//===-- Communication.cpp ---------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "lldb/Core/Communication.h" #include "lldb/Host/HostThread.h" #include "lldb/Host/ThreadLauncher.h" #include "lldb/Utility/Connection.h" #include "lldb/Utility/ConstString.h" #include "lldb/Utility/Event.h" #include "lldb/Utility/Listener.h" #include "lldb/Utility/Log.h" #include "lldb/Utility/Logging.h" #include "lldb/Utility/Status.h" #include "llvm/ADT/None.h" #include "llvm/ADT/Optional.h" #include "llvm/Support/Compiler.h" #include #include #include #include #include #include #include using namespace lldb; using namespace lldb_private; ConstString &Communication::GetStaticBroadcasterClass() { static ConstString class_name("lldb.communication"); return class_name; } Communication::Communication(const char *name) : Broadcaster(nullptr, name), m_connection_sp(), m_read_thread_enabled(false), m_read_thread_did_exit(false), m_bytes(), m_bytes_mutex(), m_write_mutex(), m_synchronize_mutex(), m_callback(nullptr), m_callback_baton(nullptr), m_close_on_eof(true) { lldb_private::LogIfAnyCategoriesSet( LIBLLDB_LOG_OBJECT | LIBLLDB_LOG_COMMUNICATION, "%p Communication::Communication (name = %s)", this, name); SetEventName(eBroadcastBitDisconnected, "disconnected"); SetEventName(eBroadcastBitReadThreadGotBytes, "got bytes"); SetEventName(eBroadcastBitReadThreadDidExit, "read thread did exit"); SetEventName(eBroadcastBitReadThreadShouldExit, "read thread should exit"); SetEventName(eBroadcastBitPacketAvailable, "packet available"); SetEventName(eBroadcastBitNoMorePendingInput, "no more pending input"); CheckInWithManager(); } Communication::~Communication() { lldb_private::LogIfAnyCategoriesSet( LIBLLDB_LOG_OBJECT | LIBLLDB_LOG_COMMUNICATION, "%p Communication::~Communication (name = %s)", this, GetBroadcasterName().AsCString()); Clear(); } void Communication::Clear() { SetReadThreadBytesReceivedCallback(nullptr, nullptr); Disconnect(nullptr); StopReadThread(nullptr); } ConnectionStatus Communication::Connect(const char *url, Status *error_ptr) { Clear(); lldb_private::LogIfAnyCategoriesSet(LIBLLDB_LOG_COMMUNICATION, "%p Communication::Connect (url = %s)", this, url); lldb::ConnectionSP connection_sp(m_connection_sp); if (connection_sp) return connection_sp->Connect(url, error_ptr); if (error_ptr) error_ptr->SetErrorString("Invalid connection."); return eConnectionStatusNoConnection; } ConnectionStatus Communication::Disconnect(Status *error_ptr) { lldb_private::LogIfAnyCategoriesSet(LIBLLDB_LOG_COMMUNICATION, "%p Communication::Disconnect ()", this); lldb::ConnectionSP connection_sp(m_connection_sp); if (connection_sp) { ConnectionStatus status = connection_sp->Disconnect(error_ptr); // We currently don't protect connection_sp with any mutex for multi- // threaded environments. So lets not nuke our connection class without // putting some multi-threaded protections in. We also probably don't want // to pay for the overhead it might cause if every time we access the // connection we have to take a lock. // // This unique pointer will cleanup after itself when this object goes // away, so there is no need to currently have it destroy itself // immediately upon disconnect. // connection_sp.reset(); return status; } return eConnectionStatusNoConnection; } bool Communication::IsConnected() const { lldb::ConnectionSP connection_sp(m_connection_sp); return (connection_sp ? connection_sp->IsConnected() : false); } bool Communication::HasConnection() const { return m_connection_sp.get() != nullptr; } size_t Communication::Read(void *dst, size_t dst_len, const Timeout &timeout, ConnectionStatus &status, Status *error_ptr) { Log *log = GetLogIfAllCategoriesSet(LIBLLDB_LOG_COMMUNICATION); LLDB_LOG( log, "this = {0}, dst = {1}, dst_len = {2}, timeout = {3}, connection = {4}", this, dst, dst_len, timeout, m_connection_sp.get()); if (m_read_thread_enabled) { // We have a dedicated read thread that is getting data for us size_t cached_bytes = GetCachedBytes(dst, dst_len); if (cached_bytes > 0 || (timeout && timeout->count() == 0)) { status = eConnectionStatusSuccess; return cached_bytes; } if (!m_connection_sp) { if (error_ptr) error_ptr->SetErrorString("Invalid connection."); status = eConnectionStatusNoConnection; return 0; } ListenerSP listener_sp(Listener::MakeListener("Communication::Read")); listener_sp->StartListeningForEvents( this, eBroadcastBitReadThreadGotBytes | eBroadcastBitReadThreadDidExit); EventSP event_sp; while (listener_sp->GetEvent(event_sp, timeout)) { const uint32_t event_type = event_sp->GetType(); if (event_type & eBroadcastBitReadThreadGotBytes) { return GetCachedBytes(dst, dst_len); } if (event_type & eBroadcastBitReadThreadDidExit) { if (GetCloseOnEOF()) Disconnect(nullptr); break; } } return 0; } // We aren't using a read thread, just read the data synchronously in this // thread. return ReadFromConnection(dst, dst_len, timeout, status, error_ptr); } size_t Communication::Write(const void *src, size_t src_len, ConnectionStatus &status, Status *error_ptr) { lldb::ConnectionSP connection_sp(m_connection_sp); std::lock_guard guard(m_write_mutex); lldb_private::LogIfAnyCategoriesSet( LIBLLDB_LOG_COMMUNICATION, "%p Communication::Write (src = %p, src_len = %" PRIu64 ") connection = %p", this, src, (uint64_t)src_len, connection_sp.get()); if (connection_sp) return connection_sp->Write(src, src_len, status, error_ptr); if (error_ptr) error_ptr->SetErrorString("Invalid connection."); status = eConnectionStatusNoConnection; return 0; } bool Communication::StartReadThread(Status *error_ptr) { if (error_ptr) error_ptr->Clear(); if (m_read_thread.IsJoinable()) return true; lldb_private::LogIfAnyCategoriesSet( LIBLLDB_LOG_COMMUNICATION, "%p Communication::StartReadThread ()", this); char thread_name[1024]; snprintf(thread_name, sizeof(thread_name), "", GetBroadcasterName().AsCString()); m_read_thread_enabled = true; m_read_thread_did_exit = false; auto maybe_thread = ThreadLauncher::LaunchThread( thread_name, Communication::ReadThread, this); if (maybe_thread) { m_read_thread = *maybe_thread; } else { if (error_ptr) *error_ptr = Status(maybe_thread.takeError()); else { LLDB_LOG(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_HOST), "failed to launch host thread: {}", llvm::toString(maybe_thread.takeError())); } } if (!m_read_thread.IsJoinable()) m_read_thread_enabled = false; return m_read_thread_enabled; } bool Communication::StopReadThread(Status *error_ptr) { if (!m_read_thread.IsJoinable()) return true; lldb_private::LogIfAnyCategoriesSet( LIBLLDB_LOG_COMMUNICATION, "%p Communication::StopReadThread ()", this); m_read_thread_enabled = false; BroadcastEvent(eBroadcastBitReadThreadShouldExit, nullptr); // error = m_read_thread.Cancel(); Status error = m_read_thread.Join(nullptr); return error.Success(); } bool Communication::JoinReadThread(Status *error_ptr) { if (!m_read_thread.IsJoinable()) return true; Status error = m_read_thread.Join(nullptr); return error.Success(); } size_t Communication::GetCachedBytes(void *dst, size_t dst_len) { std::lock_guard guard(m_bytes_mutex); if (!m_bytes.empty()) { // If DST is nullptr and we have a thread, then return the number of bytes // that are available so the caller can call again if (dst == nullptr) return m_bytes.size(); const size_t len = std::min(dst_len, m_bytes.size()); ::memcpy(dst, m_bytes.c_str(), len); m_bytes.erase(m_bytes.begin(), m_bytes.begin() + len); return len; } return 0; } void Communication::AppendBytesToCache(const uint8_t *bytes, size_t len, bool broadcast, ConnectionStatus status) { lldb_private::LogIfAnyCategoriesSet( LIBLLDB_LOG_COMMUNICATION, "%p Communication::AppendBytesToCache (src = %p, src_len = %" PRIu64 ", broadcast = %i)", this, bytes, (uint64_t)len, broadcast); if ((bytes == nullptr || len == 0) && (status != lldb::eConnectionStatusEndOfFile)) return; if (m_callback) { // If the user registered a callback, then call it and do not broadcast m_callback(m_callback_baton, bytes, len); } else if (bytes != nullptr && len > 0) { std::lock_guard guard(m_bytes_mutex); m_bytes.append((const char *)bytes, len); if (broadcast) BroadcastEventIfUnique(eBroadcastBitReadThreadGotBytes); } } size_t Communication::ReadFromConnection(void *dst, size_t