//===-- DynamicLoader.h -----------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef liblldb_DynamicLoader_h_ #define liblldb_DynamicLoader_h_ #include "lldb/Core/PluginInterface.h" #include "lldb/Utility/FileSpec.h" #include "lldb/Utility/Status.h" #include "lldb/Utility/UUID.h" #include "lldb/lldb-defines.h" #include "lldb/lldb-forward.h" #include "lldb/lldb-private-enumerations.h" #include "lldb/lldb-types.h" #include #include namespace lldb_private { class ModuleList; class Process; class SectionList; class Symbol; class SymbolContext; class SymbolContextList; class Thread; } namespace lldb_private { /// \class DynamicLoader DynamicLoader.h "lldb/Target/DynamicLoader.h" /// A plug-in interface definition class for dynamic loaders. /// /// Dynamic loader plug-ins track image (shared library) loading and /// unloading. The class is initialized given a live process that is halted at /// its entry point or just after attaching. /// /// Dynamic loader plug-ins can track the process by registering callbacks /// using the: Process::RegisterNotificationCallbacks (const Notifications&) /// function. /// /// Breakpoints can also be set in the process which can register functions /// that get called using: Process::BreakpointSetCallback (lldb::user_id_t, /// BreakpointHitCallback, void *). These breakpoint callbacks return a /// boolean value that indicates if the process should continue or halt and /// should return the global setting for this using: /// DynamicLoader::StopWhenImagesChange() const. class DynamicLoader : public PluginInterface { public: /// Find a dynamic loader plugin for a given process. /// /// Scans the installed DynamicLoader plug-ins and tries to find an instance /// that can be used to track image changes in \a process. /// /// \param[in] process /// The process for which to try and locate a dynamic loader /// plug-in instance. /// /// \param[in] plugin_name /// An optional name of a specific dynamic loader plug-in that /// should be used. If NULL, pick the best plug-in. static DynamicLoader *FindPlugin(Process *process, const char *plugin_name); /// Construct with a process. DynamicLoader(Process *process); /// Destructor. /// /// The destructor is virtual since this class is designed to be inherited /// from by the plug-in instance. ~DynamicLoader() override; /// Called after attaching a process. /// /// Allow DynamicLoader plug-ins to execute some code after attaching to a /// process. virtual void DidAttach() = 0; /// Called after launching a process. /// /// Allow DynamicLoader plug-ins to execute some code after the process has /// stopped for the first time on launch. virtual void DidLaunch() = 0; /// Helper function that can be used to detect when a process has called /// exec and is now a new and different process. This can be called when /// necessary to try and detect the exec. The process might be able to /// answer this question, but sometimes it might not be able and the dynamic /// loader often knows what the program entry point is. So the process and /// the dynamic loader can work together to detect this. virtual bool ProcessDidExec() { return false; } /// Get whether the process should stop when images change. /// /// When images (executables and shared libraries) get loaded or unloaded, /// often debug sessions will want to try and resolve or unresolve /// breakpoints that are set in these images. Any breakpoints set by /// DynamicLoader plug-in instances should return this value to ensure /// consistent debug session behaviour. /// /// \return /// Returns \b true if the process should stop when images /// change, \b false if the process should resume. bool GetStopWhenImagesChange() const; /// Set whether the process should stop when images change. /// /// When images (executables and shared libraries) get loaded or unloaded, /// often debug sessions will want to try and resolve or unresolve /// breakpoints that are set in these images. The default is set so that the /// process stops when images change, but this can be overridden using this /// function callback. /// /// \param[in] stop /// Boolean value that indicates whether the process should stop /// when images change. void SetStopWhenImagesChange(bool stop); /// Provides a plan to step through the dynamic loader trampoline for the /// current state of \a thread. /// /// /// \param[in] stop_others /// Whether the plan should be set to stop other threads. /// /// \return /// A pointer to the plan (caller owned) or NULL if we are not at such /// a trampoline. virtual lldb::ThreadPlanSP GetStepThroughTrampolinePlan(Thread &thread, bool stop_others) = 0; /// Some dynamic loaders provide features where there are a group of symbols /// "equivalent to" a given symbol one of which will be chosen when the /// symbol is bound. If you want to set a breakpoint on one of these /// symbols, you really need to set it on all the equivalent symbols. /// /// /// \param[in] original_symbol /// The symbol for which we are finding equivalences. /// /// \param[in] module_list /// The set of modules in which to search. /// /// \param[out] equivalent_symbols /// The equivalent symbol list - any equivalent symbols found are appended /// to this list. /// /// \return /// Number of equivalent symbols found. virtual size_t FindEquivalentSymbols(Symbol *original_symbol, ModuleList &module_list, SymbolContextList &equivalent_symbols) { return 0; } /// Ask if it is ok to try and load or unload an shared library (image). /// /// The dynamic loader often knows when it would be ok to try and load or /// unload a shared library. This function call allows the dynamic loader /// plug-ins to check any current dyld state to make sure it is an ok time /// to load a shared library. /// /// \return /// \b true if it is