//===-- Socket.cpp ----------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "lldb/Host/Socket.h" #include "lldb/Core/Log.h" #include "lldb/Core/RegularExpression.h" #include "lldb/Host/Config.h" #include "lldb/Host/FileSystem.h" #include "lldb/Host/Host.h" #include "lldb/Host/SocketAddress.h" #include "lldb/Host/TimeValue.h" #include "lldb/Interpreter/Args.h" #ifndef LLDB_DISABLE_POSIX #include #include #include #include #include #include #endif using namespace lldb; using namespace lldb_private; #if defined(_WIN32) typedef const char * set_socket_option_arg_type; typedef char * get_socket_option_arg_type; const NativeSocket Socket::kInvalidSocketValue = INVALID_SOCKET; #else // #if defined(_WIN32) typedef const void * set_socket_option_arg_type; typedef void * get_socket_option_arg_type; const NativeSocket Socket::kInvalidSocketValue = -1; #endif // #if defined(_WIN32) Socket::Socket(NativeSocket socket, SocketProtocol protocol, bool should_close) : IOObject(eFDTypeSocket, should_close) , m_protocol(protocol) , m_socket(socket) { } Socket::~Socket() { Close(); } Error Socket::TcpConnect(llvm::StringRef host_and_port, Socket *&socket) { // Store the result in a unique_ptr in case we error out, the memory will get correctly freed. std::unique_ptr final_socket; NativeSocket sock = kInvalidSocketValue; Error error; Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_HOST)); if (log) log->Printf ("Socket::TcpConnect (host/port = %s)", host_and_port.data()); std::string host_str; std::string port_str; int32_t port = INT32_MIN; if (!DecodeHostAndPort (host_and_port, host_str, port_str, port, &error)) return error; // Create the socket sock = ::socket (AF_INET, SOCK_STREAM, IPPROTO_TCP); if (sock == kInvalidSocketValue) { // TODO: On Windows, use WSAGetLastError(). error.SetErrorToErrno(); return error; } // Since they both refer to the same socket descriptor, arbitrarily choose the send socket to // be the owner. final_socket.reset(new Socket(sock, ProtocolTcp, true)); // Enable local address reuse final_socket->SetOption(SOL_SOCKET, SO_REUSEADDR, 1); struct sockaddr_in sa; ::memset (&sa, 0, sizeof (sa)); sa.sin_family = AF_INET; sa.sin_port = htons (port); int inet_pton_result = ::inet_pton (AF_INET, host_str.c_str(), &sa.sin_addr); if (inet_pton_result <= 0) { struct hostent *host_entry = gethostbyname (host_str.c_str()); if (host_entry) host_str = ::inet_ntoa (*(struct in_addr *)*host_entry->h_addr_list); inet_pton_result = ::inet_pton (AF_INET, host_str.c_str(), &sa.sin_addr); if (inet_pton_result <= 0) { // TODO: On Windows, use WSAGetLastError() if (inet_pton_result == -1) error.SetErrorToErrno(); else error.SetErrorStringWithFormat("invalid host string: '%s'", host_str.c_str()); return error; } } if (-1 == ::connect (sock, (const struct sockaddr *)&sa, sizeof(sa))) { // TODO: On Windows, use WSAGetLastError() error.SetErrorToErrno(); return error; } // Keep our TCP packets coming without any delays. final_socket->SetOption(IPPROTO_TCP, TCP_NODELAY, 1); error.Clear(); socket = final_socket.release(); return error; } Error Socket::TcpListen(llvm::StringRef host_and_port, Socket *&socket, Predicate* predicate) { std::unique_ptr listen_socket; NativeSocket listen_sock = kInvalidSocketValue; Error error; const sa_family_t family = AF_INET; const int socktype = SOCK_STREAM; const int protocol = IPPROTO_TCP; listen_sock = ::socket (family, socktype, protocol); if (listen_sock == kInvalidSocketValue) { error.SetErrorToErrno(); return error; } listen_socket.reset(new Socket(listen_sock, ProtocolTcp, true)); // enable local address reuse listen_socket->SetOption(SOL_SOCKET, SO_REUSEADDR, 1); Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_CONNECTION)); if (log) log->Printf ("ConnectionFileDescriptor::SocketListen (%s)", host_and_port.data()); std::string host_str; std::string port_str; int32_t port = INT32_MIN; if (!DecodeHostAndPort (host_and_port, host_str, port_str, port, &error)) return error; SocketAddress anyaddr; if (anyaddr.SetToAnyAddress (family, port)) { int err = ::bind (listen_sock, anyaddr, anyaddr.GetLength()); if (err == -1) { // TODO: On Windows, use WSAGetLastError() error.SetErrorToErrno(); return