//===-- BreakpointSite.h ----------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_BreakpointSite_h_ #define liblldb_BreakpointSite_h_ #include #include #include "lldb/Breakpoint/BreakpointLocationCollection.h" #include "lldb/Breakpoint/StoppointLocation.h" #include "lldb/Utility/UserID.h" #include "lldb/lldb-forward.h" namespace lldb_private { //---------------------------------------------------------------------- /// @class BreakpointSite BreakpointSite.h "lldb/Breakpoint/BreakpointSite.h" /// Class that manages the actual breakpoint that will be inserted into the /// running program. /// /// The BreakpointSite class handles the physical breakpoint that is actually /// inserted in the target program. As such, it is also the one that gets /// hit, when the program stops. It keeps a list of all BreakpointLocations /// that share this physical site. When the breakpoint is hit, all the /// locations are informed by the breakpoint site. Breakpoint sites are owned /// by the process. //---------------------------------------------------------------------- class BreakpointSite : public std::enable_shared_from_this, public StoppointLocation { public: enum Type { eSoftware, // Breakpoint opcode has been written to memory and // m_saved_opcode // and m_trap_opcode contain the saved and written opcode. eHardware, // Breakpoint site is set as a hardware breakpoint eExternal // Breakpoint site is managed by an external debug nub or // debug interface where memory reads transparently will not // display any breakpoint opcodes. }; ~BreakpointSite() override; //---------------------------------------------------------------------- // This section manages the breakpoint traps //---------------------------------------------------------------------- //------------------------------------------------------------------ /// Returns the Opcode Bytes for this breakpoint //------------------------------------------------------------------ uint8_t *GetTrapOpcodeBytes(); //------------------------------------------------------------------ /// Returns the Opcode Bytes for this breakpoint - const version //------------------------------------------------------------------ const uint8_t *GetTrapOpcodeBytes() const; //------------------------------------------------------------------ /// Get the size of the trap opcode for this address //------------------------------------------------------------------ size_t GetTrapOpcodeMaxByteSize() const; //------------------------------------------------------------------ /// Sets the trap opcode //------------------------------------------------------------------ bool SetTrapOpcode(const uint8_t *trap_opcode, uint32_t trap_opcode_size); //------------------------------------------------------------------ /// Gets the original instruction bytes that were overwritten by the trap //------------------------------------------------------------------ uint8_t *GetSavedOpcodeBytes(); //------------------------------------------------------------------ /// Gets the original instruction bytes that were overwritten by the trap /// const version //------------------------------------------------------------------ const uint8_t *GetSavedOpcodeBytes() const; //------------------------------------------------------------------ /// Says whether \a addr and size \a size intersects with the address \a /// intersect_addr //------------------------------------------------------------------ bool IntersectsRange(lldb::addr_t addr, size_t size, lldb::addr_t *intersect_addr, size_t *intersect_size, size_t *opcode_offset) const; //------------------------------------------------------------------ /// Tells whether the current breakpoint site is enabled or not /// /// This is a low-level enable bit for the breakpoint sites. If a /// breakpoint site has no enabled owners, it should just get removed. This /// enable/disable is for the low-level target code to enable and disable /// breakpoint sites when single stepping, etc. //------------------------------------------------------------------ bool IsEnabled() const; //------------------------------------------------------------------ /// Sets whether the current breakpoint site is enabled or not /// /// @param[in] enabled /// \b true if the breakpoint is enabled, \b false otherwise. //------------------------------------------------------------------ void SetEnabled(bool enabled); //------------------------------------------------------------------ /// Enquires of the breakpoint locations that produced this breakpoint site /// whether we should stop at this location. /// /// @param[in] context /// This contains the information about this stop. /// /// @return /// \b true if we should stop, \b false otherwise. //------------------------------------------------------------------ bool ShouldStop(StoppointCallbackContext *context) override; //------------------------------------------------------------------ /// Standard Dump method /// /// @param[in] context /// The stream to dump this output. //------------------------------------------------------------------ void Dump(Stream *s) const override; //------------------------------------------------------------------ /// The "Owners" are the breakpoint locations that share this breakpoint /// site. The method adds the \a owner to this breakpoint site's owner list. /// /// @param[in] context /// \a owner is the Breakpoint