currently ok to try and load a shared /// library into the process, \b false otherwise. virtual Status CanLoadImage() = 0; /// Ask if the eh_frame information for the given SymbolContext should be /// relied on even when it's the first frame in a stack unwind. /// /// The CFI instructions from the eh_frame section are normally only valid /// at call sites -- places where a program could throw an exception and /// need to unwind out. But some Modules may be known to the system as /// having reliable eh_frame information at all call sites. This would be /// the case if the Module's contents are largely hand-written assembly with /// hand-written eh_frame information. Normally when unwinding from a /// function at the beginning of a stack unwind lldb will examine the /// assembly instructions to understand how the stack frame is set up and /// where saved registers are stored. But with hand-written assembly this is /// not reliable enough -- we need to consult those function's hand-written /// eh_frame information. /// /// \return /// \b True if the symbol context should use eh_frame instructions /// unconditionally when unwinding from this frame. Else \b false, /// the normal lldb unwind behavior of only using eh_frame when the /// function appears in the middle of the stack. virtual bool AlwaysRelyOnEHUnwindInfo(SymbolContext &sym_ctx) { return false; } /// Retrieves the per-module TLS block for a given thread. /// /// \param[in] module /// The module to query TLS data for. /// /// \param[in] thread /// The specific thread to query TLS data for. /// /// \return /// If the given thread has TLS data allocated for the /// module, the address of the TLS block. Otherwise /// LLDB_INVALID_ADDRESS is returned. virtual lldb::addr_t GetThreadLocalData(const lldb::ModuleSP module, const lldb::ThreadSP thread, lldb::addr_t tls_file_addr) { return LLDB_INVALID_ADDRESS; } /// Locates or creates a module given by \p file and updates/loads the /// resulting module at the virtual base address \p base_addr. virtual lldb::ModuleSP LoadModuleAtAddress(const lldb_private::FileSpec &file, lldb::addr_t link_map_addr, lldb::addr_t base_addr, bool base_addr_is_offset); /// Get information about the shared cache for a process, if possible. /// /// On some systems (e.g. Darwin based systems), a set of libraries that are /// common to most processes may be put in a single region of memory and /// mapped into every process, this is called the shared cache, as a /// performance optimization. /// /// Many targets will not have the concept of a shared cache. /// /// Depending on how the DynamicLoader gathers information about the shared /// cache, it may be able to only return basic information - like the UUID /// of the cache - or it may be able to return additional information about /// the cache. /// /// \param[out] base_address /// The base address (load address) of the shared cache. /// LLDB_INVALID_ADDRESS if it cannot be determined. /// /// \param[out] uuid /// The UUID of the shared cache, if it can be determined. /// If the UUID cannot be fetched, IsValid() will be false. /// /// \param[out] using_shared_cache /// If this process is using a shared cache. /// If unknown, eLazyBoolCalculate is returned. /// /// \param[out] private_shared_cache /// A LazyBool indicating whether this process is using a /// private shared cache. /// If this information cannot be fetched, eLazyBoolCalculate. /// /// \return /// Returns false if this DynamicLoader cannot gather information /// about the shared cache / has no concept of a shared cache. virtual bool GetSharedCacheInformation(lldb::addr_t &base_address, UUID &uuid, LazyBool &using_shared_cache, LazyBool &private_shared_cache) { base_address = LLDB_INVALID_ADDRESS; uuid.Clear(); using_shared_cache = eLazyBoolCalculate; private_shared_cache = eLazyBoolCalculate; return false; } protected: // Utility methods for derived classes /// Checks to see if the target module has changed, updates the target /// accordingly and returns the target executable module. lldb::ModuleSP GetTargetExecutable(); /// Updates the load address of every allocatable section in \p module. /// /// \param module The module to traverse. /// /// \param link_map_addr The virtual address of the link map for the @p /// module. /// /// \param base_addr The virtual base address \p module is loaded at. virtual void UpdateLoadedSections(lldb::ModuleSP module, lldb::addr_t link_map_addr, lldb::addr_t base_addr, bool base_addr_is_offset); // Utility method so base classes can share implementation of // UpdateLoadedSections void UpdateLoadedSectionsCommon(lldb::ModuleSP module, lldb::addr_t base_addr, bool base_addr_is_offset); /// Removes the loaded sections from the target in \p module. /// /// \param module The module to traverse. virtual void UnloadSections(const lldb::ModuleSP module); // Utility method so base classes can share implementation of UnloadSections void UnloadSectionsCommon(const lldb::ModuleSP module); const lldb_private::SectionList * GetSectionListFromModule(const lldb::ModuleSP module) const; // Read an unsigned int of the given size from memory at the given addr. // Return -1 if the read fails, otherwise return the result as an int64_t. int64_t ReadUnsignedIntWithSizeInBytes(lldb::addr_t addr, int size_in_bytes); // Read a pointer from memory at the given addr. Return LLDB_INVALID_ADDRESS // if the read fails. lldb::addr_t ReadPointer(lldb::addr_t addr); // Calls into the Process protected method LoadOperatingSystemPlugin: void LoadOperatingSystemPlugin(bool flush); // Member variables. Process *m_process; ///< The process that this dynamic loader plug-in is tracking. private: DISALLOW_COPY_AND_ASSIGN(DynamicLoader); }; } // namespace lldb_private #endif // liblldb_DynamicLoader_h_