//===- MarkLive.cpp -------------------------------------------------------===// // // The LLVM Linker // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements --gc-sections, which is a feature to remove unused // sections from output. Unused sections are sections that are not reachable // from known GC-root symbols or sections. Naturally the feature is // implemented as a mark-sweep garbage collector. // // Here's how it works. Each InputSectionBase has a "Live" bit. The bit is off // by default. Starting with GC-root symbols or sections, markLive function // defined in this file visits all reachable sections to set their Live // bits. Writer will then ignore sections whose Live bits are off, so that // such sections are not included into output. // //===----------------------------------------------------------------------===// #include "InputSection.h" #include "LinkerScript.h" #include "OutputSections.h" #include "Strings.h" #include "SymbolTable.h" #include "Symbols.h" #include "Target.h" #include "Writer.h" #include "lld/Common/Memory.h" #include "llvm/ADT/STLExtras.h" #include "llvm/Object/ELF.h" #include #include using namespace llvm; using namespace llvm::ELF; using namespace llvm::object; using namespace llvm::support::endian; using namespace lld; using namespace lld::elf; template static typename ELFT::uint getAddend(InputSectionBase &Sec, const typename ELFT::Rel &Rel) { return Target->getImplicitAddend(Sec.Data.begin() + Rel.r_offset, Rel.getType(Config->IsMips64EL)); } template static typename ELFT::uint getAddend(InputSectionBase &Sec, const typename ELFT::Rela &Rel) { return Rel.r_addend; } // There are normally few input sections whose names are valid C // identifiers, so we just store a std::vector instead of a multimap. static DenseMap> CNamedSections; template static void resolveReloc(InputSectionBase &Sec, RelT &Rel, std::function Fn) { Symbol &B = Sec.getFile()->getRelocTargetSym(Rel); // If a symbol is referenced in a live section, it is used. B.Used = true; if (auto *SS = dyn_cast(&B)) if (!SS->isWeak()) SS->getFile().IsNeeded = true; if (auto *D = dyn_cast(&B)) { auto *RelSec = dyn_cast_or_null(D->Section); if (!RelSec) return; uint64_t Offset = D->Value; if (D->isSection()) Offset += getAddend(Sec, Rel); Fn(RelSec, Offset); return; } if (!B.isDefined()) for (InputSectionBase *Sec : CNamedSections.lookup(B.getName())) Fn(Sec, 0); } // Calls Fn for each section that Sec refers to via relocations. template static void forEachSuccessor(InputSection &Sec, std::function Fn) { if (Sec.AreRelocsRela) { for (const typename ELFT::Rela &Rel : Sec.template relas()) resolveReloc(Sec, Rel, Fn); } else { for (const typename ELFT::Rel &Rel : Sec.template rels()) resolveReloc(Sec, Rel, Fn); } for (InputSectionBase *IS : Sec.DependentSections) Fn(IS, 0); } // The .eh_frame section is an unfortunate special case. // The section is divided in CIEs and FDEs and the relocations it can have are // * CIEs can refer to a personality function. // * FDEs can refer to a LSDA // * FDEs refer to the function they contain information about // The last kind of relocation cannot keep the referred section alive, or they // would keep everything alive in a common object file. In fact, each FDE is // alive if the section it refers to is alive. // To keep things simple, in here we just ignore the last relocation kind. The // other two keep the referred section alive. // // A possible improvement would be to fully process .eh_frame in the middle of // the gc pass. With that we would be able to also gc some sections holding // LSDAs and personality functions if we found that they were unused. template static void scanEhFrameSection(EhInputSection &EH, ArrayRef Rels, std::function Fn) { const endianness E = ELFT::TargetEndianness; for (unsigned I = 0, N = EH.Pieces.size(); I < N; ++I) { EhSectionPiece &Piece = EH.Pieces[I]; unsigned FirstRelI = Piece.FirstRelocation; if (FirstRelI == (unsigned)-1) continue; if (read32(Piece.data().data() + 4) == 0) { // This is a CIE, we only need to worry about the first relocation. It is // known to point to the personality function. resolveReloc(EH, Rels[FirstRelI], Fn); continue; } // This is a FDE. The relocations point to the described function or to // a LSDA. We only need to keep the LSDA alive, so ignore anything that // points to executable sections. typename ELFT::uint PieceEnd = Piece.InputOff + Piece.Size; for (unsigned I2 = FirstRelI, N2 = Rels.size(); I2 < N2; ++I2) { const RelTy &Rel = Rels[I2]; if (Rel.r_offset >= PieceEnd) break; resolveReloc(EH, Rels[I2], [&](InputSectionBase *Sec, uint64_t Offset) { if (Sec && Sec != &InputSection::Discarded && !