//===-- SystemRuntime.cpp ---------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #include "lldb/lldb-private.h" #include "lldb/Target/SystemRuntime.h" #include "lldb/Target/Process.h" #include "lldb/Core/PluginManager.h" using namespace lldb; using namespace lldb_private; SystemRuntime* SystemRuntime::FindPlugin (Process *process) { SystemRuntimeCreateInstance create_callback = NULL; for (uint32_t idx = 0; (create_callback = PluginManager::GetSystemRuntimeCreateCallbackAtIndex(idx)) != NULL; ++idx) { std::unique_ptr instance_ap(create_callback(process)); if (instance_ap.get()) return instance_ap.release(); } return NULL; } //---------------------------------------------------------------------- // SystemRuntime constructor //---------------------------------------------------------------------- SystemRuntime::SystemRuntime(Process *process) : m_process (process), m_types () { } //---------------------------------------------------------------------- // Destructor //---------------------------------------------------------------------- SystemRuntime::~SystemRuntime() { } void SystemRuntime::DidAttach () { } void SystemRuntime::DidLaunch() { } void SystemRuntime::ModulesDidLoad (ModuleList &module_list) { } const std::vector & SystemRuntime::GetExtendedBacktraceTypes () { return m_types; } ThreadSP SystemRuntime::GetExtendedBacktraceThread (ThreadSP thread, ConstString type) { return ThreadSP(); }