//===-- FileSpec.h ----------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_FileSpec_h_ #define liblldb_FileSpec_h_ #if defined(__cplusplus) #include "lldb/lldb-private.h" #include "lldb/Core/ConstString.h" #include "lldb/Core/STLUtils.h" #include "lldb/Host/TimeValue.h" namespace lldb_private { //---------------------------------------------------------------------- /// @class FileSpec FileSpec.h "lldb/Host/FileSpec.h" /// @brief A file utility class. /// /// A file specification class that divides paths up into a directory /// and basename. These string values of the paths are put into uniqued /// string pools for fast comparisons and efficient memory usage. /// /// Another reason the paths are split into the directory and basename /// is to allow efficient debugger searching. Often in a debugger the /// user types in the basename of the file, for example setting a /// breakpoint by file and line, or specifying a module (shared library) /// to limit the scope in which to execute a command. The user rarely /// types in a full path. When the paths are already split up, it makes /// it easy for us to compare only the basenames of a lot of file /// specifications without having to split up the file path each time /// to get to the basename. //---------------------------------------------------------------------- class FileSpec { public: typedef enum FileType { eFileTypeInvalid = -1, eFileTypeUnknown = 0, eFileTypeDirectory, eFileTypePipe, eFileTypeRegular, eFileTypeSocket, eFileTypeSymbolicLink, eFileTypeOther } FileType; FileSpec(); //------------------------------------------------------------------ /// Constructor with path. /// /// Takes a path to a file which can be just a filename, or a full /// path. If \a path is not NULL or empty, this function will call /// FileSpec::SetFile (const char *path, bool resolve). /// /// @param[in] path /// The full or partial path to a file. /// /// @param[in] resolve_path /// If \b true, then we resolve the path with realpath, /// if \b false we trust the path is in canonical form already. /// /// @see FileSpec::SetFile (const char *path, bool resolve) //------------------------------------------------------------------ explicit FileSpec (const char *path, bool resolve_path); //------------------------------------------------------------------ /// Copy constructor /// /// Makes a copy of the uniqued directory and filename strings from /// \a rhs. /// /// @param[in] rhs /// A const FileSpec object reference to copy. //------------------------------------------------------------------ FileSpec (const FileSpec& rhs); //------------------------------------------------------------------ /// Copy constructor /// /// Makes a copy of the uniqued directory and filename strings from /// \a rhs if it is not NULL. /// /// @param[in] rhs /// A const FileSpec object pointer to copy if non-NULL. //------------------------------------------------------------------ FileSpec (const FileSpec* rhs); //------------------------------------------------------------------ /// Destructor. //------------------------------------------------------------------ ~FileSpec (); //------------------------------------------------------------------ /// Assignment operator. /// /// Makes a copy of the uniqued directory and filename strings from /// \a rhs. /// /// @param[in] rhs /// A const FileSpec object reference to assign to this object. /// /// @return /// A const reference to this object. //------------------------------------------------------------------ const FileSpec& operator= (const FileSpec& rhs); //------------------------------------------------------------------ /// Equal to operator /// /// Tests if this object is equal to \a rhs. /// /// @param[in] rhs /// A const FileSpec object reference to compare this object /// to. /// /// @return /// \b true if this object is equal to \a rhs, \b false /// otherwise. //------------------------------------------------------------------ bool operator== (const FileSpec& rhs) const; //------------------------------------------------------------------ /// Not equal to operator /// /// Tests if this object is not equal to \a rhs. /// /// @param[in] rhs /// A const FileSpec object reference to compare this object /// to. /// /// @return /// \b true if this object is equal to \a rhs, \b false /// otherwise. //------------------------------------------------------------------ bool operator!= (const FileSpec& rhs) const; //------------------------------------------------------------------ /// Less than to operator /// /// Tests if this object is less than \a rhs. /// /// @param[in] rhs /// A const FileSpec object reference to compare this object /// to. /// /// @return /// \b true if this object is less than \a rhs, \b false /// otherwise. //------------------------------------------------------------------ bool operator< (const FileSpec& rhs) const; //------------------------------------------------------------------ /// Convert to pointer operator. /// /// This allows code to check a FileSpec object to see if it /// contains anything valid using code such as: /// /// @code /// FileSpec file_spec(...); /// if (file_spec) /// { ... /// @endcode /// /// @return /// A pointer to this object if either the directory or filename /// is valid, NULL otherwise. //------------------------------------------------------------------ explicit operator bool() const; //------------------------------------------------------------------ /// Logical NOT operator. /// /// This allows code to check a FileSpec object to see if it is /// invalid using code such as: /// /// @code /// FileSpec file_spec(...); /// if (!file_spec) /// { ... /// @endcode /// /// @return /// Returns \b true if the object has an empty directory and /// filename, \b false