//===-- Condition.cpp -------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include #include "lldb/Host/Condition.h" #include "lldb/Host/TimeValue.h" using namespace lldb_private; #ifndef _WIN32 //---------------------------------------------------------------------- // Default constructor // // The default constructor will initialize a new pthread condition // and maintain the condition in the object state. //---------------------------------------------------------------------- Condition::Condition () : m_condition() { ::pthread_cond_init (&m_condition, NULL); } //---------------------------------------------------------------------- // Destructor // // Destroys the pthread condition that the object owns. //---------------------------------------------------------------------- Condition::~Condition () { ::pthread_cond_destroy (&m_condition); } //---------------------------------------------------------------------- // Unblock all threads waiting for a condition variable //---------------------------------------------------------------------- int Condition::Broadcast () { return ::pthread_cond_broadcast (&m_condition); } //---------------------------------------------------------------------- // Unblocks one thread waiting for the condition variable //---------------------------------------------------------------------- int Condition::Signal () { return ::pthread_cond_signal (&m_condition); } //---------------------------------------------------------------------- // The Wait() function atomically blocks the current thread // waiting on the owned condition variable, and unblocks the mutex // specified by "mutex". The waiting thread unblocks only after // another thread calls Signal(), or Broadcast() with the same // condition variable, or if "abstime" is valid (non-NULL) this // function will return when the system time reaches the time // specified in "abstime". If "abstime" is NULL this function will // wait for an infinite amount of time for the condition variable // to be signaled or broadcasted. // // The current thread re-acquires the lock on "mutex". //---------------------------------------------------------------------- int Condition::Wait (Mutex &mutex, const TimeValue *abstime, bool *timed_out) { int err = 0; do { if (abstime && abstime->IsValid()) { struct timespec abstime_ts = abstime->GetAsTimeSpec(); err = ::pthread_cond_timedwait (&m_condition, mutex.GetMutex(), &abstime_ts); } else err = ::pthread_cond_wait (&m_condition, mutex.GetMutex()); } while (err == EINTR); if (timed_out != NULL) { if (err == ETIMEDOUT) *timed_out = true; else *timed_out = false; } return err; } #endif //---------------------------------------------------------------------- // Get accessor to the pthread condition object //---------------------------------------------------------------------- lldb::condition_t * Condition::GetCondition() { return &m_condition; }