//===-- Predicate.h ---------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_Predicate_h_ #define liblldb_Predicate_h_ #if defined(__cplusplus) #include "lldb/Host/Mutex.h" #include "lldb/Host/Condition.h" #include #include //#define DB_PTHREAD_LOG_EVENTS //---------------------------------------------------------------------- /// Enumerations for broadcasting. //---------------------------------------------------------------------- namespace lldb_private { typedef enum { eBroadcastNever, ///< No broadcast will be sent when the value is modified. eBroadcastAlways, ///< Always send a broadcast when the value is modified. eBroadcastOnChange ///< Only broadcast if the value changes when the value is modified. } PredicateBroadcastType; //---------------------------------------------------------------------- /// @class Predicate Predicate.h "lldb/Host/Predicate.h" /// @brief A C++ wrapper class for providing threaded access to a value /// of type T. /// /// A templatized class that provides multi-threaded access to a value /// of type T. Threads can efficiently wait for bits within T to be set /// or reset, or wait for T to be set to be equal/not equal to a /// specified values. //---------------------------------------------------------------------- template class Predicate { public: //------------------------------------------------------------------ /// Default constructor. /// /// Initializes the mutex, condition and value with their default /// constructors. //------------------------------------------------------------------ Predicate () : m_value(), m_mutex(), m_condition() { } //------------------------------------------------------------------ /// Construct with initial T value \a initial_value. /// /// Initializes the mutex and condition with their default /// constructors, and initializes the value with \a initial_value. /// /// @param[in] initial_value /// The initial value for our T object. //------------------------------------------------------------------ Predicate (T initial_value) : m_value(initial_value), m_mutex(), m_condition() { } //------------------------------------------------------------------ /// Destructor. /// /// Destrory the condition, mutex, and T objects. //------------------------------------------------------------------ ~Predicate () { } //------------------------------------------------------------------ /// Value get accessor. /// /// Copies the current \a m_value in a thread safe manor and returns /// the copied value. /// /// @return /// A copy of the current value. //------------------------------------------------------------------ T GetValue () const { Mutex::Locker locker(m_mutex); T value = m_value; return value; } //------------------------------------------------------------------ /// Value set accessor. /// /// Set the contained \a m_value to \a new_value in a thread safe /// way and broadcast if needed. /// /// @param[in] value /// The new value to set. /// /// @param[in] broadcast_type /// A value indicating when and if to broadast. See the /// PredicateBroadcastType enumeration for details. /// /// @see Predicate::Broadcast() //------------------------------------------------------------------ void SetValue (T value, PredicateBroadcastType broadcast_type) { Mutex::Locker locker(m_mutex); #ifdef DB_PTHREAD_LOG_EVENTS printf("%s (value = 0x%8.8x, broadcast_type = %i)\n", __FUNCTION__, value, broadcast_type); #endif const T old_value = m_value; m_value = value; Broadcast(old_value, broadcast_type); } //------------------------------------------------------------------ /// Set some bits in \a m_value. /// /// Logically set the bits \a bits in the contained \a m_value in a /// thread safe way and broadcast if needed. /// /// @param[in] bits /// The bits to set in \a m_value. /// /// @param[in] broadcast_type /// A value indicating when and if to broadast. See the /// PredicateBroadcastType enumeration for details. /// /// @see Predicate::Broadcast() //------------------------------------------------------------------ void SetValueBits (T bits, PredicateBroadcastType broadcast_type) { Mutex::Locker locker(m_mutex); #ifdef DB_PTHREAD_LOG_EVENTS printf("%s (bits = 0x%8.8x, broadcast_type = %i)\n", __FUNCTION__, bits, broadcast_type); #endif