//===- Filesystem.cpp -----------------------------------------------------===// // // The LLVM Linker // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains a few utility functions to handle files. // //===----------------------------------------------------------------------===// #include "Filesystem.h" #include "Config.h" #include "lld/Common/Threads.h" #include "llvm/Config/llvm-config.h" #include "llvm/Support/FileOutputBuffer.h" #include "llvm/Support/FileSystem.h" #if LLVM_ON_UNIX #include #endif #include using namespace llvm; using namespace lld; using namespace lld::elf; // Removes a given file asynchronously. This is a performance hack, // so remove this when operating systems are improved. // // On Linux (and probably on other Unix-like systems), unlink(2) is a // noticeably slow system call. As of 2016, unlink takes 250 // milliseconds to remove a 1 GB file on ext4 filesystem on my machine. // // To create a new result file, we first remove existing file. So, if // you repeatedly link a 1 GB program in a regular compile-link-debug // cycle, every cycle wastes 250 milliseconds only to remove a file. // Since LLD can link a 1 GB binary in about 5 seconds, that waste // actually counts. // // This function spawns a background thread to remove the file. // The calling thread returns almost immediately. void elf::unlinkAsync(StringRef Path) { // Removing a file is async on windows. #if defined(_WIN32) sys::fs::remove(Path); #else if (!ThreadsEnabled || !sys::fs::exists(Path) || !sys::fs::is_regular_file(Path)) return; // We cannot just remove path from a different thread because we are now going // to create path as a new file. // Instead we open the file and unlink it on this thread. The unlink is fast // since the open fd guarantees that it is not removing the last reference. int FD; std::error_code EC = sys::fs::openFileForRead(Path, FD); sys::fs::remove(Path); // close and therefore remove TempPath in background. if (!EC) std::thread([=] { ::close(FD); }).detach(); #endif } // Simulate file creation to see if Path is writable. // // Determining whether a file is writable or not is amazingly hard, // and after all the only reliable way of doing that is to actually // create a file. But we don't want to do that in this function // because LLD shouldn't update any file if it will end in a failure. // We also don't want to reimplement heuristics to determine if a // file is writable. So we'll let FileOutputBuffer do the work. // // FileOutputBuffer doesn't touch a desitnation file until commit() // is called. We use that class without calling commit() to predict // if the given file is writable. std::error_code elf::tryCreateFile(StringRef Path) { if (Path.empty()) return std::error_code(); if (Path == "-") return std::error_code(); return errorToErrorCode(FileOutputBuffer::create(Path, 1).takeError()); }