(Sec->Flags & SHF_EXECINSTR)) Fn(Sec, 0); }); } } } template static void scanEhFrameSection(EhInputSection &EH, std::function Fn) { if (!EH.NumRelocations) return; // Unfortunately we need to split .eh_frame early since some relocations in // .eh_frame keep other section alive and some don't. EH.split(); if (EH.AreRelocsRela) scanEhFrameSection(EH, EH.template relas(), Fn); else scanEhFrameSection(EH, EH.template rels(), Fn); } // Some sections are used directly by the loader, so they should never be // garbage-collected. This function returns true if a given section is such // section. template static bool isReserved(InputSectionBase *Sec) { switch (Sec->Type) { case SHT_FINI_ARRAY: case SHT_INIT_ARRAY: case SHT_NOTE: case SHT_PREINIT_ARRAY: return true; default: StringRef S = Sec->Name; return S.startswith(".ctors") || S.startswith(".dtors") || S.startswith(".init") || S.startswith(".fini") || S.startswith(".jcr"); } } // This is the main function of the garbage collector. // Starting from GC-root sections, this function visits all reachable // sections to set their "Live" bits. template static void doGcSections() { SmallVector Q; CNamedSections.clear(); auto Enqueue = [&](InputSectionBase *Sec, uint64_t Offset) { // Skip over discarded sections. This in theory shouldn't happen, because // the ELF spec doesn't allow a relocation to point to a deduplicated // COMDAT section directly. Unfortunately this happens in practice (e.g. // .eh_frame) so we need to add a check. if (Sec == &InputSection::Discarded) return; // Usually, a whole section is marked as live or dead, but in mergeable // (splittable) sections, each piece of data has independent liveness bit. // So we explicitly tell it which offset is in use. if (auto *MS = dyn_cast(Sec)) MS->markLiveAt(Offset); if (Sec->Live) return; Sec->Live = true; // Add input section to the queue. if (InputSection *S = dyn_cast(Sec)) Q.push_back(S); }; auto MarkSymbol = [&](Symbol *Sym) { if (auto *D = dyn_cast_or_null(Sym)) if (auto *IS = dyn_cast_or_null(D->Section)) Enqueue(IS, D->Value); }; // Add GC root symbols. MarkSymbol(Symtab->find(Config->Entry)); MarkSymbol(Symtab->find(Config->Init)); MarkSymbol(Symtab->find(Config->Fini)); for (StringRef S : Config->Undefined) MarkSymbol(Symtab->find(S)); for (StringRef S : Script->ReferencedSymbols) MarkSymbol(Symtab->find(S)); // Preserve externally-visible symbols if the symbols defined by this // file can interrupt other ELF file's symbols at runtime. for (Symbol *S : Symtab->getSymbols()) if (S->includeInDynsym()) MarkSymbol(S); // Preserve special sections and those which are specified in linker // script KEEP command. for (InputSectionBase *Sec : InputSections) { // Mark .eh_frame sections as live because there are usually no relocations // that point to .eh_frames. Otherwise, the garbage collector would drop // all of them. We also want to preserve personality routines and LSDA // referenced by .eh_frame sections, so we scan them for that here. if (auto *EH = dyn_cast(Sec)) { EH->Live = true; scanEhFrameSection(*EH, Enqueue); } if (Sec->Flags & SHF_LINK_ORDER) continue; if (isReserved(Sec) || Script->shouldKeep(Sec)) Enqueue(Sec, 0); else if (isValidCIdentifier(Sec->Name)) { CNamedSections[Saver.save("__start_" + Sec->Name)].push_back(Sec); CNamedSections[Saver.save("__stop_" + Sec->Name)].push_back(Sec); } } // Mark all reachable sections. while (!Q.empty()) forEachSuccessor(*Q.pop_back_val(), Enqueue); } // Before calling this function, Live bits are off for all // input sections. This function make some or all of them on // so that they are emitted to the output file. template void elf::markLive() { // If -gc-sections is missing, no sections are removed. if (!Config->GcSections) { for (InputSectionBase *Sec : InputSections) Sec->Live = true; return; } // The -gc-sections option works only for SHF_ALLOC sections // (sections that are memory-mapped at runtime). So we can // unconditionally make non-SHF_ALLOC sections alive. // // Non SHF_ALLOC sections are not removed even if they are // unreachable through relocations because reachability is not // a good signal whether they are garbage or not (e.g. there is // usually no section referring to a .comment section, but we // want to keep it.) // // Note on SHF_REL{,A}: Such sections reach here only when -r // or -emit-reloc were given. And they are subject of garbage // collection because, if we remove a text section, we also // remove its relocation section. for (InputSectionBase *Sec : InputSections) { bool IsAlloc = (Sec->Flags & SHF_ALLOC); bool IsRel = (Sec->Type == SHT_REL || Sec->Type == SHT_RELA); if (!IsAlloc && !IsRel) Sec->Live = true; } // Follow the graph to mark all live sections. doGcSections(); // Report garbage-collected sections. if (Config->PrintGcSections) for (InputSectionBase *Sec : InputSections) if (!Sec->Live) message("removing unused section from '" + Sec->Name + "' in file '" + Sec->File->getName() + "'"); } template void elf::markLive(); template void elf::markLive(); template void elf::markLive(); template void elf::markLive();