const T old_value = m_value; m_value |= bits; Broadcast(old_value, broadcast_type); } //------------------------------------------------------------------ /// Reset some bits in \a m_value. /// /// Logically reset (clear) the bits \a bits in the contained /// \a m_value in a thread safe way and broadcast if needed. /// /// @param[in] bits /// The bits to clear in \a m_value. /// /// @param[in] broadcast_type /// A value indicating when and if to broadast. See the /// PredicateBroadcastType enumeration for details. /// /// @see Predicate::Broadcast() //------------------------------------------------------------------ void ResetValueBits (T bits, PredicateBroadcastType broadcast_type) { Mutex::Locker locker(m_mutex); #ifdef DB_PTHREAD_LOG_EVENTS printf("%s (bits = 0x%8.8x, broadcast_type = %i)\n", __FUNCTION__, bits, broadcast_type); #endif const T old_value = m_value; m_value &= ~bits; Broadcast(old_value, broadcast_type); } //------------------------------------------------------------------ /// Wait for bits to be set in \a m_value. /// /// Waits in a thread safe way for any bits in \a bits to get /// logically set in \a m_value. If any bits are already set in /// \a m_value, this function will return without waiting. /// /// It is possible for the value to be changed between the time /// the bits are set and the time the waiting thread wakes up. /// If the bits are no longer set when the waiting thread wakes /// up, it will go back into a wait state. It may be necessary /// for the calling code to use additional thread synchronization /// methods to detect transitory states. /// /// @param[in] bits /// The bits we are waiting to be set in \a m_value. /// /// @param[in] abstime /// If non-NULL, the absolute time at which we should stop /// waiting, else wait an infinite amount of time. /// /// @return /// Any bits of the requested bits that actually were set within /// the time specified. Zero if a timeout or unrecoverable error /// occurred. //------------------------------------------------------------------ T WaitForSetValueBits (T bits, const TimeValue *abstime = NULL) { int err = 0; // pthread_cond_timedwait() or pthread_cond_wait() will atomically // unlock the mutex and wait for the condition to be set. When either // function returns, they will re-lock the mutex. We use an auto lock/unlock // class (Mutex::Locker) to allow us to return at any point in this // function and not have to worry about unlocking the mutex. Mutex::Locker locker(m_mutex); #ifdef DB_PTHREAD_LOG_EVENTS printf("%s (bits = 0x%8.8x, abstime = %p), m_value = 0x%8.8x\n", __FUNCTION__, bits, abstime, m_value); #endif while (err == 0 && ((m_value & bits) == 0)) { err = m_condition.Wait (m_mutex, abstime); } #ifdef DB_PTHREAD_LOG_EVENTS printf("%s (bits = 0x%8.8x), m_value = 0x%8.8x, returning 0x%8.8x\n", __FUNCTION__, bits, m_value, m_value & bits); #endif return m_value & bits; } //------------------------------------------------------------------ /// Wait for bits to be reset in \a m_value. /// /// Waits in a thread safe way for any bits in \a bits to get /// logically reset in \a m_value. If all bits are already reset in /// \a m_value, this function will return without waiting. /// /// It is possible for the value to be changed between the time /// the bits are reset and the time the waiting thread wakes up. /// If the bits are no set when the waiting thread wakes up, it will /// go back into a wait state. It may be necessary for the calling /// code to use additional thread synchronization methods to detect /// transitory states. /// /// @param[in] bits /// The bits we are waiting to be reset in \a m_value. /// /// @param[in] abstime /// If non-NULL, the absolute time at which we should stop /// waiting, else wait an infinite amount of time. /// /// @return /// Zero on successful waits, or non-zero if a timeout or /// unrecoverable error occurs. //------------------------------------------------------------------ T WaitForResetValueBits (T bits, const TimeValue *abstime = NULL) { int err = 0; // pthread_cond_timedwait() or pthread_cond_wait() will atomically // unlock the mutex and wait for the condition to be set. When either // function returns, they will re-lock the mutex. We use