//===-- FileSpec.h ----------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_FileSpec_h_ #define liblldb_FileSpec_h_ // C Includes // C++ Includes #include #include // Other libraries and framework includes // Project includes #include "lldb/Utility/ConstString.h" #include "llvm/ADT/StringRef.h" // for StringRef #include "llvm/Support/FileSystem.h" #include "llvm/Support/FormatVariadic.h" #include // for size_t #include // for uint32_t, uint64_t namespace lldb_private { class Stream; } namespace llvm { class Triple; } namespace llvm { class raw_ostream; } namespace llvm { template class SmallVectorImpl; } namespace lldb_private { //---------------------------------------------------------------------- /// @class FileSpec FileSpec.h "lldb/Host/FileSpec.h" /// @brief A file utility class. /// /// A file specification class that divides paths up into a directory /// and basename. These string values of the paths are put into uniqued /// string pools for fast comparisons and efficient memory usage. /// /// Another reason the paths are split into the directory and basename /// is to allow efficient debugger searching. Often in a debugger the /// user types in the basename of the file, for example setting a /// breakpoint by file and line, or specifying a module (shared library) /// to limit the scope in which to execute a command. The user rarely /// types in a full path. When the paths are already split up, it makes /// it easy for us to compare only the basenames of a lot of file /// specifications without having to split up the file path each time /// to get to the basename. //---------------------------------------------------------------------- class FileSpec { public: enum PathSyntax : unsigned char { ePathSyntaxPosix, ePathSyntaxWindows, ePathSyntaxHostNative }; FileSpec(); //------------------------------------------------------------------ /// Constructor with path. /// /// Takes a path to a file which can be just a filename, or a full /// path. If \a path is not nullptr or empty, this function will call /// FileSpec::SetFile (const char *path, bool resolve). /// /// @param[in] path /// The full or partial path to a file. /// /// @param[in] resolve_path /// If \b true, then we resolve the path, removing stray ../.. and so /// forth, /// if \b false we trust the path is in canonical form already. /// /// @see FileSpec::SetFile (const char *path, bool resolve) //------------------------------------------------------------------ explicit FileSpec(llvm::StringRef path, bool resolve_path, PathSyntax syntax = ePathSyntaxHostNative); explicit FileSpec(llvm::StringRef path, bool resolve_path, const llvm::Triple &Triple); //------------------------------------------------------------------ /// Copy constructor /// /// Makes a copy of the uniqued directory and filename strings from /// \a rhs. /// /// @param[in] rhs /// A const FileSpec object reference to copy. //------------------------------------------------------------------ FileSpec(const FileSpec &rhs); //------------------------------------------------------------------ /// Copy constructor /// /// Makes a copy of the uniqued directory and filename strings from /// \a rhs if it is not nullptr. /// /// @param[in] rhs /// A const FileSpec object pointer to copy if non-nullptr. //------------------------------------------------------------------ FileSpec(const FileSpec *rhs); //------------------------------------------------------------------ /// Destructor. //------------------------------------------------------------------ ~FileSpec(); bool DirectoryEquals(const FileSpec &other) const; bool FileEquals(const FileSpec &other) const; //------------------------------------------------------------------ /// Assignment operator. /// /// Makes a copy of the uniqued directory and filename strings from /// \a rhs. /// /// @param[in] rhs /// A const FileSpec object reference to assign to this object. /// /// @return /// A const reference to this object. //------------------------------------------------------------------ const FileSpec &operator=(const FileSpec &rhs); //------------------------------------------------------------------ /// Equal to operator /// /// Tests if this object is equal to \a rhs. /// /// @param[in] rhs /// A const FileSpec object reference to compare this object /// to. /// /// @return /// \b true if this object is equal to \a rhs, \b false /// otherwise. //------------------------------------------------------------------ bool operator==(const FileSpec &rhs) const; //------------------------------------------------------------------ /// Not equal to operator /// /// Tests if this object is not equal to \a rhs. /// /// @param[in] rhs /// A const FileSpec object reference to compare this object /// to. /// /// @return /// \b true if this object is equal to \a rhs, \b false /// otherwise. //------------------------------------------------------------------ bool operator!