//===- SymbolTable.h --------------------------------------------*- C++ -*-===// // // The LLVM Linker // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef LLD_COFF_SYMBOL_TABLE_H #define LLD_COFF_SYMBOL_TABLE_H #include "InputFiles.h" #include "LTO.h" #include "llvm/ADT/CachedHashString.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/DenseMapInfo.h" #include "llvm/Support/Allocator.h" #include "llvm/Support/raw_ostream.h" namespace llvm { struct LTOCodeGenerator; } namespace lld { namespace coff { class Chunk; class CommonChunk; class Defined; class DefinedAbsolute; class DefinedRelative; class Lazy; class SectionChunk; class SymbolBody; struct Symbol; // SymbolTable is a bucket of all known symbols, including defined, // undefined, or lazy symbols (the last one is symbols in archive // files whose archive members are not yet loaded). // // We put all symbols of all files to a SymbolTable, and the // SymbolTable selects the "best" symbols if there are name // conflicts. For example, obviously, a defined symbol is better than // an undefined symbol. Or, if there's a conflict between a lazy and a // undefined, it'll read an archive member to read a real definition // to replace the lazy symbol. The logic is implemented in the // add*() functions, which are called by input files as they are parsed. // There is one add* function per symbol type. class SymbolTable { public: void addFile(InputFile *File); // Try to resolve any undefined symbols and update the symbol table // accordingly, then print an error message for any remaining undefined // symbols. void reportRemainingUndefines(); // Returns a list of chunks of selected symbols. std::vector getChunks(); // Returns a symbol for a given name. Returns a nullptr if not found. Symbol *find(StringRef Name); Symbol *findUnderscore(StringRef Name); // Occasionally we have to resolve an undefined symbol to its // mangled symbol. This function tries to find a mangled name // for U from the symbol table, and if found, set the symbol as // a weak alias for U. void mangleMaybe(SymbolBody *B); StringRef findMangle(StringRef Name); // Build a set of COFF objects representing the combined contents of // BitcodeFiles and add them to the symbol table. Called after all files are // added and before the writer writes results to a file. void addCombinedLTOObjects(); std::vector compileBitcodeFiles(); // The writer needs to handle DLL import libraries specially in // order to create the import descriptor table. std::vector ImportFiles; // The writer needs to infer the machine type from the object files. std::vector ObjectFiles; // Creates an Undefined symbol for a given name. SymbolBody *addUndefined(StringRef Name); Symbol *addRelative(StringRef N, uint64_t VA); Symbol *addAbsolute(StringRef N, uint64_t VA); Symbol *addUndefined(StringRef Name, InputFile *F, bool IsWeakAlias); void addLazy(ArchiveFile *F, const Archive::Symbol Sym); Symbol *addAbsolute(StringRef N, COFFSymbolRef S); Symbol *addRegular(InputFile *F, StringRef N, bool IsCOMDAT, const llvm::object::coff_symbol_generic *S = nullptr, SectionChunk *C = nullptr); Symbol *addCommon(InputFile *F, StringRef N, uint64_t Size, const llvm::object::coff_symbol_generic *S = nullptr, CommonChunk *C = nullptr); Symbol *addImportData(StringRef N, ImportFile *F); Symbol *addImportThunk(StringRef Name, DefinedImportData *S, uint16_t Machine); void reportDuplicate(Symbol *Existing, InputFile *NewFile); // A list of chunks which to be added to .rdata. std::vector LocalImportChunks; private: std::pair insert(StringRef Name); StringRef findByPrefix(StringRef Prefix); llvm::DenseMap Symtab; std::vector BitcodeFiles; std::unique_ptr LTO; }; extern SymbolTable *Symtab; } // namespace coff } // namespace lld #endif