//===-- SystemRuntime.h -----------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_SystemRuntime_h_ #define liblldb_SystemRuntime_h_ #include #include "lldb/Core/ModuleList.h" #include "lldb/Core/PluginInterface.h" #include "lldb/Target/QueueItem.h" #include "lldb/Target/QueueList.h" #include "lldb/Utility/ConstString.h" #include "lldb/Utility/StructuredData.h" #include "lldb/lldb-private.h" #include "lldb/lldb-public.h" namespace lldb_private { //---------------------------------------------------------------------- /// @class SystemRuntime SystemRuntime.h "lldb/Target/SystemRuntime.h" /// A plug-in interface definition class for system runtimes. /// /// The system runtime plugins can collect information from the system /// libraries during a Process' lifetime and provide information about how /// objects/threads were originated. /// /// For instance, a system runtime plugin use a breakpoint when threads are /// created to record the backtrace of where that thread was created. Later, /// when backtracing the created thread, it could extend the backtrace to show /// where it was originally created from. /// /// The plugin will insert its own breakpoint when Created and start /// collecting information. Later when it comes time to augment a Thread, it /// can be asked to provide that information. /// //---------------------------------------------------------------------- class SystemRuntime : public PluginInterface { public: //------------------------------------------------------------------ /// Find a system runtime plugin for a given process. /// /// Scans the installed SystemRuntime plugins and tries to find an instance /// that can be used to track image changes in \a process. /// /// @param[in] process /// The process for which to try and locate a system runtime /// plugin instance. //------------------------------------------------------------------ static SystemRuntime *FindPlugin(Process *process); //------------------------------------------------------------------ /// Construct with a process. // ----------------------------------------------------------------- SystemRuntime(lldb_private::Process *process); //------------------------------------------------------------------ /// Destructor. /// /// The destructor is virtual since this class is designed to be inherited /// by the plug-in instance. //------------------------------------------------------------------ ~SystemRuntime() override; //------------------------------------------------------------------ /// Called after attaching to a process. /// /// Allow the SystemRuntime plugin to execute some code after attaching to a /// process. //------------------------------------------------------------------ virtual void DidAttach(); //------------------------------------------------------------------ /// Called after launching a process. /// /// Allow the SystemRuntime plugin to execute some code after launching a /// process. //------------------------------------------------------------------ virtual void DidLaunch(); //------------------------------------------------------------------ /// Called when modules have been loaded in the process. /// /// Allow the SystemRuntime plugin to enable logging features in the system /// runtime libraries. //------------------------------------------------------------------ virtual void ModulesDidLoad(lldb_private::ModuleList &module_list); //------------------------------------------------------------------ /// Called before detaching from a process. /// /// This will give a SystemRuntime plugin a chance to free any resources in /// the inferior process before we detach. //------------------------------------------------------------------ virtual void Detach(); //------------------------------------------------------------------ /// Return a list of thread origin extended backtraces that may be /// available. /// /// A System Runtime may be able to provide a backtrace of when this /// thread was originally created. Furthermore, it may be able to provide /// that extended backtrace for different styles of creation. On a system /// with both pthreads and libdispatch, aka Grand Central Dispatch, queues, /// the system runtime may be able to provide the pthread creation of the /// thread and it may also be able to provide the backtrace of when this GCD /// queue work block was enqueued. The caller may request these different /// origins by name. /// /// The names will be provided in the order that they are most likely to be /// requested. For instance, a most natural order may be to request the GCD /// libdispatch queue origin. If there is none, then request the pthread /// origin. /// /// @return /// A vector of ConstStrings with names like "pthread" or "libdispatch". /// An empty vector may be returned if no thread origin extended /// backtrace capabilities are available. //------------------------------------------------------------------ virtual const std::vector &GetExtendedBacktraceTypes(); //------------------------------------------------------------------ /// Return a Thread which shows the origin of this thread's creation. /// /// This likely returns a HistoryThread which shows how thread was /// originally created (e.g. "pthread" type), or how the work that is /// currently executing on it was originally enqueued (e.g. "libdispatch" /// type). /// /// There may be a chain of thread-origins; it may be informative to the end /// user to query the returned ThreadSP for its origins as well. /// /// @param [in] thread /// The thread to examine. /// /// @param [in] type /// The type of thread origin being requested. The types supported /// are returned from SystemRuntime::GetExtendedBacktraceTypes. /// /// @return /// A ThreadSP which will have a StackList of frames. This Thread will /// not appear in the Process' list of current threads. Normal thread /// operations like stepping will not be available. This is a historical /// view thread and may be only useful for showing a backtrace. /// /// An empty ThreadSP will be returned if no thread origin is available. //------------------------------------------------------------------ virtual lldb::ThreadSP GetExtendedBacktraceThread(lldb::ThreadSP thread, ConstString type); //------------------------------------------------------------------ /// Get the extended backtrace thread for a QueueItem /// /// A QueueItem represents a function/block that will be executed on /// a libdispatch queue in the future, or it represents a function/block /// that is currently executing on a thread. /// /// This method will report a thread backtrace of the function that enqueued /// it originally, if possible. /// /// @param [in] queue_item_sp /// The QueueItem that we are getting an extended backtrace for. /// /// @param [in] type /// The type of extended backtrace to fetch. The types supported /// are returned