//===-- Architecture.h ------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef LLDB_CORE_ARCHITECTURE_H #define LLDB_CORE_ARCHITECTURE_H #include "lldb/Core/PluginInterface.h" namespace lldb_private { class Architecture : public PluginInterface { public: Architecture() = default; virtual ~Architecture() = default; //------------------------------------------------------------------ /// This is currently intended to handle cases where a /// program stops at an instruction that won't get executed and it /// allows the stop reason, like "breakpoint hit", to be replaced /// with a different stop reason like "no stop reason". /// /// This is specifically used for ARM in Thumb code when we stop in /// an IT instruction (if/then/else) where the instruction won't get /// executed and therefore it wouldn't be correct to show the program /// stopped at the current PC. The code is generic and applies to all /// ARM CPUs. //------------------------------------------------------------------ virtual void OverrideStopInfo(Thread &thread) const = 0; //------------------------------------------------------------------ /// This method is used to get the number of bytes that should be /// skipped, from function start address, to reach the first /// instruction after the prologue. If overrode, it must return /// non-zero only if the current address matches one of the known /// function entry points. /// /// This method is called only if the standard platform-independent /// code fails to get the number of bytes to skip, giving the plugin /// a chance to try to find the missing info. /// /// This is specifically used for PPC64, where functions may have /// more than one entry point, global and local, so both should /// be compared with current address, in order to find out the /// number of bytes that should be skipped, in case we are stopped /// at either function entry point. //------------------------------------------------------------------ virtual size_t GetBytesToSkip(Symbol &func, const Address &curr_addr) const { return 0; } //------------------------------------------------------------------ /// Adjust function breakpoint address, if needed. In some cases, /// the function start address is not the right place to set the /// breakpoint, specially in functions with multiple entry points. /// /// This is specifically used for PPC64, for functions that have /// both a global and a local entry point. In this case, the /// breakpoint is adjusted to the first function address reached /// by both entry points. //------------------------------------------------------------------ virtual void AdjustBreakpointAddress(const Symbol &func, Address &addr) const {} //------------------------------------------------------------------ /// Get \a load_addr as a callable code load address for this target /// /// Take \a load_addr and potentially add any address bits that are /// needed to make the address callable. For ARM this can set bit /// zero (if it already isn't) if \a load_addr is a thumb function. /// If \a addr_class is set to AddressClass::eInvalid, then the address /// adjustment will always happen. If it is set to an address class /// that doesn't have code in it, LLDB_INVALID_ADDRESS will be /// returned. //------------------------------------------------------------------ virtual lldb::addr_t GetCallableLoadAddress( lldb::addr_t addr, AddressClass addr_class = AddressClass::eInvalid) const { return addr; } //------------------------------------------------------------------ /// Get \a load_addr as an opcode for this target. /// /// Take \a load_addr and potentially strip any address bits that are /// needed to make the address point to an opcode. For ARM this can /// clear bit zero (if it already isn't) if \a load_addr is a /// thumb function and load_addr is in code. /// If \a addr_class is set to AddressClass::eInvalid, then the address /// adjustment will always happen. If it is set to an address class /// that doesn't have code in it, LLDB_INVALID_ADDRESS will be /// returned. //------------------------------------------------------------------ virtual lldb::addr_t GetOpcodeLoadAddress( lldb::addr_t addr, AddressClass addr_class = AddressClass::eInvalid) const { return addr; } // Get load_addr as breakable load address for this target. Take a addr and // check if for any reason there is a better address than this to put a // breakpoint on. If there is then return that address. For MIPS, if // instruction at addr is a delay slot instruction then this method will find // the address of its previous instruction and return that address. virtual lldb::addr_t GetBreakableLoadAddress(lldb::addr_t addr, Target &target) const { return addr; } private: Architecture(const Architecture &) = delete; void operator=(const Architecture &) = delete; }; } // namespace lldb_private #endif // LLDB_CORE_ARCHITECTURE_H