Location to add. //------------------------------------------------------------------ void AddOwner(const lldb::BreakpointLocationSP &owner); //------------------------------------------------------------------ /// This method returns the number of breakpoint locations currently located /// at this breakpoint site. /// /// @return /// The number of owners. //------------------------------------------------------------------ size_t GetNumberOfOwners(); //------------------------------------------------------------------ /// This method returns the breakpoint location at index \a index located at /// this breakpoint site. The owners are listed ordinally from 0 to /// GetNumberOfOwners() - 1 so you can use this method to iterate over the /// owners /// /// @param[in] index /// The index in the list of owners for which you wish the owner location. /// @return /// A shared pointer to the breakpoint location at that index. //------------------------------------------------------------------ lldb::BreakpointLocationSP GetOwnerAtIndex(size_t idx); //------------------------------------------------------------------ /// This method copies the breakpoint site's owners into a new collection. /// It does this while the owners mutex is locked. /// /// @param[out] out_collection /// The BreakpointLocationCollection into which to put the owners /// of this breakpoint site. /// /// @return /// The number of elements copied into out_collection. //------------------------------------------------------------------ size_t CopyOwnersList(BreakpointLocationCollection &out_collection); //------------------------------------------------------------------ /// Check whether the owners of this breakpoint site have any thread /// specifiers, and if yes, is \a thread contained in any of these /// specifiers. /// /// @param[in] thread /// The thread against which to test. /// /// return /// \b true if the collection contains at least one location that /// would be valid for this thread, false otherwise. //------------------------------------------------------------------ bool ValidForThisThread(Thread *thread); //------------------------------------------------------------------ /// Print a description of this breakpoint site to the stream \a s. /// GetDescription tells you about the breakpoint site's owners. Use /// BreakpointSite::Dump(Stream *) to get information about the breakpoint /// site itself. /// /// @param[in] s /// The stream to which to print the description. /// /// @param[in] level /// The description level that indicates the detail level to /// provide. /// /// @see lldb::DescriptionLevel //------------------------------------------------------------------ void GetDescription(Stream *s, lldb::DescriptionLevel level); //------------------------------------------------------------------ /// Tell whether a breakpoint has a location at this site. /// /// @param[in] bp_id /// The breakpoint id to query. /// /// @result /// \b true if bp_id has a location that is at this site, /// \b false otherwise. //------------------------------------------------------------------ bool IsBreakpointAtThisSite(lldb::break_id_t bp_id); //------------------------------------------------------------------ /// Tell whether ALL the breakpoints in the location collection are /// internal. /// /// @result /// \b true if all breakpoint locations are owned by internal breakpoints, /// \b false otherwise. //------------------------------------------------------------------ bool IsInternal() const; BreakpointSite::Type GetType() const { return m_type; } void SetType(BreakpointSite::Type type) { m_type = type; } private: friend class Process; friend class BreakpointLocation; // The StopInfoBreakpoint knows when it is processing a hit for a thread for // a site, so let it be the one to manage setting the location hit count once // and only once. friend class StopInfoBreakpoint; void BumpHitCounts(); //------------------------------------------------------------------ /// The method removes the owner at \a break_loc_id from this breakpoint /// list. /// /// @param[in] context /// \a break_loc_id is the Breakpoint Location to remove. //------------------------------------------------------------------ size_t RemoveOwner(lldb::break_id_t break_id, lldb::break_id_t break_loc_id); BreakpointSite::Type m_type; ///< The type of this breakpoint site. uint8_t m_saved_opcode[8]; ///< The saved opcode bytes if this breakpoint site ///uses trap opcodes. uint8_t m_trap_opcode[8]; ///< The opcode that was used to create the ///breakpoint if it is a software breakpoint site. bool m_enabled; ///< Boolean indicating if this breakpoint site enabled or not. // Consider adding an optimization where if there is only one owner, we don't // store a list. The usual case will be only one owner... BreakpointLocationCollection m_owners; ///< This has the BreakpointLocations ///that share this breakpoint site. std::recursive_mutex m_owners_mutex; ///< This mutex protects the owners collection. static lldb::break_id_t GetNextID(); // Only the Process can create breakpoint sites in // Process::CreateBreakpointSite (lldb::BreakpointLocationSP &, bool). BreakpointSite(BreakpointSiteList *list, const lldb::BreakpointLocationSP &owner, lldb::addr_t m_addr, bool use_hardware); DISALLOW_COPY_AND_ASSIGN(BreakpointSite); }; } // namespace lldb_private #endif // liblldb_BreakpointSite_h_