from SystemRuntime::GetExtendedBacktraceTypes. /// /// @return /// If an extended backtrace is available, it is returned. Else /// an empty ThreadSP is returned. //------------------------------------------------------------------ virtual lldb::ThreadSP GetExtendedBacktraceForQueueItem(lldb::QueueItemSP queue_item_sp, ConstString type) { return lldb::ThreadSP(); } //------------------------------------------------------------------ /// Populate the Process' QueueList with libdispatch / GCD queues that /// exist. /// /// When process execution is paused, the SystemRuntime may be called to /// fill in the list of Queues that currently exist. /// /// @param [out] queue_list /// This QueueList will be cleared, and any queues that currently exist /// will be added. An empty QueueList will be returned if no queues /// exist or if this Systemruntime does not support libdispatch queues. //------------------------------------------------------------------ virtual void PopulateQueueList(lldb_private::QueueList &queue_list) {} //------------------------------------------------------------------ /// Get the queue name for a thread given a thread's dispatch_qaddr. /// /// On systems using libdispatch queues, a thread may be associated with a /// queue. There will be a call to get the thread's dispatch_qaddr. At the /// dispatch_qaddr we will find the address of this thread's /// dispatch_queue_t structure. Given the address of the dispatch_queue_t /// structure for a thread, get the queue name and return it. /// /// @param [in] dispatch_qaddr /// The address of the dispatch_qaddr pointer for this thread. /// /// @return /// The string of this queue's name. An empty string is returned if the /// name could not be found. //------------------------------------------------------------------ virtual std::string GetQueueNameFromThreadQAddress(lldb::addr_t dispatch_qaddr) { return ""; } //------------------------------------------------------------------ /// Get the QueueID for the libdispatch queue given the thread's /// dispatch_qaddr. /// /// On systems using libdispatch queues, a thread may be associated with a /// queue. There will be a call to get the thread's dispatch_qaddr. At the /// dispatch_qaddr we will find the address of this thread's /// dispatch_queue_t structure. Given the address of the dispatch_queue_t /// structure for a thread, get the queue ID and return it. /// /// @param [in] dispatch_qaddr /// The address of the dispatch_qaddr pointer for this thread. /// /// @return /// The queue ID, or if it could not be retrieved, LLDB_INVALID_QUEUE_ID. //------------------------------------------------------------------ virtual lldb::queue_id_t GetQueueIDFromThreadQAddress(lldb::addr_t dispatch_qaddr) { return LLDB_INVALID_QUEUE_ID; } //------------------------------------------------------------------ /// Get the libdispatch_queue_t address for the queue given the thread's /// dispatch_qaddr. /// /// On systems using libdispatch queues, a thread may be associated with a /// queue. There will be a call to get the thread's dispatch_qaddr. Given /// the thread's dispatch_qaddr, find the libdispatch_queue_t address and /// return it. /// /// @param [in] dispatch_qaddr /// The address of the dispatch_qaddr pointer for this thread. /// /// @return /// The libdispatch_queue_t address, or LLDB_INVALID_ADDRESS if /// unavailable/not found. //------------------------------------------------------------------ virtual lldb::addr_t GetLibdispatchQueueAddressFromThreadQAddress(lldb::addr_t dispatch_qaddr) { return LLDB_INVALID_ADDRESS; } //------------------------------------------------------------------ /// Retrieve the Queue kind for the queue at a thread's dispatch_qaddr. /// /// Retrieve the Queue kind - either eQueueKindSerial or /// eQueueKindConcurrent, indicating that this queue processes work items /// serially or concurrently. /// /// @return /// The Queue kind, if it could be read, else eQueueKindUnknown. //------------------------------------------------------------------ virtual lldb::QueueKind GetQueueKind(lldb::addr_t dispatch_qaddr) { return lldb::eQueueKindUnknown; } //------------------------------------------------------------------ /// Get the pending work items for a libdispatch Queue /// /// If this system/process is using libdispatch and the runtime can do so, /// retrieve the list of pending work items for the specified Queue and add /// it to the Queue. /// /// @param [in] queue /// The queue of interest. //------------------------------------------------------------------ virtual void PopulatePendingItemsForQueue(lldb_private::Queue *queue) {} //------------------------------------------------------------------ /// Complete the fields in a QueueItem /// /// PopulatePendingItemsForQueue() may not fill in all of the QueueItem /// details; when the remaining fields are needed, they will be fetched by /// call this method. /// /// @param [in] queue_item /// The QueueItem that we will be completing. /// /// @param [in] item_ref /// The item_ref token that is needed to retrieve the rest of the /// information about the QueueItem. //------------------------------------------------------------------ virtual void CompleteQueueItem(lldb_private::QueueItem *queue_item, lldb::addr_t item_ref) {} //------------------------------------------------------------------ /// Add key-value pairs to the StructuredData dictionary object with /// information debugserver may need when constructing the /// jThreadExtendedInfo packet. /// /// @param [out] dict /// Dictionary to which key-value pairs should be added; they will /// be sent to the remote gdb server stub as arguments in the /// jThreadExtendedInfo request. //------------------------------------------------------------------ virtual void AddThreadExtendedInfoPacketHints( lldb_private::StructuredData::ObjectSP dict) {} /// Determine whether it is safe to run an expression on a given thread /// /// If a system must not run functions on a thread in some particular state, /// this method gives a way for it to flag that the expression should not be /// run. /// /// @param [in] thread_sp /// The thread we want to run the expression on. /// /// @return /// True will be returned if there are no known problems with running an /// expression on this thread. False means that the inferior function /// call should not be made on this thread. //------------------------------------------------------------------ virtual bool SafeToCallFunctionsOnThisThread(lldb::ThreadSP thread_sp) { return true; } protected: //------------------------------------------------------------------ // Member variables. //------------------------------------------------------------------ Process *m_process; std::vector m_types; private: DISALLOW_COPY_AND_ASSIGN(SystemRuntime); }; } // namespace lldb_private #endif // liblldb_SystemRuntime_h_