//===-- GDBRemoteClientBase.h -----------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef liblldb_GDBRemoteClientBase_h_ #define liblldb_GDBRemoteClientBase_h_ #include "GDBRemoteCommunication.h" #include namespace lldb_private { namespace process_gdb_remote { class GDBRemoteClientBase : public GDBRemoteCommunication { public: struct ContinueDelegate { virtual ~ContinueDelegate(); virtual void HandleAsyncStdout(llvm::StringRef out) = 0; virtual void HandleAsyncMisc(llvm::StringRef data) = 0; virtual void HandleStopReply() = 0; // ========================================================================= /// Process asynchronously-received structured data. /// /// @param[in] data /// The complete data packet, expected to start with JSON-async. // ========================================================================= virtual void HandleAsyncStructuredDataPacket(llvm::StringRef data) = 0; }; GDBRemoteClientBase(const char *comm_name, const char *listener_name); bool SendAsyncSignal(int signo); bool Interrupt(); lldb::StateType SendContinuePacketAndWaitForResponse( ContinueDelegate &delegate, const UnixSignals &signals, llvm::StringRef payload, StringExtractorGDBRemote &response); PacketResult SendPacketAndWaitForResponse(llvm::StringRef payload, StringExtractorGDBRemote &response, bool send_async); bool SendvContPacket(llvm::StringRef payload, StringExtractorGDBRemote &response); class Lock { public: Lock(GDBRemoteClientBase &comm, bool interrupt); ~Lock(); explicit operator bool() { return m_acquired; } // Whether we had to interrupt the continue thread to acquire the // connection. bool DidInterrupt() const { return m_did_interrupt; } private: std::unique_lock m_async_lock; GDBRemoteClientBase &m_comm; bool m_acquired; bool m_did_interrupt; void SyncWithContinueThread(bool interrupt); }; protected: PacketResult SendPacketAndWaitForResponseNoLock(llvm::StringRef payload, StringExtractorGDBRemote &response); virtual void OnRunPacketSent(bool first); private: // Variables handling synchronization between the Continue thread and any // other threads // wishing to send packets over the connection. Either the continue thread has // control over // the connection (m_is_running == true) or the connection is free for an // arbitrary number of // other senders to take which indicate their interest by incrementing // m_async_count. // Semantics of individual states: // - m_continue_packet == false, m_async_count == 0: connection is free // - m_continue_packet == true, m_async_count == 0: only continue thread is // present // - m_continue_packet == true, m_async_count > 0: continue thread has // control, async threads // should interrupt it and wait for it to set m_continue_packet to false // - m_continue_packet == false, m_async_count > 0: async threads have // control, continue // thread needs to wait for them to finish (m_async_count goes down to 0). std::mutex m_mutex; std::condition_variable m_cv; // Packet with which to resume after an async interrupt. Can be changed by an // async thread // e.g. to inject a signal. std::string m_continue_packet; // When was the interrupt packet sent. Used to make sure we time out if the // stub does not // respond to interrupt requests. std::chrono::time_point m_interrupt_time; uint32_t m_async_count; bool m_is_running; bool m_should_stop; // Whether we should resume after a stop. // end of continue thread synchronization block // This handles the synchronization between individual async threads. For now // they just use a // simple mutex. std::recursive_mutex m_async_mutex; bool ShouldStop(const UnixSignals &signals, StringExtractorGDBRemote &response); class ContinueLock { public: enum class LockResult { Success, Cancelled, Failed }; explicit ContinueLock(GDBRemoteClientBase &comm); ~ContinueLock(); explicit operator bool() { return m_acquired; } LockResult lock(); void unlock(); private: GDBRemoteClientBase &m_comm; bool m_acquired; }; }; } // namespace process_gdb_remote } // namespace lldb_private #endif // liblldb_GDBRemoteCommunicationClient_h_