//===- SymbolTable.h --------------------------------------------*- C++ -*-===// // // The LLVM Linker // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef LLD_ELF_SYMBOL_TABLE_H #define LLD_ELF_SYMBOL_TABLE_H #include "InputFiles.h" #include "LTO.h" #include "lld/Common/Strings.h" #include "llvm/ADT/CachedHashString.h" #include "llvm/ADT/DenseMap.h" namespace lld { namespace elf { class Defined; class SectionBase; // SymbolTable is a bucket of all known symbols, including defined, // undefined, or lazy symbols (the last one is symbols in archive // files whose archive members are not yet loaded). // // We put all symbols of all files to a SymbolTable, and the // SymbolTable selects the "best" symbols if there are name // conflicts. For example, obviously, a defined symbol is better than // an undefined symbol. Or, if there's a conflict between a lazy and a // undefined, it'll read an archive member to read a real definition // to replace the lazy symbol. The logic is implemented in the // add*() functions, which are called by input files as they are parsed. There // is one add* function per symbol type. class SymbolTable { public: template void addFile(InputFile *File); template void addCombinedLTOObject(); void wrap(Symbol *Sym, Symbol *Real, Symbol *Wrap); ArrayRef getSymbols() const { return SymVector; } template Symbol *addUndefined(StringRef Name, uint8_t Binding, uint8_t StOther, uint8_t Type, bool CanOmitFromDynSym, InputFile *File); Defined *addDefined(StringRef Name, uint8_t StOther, uint8_t Type, uint64_t Value, uint64_t Size, uint8_t Binding, SectionBase *Section, InputFile *File); template void addShared(StringRef Name, SharedFile &F, const typename ELFT::Sym &Sym, uint32_t Alignment, uint32_t VerdefIndex); template void addLazyArchive(StringRef Name, ArchiveFile &F, const llvm::object::Archive::Symbol S); template void addLazyObject(StringRef Name, LazyObjFile &Obj); Symbol *addBitcode(StringRef Name, uint8_t Binding, uint8_t StOther, uint8_t Type, bool CanOmitFromDynSym, BitcodeFile &File); Symbol *addCommon(StringRef Name, uint64_t Size, uint32_t Alignment, uint8_t Binding, uint8_t StOther, uint8_t Type, InputFile &File); std::pair insert(StringRef Name, uint8_t Visibility, bool CanOmitFromDynSym, InputFile *File); template void fetchLazy(Symbol *Sym); void scanVersionScript(); Symbol *find(StringRef Name); void trace(StringRef Name); void handleDynamicList(); // Set of .so files to not link the same shared object file more than once. llvm::DenseMap SoNames; private: std::pair insertName(StringRef Name); std::vector findByVersion(SymbolVersion Ver); std::vector findAllByVersion(SymbolVersion Ver); llvm::StringMap> &getDemangledSyms(); void handleAnonymousVersion(); void assignExactVersion(SymbolVersion Ver, uint16_t VersionId, StringRef VersionName); void assignWildcardVersion(SymbolVersion Ver, uint16_t VersionId); // The order the global symbols are in is not defined. We can use an arbitrary // order, but it has to be reproducible. That is true even when cross linking. // The default hashing of StringRef produces different results on 32 and 64 // bit systems so we use a map to a vector. That is arbitrary, deterministic // but a bit inefficient. // FIXME: Experiment with passing in a custom hashing or sorting the symbols // once symbol resolution is finished. llvm::DenseMap SymMap; std::vector SymVector; // Comdat groups define "link once" sections. If two comdat groups have the // same name, only one of them is linked, and the other is ignored. This set // is used to uniquify them. llvm::DenseSet ComdatGroups; // A map from demangled symbol names to their symbol objects. // This mapping is 1:N because two symbols with different versions // can have the same name. We use this map to handle "extern C++ {}" // directive in version scripts. llvm::Optional>> DemangledSyms; // For LTO. std::unique_ptr LTO; }; extern SymbolTable *Symtab; } // namespace elf } // namespace lld #endif