//===-- DynamicLoader.h -----------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_DynamicLoader_h_ #define liblldb_DynamicLoader_h_ // Project includes #include "lldb/lldb-private.h" #include "lldb/Core/Error.h" #include "lldb/Core/PluginInterface.h" namespace lldb_private { //---------------------------------------------------------------------- /// @class DynamicLoader DynamicLoader.h "lldb/Target/DynamicLoader.h" /// @brief A plug-in interface definition class for dynamic loaders. /// /// Dynamic loader plug-ins track image (shared library) loading and /// unloading. The class is initialized given a live process that is /// halted at its entry point or just after attaching. /// /// Dynamic loader plug-ins can track the process by registering /// callbacks using the: /// Process::RegisterNotificationCallbacks (const Notifications&) /// function. /// /// Breakpoints can also be set in the process which can register /// functions that get called using: /// Process::BreakpointSetCallback (lldb::user_id_t, BreakpointHitCallback, void *). /// These breakpoint callbacks return a boolean value that indicates if /// the process should continue or halt and should return the global /// setting for this using: /// DynamicLoader::StopWhenImagesChange() const. //---------------------------------------------------------------------- class DynamicLoader : public PluginInterface { public: //------------------------------------------------------------------ /// Find a dynamic loader plugin for a given process. /// /// Scans the installed DynamicLoader plug-ins and tries to find /// an instance that can be used to track image changes in \a /// process. /// /// @param[in] process /// The process for which to try and locate a dynamic loader /// plug-in instance. /// /// @param[in] plugin_name /// An optional name of a specific dynamic loader plug-in that /// should be used. If NULL, pick the best plug-in. //------------------------------------------------------------------ static DynamicLoader* FindPlugin (Process *process, const char *plugin_name); //------------------------------------------------------------------ /// Construct with a process. //------------------------------------------------------------------ DynamicLoader (Process *process); //------------------------------------------------------------------ /// Destructor. /// /// The destructor is virtual since this class is designed to be /// inherited from by the plug-in instance. //------------------------------------------------------------------ virtual ~DynamicLoader (); //------------------------------------------------------------------ /// Called after attaching a process. /// /// Allow DynamicLoader plug-ins to execute some code after /// attaching to a process. //------------------------------------------------------------------ virtual void DidAttach () = 0; //------------------------------------------------------------------ /// Called after launching a process. /// /// Allow DynamicLoader plug-ins to execute some code after /// the process has stopped for the first time on launch. //------------------------------------------------------------------ virtual void DidLaunch () = 0; //------------------------------------------------------------------ /// Helper function that can be used to detect when a process has /// called exec and is now a new and different process. This can /// be called when necessary to try and detect the exec. The process /// might be able to answer this question, but sometimes it might /// not be able and the dynamic loader often knows what the program /// entry point is. So the process and the dynamic loader can work /// together to detect this. //------------------------------------------------------------------ virtual bool ProcessDidExec () { return false; } //------------------------------------------------------------------ /// Get whether the process should stop when images change. /// /// When images (executables and shared libraries) get loaded or /// unloaded, often debug sessions will want to try and resolve or /// unresolve breakpoints that are set in these images. Any /// breakpoints set by DynamicLoader plug-in instances should /// return this value to ensure consistent debug session behaviour. /// /// @return /// Returns \b true if the process should stop when images /// change, \b false if the process should resume. //------------------------------------------------------------------ bool GetStopWhenImagesChange () const; //------------------------------------------------------------------ /// Set whether the process should stop when images change. /// /// When images (executables and shared libraries) get loaded or /// unloaded, often debug sessions will want to try and resolve or /// unresolve breakpoints that are set in these images. The default /// is set so that the process stops when images change, but this /// can be overridden using this function callback. /// /// @param[in] stop /// Boolean value that indicates whether the process should stop /// when images change. //------------------------------------------------------------------ void SetStopWhenImagesChange (bool stop); //------------------------------------------------------------------ /// Provides a plan to step through the dynamic loader trampoline /// for the current state of \a thread. /// /// /// @param[in] stop_others /// Whether the plan should be set to stop other threads. /// /// @return /// A pointer to the plan (caller owned) or NULL if we are not at such /// a trampoline. //------------------------------------------------------------------ virtual lldb::ThreadPlanSP GetStepThroughTrampolinePlan (Thread &thread, bool stop_others) = 0; //------------------------------------------------------------------ /// Some dynamic loaders provide features where there are a group of symbols "equivalent to" /// a given symbol one of which will be chosen when the symbol is bound. If you want to /// set a breakpoint on one of these symbols, you really need to set it on all the /// equivalent symbols. /// /// /// @param[in] original_symbol /// The symbol for which we are finding equivalences. /// /// @param[in] module_list /// The set of modules in which to search. /// /// @param[out] equivalent_symbols /// The equivalent symbol list - any equivalent symbols found are appended to this list. /// /// @return /// Number of equivalent symbols found. //------------------------------------------------------------------ virtual size_t FindEquivalentSymbols (Symbol *original_symbol, ModuleList &module_list, SymbolContextList &equivalent_symbols) { return 0; } //------------------------------------------------------------------ /// Ask if it is ok to try and load or unload an shared library /// (image). /// /// The dynamic loader often knows when it would be ok to try and /// load or unload a shared library. This function call allows the /// dynamic loader plug-ins to check any current dyld state to make /// sure it is an ok time to load a shared library. /// /// @return /// \b true if it is currently ok to try and load a shared /// library into the process, \b false otherwise. //------------------------------------------------------------------ virtual Error CanLoadImage () = 0; //------------------------------------------------------------------ /// Ask if the eh_frame information for the given SymbolContext should /// be relied on even when it's the first frame in a stack unwind. /// /// The CFI instructions from the eh_frame section are normally only /// valid at call sites -- places where a program could throw an /// exception and need to unwind out. But some Modules may be known /// to the system as having reliable eh_frame information at all call /// sites. This would be the case if the Module's contents are largely /// hand-written assembly with hand-written eh_frame information. /// Normally when unwinding from a function at the beginning of a stack /// unwind lldb will examine the assembly instructions to understand /// how the stack frame is set up and where saved registers are stored. /// But with hand-written assembly this is not reliable enough -- we need /// to consult those function's hand-written eh_frame information. /// /// @return /// \b True if the symbol context should use eh_frame instructions /// unconditionally when unwinding from this frame. Else \b false, /// the normal lldb unwind behavior of only using eh_frame when the /// function appears in the middle of the stack. //------------------------------------------------------------------ virtual bool AlwaysRelyOnEHUnwindInfo (SymbolContext &sym_ctx) { return false; } //------------------------------------------------------------------ /// Retrieves the per-module TLS block for a given thread. /// /// @param[in] module /// The module to query TLS data for. /// /// @param[in] thread /// The specific thread to query TLS data for. /// /// @return /// If the given thread has TLS data allocated for the /// module, the address of the TLS block. Otherwise /// LLDB_INVALID_ADDRESS is returned. //------------------------------------------------------------------ virtual lldb::addr_t GetThreadLocalData (const lldb::ModuleSP module, const lldb::ThreadSP thread) { return LLDB_INVALID_ADDRESS; } protected: //------------------------------------------------------------------ // Member variables. //------------------------------------------------------------------ Process* m_process; ///< The process that this dynamic loader plug-in is tracking. private: DISALLOW_COPY_AND_ASSIGN (DynamicLoader); }; } // namespace lldb_private #endif // liblldb_DynamicLoader_h_