an auto lock/unlock // class (Mutex::Locker) to allow us to return at any point in this // function and not have to worry about unlocking the mutex. Mutex::Locker locker(m_mutex); #ifdef DB_PTHREAD_LOG_EVENTS printf("%s (bits = 0x%8.8x, abstime = %p), m_value = 0x%8.8x\n", __FUNCTION__, bits, abstime, m_value); #endif while (err == 0 && ((m_value & bits) != 0)) { err = m_condition.Wait (m_mutex, abstime); } #ifdef DB_PTHREAD_LOG_EVENTS printf("%s (bits = 0x%8.8x), m_value = 0x%8.8x, returning 0x%8.8x\n", __FUNCTION__, bits, m_value, m_value & bits); #endif return m_value & bits; } //------------------------------------------------------------------ /// Wait for \a m_value to be equal to \a value. /// /// Waits in a thread safe way for \a m_value to be equal to \a /// value. If \a m_value is already equal to \a value, this /// function will return without waiting. /// /// It is possible for the value to be changed between the time /// the value is set and the time the waiting thread wakes up. /// If the value no longer matches the requested value when the /// waiting thread wakes up, it will go back into a wait state. It /// may be necessary for the calling code to use additional thread /// synchronization methods to detect transitory states. /// /// @param[in] value /// The value we want \a m_value to be equal to. /// /// @param[in] abstime /// If non-NULL, the absolute time at which we should stop /// waiting, else wait an infinite amount of time. /// /// @param[out] timed_out /// If not null, set to true if we return because of a time out, /// and false if the value was set. /// /// @return /// @li \b true if the \a m_value is equal to \a value /// @li \b false otherwise //------------------------------------------------------------------ bool WaitForValueEqualTo (T value, const TimeValue *abstime = NULL, bool *timed_out = NULL) { int err = 0; // pthread_cond_timedwait() or pthread_cond_wait() will atomically // unlock the mutex and wait for the condition to be set. When either // function returns, they will re-lock the mutex. We use an auto lock/unlock // class (Mutex::Locker) to allow us to return at any point in this // function and not have to worry about unlocking the mutex. Mutex::Locker locker(m_mutex); #ifdef DB_PTHREAD_LOG_EVENTS printf("%s (value = 0x%8.8x, abstime = %p), m_value = 0x%8.8x\n", __FUNCTION__, value, abstime, m_value); #endif if (timed_out) *timed_out = false; while (err == 0 && m_value != value) { err = m_condition.Wait (m_mutex, abstime, timed_out); } return m_value == value; } //------------------------------------------------------------------ /// Wait for \a m_value to be equal to \a value and then set it to /// a new value. /// /// Waits in a thread safe way for \a m_value to be equal to \a /// value and then sets \a m_value to \a new_value. If \a m_value /// is already equal to \a value, this function will immediately /// set \a m_value to \a new_value and return without waiting. /// /// It is possible for the value to be changed between the time /// the value is set and the time the waiting thread wakes up. /// If the value no longer matches the requested value when the /// waiting thread wakes up, it will go back into a wait state. It /// may be necessary for the calling code to use additional thread /// synchronization methods to detect transitory states. /// /// @param[in] value /// The value we want \a m_value to be equal to. /// /// @param[in] new_value /// The value to which \a m_value will be set if \b true is /// returned. /// /// @param[in] abstime /// If non-NULL, the absolute time at which we should stop /// waiting, else wait an infinite amount of time. /// /// @param[out] timed_out /// If not null, set to true if we return because of a time out, /// and false if the value was set. /// /// @return /// @li \b true if the \a m_value became equal to \a value /// @li \b false otherwise //------------------------------------------------------------------ bool WaitForValueEqualToAndSetValueTo (T wait_value, T new_value, const TimeValue *abstime = NULL, bool *timed_out = NULL) { int err = 0; // pthread_cond_timedwait() or pthread_cond_wait() will atomically // unlock the mutex and wait for the condition to be set. When either // function