//===-- SymbolFile.cpp ------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "lldb/Symbol/SymbolFile.h" #include "lldb/Core/Module.h" #include "lldb/Core/PluginManager.h" #include "lldb/Symbol/ObjectFile.h" #include "lldb/Symbol/TypeMap.h" #include "lldb/Symbol/TypeSystem.h" #include "lldb/Symbol/VariableList.h" #include "lldb/Utility/Log.h" #include "lldb/Utility/StreamString.h" #include "lldb/lldb-private.h" using namespace lldb_private; void SymbolFile::PreloadSymbols() { // No-op for most implementations. } SymbolFile *SymbolFile::FindPlugin(ObjectFile *obj_file) { std::unique_ptr best_symfile_ap; if (obj_file != nullptr) { // We need to test the abilities of this section list. So create what it // would // be with this new obj_file. lldb::ModuleSP module_sp(obj_file->GetModule()); if (module_sp) { // Default to the main module section list. ObjectFile *module_obj_file = module_sp->GetObjectFile(); if (module_obj_file != obj_file) { // Make sure the main object file's sections are created module_obj_file->GetSectionList(); obj_file->CreateSections(*module_sp->GetUnifiedSectionList()); } } // TODO: Load any plug-ins in the appropriate plug-in search paths and // iterate over all of them to find the best one for the job. uint32_t best_symfile_abilities = 0; SymbolFileCreateInstance create_callback; for (uint32_t idx = 0; (create_callback = PluginManager::GetSymbolFileCreateCallbackAtIndex( idx)) != nullptr; ++idx) { std::unique_ptr curr_symfile_ap(create_callback(obj_file)); if (curr_symfile_ap.get()) { const uint32_t sym_file_abilities = curr_symfile_ap->GetAbilities(); if (sym_file_abilities > best_symfile_abilities) { best_symfile_abilities = sym_file_abilities; best_symfile_ap.reset(curr_symfile_ap.release()); // If any symbol file parser has all of the abilities, then // we should just stop looking. if ((kAllAbilities & sym_file_abilities) == kAllAbilities) break; } } } if (best_symfile_ap.get()) { // Let the winning symbol file parser initialize itself more // completely now that it has been chosen best_symfile_ap->InitializeObject(); } } return best_symfile_ap.release(); } TypeList *SymbolFile::GetTypeList() { if (m_obj_file) return m_obj_file->GetModule()->GetTypeList(); return nullptr; } TypeSystem *SymbolFile::GetTypeSystemForLanguage(lldb::LanguageType language) { TypeSystem *type_system = m_obj_file->GetModule()->GetTypeSystemForLanguage(language); if (type_system) type_system->SetSymbolFile(this); return type_system; } uint32_t SymbolFile::ResolveSymbolContext(const FileSpec &file_spec, uint32_t line, bool check_inlines, uint32_t resolve_scope, SymbolContextList &sc_list) { return 0; } uint32_t SymbolFile::FindGlobalVariables( const ConstString &name, const CompilerDeclContext *parent_decl_ctx, bool append, uint32_t max_matches, VariableList &variables) { if (!append) variables.Clear(); return 0; } uint32_t SymbolFile::FindGlobalVariables(const RegularExpression ®ex, bool append, uint32_t max_matches, VariableList &variables) { if (!append) variables.Clear(); return 0; } uint32_t SymbolFile::FindFunctions(const ConstString &name, const CompilerDeclContext *parent_decl_ctx, uint32_t name_type_mask, bool include_inlines, bool append, SymbolContextList &sc_list) { if (!append) sc_list.Clear(); return 0; } uint32_t SymbolFile::FindFunctions(const RegularExpression ®ex, bool include_inlines, bool append, SymbolContextList &sc_list) { if (!append) sc_list.Clear(); return 0; } void SymbolFile::GetMangledNamesForFunction( const std::string &scope_qualified_name, std::vector &mangled_names) { return; } uint32_t SymbolFile::FindTypes( const SymbolContext &sc, const ConstString &name, const CompilerDeclContext *parent_decl_ctx, bool append, uint32_t max_matches, llvm::DenseSet &searched_symbol_files, TypeMap &types) { if (!append) types.Clear(); return 0; } size_t SymbolFile::FindTypes(const std::vector &context, bool append, TypeMap &types) { if (!append) types.Clear(); return 0; }