otherwise. //------------------------------------------------------------------ bool operator! () const; //------------------------------------------------------------------ /// Clears the object state. /// /// Clear this object by releasing both the directory and filename /// string values and reverting them to empty strings. //------------------------------------------------------------------ void Clear (); //------------------------------------------------------------------ /// Compare two FileSpec objects. /// /// If \a full is true, then both the directory and the filename /// must match. If \a full is false, then the directory names for /// \a lhs and \a rhs are only compared if they are both not empty. /// This allows a FileSpec object to only contain a filename /// and it can match FileSpec objects that have matching /// filenames with different paths. /// /// @param[in] lhs /// A const reference to the Left Hand Side object to compare. /// /// @param[in] rhs /// A const reference to the Right Hand Side object to compare. /// /// @param[in] full /// If true, then both the directory and filenames will have to /// match for a compare to return zero (equal to). If false /// and either directory from \a lhs or \a rhs is empty, then /// only the filename will be compared, else a full comparison /// is done. /// /// @return /// @li -1 if \a lhs is less than \a rhs /// @li 0 if \a lhs is equal to \a rhs /// @li 1 if \a lhs is greater than \a rhs //------------------------------------------------------------------ static int Compare (const FileSpec& lhs, const FileSpec& rhs, bool full); static bool Equal (const FileSpec& a, const FileSpec& b, bool full); //------------------------------------------------------------------ /// Dump this object to a Stream. /// /// Dump the object to the supplied stream \a s. If the object /// contains a valid directory name, it will be displayed followed /// by a directory delimiter, and the filename. /// /// @param[in] s /// The stream to which to dump the object descripton. //------------------------------------------------------------------ void Dump (Stream *s) const; //------------------------------------------------------------------ /// Existence test. /// /// @return /// \b true if the file exists on disk, \b false otherwise. //------------------------------------------------------------------ bool Exists () const; //------------------------------------------------------------------ /// Expanded existence test. /// /// Call into the Host to see if it can help find the file (e.g. by /// searching paths set in the environment, etc.). /// /// If found, sets the value of m_directory to the directory where /// the file was found. /// /// @return /// \b true if was able to find the file using expanded search /// methods, \b false otherwise. //------------------------------------------------------------------ bool ResolveExecutableLocation (); //------------------------------------------------------------------ /// Canonicalize this file path (basically running the static /// FileSpec::Resolve method on it). Useful if you asked us not to /// resolve the file path when you set the file. //------------------------------------------------------------------ bool ResolvePath (); uint64_t GetByteSize() const; //------------------------------------------------------------------ /// Directory string get accessor. /// /// @return /// A reference to the directory string object. //------------------------------------------------------------------ ConstString & GetDirectory (); //------------------------------------------------------------------ /// Directory string const get accessor. /// /// @return /// A const reference to the directory string object. //------------------------------------------------------------------ const ConstString & GetDirectory () const; //------------------------------------------------------------------ /// Filename string get accessor. /// /// @return /// A reference to the filename string object. //------------------------------------------------------------------ ConstString & GetFilename (); //------------------------------------------------------------------ /// Filename string const get accessor. /// /// @return /// A const reference to the filename string object. //------------------------------------------------------------------ const ConstString & GetFilename () const; //------------------------------------------------------------------ /// Returns true if the filespec represents an implementation source /// file (files with a ".c", ".cpp", ".m", ".mm" (many more) /// extension). /// /// @return /// \b true if the filespec represents an implementation source /// file, \b false otherwise. //------------------------------------------------------------------ bool IsSourceImplementationFile () const; //------------------------------------------------------------------ /// Returns true if the filespec represents path that is relative /// path to the current working directory. /// /// @return /// \b true if the filespec represents a current working /// directory relative path, \b false otherwise. //------------------------------------------------------------------ bool IsRelativeToCurrentWorkingDirectory () const; TimeValue GetModificationTime () const; //------------------------------------------------------------------ /// Extract the full path to the file. /// /// Extract the directory and path into a fixed buffer. This is /// needed as the directory and path are stored in separate string /// values. /// /// @param[out] path /// The buffer in which to place the extracted full path. /// /// @param[in] max_path_length /// The maximum length of \a path. /// /// @return /// Returns the number of characters that would be needed to /// properly copy the full path into \a path. If the