error; } err = ::listen (listen_sock, 1); if (err == -1) { // TODO: On Windows, use WSAGetLastError() error.SetErrorToErrno(); return error; } // We were asked to listen on port zero which means we // must now read the actual port that was given to us // as port zero is a special code for "find an open port // for me". if (port == 0) port = listen_socket->GetPortNumber(); // Set the port predicate since when doing a listen://: // it often needs to accept the incoming connection which is a blocking // system call. Allowing access to the bound port using a predicate allows // us to wait for the port predicate to be set to a non-zero value from // another thread in an efficient manor. if (predicate) predicate->SetValue(port, eBroadcastAlways); socket = listen_socket.release(); } return error; } Error Socket::BlockingAccept(llvm::StringRef host_and_port, Socket *&socket) { Error error; std::string host_str; std::string port_str; int32_t port; if (!DecodeHostAndPort(host_and_port, host_str, port_str, port, &error)) return error; const sa_family_t family = AF_INET; const int socktype = SOCK_STREAM; const int protocol = IPPROTO_TCP; SocketAddress listen_addr; if (host_str.empty()) listen_addr.SetToLocalhost(family, port); else if (host_str.compare("*") == 0) listen_addr.SetToAnyAddress(family, port); else { if (!listen_addr.getaddrinfo(host_str.c_str(), port_str.c_str(), family, socktype, protocol)) { error.SetErrorStringWithFormat("unable to resolve hostname '%s'", host_str.c_str()); return error; } } bool accept_connection = false; std::unique_ptr accepted_socket; // Loop until we are happy with our connection while (!accept_connection) { struct sockaddr_in accept_addr; ::memset (&accept_addr, 0, sizeof accept_addr); #if !(defined (__linux__) || defined(_WIN32)) accept_addr.sin_len = sizeof accept_addr; #endif socklen_t accept_addr_len = sizeof accept_addr; int sock = ::accept (this->GetNativeSocket(), (struct sockaddr *)&accept_addr, &accept_addr_len); if (sock == kInvalidSocketValue) { // TODO: On Windows, use WSAGetLastError() error.SetErrorToErrno(); break; } bool is_same_addr = true; #if !(defined(__linux__) || (defined(_WIN32))) is_same_addr = (accept_addr_len == listen_addr.sockaddr_in().sin_len); #endif if (is_same_addr) is_same_addr = (accept_addr.sin_addr.s_addr == listen_addr.sockaddr_in().sin_addr.s_addr); if (is_same_addr || (listen_addr.sockaddr_in().sin_addr.s_addr == INADDR_ANY)) { accept_connection = true; // Since both sockets have the same descriptor, arbitrarily choose the send // socket to be the owner. accepted_socket.reset(new Socket(sock, ProtocolTcp, true)); } else { const uint8_t *accept_ip = (const uint8_t *)&accept_addr.sin_addr.s_addr; const uint8_t *listen_ip = (const uint8_t *)&listen_addr.sockaddr_in().sin_addr.s_addr; ::fprintf (stderr, "error: rejecting incoming connection from %u.%u.%u.%u (expecting %u.%u.%u.%u)\n", accept_ip[0], accept_ip[1], accept_ip[2], accept_ip[3], listen_ip[0], listen_ip[1], listen_ip[2], listen_ip[3]); accepted_socket.reset(); } } if (!accepted_socket) return error; // Keep our TCP packets coming without any delays. accepted_socket->SetOption (IPPROTO_TCP, TCP_NODELAY, 1); error.Clear(); socket = accepted_socket.release(); return error; } Error Socket::UdpConnect(llvm::StringRef host_and_port, Socket *&send_socket, Socket *&recv_socket) { std::unique_ptr final_send_socket; std::unique_ptr final_recv_socket; NativeSocket final_send_fd = kInvalidSocketValue; NativeSocket final_recv_fd = kInvalidSocketValue; Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_CONNECTION)); if (log) log->Printf ("Socket::UdpConnect (host/port = %s)", host_and_port.data()); Error error; std::string host_str; std::string port_str; int32_t port = INT32_MIN; if (!DecodeHostAndPort (host_and_port, host_str, port_str, port, &error)) return error; // Setup the receiving end of the UDP connection on this localhost // on port zero. After we bind to port zero we can read the port. final_recv_fd = ::socket (AF_INET, SOCK_DGRAM, 0); if (final_recv_fd == kInvalidSocketValue) { // Socket creation failed... // TODO: On Windows, use WSAGetLastError(). error.SetErrorToErrno(); } else { final_recv_socket.reset(new Socket(final_recv_fd, ProtocolUdp, true)); // Socket was created, now lets bind to the requested port SocketAddress addr; addr.SetToAnyAddress (AF_INET, 0); if (::bind (final_recv_fd, addr, addr.GetLength()) == -1) { // Bind failed... // TODO: On Windows use WSAGetLastError() error.SetErrorToErrno(); } } assert(error.Fail() == !