//===-- RenderScriptExpressionOpts.h ----------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef LLDB_RENDERSCRIPT_EXPROPTS_H #define LLDB_RENDERSCRIPT_EXPROPTS_H #include "llvm/IR/Module.h" #include "llvm/Support/TargetRegistry.h" #include "llvm/Target/TargetMachine.h" #include "llvm/Target/TargetOptions.h" #include "lldb/Target/LanguageRuntime.h" #include "lldb/Target/Process.h" #include "lldb/lldb-private.h" #include "RenderScriptRuntime.h" #include "RenderScriptx86ABIFixups.h" // RenderScriptRuntimeModulePass is a simple llvm::ModulesPass that is used // during expression evaluation to apply RenderScript-specific fixes for // expression evaluation. In particular this is used to make expression IR // conformant with the ABI generated by the slang frontend. This ModulePass is // executed in ClangExpressionParser::PrepareForExecution whenever an // expression's DWARF language is eLanguageTypeExtRenderscript class RenderScriptRuntimeModulePass : public llvm::ModulePass { public: static char ID; RenderScriptRuntimeModulePass(const lldb_private::Process *process) : ModulePass(ID), m_process_ptr(process) {} bool runOnModule(llvm::Module &module); private: const lldb_private::Process *m_process_ptr; }; namespace lldb_private { namespace lldb_renderscript { struct RSIRPasses : public lldb_private::LLVMUserExpression::IRPasses { RSIRPasses(lldb_private::Process *process); ~RSIRPasses(); }; } // namespace lldb_renderscript } // namespace lldb_private #endif