//===- SymbolTable.h --------------------------------------------*- C++ -*-===// // // The LLVM Linker // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef LLD_ELF_SYMBOL_TABLE_H #define LLD_ELF_SYMBOL_TABLE_H #include "InputFiles.h" #include "LTO.h" #include "llvm/ADT/DenseMap.h" namespace lld { namespace elf { class Lazy; template class OutputSectionBase; struct Symbol; typedef llvm::CachedHash SymName; // SymbolTable is a bucket of all known symbols, including defined, // undefined, or lazy symbols (the last one is symbols in archive // files whose archive members are not yet loaded). // // We put all symbols of all files to a SymbolTable, and the // SymbolTable selects the "best" symbols if there are name // conflicts. For example, obviously, a defined symbol is better than // an undefined symbol. Or, if there's a conflict between a lazy and a // undefined, it'll read an archive member to read a real definition // to replace the lazy symbol. The logic is implemented in the // add*() functions, which are called by input files as they are parsed. There // is one add* function per symbol type. template class SymbolTable { typedef typename ELFT::Sym Elf_Sym; typedef typename ELFT::uint uintX_t; public: void addFile(std::unique_ptr File); void addCombinedLtoObject(); llvm::ArrayRef getSymbols() const { return SymVector; } const std::vector>> &getObjectFiles() const { return ObjectFiles; } const std::vector>> &getSharedFiles() const { return SharedFiles; } DefinedRegular *addAbsolute(StringRef Name, uint8_t Visibility = llvm::ELF::STV_HIDDEN); DefinedRegular *addIgnored(StringRef Name, uint8_t Visibility = llvm::ELF::STV_HIDDEN); Symbol *addUndefined(StringRef Name); Symbol *addUndefined(StringRef Name, uint8_t Binding, uint8_t StOther, uint8_t Type, bool CanOmitFromDynSym, InputFile *File); Symbol *addRegular(StringRef Name, const Elf_Sym &Sym, InputSectionBase *Section); Symbol *addRegular(StringRef Name, uint8_t Binding, uint8_t StOther); Symbol *addSynthetic(StringRef N, OutputSectionBase *Section, uintX_t Value); void addShared(SharedFile *F, StringRef Name, const Elf_Sym &Sym, const typename ELFT::Verdef *Verdef); void addLazyArchive(ArchiveFile *F, const llvm::object::Archive::Symbol S); void addLazyObject(StringRef Name, LazyObjectFile &Obj); Symbol *addBitcode(StringRef Name, bool IsWeak, uint8_t StOther, uint8_t Type, bool CanOmitFromDynSym, BitcodeFile *File); Symbol *addCommon(StringRef N, uint64_t Size, uint64_t Alignment, uint8_t Binding, uint8_t StOther, uint8_t Type, InputFile *File); void scanUndefinedFlags(); void scanShlibUndefined(); void scanDynamicList(); void scanVersionScript(); void scanSymbolVersions(); SymbolBody *find(StringRef Name); void trace(StringRef Name); void wrap(StringRef Name); private: std::vector findAll(StringRef Pattern); std::pair insert(StringRef Name); std::pair insert(StringRef Name, uint8_t Type, uint8_t Visibility, bool CanOmitFromDynSym, bool IsUsedInRegularObj, InputFile *File); std::string conflictMsg(SymbolBody *Existing, InputFile *NewFile); void reportDuplicate(SymbolBody *Existing, InputFile *NewFile); std::map getDemangledSyms(); struct SymIndex { int Idx : 31; unsigned Traced : 1; }; // The order the global symbols are in is not defined. We can use an arbitrary // order, but it has to be reproducible. That is true even when cross linking. // The default hashing of StringRef produces different results on 32 and 64 // bit systems so we use a map to a vector. That is arbitrary, deterministic // but a bit inefficient. // FIXME: Experiment with passing in a custom hashing or sorting the symbols // once symbol resolution is finished. llvm::DenseMap Symtab; std::vector SymVector; llvm::BumpPtrAllocator Alloc; // Comdat groups define "link once" sections. If two comdat groups have the // same name, only one of them is linked, and the other is ignored. This set // is used to uniquify them. llvm::DenseSet ComdatGroups; // The symbol table owns all file objects. std::vector> ArchiveFiles; std::vector>> ObjectFiles; std::vector> LazyObjectFiles; std::vector>> SharedFiles; std::vector> BitcodeFiles; // Set of .so files to not link the same shared object file more than once. llvm::DenseSet SoNames; std::unique_ptr Lto; }; template struct Symtab { static SymbolTable *X; }; template SymbolTable *Symtab::X; } // namespace elf } // namespace lld #endif