//===-- RegisterNumber.h ----------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_RegisterNumber_h #define liblldb_RegisterNumber_h #include "lldb/lldb-private.h" #include //-------------------------------------------------------------------- /// A class to represent register numbers, and able to convert between /// different register numbering schemes that may be used in a single /// debug session. //-------------------------------------------------------------------- class RegisterNumber { public: RegisterNumber (lldb_private::Thread &thread, lldb::RegisterKind kind, uint32_t num); // This constructor plus the init() method below allow for the placeholder // creation of an invalid object initially, possibly to be filled in. It // would be more consistent to have three Set* methods to set the three // data that the object needs. RegisterNumber (); void init (lldb_private::Thread &thread, lldb::RegisterKind kind, uint32_t num); const RegisterNumber & operator = (const RegisterNumber &rhs); bool operator == (RegisterNumber &rhs); bool operator != (RegisterNumber &rhs); bool IsValid () const; uint32_t GetAsKind (lldb::RegisterKind kind); uint32_t GetRegisterNumber () const; lldb::RegisterKind GetRegisterKind () const; const char * GetName (); private: typedef std::map Collection; lldb::RegisterContextSP m_reg_ctx_sp; uint32_t m_regnum; lldb::RegisterKind m_kind; Collection m_kind_regnum_map; const char *m_name; }; #endif // liblldb_RegisterNumber_h