returns, they will re-lock the mutex. We use an auto lock/unlock // class (Mutex::Locker) to allow us to return at any point in this // function and not have to worry about unlocking the mutex. Mutex::Locker locker(m_mutex); #ifdef DB_PTHREAD_LOG_EVENTS printf("%s (wait_value = 0x%8.8x, new_value = 0x%8.8x, abstime = %p), m_value = 0x%8.8x\n", __FUNCTION__, wait_value, new_value, abstime, m_value); #endif if (timed_out) *timed_out = false; while (err == 0 && m_value != wait_value) { err = m_condition.Wait (m_mutex, abstime, timed_out); } if (m_value == wait_value) { m_value = new_value; return true; } return false; } //------------------------------------------------------------------ /// Wait for \a m_value to not be equal to \a value. /// /// Waits in a thread safe way for \a m_value to not be equal to \a /// value. If \a m_value is already not equal to \a value, this /// function will return without waiting. /// /// It is possible for the value to be changed between the time /// the value is set and the time the waiting thread wakes up. /// If the value is equal to the test value when the waiting thread /// wakes up, it will go back into a wait state. It may be /// necessary for the calling code to use additional thread /// synchronization methods to detect transitory states. /// /// @param[in] value /// The value we want \a m_value to not be equal to. /// /// @param[out] new_value /// The new value if \b true is returned. /// /// @param[in] abstime /// If non-NULL, the absolute time at which we should stop /// waiting, else wait an infinite amount of time. /// /// @return /// @li \b true if the \a m_value is equal to \a value /// @li \b false otherwise //------------------------------------------------------------------ bool WaitForValueNotEqualTo (T value, T &new_value, const TimeValue *abstime = NULL) { int err = 0; // pthread_cond_timedwait() or pthread_cond_wait() will atomically // unlock the mutex and wait for the condition to be set. When either // function returns, they will re-lock the mutex. We use an auto lock/unlock // class (Mutex::Locker) to allow us to return at any point in this // function and not have to worry about unlocking the mutex. Mutex::Locker locker(m_mutex); #ifdef DB_PTHREAD_LOG_EVENTS printf("%s (value = 0x%8.8x, abstime = %p), m_value = 0x%8.8x\n", __FUNCTION__, value, abstime, m_value); #endif while (err == 0 && m_value == value) { err = m_condition.Wait (m_mutex, abstime); } if (m_value != value) { new_value = m_value; return true; } return false; } protected: //---------------------------------------------------------------------- // pthread condition and mutex variable to controll access and allow // blocking between the main thread and the spotlight index thread. //---------------------------------------------------------------------- T m_value; ///< The templatized value T that we are protecting access to mutable Mutex m_mutex; ///< The mutex to use when accessing the data Condition m_condition; ///< The pthread condition variable to use for signaling that data available or changed. private: //------------------------------------------------------------------ /// Broadcast if needed. /// /// Check to see if we need to broadcast to our condition variable /// depedning on the \a old_value and on the \a broadcast_type. /// /// If \a broadcast_type is eBroadcastNever, no broadcast will be /// sent. /// /// If \a broadcast_type is eBroadcastAlways, the condition variable /// will always be broadcast. /// /// If \a broadcast_type is eBroadcastOnChange, the condition /// variable be broadcast if the owned value changes. //------------------------------------------------------------------ void Broadcast (T old_value, PredicateBroadcastType broadcast_type) { bool broadcast = (broadcast_type == eBroadcastAlways) || ((broadcast_type == eBroadcastOnChange) && old_value != m_value); #ifdef DB_PTHREAD_LOG_EVENTS printf("%s (old_value = 0x%8.8x, broadcast_type = %i) m_value = 0x%8.8x, broadcast = %u\n", __FUNCTION__, old_value, broadcast_type, m_value, broadcast); #endif if (broadcast) m_condition.Broadcast(); } DISALLOW_COPY_AND_ASSIGN(Predicate); }; } // namespace lldb_private #endif // #if defined(__cplusplus) #endif // #ifndef liblldb_Predicate_h_