//===-- SymbolFile.h --------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_SymbolFile_h_ #define liblldb_SymbolFile_h_ #include "lldb/lldb-private.h" #include "lldb/Core/PluginInterface.h" #include "lldb/Symbol/ClangASTType.h" #include "lldb/Symbol/ClangNamespaceDecl.h" #include "lldb/Symbol/Type.h" namespace lldb_private { class SymbolFile : public PluginInterface { public: //------------------------------------------------------------------ // Symbol file ability bits. // // Each symbol file can claim to support one or more symbol file // abilities. These get returned from SymbolFile::GetAbilities(). // These help us to determine which plug-in will be best to load // the debug information found in files. //------------------------------------------------------------------ enum Abilities { CompileUnits = (1u << 0), LineTables = (1u << 1), Functions = (1u << 2), Blocks = (1u << 3), GlobalVariables = (1u << 4), LocalVariables = (1u << 5), VariableTypes = (1u << 6), kAllAbilities =((1u << 7) - 1u) }; static SymbolFile * FindPlugin (ObjectFile* obj_file); //------------------------------------------------------------------ // Constructors and Destructors //------------------------------------------------------------------ SymbolFile(ObjectFile* obj_file) : m_obj_file(obj_file), m_abilities(0), m_calculated_abilities(false) { } virtual ~SymbolFile() { } //------------------------------------------------------------------ /// Get a mask of what this symbol file supports for the object file /// that it was constructed with. /// /// Each symbol file gets to respond with a mask of abilities that /// it supports for each object file. This happens when we are /// trying to figure out which symbol file plug-in will get used /// for a given object file. The plug-in that resoonds with the /// best mix of "SymbolFile::Abilities" bits set, will get chosen to /// be the symbol file parser. This allows each plug-in to check for /// sections that contain data a symbol file plug-in would need. For /// example the DWARF plug-in requires DWARF sections in a file that /// contain debug information. If the DWARF plug-in doesn't find /// these sections, it won't respond with many ability bits set, and /// we will probably fall back to the symbol table SymbolFile plug-in /// which uses any information in the symbol table. Also, plug-ins /// might check for some specific symbols in a symbol table in the /// case where the symbol table contains debug information (STABS /// and COFF). Not a lot of work should happen in these functions /// as the plug-in might not get selected due to another plug-in /// having more abilities. Any initialization work should be saved /// for "void SymbolFile::InitializeObject()" which will get called /// on the SymbolFile object with the best set of abilities. /// /// @return /// A uint32_t mask containing bits from the SymbolFile::Abilities /// enumeration. Any bits that are set represent an ability that /// this symbol plug-in can parse from the object file. ///------------------------------------------------------------------ uint32_t GetAbilities () { if (!m_calculated_abilities) { m_abilities = CalculateAbilities(); m_calculated_abilities = true; } return m_abilities; } virtual uint32_t CalculateAbilities() = 0; //------------------------------------------------------------------ /// Initialize the SymbolFile object. /// /// The SymbolFile object with the best set of abilities (detected /// in "uint32_t SymbolFile::GetAbilities()) will have this function /// called if it is chosen to parse an object file. More complete /// initialization can happen in this function which will get called /// prior to any other functions in the SymbolFile protocol. //------------------------------------------------------------------ virtual void InitializeObject() {} //------------------------------------------------------------------ // Compile Unit function calls //------------------------------------------------------------------ // Approach 1 - iterator virtual uint32_t GetNumCompileUnits() = 0; virtual lldb::CompUnitSP ParseCompileUnitAtIndex(uint32_t index) = 0; virtual lldb::LanguageType ParseCompileUnitLanguage (const SymbolContext& sc) = 0; virtual size_t ParseCompileUnitFunctions (const SymbolContext& sc) = 0; virtual bool ParseCompileUnitLineTable (const SymbolContext& sc) = 0; virtual bool ParseCompileUnitSupportFiles (const SymbolContext& sc, FileSpecList& support_files) = 0; virtual size_t ParseFunctionBlocks (const SymbolContext& sc) = 0; virtual size_t ParseTypes (const SymbolContext& sc) = 0; virtual size_t ParseVariablesForContext (const SymbolContext& sc) = 0; virtual Type* ResolveTypeUID (lldb::user_id_t type_uid) = 0; virtual bool ResolveClangOpaqueTypeDefinition (ClangASTType &clang_type) = 0; virtual clang::DeclContext* GetClangDeclContextForTypeUID (const lldb_private::SymbolContext &sc, lldb::user_id_t type_uid) { return NULL; } virtual clang::DeclContext* GetClangDeclContextContainingTypeUID (lldb::user_id_t type_uid) { return NULL; } virtual uint32_t ResolveSymbolContext (const Address& so_addr, uint32_t resolve_scope, SymbolContext& sc) = 0; virtual uint32_t ResolveSymbolContext (const FileSpec& file_spec, uint32_t line, bool check_inlines, uint32_t resolve_scope, SymbolContextList& sc_list) = 0; virtual uint32_t FindGlobalVariables (const ConstString &name, const ClangNamespaceDecl *namespace_decl, bool append, uint32_t max_matches, VariableList& variables) = 0; virtual uint32_t FindGlobalVariables (const RegularExpression& regex, bool append, uint32_t max_matches, VariableList& variables) = 0; virtual uint32_t FindFunctions (const ConstString &name, const ClangNamespaceDecl *namespace_decl, uint32_t name_type_mask, bool include_inlines, bool append, SymbolContextList& sc_list) = 0; virtual uint32_t FindFunctions (const RegularExpression& regex, bool include_inlines, bool append, SymbolContextList& sc_list) = 0; virtual uint32_t FindTypes (const SymbolContext& sc, const ConstString &name, const ClangNamespaceDecl *namespace_decl, bool append, uint32_t max_matches, TypeList& types) = 0; // virtual uint32_t FindTypes (const SymbolContext& sc, const RegularExpression& regex, bool append, uint32_t max_matches, TypeList& types) = 0; virtual TypeList * GetTypeList (); virtual size_t GetTypes (lldb_private::SymbolContextScope *sc_scope, uint32_t type_mask, lldb_private::TypeList &type_list) = 0; virtual ClangASTContext & GetClangASTContext (); virtual ClangNamespaceDecl FindNamespace (const SymbolContext& sc, const ConstString &name, const ClangNamespaceDecl *parent_namespace_decl) = 0; ObjectFile* GetObjectFile() { return m_obj_file; } const ObjectFile* GetObjectFile() const { return m_obj_file; } protected: ObjectFile* m_obj_file; // The object file that symbols can be extracted from. uint32_t m_abilities; bool m_calculated_abilities; private: DISALLOW_COPY_AND_ASSIGN (SymbolFile); }; } // namespace lldb_private #endif // liblldb_SymbolFile_h_