//===-- ConnectionFileDescriptor.h ------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_ConnectionFileDescriptor_h_ #define liblldb_ConnectionFileDescriptor_h_ // C Includes #ifndef _WIN32 #include #include #include #endif // C++ Includes #include // Other libraries and framework includes // Project includes #include "lldb/Core/Connection.h" #include "lldb/Host/Mutex.h" #include "lldb/Host/Predicate.h" namespace lldb_private { class SocketAddress; class ConnectionFileDescriptor : public Connection { public: ConnectionFileDescriptor (); ConnectionFileDescriptor (int fd, bool owns_fd); virtual ~ConnectionFileDescriptor (); virtual bool IsConnected () const; virtual lldb::ConnectionStatus Connect (const char *s, Error *error_ptr); virtual lldb::ConnectionStatus Disconnect (Error *error_ptr); virtual size_t Read (void *dst, size_t dst_len, uint32_t timeout_usec, lldb::ConnectionStatus &status, Error *error_ptr); virtual size_t Write (const void *src, size_t src_len, lldb::ConnectionStatus &status, Error *error_ptr); // If the read file descriptor is a socket, then return // the port number that is being used by the socket. uint16_t GetReadPort () const; // If the write file descriptor is a socket, then return // the port number that is being used by the socket. uint16_t GetWritePort () const; uint16_t GetBoundPort (uint32_t timeout_sec); protected: typedef enum { eFDTypeFile, // Other FD requireing read/write eFDTypeSocket, // Socket requiring send/recv eFDTypeSocketUDP // Unconnected UDP socket requiring sendto/recvfrom } FDType; void OpenCommandPipe (); void CloseCommandPipe (); lldb::ConnectionStatus BytesAvailable (uint32_t timeout_usec, Error *error_ptr); lldb::ConnectionStatus SocketListen (const char *host_and_port, Error *error_ptr); lldb::ConnectionStatus ConnectTCP (const char *host_and_port, Error *error_ptr); lldb::ConnectionStatus ConnectUDP (const char *args, Error *error_ptr); lldb::ConnectionStatus NamedSocketAccept (const char *socket_name, Error *error_ptr); lldb::ConnectionStatus NamedSocketConnect (const char *socket_name, Error *error_ptr); lldb::ConnectionStatus Close (int& fd, FDType type, Error *error); int m_fd_send; int m_fd_recv; FDType m_fd_send_type; FDType m_fd_recv_type; std::unique_ptr m_udp_send_sockaddr; uint32_t m_socket_timeout_usec; int m_pipe_read; // A pipe that we select on the reading end of along with int m_pipe_write; // m_fd_recv so we can force ourselves out of the select. Mutex m_mutex; Predicate m_port_predicate; // Used when binding to port zero to wait for the thread that creates the socket, binds and listens to resolve the port number bool m_should_close_fd; // True if this class should close the file descriptor when it goes away. bool m_shutting_down; // This marks that we are shutting down so if we get woken up from BytesAvailable // to disconnect, we won't try to read again. static uint16_t GetSocketPort (int fd); static int GetSocketOption(int fd, int level, int option_name, int &option_value); static int SetSocketOption(int fd, int level, int option_name, int option_value); bool SetSocketReceiveTimeout (uint32_t timeout_usec); private: DISALLOW_COPY_AND_ASSIGN (ConnectionFileDescriptor); }; } // namespace lldb_private #endif // liblldb_ConnectionFileDescriptor_h_