(final_recv_socket && final_recv_socket->IsValid())); if (error.Fail()) return error; // At this point we have setup the receive port, now we need to // setup the UDP send socket struct addrinfo hints; struct addrinfo *service_info_list = NULL; ::memset (&hints, 0, sizeof(hints)); hints.ai_family = AF_INET; hints.ai_socktype = SOCK_DGRAM; int err = ::getaddrinfo (host_str.c_str(), port_str.c_str(), &hints, &service_info_list); if (err != 0) { error.SetErrorStringWithFormat("getaddrinfo(%s, %s, &hints, &info) returned error %i (%s)", host_str.c_str(), port_str.c_str(), err, gai_strerror(err)); return error; } for (struct addrinfo *service_info_ptr = service_info_list; service_info_ptr != NULL; service_info_ptr = service_info_ptr->ai_next) { final_send_fd = ::socket (service_info_ptr->ai_family, service_info_ptr->ai_socktype, service_info_ptr->ai_protocol); if (final_send_fd != kInvalidSocketValue) { final_send_socket.reset(new Socket(final_send_fd, ProtocolUdp, true)); final_send_socket->m_udp_send_sockaddr = service_info_ptr; break; } else continue; } :: freeaddrinfo (service_info_list); if (final_send_fd == kInvalidSocketValue) { // TODO: On Windows, use WSAGetLastError(). error.SetErrorToErrno(); return error; } send_socket = final_send_socket.release(); recv_socket = final_recv_socket.release(); error.Clear(); return error; } Error Socket::UnixDomainConnect(llvm::StringRef name, Socket *&socket) { Error error; #ifndef LLDB_DISABLE_POSIX std::unique_ptr final_socket; // Open the socket that was passed in as an option struct sockaddr_un saddr_un; int fd = ::socket (AF_UNIX, SOCK_STREAM, 0); if (fd == kInvalidSocketValue) { error.SetErrorToErrno(); return error; } final_socket.reset(new Socket(fd, ProtocolUnixDomain, true)); saddr_un.sun_family = AF_UNIX; ::strncpy(saddr_un.sun_path, name.data(), sizeof(saddr_un.sun_path) - 1); saddr_un.sun_path[sizeof(saddr_un.sun_path) - 1] = '\0'; #if defined(__APPLE__) || defined(__FreeBSD__) || defined(__NetBSD__) saddr_un.sun_len = SUN_LEN (&saddr_un); #endif if (::connect (fd, (struct sockaddr *)&saddr_un, SUN_LEN (&saddr_un)) < 0) { error.SetErrorToErrno(); return error; } socket = final_socket.release(); #else error.SetErrorString("Unix domain sockets are not supported on this platform."); #endif return error; } Error Socket::UnixDomainAccept(llvm::StringRef name, Socket *&socket) { Error error; #ifndef LLDB_DISABLE_POSIX struct sockaddr_un saddr_un; std::unique_ptr listen_socket; std::unique_ptr final_socket; NativeSocket listen_fd = kInvalidSocketValue; NativeSocket socket_fd = kInvalidSocketValue; listen_fd = ::socket (AF_UNIX, SOCK_STREAM, 0); if (listen_fd == kInvalidSocketValue) { error.SetErrorToErrno(); return error; } listen_socket.reset(new Socket(listen_fd, ProtocolUnixDomain, true)); saddr_un.sun_family = AF_UNIX; ::strncpy(saddr_un.sun_path, name.data(), sizeof(saddr_un.sun_path) - 1); saddr_un.sun_path[sizeof(saddr_un.sun_path) - 1] = '\0'; #if defined(__APPLE__) || defined(__FreeBSD__) || defined(__NetBSD__) saddr_un.sun_len = SUN_LEN (&saddr_un); #endif FileSystem::Unlink(name.data()); bool success = false; if (::bind (listen_fd, (struct sockaddr *)&saddr_un, SUN_LEN (&saddr_un)) == 0) { if (::listen (listen_fd, 5) == 0) { socket_fd = ::accept (listen_fd, NULL, 0); if (socket_fd > 0) { final_socket.reset(new Socket(socket_fd, ProtocolUnixDomain, true)); success = true; } } } if (!success) { error.SetErrorToErrno(); return error; } // We are done with the listen port listen_socket.reset(); socket = final_socket.release(); #else error.SetErrorString("Unix domain sockets are not supported on this platform."); #endif return error; } bool Socket::DecodeHostAndPort(llvm::StringRef host_and_port, std::string &host_str, std::string &port_str, int32_t& port, Error *error_ptr) { static RegularExpression g_regex ("([^:]+):([0-9]+)"); RegularExpression::Match regex_match(2); if (g_regex.Execute (host_and_port.data(), ®ex_match)) { if (regex_match.GetMatchAtIndex (host_and_port.data(), 1, host_str) && regex_match.GetMatchAtIndex (host_and_port.data(), 2, port_str)) { port = Args::StringToSInt32 (port_str.c_str(), INT32_MIN); if (port != INT32_MIN) { if (error_ptr) error_ptr->Clear(); return true; } } } // If this was unsuccessful, then check if it's simply a signed 32-bit integer, representing // a port with an empty host. host_str.clear(); port_str.clear(); port = Args::StringToSInt32(host_and_port.data(), INT32_MIN); if (port != INT32_MIN) { port_str = host_and_port; return true; } if (error_ptr) error_ptr->SetErrorStringWithFormat("invalid host:port specification: '%s'", host_and_port.data()); return false; } IOObject::WaitableHandle Socket::GetWaitableHandle() { // TODO: On Windows, use WSAEventSelect return m_socket; } Error Socket::Read (void *buf, size_t &num_bytes) { Error error; int bytes_received = 0; do { bytes_received = ::recv (m_socket, static_cast(buf), num_bytes, 0); // TODO: Use WSAGetLastError on windows. } while (bytes_received < 0 && errno == EINTR); if (bytes_received < 0) { error.SetErrorToErrno(); num_bytes = 0; } else num_bytes = bytes_received; Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_HOST | LIBLLDB_LOG_COMMUNICATION)); if (log) { log->Printf ("%p Socket::Read() (socket = %" PRIu64 ", src = %p, src_len = %" PRIu64 ", flags = 0) => %" PRIi64 " (error = %s)", static_cast(this), static_cast(m_socket), buf, static_cast(num_bytes), static_cast(bytes_received), error.AsCString()); } return error; } Error Socket::Write (const void *buf, size_t &num_bytes) { Error error; int bytes_sent = 0; do { if (m_protocol == ProtocolUdp) { bytes_sent = ::sendto (m_socket, static_cast(buf), num_bytes, 0, m_udp_send_sockaddr, m_udp_send_sockaddr.GetLength()); } else bytes_sent = ::send (m_socket, static_cast(buf), num_bytes, 0); // TODO: Use WSAGetLastError on windows. } while (bytes_sent < 0 && errno == EINTR); if (bytes_sent < 0) { // TODO: On Windows, use WSAGEtLastError. error.SetErrorToErrno(); num_bytes = 0; } else num_bytes = bytes_sent; Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_HOST)); if (log) { log->Printf ("%p Socket::Write() (socket = %" PRIu64 ", src = %p, src_len = %" PRIu64 ", flags = 0) => %" PRIi64 " (error = %s)", static_cast(this), static_cast(m_socket), buf, static_cast(num_bytes), static_cast(bytes_sent), error.AsCString()); } return error; } Error Socket::PreDisconnect() { Error error; return error; } Error Socket::Close() { Error error; if (!IsValid() || !m_should_close_fd) return error; Log *log(lldb_private::GetLogIfAnyCategoriesSet (LIBLLDB_LOG_CONNECTION)); if (log) log->Printf ("%p Socket::Close (fd = %i)", static_cast(this), m_socket); #if defined(_WIN32) bool success = !!closesocket(m_socket); #else bool success = !!::close (m_socket); #endif // A reference to a FD was passed in, set it to an invalid value m_socket = kInvalidSocketValue; if (!success) { // TODO: On Windows, use WSAGetLastError(). error.SetErrorToErrno(); } return error; } int Socket::GetOption(int level, int option_name, int &option_value) { get_socket_option_arg_type option_value_p = reinterpret_cast(&option_value); socklen_t option_value_size = sizeof(int); return ::getsockopt(m_socket, level, option_name, option_value_p, &option_value_size); } int Socket::SetOption(int level, int option_name, int option_value) { set_socket_option_arg_type option_value_p = reinterpret_cast(&option_value); return ::setsockopt(m_socket, level, option_name, option_value_p, sizeof(option_value)); } uint16_t Socket::GetPortNumber(const NativeSocket& socket) { // We bound to port zero, so we need to figure out which port we actually bound to if (socket >= 0) { SocketAddress sock_addr; socklen_t sock_addr_len = sock_addr.GetMaxLength (); if (::getsockname (socket, sock_addr, &sock_addr_len) == 0) return sock_addr.GetPort (); } return 0; } // Return the port number that is being used by the socket. uint16_t Socket::GetPortNumber() const { return GetPortNumber(m_socket); }