returned /// number is less than \a max_path_length, then the path is /// properly copied and terminated. If the return value is /// >= \a max_path_length, then the path was truncated (but is /// still NULL terminated). //------------------------------------------------------------------ size_t GetPath (char *path, size_t max_path_length) const; //------------------------------------------------------------------ /// Extract the full path to the file. /// /// Extract the directory and path into a std::string, which is returned. /// /// @return /// Returns a std::string with the directory and filename /// concatenated. //------------------------------------------------------------------ std::string GetPath () const; //------------------------------------------------------------------ /// Extract the extension of the file. /// /// Returns a ConstString that represents the extension of the filename /// for this FileSpec object. If this object does not represent a file, /// or the filename has no extension, ConstString(NULL) is returned. /// The dot ('.') character is not returned as part of the extension /// /// @return /// Returns the extension of the file as a ConstString object. //------------------------------------------------------------------ ConstString GetFileNameExtension () const; //------------------------------------------------------------------ /// Return the filename without the extension part /// /// Returns a ConstString that represents the filename of this object /// without the extension part (e.g. for a file named "foo.bar", "foo" /// is returned) /// /// @return /// Returns the filename without extension /// as a ConstString object. //------------------------------------------------------------------ ConstString GetFileNameStrippingExtension () const; FileType GetFileType () const; bool IsDirectory () const { return GetFileType() == FileSpec::eFileTypeDirectory; } bool IsPipe () const { return GetFileType() == FileSpec::eFileTypePipe; } bool IsRegularFile () const { return GetFileType() == FileSpec::eFileTypeRegular; } bool IsSocket () const { return GetFileType() == FileSpec::eFileTypeSocket; } bool IsSymbolicLink () const { return GetFileType() == FileSpec::eFileTypeSymbolicLink; } //------------------------------------------------------------------ /// Get the memory cost of this object. /// /// Return the size in bytes that this object takes in memory. This /// returns the size in bytes of this object, not any shared string /// values it may refer to. /// /// @return /// The number of bytes that this object occupies in memory. /// /// @see ConstString::StaticMemorySize () //------------------------------------------------------------------ size_t MemorySize () const; //------------------------------------------------------------------ /// Memory map part of, or the entire contents of, a file. /// /// Returns a shared pointer to a data buffer that contains all or /// part of the contents of a file. The data is memory mapped and /// will lazily page in data from the file as memory is accessed. /// The data that is mappped will start \a offset bytes into the /// file, and \a length bytes will be mapped. If \a length is /// greater than the number of bytes available in the file starting /// at \a offset, the number of bytes will be appropriately /// truncated. The final number of bytes that get mapped can be /// verified using the DataBuffer::GetByteSize() function on the return /// shared data pointer object contents. /// /// @param[in] offset /// The offset in bytes from the beginning of the file where /// memory mapping should begin. /// /// @param[in] length /// The size in bytes that should be mapped starting \a offset /// bytes into the file. If \a length is \c SIZE_MAX, map /// as many bytes as possible. /// /// @return /// A shared pointer to the memeory mapped data. This shared /// pointer can contain a NULL DataBuffer pointer, so the contained /// pointer must be checked prior to using it. //------------------------------------------------------------------ lldb::DataBufferSP MemoryMapFileContents (off_t offset = 0, size_t length = SIZE_MAX) const; //------------------------------------------------------------------ /// Read part of, or the entire contents of, a file into a heap based data buffer. /// /// Returns a shared pointer to a data buffer that contains all or /// part of the contents of a file. The data copies into a heap based /// buffer that lives in the DataBuffer shared pointer object returned. /// The data that is cached will start \a offset bytes into the /// file, and \a length bytes will be mapped. If \a length is /// greater than the number of bytes available in the file starting /// at \a offset, the number of bytes will be appropriately /// truncated. The final number of bytes that get mapped can be /// verified using the DataBuffer::GetByteSize() function. /// /// @param[in] offset /// The offset in bytes from the beginning of the file where /// memory mapping should begin. /// /// @param[in] length /// The size in bytes that should be mapped starting \a offset /// bytes into the file. If \a length is \c SIZE_MAX, map /// as many bytes as possible. /// /// @return /// A shared pointer to the memeory mapped data. This shared /// pointer can contain a NULL DataBuffer pointer, so the contained /// pointer must be checked prior to using it. //------------------------------------------------------------------ lldb::DataBufferSP ReadFileContents (off_t offset = 0, size_t length = SIZE_MAX, Error *error_ptr = NULL) const; size_t ReadFileContents (off_t file_offset, void *dst, size_t dst_len, Error *error_ptr) const; //------------------------------------------------------------------ /// Read the entire contents of a file as data that can be used /// as a C