfo.h" #include "llvm/Support/Allocator.h" #include "llvm/Support/raw_ostream.h" #ifdef _MSC_VER // depends on for __uncaught_exception. #include #endif #include namespace llvm { struct LTOCodeGenerator; } namespace lld { namespace coff { class Chunk; class Defined; class Lazy; class SymbolBody; struct Symbol; // SymbolTable is a bucket of all known symbols, including defined, // undefined, or lazy symbols (the last one is symbols in archive // files whose archive members are not yet loaded). // // We put all symbols of all files to a SymbolTable, and the // SymbolTable selects the "best" symbols if there are name // conflicts. For example, obviously, a defined symbol is better than // an undefined symbol. Or, if there's a conflict between a lazy and a // undefined, it'll read an archive member to read a real definition // to replace the lazy symbol. The logic is implemented in resolve(). class SymbolTable { public: void addFile(std::unique_ptr File); std::vector> &getFiles() { return Files; } void step(); void run(); bool queueEmpty(); // Print an error message on undefined symbols. If Resolve is true, try to // resolve any undefined symbols and update the symbol table accordingly. void reportRemainingUndefines(bool Resolve); // Returns a list of chunks of selected symbols. std::vector getChunks(); // Returns a symbol for a given name. Returns a nullptr if not found. Symbol *find(StringRef Name); Symbol *findUnderscore(StringRef Name); // Occasionally we have to resolve an undefined symbol to its // mangled symbol. This function tries to find a mangled name // for U from the symbol table, and if found, set the symbol as // a weak alias for U. void mangleMaybe(Undefined *U); StringRef findMangle(StringRef Name); // Print a layout map to OS. void printMap(llvm::raw_ostream &OS); // Build a set of COFF objects representing the combined contents of // BitcodeFiles and add them to the symbol table. Called after all files are // added and before the writer writes results to a file. void addCombinedLTOObjects(); // The writer needs to handle DLL import libraries specially in // order to create the import descriptor table. std::vector ImportFiles; // The writer needs to infer the machine type from the object files. std::vector ObjectFiles; // Creates an Undefined symbol for a given name. Undefined *addUndefined(StringRef Name); DefinedRelative *addRelative(StringRef Name, uint64_t VA); DefinedAbsolute *addAbsolute(StringRef Name, uint64_t VA); // A list of chunks which to be added to .rdata. std::vector LocalImportChunks; private: void readArchives(); void readObjects(); void addSymbol(SymbolBody *New); void addLazy(Lazy *New, std::vector *Accum); Symbol *insert(SymbolBody *New); StringRef findByPrefix(StringRef Prefix); void addMemberFile(Lazy *Body); void addCombinedLTOObject(ObjectFile *Obj); std::vector createLTOObjects(llvm::LTOCodeGenerator *CG); llvm::DenseMap Symtab; std::vector> Files; std::vector> ArchiveQueue; std::vector> ObjectQueue; std::vector BitcodeFiles; std::vector> Objs; llvm::BumpPtrAllocator Alloc; }; } // namespace coff } // namespace lld #endif