//===-- ThreadPlanStepUntil.cpp ---------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// //m_should_stop // //===----------------------------------------------------------------------===// #include "lldb/Target/ThreadPlanStepUntil.h" // C Includes // C++ Includes // Other libraries and framework includes // Project includes #include "lldb/Breakpoint/Breakpoint.h" #include "lldb/lldb-private-log.h" #include "lldb/Core/Log.h" #include "lldb/Target/Process.h" #include "lldb/Target/RegisterContext.h" #include "lldb/Target/StopInfo.h" #include "lldb/Target/Target.h" using namespace lldb; using namespace lldb_private; //---------------------------------------------------------------------- // ThreadPlanStepUntil: Run until we reach a given line number or step out of the current frame //---------------------------------------------------------------------- ThreadPlanStepUntil::ThreadPlanStepUntil ( Thread &thread, lldb::addr_t *address_list, size_t num_addresses, bool stop_others, uint32_t frame_idx ) : ThreadPlan (ThreadPlan::eKindStepUntil, "Step until", thread, eVoteNoOpinion, eVoteNoOpinion), m_step_from_insn (LLDB_INVALID_ADDRESS), m_return_bp_id (LLDB_INVALID_BREAK_ID), m_return_addr (LLDB_INVALID_ADDRESS), m_stepped_out (false), m_should_stop (false), m_ran_analyze (false), m_explains_stop (false), m_until_points (), m_stop_others (stop_others) { // Stash away our "until" addresses: TargetSP target_sp (m_thread.CalculateTarget()); StackFrameSP frame_sp (m_thread.GetStackFrameAtIndex (frame_idx)); if (frame_sp) { m_step_from_insn = frame_sp->GetStackID().GetPC(); lldb::user_id_t thread_id = m_thread.GetID(); // Find the return address and set a breakpoint there: // FIXME - can we do this more securely if we know first_insn? StackFrameSP return_frame_sp (m_thread.GetStackFrameAtIndex(frame_idx + 1)); if (return_frame_sp) { // TODO: add inline functionality m_return_addr = return_frame_sp->GetStackID().GetPC(); Breakpoint *return_bp = target_sp->CreateBreakpoint (m_return_addr, true, false).get(); if (return_bp != NULL) { return_bp->SetThreadID(thread_id); m_return_bp_id = return_bp->GetID(); return_bp->SetBreakpointKind ("until-return-backstop"); } } m_stack_id = m_thread.GetStackFrameAtIndex(frame_idx)->GetStackID(); // Now set breakpoints on all our return addresses: for (size_t i = 0; i < num_addresses; i++) { Breakpoint *until_bp = target_sp->CreateBreakpoint (address_list[i], true, false).get(); if (until_bp != NULL) { until_bp->SetThreadID(thread_id); m_until_points[address_list[i]] = until_bp->GetID(); until_bp->SetBreakpointKind("until-target"); } else { m_until_points[address_list[i]] = LLDB_INVALID_BREAK_ID; } } } } ThreadPlanStepUntil::~ThreadPlanStepUntil () { Clear(); } void ThreadPlanStepUntil::Clear() { TargetSP target_sp (m_thread.CalculateTarget()); if (target_sp) { if (m_return_bp_id != LLDB_INVALID_BREAK_ID) { target_sp->RemoveBreakpointByID(m_return_bp_id); m_return_bp_id = LLDB_INVALID_BREAK_ID; } until_collection::iterator pos, end = m_until_points.end(); for (pos = m_until_points.begin(); pos != end; pos++) { target_sp->RemoveBreakpointByID((*pos).second); } } m_until_points.clear(); } void ThreadPlanStepUntil::GetDescription (Stream *s, lldb::DescriptionLevel level) { if (level == lldb::eDescriptionLevelBrief) { s->Printf ("step until"); if (m_stepped_out) s->Printf (" - stepped out"); } else { if (m_until_points.size() == 1) s->Printf ("Stepping from address 0x%" PRIx64 " until we reach 0x%" PRIx64 " using breakpoint %d", (uint64_t)m_step_from_insn, (uint64_t) (*m_until_points.begin()).first, (*m_until_points.begin()).second); else { until_collection::iterator pos, end = m_until_points.end(); s->Printf ("Stepping from address 0x%" PRIx64 " until we reach one of:", (uint64_t)m_step_from_insn); for (pos = m_until_points.begin(); pos != end; pos++) { s->Printf ("\n\t0x%" PRIx64 " (bp: %d)", (uint64_t) (*pos).first, (*pos).second); } } s->Printf(" stepped out address is 0x%" PRIx64 ".", (uint64_t) m_return_addr); } } bool ThreadPlanStepUntil::ValidatePlan (Stream *error) { if (m_return_bp_id == LLDB_INVALID_BREAK_ID) return false; else { until_collection::iterator pos, end = m_until_points.end(); for (pos = m_until_points.begin(); pos != end; pos++) { if (!LLDB_BREAK_ID_IS_VALID ((*pos).second)) return false; } return true; } } void ThreadPlanStepUntil::AnalyzeStop() { if (m_ran_analyze) return; StopInfoSP stop_info_sp = GetPrivateStopInfo (); m_should_stop = true; m_explains_stop = false; if (stop_info_sp) { StopReason reason = stop_info_sp->GetStopReason(); switch (reason) { case eStopReasonBreakpoint: { // If this is OUR breakpoint, we're fine, otherwise we don't know why this happened... BreakpointSiteSP this_site = m_thread.GetProcess()->GetBreakpointSiteList().FindByID (stop_info_sp->GetValue()); if (!this_site) { m_explains_stop = false; return; } if (this_site->IsBreakpointAtThisSite (m_return_bp_id)) { // If we are at our "step out" breakpoint, and the stack depth has shrunk, then // this is indeed our stop. // If the stack depth has grown, then we've hit our step out breakpoint recursively. // If we are the only breakpoint at that location, then we do explain the stop, and // we'll just continue. // If there was another breakpoint here, then we don't explain the stop, but we won't // mark ourselves Completed, because maybe that breakpoint will continue, and then // we'll finish the "until". bool done; StackID cur_frame_zero_id; if (m_stack_id < cur_frame_zero_id) done = true; else done = false; if (done) { m_stepped_out = true; SetPlanComplete(); } else m_should_stop = false; if (this_site->GetNumberOfOwners() == 1) m_explains_stop = true; else m_explains_stop = false; return; } else { // Check if we've hit one of our "until" breakpoints. until_collection::iterator pos, end = m_until_points.end(); for (pos = m_until_points.begin(); pos != end; pos++) { if (this_site->IsBreakpointAtThisSite ((*pos).second)) { // If we're at the right stack depth, then we're done. bool done; StackID frame_zero_id = m_thread.GetStackFrameAtIndex(0)->GetStackID(); if (frame_zero_id == m_stack_id) done = true; else if (frame_zero_id < m_stack_id) done = false; else { StackFrameSP older_frame_sp = m_thread.GetStackFrameAtIndex(1); // But if we can't even unwind one frame we should just get out of here & stop... if (older_frame_sp) { const SymbolContext &older_context = older_frame_sp->GetSymbolContext(eSymbolContextEverything); SymbolContext stack_context; m_stack_id.GetSymbolContextScope()->CalculateSymbolContext(&stack_context); if (older_context == stack_context) done = true; else done = false; } else done = false; } if (done) SetPlanComplete(); else m_should_stop = false; // Otherwise we've hit this breakpoint recursively. If we're the // only breakpoint here, then we do explain the stop, and we'll continue. // If not then we should let higher plans handle this stop. if (this_site->GetNumberOfOwners() == 1) m_explains_stop = true; else { m_should_stop = true; m_explains_stop = false; } return; } } } // If we get here we haven't hit any of our breakpoints, so let the higher // plans take care of the stop. m_explains_stop = false; return; } case eStopReasonWatchpoint: case eStopReasonSignal: case eStopReasonException: case eStopReasonExec: case eStopReasonThreadExiting: m_explains_stop = false; break; default: m_explains_stop = true; break; } } } bool ThreadPlanStepUntil::DoPlanExplainsStop (Event *event_ptr) { // We don't explain signals or breakpoints (breakpoints that handle stepping in or // out will be handled by a child plan. AnalyzeStop(); return m_explains_stop; } bool ThreadPlanStepUntil::ShouldStop (Event *event_ptr) { // If we've told our self in ExplainsStop that we plan to continue, then // do so here. Otherwise, as long as this thread has stopped for a reason, // we will stop. StopInfoSP stop_info_sp = GetPrivateStopInfo (); if (!stop_info_sp || stop_info_sp->GetStopReason() == eStopReasonNone) return false; AnalyzeStop(); return m_should_stop; } bool ThreadPlanStepUntil::StopOthers () { return m_stop_others; } StateType ThreadPlanStepUntil::GetPlanRunState () { return eStateRunning; } bool ThreadPlanStepUntil::DoWillResume (StateType resume_state, bool current_plan) { if (current_plan) { TargetSP target_sp (m_thread.CalculateTarget()); if (target_sp) { Breakpoint *return_bp = target_sp->GetBreakpointByID(m_return_bp_id).get(); if (return_bp != NULL) return_bp->SetEnabled (true); until_collection::iterator pos, end = m_until_points.end(); for (pos = m_until_points.begin(); pos != end; pos++) { Breakpoint *until_bp = target_sp->GetBreakpointByID((*pos).second).get(); if (until_bp != NULL) until_bp->SetEnabled (true); } } } m_should_stop = true; m_ran_analyze = false; m_explains_stop = false; return true; } bool ThreadPlanStepUntil::WillStop () { TargetSP target_sp (m_thread.CalculateTarget()); if (target_sp) { Breakpoint *return_bp = target_sp->GetBreakpointByID(m_return_bp_id).get(); if (return_bp != NULL) return_bp->SetEnabled (false); until_collection::iterator pos, end = m_until_points.end(); for (pos = m_until_points.begin(); pos != end; pos++) { Breakpoint *until_bp = target_sp->GetBreakpointByID((*pos).second).get(); if (until_bp != NULL) until_bp->SetEnabled (false); } } return true; } bool ThreadPlanStepUntil::MischiefManaged () { // I'm letting "PlanExplainsStop" do all the work, and just reporting that here. bool done = false; if (IsPlanComplete()) { Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP)); if (log) log->Printf("Completed step until plan."); Clear(); done = true; } if (done) ThreadPlan::MischiefManaged (); return done; }