string. /// /// Read the entire contents of a file and ensure that the data /// is NULL terminated so it can be used as a C string. /// /// @return /// A shared pointer to the data. This shared pointer can /// contain a NULL DataBuffer pointer, so the contained pointer /// must be checked prior to using it. //------------------------------------------------------------------ lldb::DataBufferSP ReadFileContentsAsCString(Error *error_ptr = NULL); //------------------------------------------------------------------ /// Change the file specificed with a new path. /// /// Update the contents of this object with a new path. The path will /// be split up into a directory and filename and stored as uniqued /// string values for quick comparison and efficient memory usage. /// /// @param[in] path /// A full, partial, or relative path to a file. /// /// @param[in] resolve_path /// If \b true, then we will try to resolve links the path using /// the static FileSpec::Resolve. //------------------------------------------------------------------ void SetFile (const char *path, bool resolve_path); bool IsResolved () const { return m_is_resolved; } //------------------------------------------------------------------ /// Set if the file path has been resolved or not. /// /// If you know a file path is already resolved and avoided passing /// a \b true parameter for any functions that take a "bool /// resolve_path" parameter, you can set the value manually using /// this call to make sure we don't try and resolve it later, or try /// and resolve a path that has already been resolved. /// /// @param[in] is_resolved /// A boolean value that will replace the current value that /// indicates if the paths in this object have been resolved. //------------------------------------------------------------------ void SetIsResolved (bool is_resolved) { m_is_resolved = is_resolved; } //------------------------------------------------------------------ /// Read the file into an array of strings, one per line. /// /// Opens and reads the file in this object into an array of strings, /// one string per line of the file. Returns a boolean indicating /// success or failure. /// /// @param[out] lines /// The string array into which to read the file. /// /// @result /// Returns the number of lines that were read from the file. //------------------------------------------------------------------ size_t ReadFileLines (STLStringArray &lines); //------------------------------------------------------------------ /// Resolves user name and links in \a src_path, and writes the output /// to \a dst_path. Note if the path pointed to by \a src_path does not /// exist, the contents of \a src_path will be copied to \a dst_path /// unchanged. /// /// @param[in] src_path /// Input path to be resolved. /// /// @param[in] dst_path /// Buffer to store the resolved path. /// /// @param[in] dst_len /// Size of the buffer pointed to by dst_path. /// /// @result /// The number of characters required to write the resolved path. If the /// resolved path doesn't fit in dst_len, dst_len-1 characters will /// be written to \a dst_path, but the actual required length will still be returned. //------------------------------------------------------------------ static size_t Resolve (const char *src_path, char *dst_path, size_t dst_len); FileSpec CopyByAppendingPathComponent (const char *new_path) const; FileSpec CopyByRemovingLastPathComponent () const; void AppendPathComponent (const char *new_path); void RemoveLastPathComponent (); const char* GetLastPathComponent () const; //------------------------------------------------------------------ /// Resolves the user name at the beginning of \a src_path, and writes the output /// to \a dst_path. Note, \a src_path can contain other path components after the /// user name, they will be copied over, and if the path doesn't start with "~" it /// will also be copied over to \a dst_path. /// /// @param[in] src_path /// Input path to be resolved. /// /// @param[in] dst_path /// Buffer to store the resolved path. /// /// @param[in] dst_len /// Size of the buffer pointed to by dst_path. /// /// @result /// The number of characters required to write the resolved path, or 0 if /// the user name could not be found. If the /// resolved path doesn't fit in dst_len, dst_len-1 characters will /// be written to \a dst_path, but the actual required length will still be returned. //------------------------------------------------------------------ static size_t ResolveUsername (const char *src_path, char *dst_path, size_t dst_len); static size_t ResolvePartialUsername (const char *partial_name, StringList &matches); enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a directory or symlink, or next if not eEnumerateDirectoryResultExit, // Exit from the current directory at the current level. eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef EnumerateDirectoryResult (*EnumerateDirectoryCallbackType) (void *baton, FileType file_type, const FileSpec &spec ); static EnumerateDirectoryResult EnumerateDirectory (const char *dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); protected: //------------------------------------------------------------------ // Member variables //------------------------------------------------------------------ ConstString m_directory; ///< The uniqued directory path ConstString m_filename; ///< The uniqued filename path mutable bool m_is_resolved; ///< True if this path has been resolved. }; //---------------------------------------------------------------------- /// Dump a FileSpec object to a stream //---------------------------------------------------------------------- Stream& operator << (Stream& s, const FileSpec& f); } // namespace lldb_private #endif // #if defined(__cplusplus) #endif // liblldb_FileSpec_h_