=(const FileSpec &rhs) const; //------------------------------------------------------------------ /// Less than to operator /// /// Tests if this object is less than \a rhs. /// /// @param[in] rhs /// A const FileSpec object reference to compare this object /// to. /// /// @return /// \b true if this object is less than \a rhs, \b false /// otherwise. //------------------------------------------------------------------ bool operator<(const FileSpec &rhs) const; //------------------------------------------------------------------ /// Convert to pointer operator. /// /// This allows code to check a FileSpec object to see if it /// contains anything valid using code such as: /// /// @code /// FileSpec file_spec(...); /// if (file_spec) /// { ... /// @endcode /// /// @return /// A pointer to this object if either the directory or filename /// is valid, nullptr otherwise. //------------------------------------------------------------------ explicit operator bool() const; //------------------------------------------------------------------ /// Logical NOT operator. /// /// This allows code to check a FileSpec object to see if it is /// invalid using code such as: /// /// @code /// FileSpec file_spec(...); /// if (!file_spec) /// { ... /// @endcode /// /// @return /// Returns \b true if the object has an empty directory and /// filename, \b false otherwise. //------------------------------------------------------------------ bool operator!() const; //------------------------------------------------------------------ /// Clears the object state. /// /// Clear this object by releasing both the directory and filename /// string values and reverting them to empty strings. //------------------------------------------------------------------ void Clear(); //------------------------------------------------------------------ /// Compare two FileSpec objects. /// /// If \a full is true, then both the directory and the filename /// must match. If \a full is false, then the directory names for /// \a lhs and \a rhs are only compared if they are both not empty. /// This allows a FileSpec object to only contain a filename /// and it can match FileSpec objects that have matching /// filenames with different paths. /// /// @param[in] lhs /// A const reference to the Left Hand Side object to compare. /// /// @param[in] rhs /// A const reference to the Right Hand Side object to compare. /// /// @param[in] full /// If true, then both the directory and filenames will have to /// match for a compare to return zero (equal to). If false /// and either directory from \a lhs or \a rhs is empty, then /// only the filename will be compared, else a full comparison /// is done. /// /// @return /// @li -1 if \a lhs is less than \a rhs /// @li 0 if \a lhs is equal to \a rhs /// @li 1 if \a lhs is greater than \a rhs //------------------------------------------------------------------ static int Compare(const FileSpec &lhs, const FileSpec &rhs, bool full); static bool Equal(const FileSpec &a, const FileSpec &b, bool full, bool remove_backups = false); //------------------------------------------------------------------ /// Case sensitivity of path. /// /// @return /// \b true if the file path is case sensitive (POSIX), false /// if case insensitive (Windows). //------------------------------------------------------------------ bool IsCaseSensitive() const { return m_syntax != ePathSyntaxWindows; } //------------------------------------------------------------------ /// Dump this object to a Stream. /// /// Dump the object to the supplied stream \a s. If the object /// contains a valid directory name, it will be displayed followed /// by a directory delimiter, and the filename. /// /// @param[in] s /// The stream to which to dump the object description. //------------------------------------------------------------------ void Dump(Stream *s) const; //------------------------------------------------------------------ /// Existence test. /// /// @return /// \b true if the file exists on disk, \b false otherwise. //------------------------------------------------------------------ bool Exists() const; //------------------------------------------------------------------ /// Check if a file is readable by the current user /// /// @return /// \b true if the file exists on disk and is readable, \b false /// otherwise. //------------------------------------------------------------------ bool Readable() const; //------------------------------------------------------------------ /// Expanded existence test. /// /// Call into the Host to see if it can help find the file (e.g. by /// searching paths set in the environment, etc.). /// /// If found, sets the value of m_directory to the directory where /// the file was found. /// /// @return /// \b true if was able to find the file using expanded search /// methods, \b false otherwise. //------------------------------------------------------------------ bool ResolveExecutableLocation(); //------------------------------------------------------------------ /// Canonicalize this file path (basically running the static /// FileSpec::Resolve method on it). Useful if you asked us not to /// resolve the file path when you set the file. //------------------------------------------------------------------ bool ResolvePath(); uint64_t GetByteSize() const; PathSyntax GetPathSyntax() const; //------------------------------------------------------------------ /// Directory string get accessor. /// /// @return /// A reference to the directory string object. //------------------------------------------------------------------ ConstString &GetDirectory(); //------------------------------------------------------------------ /// Directory string const get accessor. /// /// @return /// A const reference to the directory string object. //------------------------------------------------------------------ const ConstString &GetDirectory() const; //------------------------------------------------------------------ /// Filename string get accessor. /// /// @return /// A reference to the filename string object. //------------------------------------------------------------------ ConstString &GetFilename(); //------------------------------------------------------------------ /// Filename string const get accessor. /// /// @return /// A const reference to the filename string object. //------------------------------------------------------------------ const ConstString &GetFilename() const; //------------------------------------------------------------------ /// Returns true if the filespec represents an implementation source /// file (files with a ".c", ".cpp", ".m", ".mm" (many more) /// extension). /// /// @return /// \b true if the filespec represents an implementation source /// file, \b false otherwise. //------------------------------------------------------------------ bool IsSourceImplementationFile() const; //------------------------------------------------------------------ /// Returns true if the filespec represents a relative path. /// /// @return /// \b true if the filespec represents a relative path, /// \b false otherwise. //------------------------------------------------------------------ bool IsRelative() const; //------------------------------------------------------------------ /// Returns true if the filespec represents an absolute path. /// /// @return /// \b true if the filespec represents an absolute path, /// \b false otherwise. //------------------------------------------------------------------ bool IsAbsolute() const; //------------------------------------------------------------------ /// Extract the full path to the file. /// /// Extract the directory and path into a fixed buffer. This is /// needed as the directory and path are stored in separate string /// values. /// /// @param[out] path /// The buffer in which to place the extracted full path. /// /// @param[in] max_path_length /// The maximum length of \a path. /// /// @return /// Returns the number of characters that would be needed to /// properly copy the full path into \a path. If the returned /// number is less than \a max_path_length, then the path is /// properly copied and terminated. If the return value is /// >= \a max_path_length, then the path was truncated (but is /// still NULL terminated). //------------------------------------------------------------------ size_t GetPath(char *path, size_t max_path_length, bool denormalize = true) const; //------------------------------------------------------------------ /// Extract the full path to the file. /// /// Extract the directory and path into a std::string, which is returned. /// /// @return /// Returns a std::string with the directory and filename /// concatenated. //------------------------------------------------------------------ std::string GetPath(bool denormalize = true) const; const char *GetCString(bool denormalize = true) const; //------------------------------------------------------------------ /// Extract the full path to the file. /// /// Extract the directory and path into an llvm::SmallVectorImpl<> /// /// @return /// Returns a std::string with the directory and filename /// concatenated. //------------------------------------------------------------------ void GetPath(llvm::SmallVectorImpl &path, bool denormalize = true) const; //------------------------------------------------------------------ /// Extract the extension of the file. /// /// Returns a ConstString that represents the extension of the filename /// for this FileSpec object. If this object does not represent a file, /// or the filename has no extension, ConstString(nullptr) is returned. /// The dot ('.') character is not returned as part of the extension /// /// @return /// Returns the extension of the file as a ConstString object. //------------------------------------------------------------------ ConstString GetFileNameExtension() const; //------------------------------------------------------------------ /// Return the filename without the extension part /// /// Returns a ConstString that represents the filename of this object /// without the extension part (e.g. for a file named "foo.bar", "foo" /// is returned) /// /// @return /// Returns the filename without extension /// as a ConstString object. //------------------------------------------------------------------ ConstString GetFileNameStrippingExtension() const; //------------------------------------------------------------------ /// Return the current permissions of the path. /// /// Returns a bitmask for the current permissions of the file /// ( zero or more of the permission bits defined in /// File::Permissions). /// /// @return /// Zero if the file doesn't exist or we are unable to get /// information for the file, otherwise one or more permission /// bits from the File::Permissions enumeration. //------------------------------------------------------------------ uint32_t GetPermissions() const; //------------------------------------------------------------------ /// Get the memory cost of this object. /// /// Return the size in bytes that this object takes in memory. This /// returns the size in bytes of this object, not any shared string /// values it may refer to. /// /// @return /// The number of bytes that this object occupies in memory. /// /// @see ConstString::StaticMemorySize () //------------------------------------------------------------------ size_t MemorySize() const; //------------------------------------------------------------------ /// Normalize a pathname by collapsing redundant separators and /// up-level references. //------------------------------------------------------------------ FileSpec GetNormalizedPath() const; //------------------------------------------------------------------ /// Change the file specified with a new path. /// /// Update the contents of this object with a new path. The path will /// be split up into a directory and filename and stored as uniqued /// string values for quick comparison and efficient memory usage. /// /// @param[in] path /// A full, partial, or relative path to a file. /// /// @param[in] resolve_path /// If \b true, then we will try to resolve links the path using /// the static FileSpec::Resolve. //------------------------------------------------------------------ void SetFile(llvm::StringRef path, bool resolve_path, PathSyntax syntax = ePathSyntaxHostNative); void SetFile(llvm::StringRef path, bool resolve_path, const llvm::Triple &Triple); bool IsResolved() const { return m_is_resolved; } //------------------------------------------------------------------ /// Set if the file path has been resolved or not. /// /// If you know a file path is already resolved and avoided passing /// a \b true parameter for any functions that take a "bool /// resolve_path" parameter, you can set the value manually using /// this call to make sure we don't try and resolve it later, or try /// and resolve a path that has already been resolved. /// /// @param[in] is_resolved /// A boolean value that will replace the current value that /// indicates if the paths in this object have been resolved. //------------------------------------------------------------------ void SetIsResolved(bool is_resolved) { m_is_resolved = is_resolved; } //------------------------------------------------------------------ /// Resolves user name and links in \a path, and overwrites the input /// argument with the resolved path. /// /// @param[in] path /// Input path to be resolved, in the form of a llvm::SmallString or /// similar. //------------------------------------------------------------------ static void Resolve(llvm::SmallVectorImpl &path); FileSpec CopyByAppendingPathComponent(llvm::StringRef component) const; FileSpec CopyByRemovingLastPathComponent() const; void PrependPathComponent(llvm::StringRef component); void PrependPathComponent(const FileSpec &new_path); void AppendPathComponent(llvm::StringRef component); void AppendPathComponent(const FileSpec &new_path); void RemoveLastPathComponent(); ConstString GetLastPathComponent() const; enum EnumerateDirectoryResult { eEnumerateDirectoryResultNext, // Enumerate next entry in the current // directory eEnumerateDirectoryResultEnter, // Recurse into the current entry if it is a // directory or symlink, or next if not eEnumerateDirectoryResultQuit // Stop directory enumerations at any level }; typedef EnumerateDirectoryResult (*EnumerateDirectoryCallbackType)( void *baton, llvm::sys::fs::file_type file_type, const FileSpec &spec); static void EnumerateDirectory(llvm::StringRef dir_path, bool find_directories, bool find_files, bool find_other, EnumerateDirectoryCallbackType callback, void *callback_baton); typedef std::function DirectoryCallback; protected: //------------------------------------------------------------------ // Member variables //------------------------------------------------------------------ ConstString m_directory; ///< The uniqued directory path ConstString m_filename; ///< The uniqued filename path mutable bool m_is_resolved = false; ///< True if this path has been resolved. PathSyntax m_syntax; ///< The syntax that this path uses (e.g. Windows / Posix) }; //---------------------------------------------------------------------- /// Dump a FileSpec object to a stream //---------------------------------------------------------------------- Stream &operator<<(Stream &s, const FileSpec &f); } // namespace lldb_private namespace llvm { /// Implementation of format_provider for FileSpec. /// /// The options string of a FileSpec has the grammar: /// /// file_spec_options :: (empty) | F | D /// /// ======================================================= /// | style | Meaning | Example | /// ------------------------------------------------------- /// | | | Input | Output | /// ======================================================= /// | F | Only print filename | /foo/bar | bar | /// | D | Only print directory | /foo/bar | /foo/ | /// | (empty) | Print file and dir | | | /// ======================================================= /// /// Any other value is considered an invalid format string. /// template <> struct format_provider { static void format(const lldb_private::FileSpec &F, llvm::raw_ostream &Stream, StringRef Style); }; } #endif // liblldb_FileSpec_h_