//===-- UDPSocket.cpp -------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "lldb/Host/common/UDPSocket.h" #include "lldb/Host/Config.h" #include "lldb/Utility/Log.h" #ifndef LLDB_DISABLE_POSIX #include #include #endif #include using namespace lldb; using namespace lldb_private; namespace { const int kDomain = AF_INET; const int kType = SOCK_DGRAM; static const char *g_not_supported_error = "Not supported"; } UDPSocket::UDPSocket(NativeSocket socket) : Socket(ProtocolUdp, true, true) { m_socket = socket; } UDPSocket::UDPSocket(bool should_close, bool child_processes_inherit) : Socket(ProtocolUdp, should_close, child_processes_inherit) {} size_t UDPSocket::Send(const void *buf, const size_t num_bytes) { return ::sendto(m_socket, static_cast(buf), num_bytes, 0, m_sockaddr, m_sockaddr.GetLength()); } Status UDPSocket::Connect(llvm::StringRef name) { return Status("%s", g_not_supported_error); } Status UDPSocket::Listen(llvm::StringRef name, int backlog) { return Status("%s", g_not_supported_error); } Status UDPSocket::Accept(Socket *&socket) { return Status("%s", g_not_supported_error); } Status UDPSocket::Connect(llvm::StringRef name, bool child_processes_inherit, Socket *&socket) { std::unique_ptr final_socket; Log *log(lldb_private::GetLogIfAnyCategoriesSet(LIBLLDB_LOG_CONNECTION)); if (log) log->Printf("UDPSocket::%s (host/port = %s)", __FUNCTION__, name.data()); Status error; std::string host_str; std::string port_str; int32_t port = INT32_MIN; if (!DecodeHostAndPort(name, host_str, port_str, port, &error)) return error; // At this point we have setup the receive port, now we need to // setup the UDP send socket struct addrinfo hints; struct addrinfo *service_info_list = nullptr; ::memset(&hints, 0, sizeof(hints)); hints.ai_family = kDomain; hints.ai_socktype = kType; int err = ::getaddrinfo(host_str.c_str(), port_str.c_str(), &hints, &service_info_list); if (err != 0) { error.SetErrorStringWithFormat( #if defined(_MSC_VER) && defined(UNICODE) "getaddrinfo(%s, %s, &hints, &info) returned error %i (%S)", #else "getaddrinfo(%s, %s, &hints, &info) returned error %i (%s)", #endif host_str.c_str(), port_str.c_str(), err, gai_strerror(err)); return error; } for (struct addrinfo *service_info_ptr = service_info_list; service_info_ptr != nullptr; service_info_ptr = service_info_ptr->ai_next) { auto send_fd = CreateSocket( service_info_ptr->ai_family, service_info_ptr->ai_socktype, service_info_ptr->ai_protocol, child_processes_inherit, error); if (error.Success()) { final_socket.reset(new UDPSocket(send_fd)); final_socket->m_sockaddr = service_info_ptr; break; } else continue; } ::freeaddrinfo(service_info_list); if (!final_socket) return error; SocketAddress bind_addr; // Only bind to the loopback address if we are expecting a connection from // localhost to avoid any firewall issues. const bool bind_addr_success = (host_str == "127.0.0.1" || host_str == "localhost") ? bind_addr.SetToLocalhost(kDomain, port) : bind_addr.SetToAnyAddress(kDomain, port); if (!bind_addr_success) { error.SetErrorString("Failed to get hostspec to bind for"); return error; } bind_addr.SetPort(0); // Let the source port # be determined dynamically err = ::bind(final_socket->GetNativeSocket(), bind_addr, bind_addr.GetLength()); struct sockaddr_in source_info; socklen_t address_len = sizeof (struct sockaddr_in); err = ::getsockname(final_socket->GetNativeSocket(), (struct sockaddr *) &source_info, &address_len); socket = final_socket.release(); error.Clear(); return error; }