dst_len, const Timeout &timeout, ConnectionStatus &status, Status *error_ptr) { lldb::ConnectionSP connection_sp(m_connection_sp); if (connection_sp) return connection_sp->Read(dst, dst_len, timeout, status, error_ptr); if (error_ptr) error_ptr->SetErrorString("Invalid connection."); status = eConnectionStatusNoConnection; return 0; } bool Communication::ReadThreadIsRunning() { return m_read_thread_enabled; } lldb::thread_result_t Communication::ReadThread(lldb::thread_arg_t p) { Communication *comm = (Communication *)p; Log *log(lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_COMMUNICATION)); if (log) log->Printf("%p Communication::ReadThread () thread starting...", p); uint8_t buf[1024]; Status error; ConnectionStatus status = eConnectionStatusSuccess; bool done = false; while (!done && comm->m_read_thread_enabled) { size_t bytes_read = comm->ReadFromConnection( buf, sizeof(buf), std::chrono::seconds(5), status, &error); if (bytes_read > 0) comm->AppendBytesToCache(buf, bytes_read, true, status); else if ((bytes_read == 0) && status == eConnectionStatusEndOfFile) { if (comm->GetCloseOnEOF()) comm->Disconnect(); comm->AppendBytesToCache(buf, bytes_read, true, status); } switch (status) { case eConnectionStatusSuccess: break; case eConnectionStatusEndOfFile: done = true; break; case eConnectionStatusError: // Check GetError() for details if (error.GetType() == eErrorTypePOSIX && error.GetError() == EIO) { // EIO on a pipe is usually caused by remote shutdown comm->Disconnect(); done = true; } if (error.Fail()) LLDB_LOG(log, "error: {0}, status = {1}", error, Communication::ConnectionStatusAsCString(status)); break; case eConnectionStatusInterrupted: // Synchronization signal from // SynchronizeWithReadThread() // The connection returns eConnectionStatusInterrupted only when there is // no input pending to be read, so we can signal that. comm->BroadcastEvent(eBroadcastBitNoMorePendingInput); break; case eConnectionStatusNoConnection: // No connection case eConnectionStatusLostConnection: // Lost connection while connected to // a valid connection done = true; LLVM_FALLTHROUGH; case eConnectionStatusTimedOut: // Request timed out if (error.Fail()) LLDB_LOG(log, "error: {0}, status = {1}", error, Communication::ConnectionStatusAsCString(status)); break; } } log = lldb_private::GetLogIfAllCategoriesSet(LIBLLDB_LOG_COMMUNICATION); if (log) log->Printf("%p Communication::ReadThread () thread exiting...", p); comm->m_read_thread_did_exit = true; // Let clients know that this thread is exiting comm->BroadcastEvent(eBroadcastBitNoMorePendingInput); comm->BroadcastEvent(eBroadcastBitReadThreadDidExit); return {}; } void Communication::SetReadThreadBytesReceivedCallback( ReadThreadBytesReceived callback, void *callback_baton) { m_callback = callback; m_callback_baton = callback_baton; } void Communication::SynchronizeWithReadThread() { // Only one thread can do the synchronization dance at a time. std::lock_guard guard(m_synchronize_mutex); // First start listening for the synchronization event. ListenerSP listener_sp( Listener::MakeListener("Communication::SyncronizeWithReadThread")); listener_sp->StartListeningForEvents(this, eBroadcastBitNoMorePendingInput); // If the thread is not running, there is no point in synchronizing. if (!m_read_thread_enabled || m_read_thread_did_exit) return; // Notify the read thread. m_connection_sp->InterruptRead(); // Wait for the synchronization event. EventSP event_sp; listener_sp->GetEvent(event_sp, llvm::None); } void Communication::SetConnection(Connection *connection) { Disconnect(nullptr); StopReadThread(nullptr); m_connection_sp.reset(connection); } const char * Communication::ConnectionStatusAsCString(lldb::ConnectionStatus status) { switch (status) { case eConnectionStatusSuccess: return "success"; case eConnectionStatusError: return "error"; case eConnectionStatusTimedOut: return "timed out"; case eConnectionStatusNoConnection: return "no connection"; case eConnectionStatusLostConnection: return "lost connection"; case eConnectionStatusEndOfFile: return "end of file"; case eConnectionStatusInterrupted: return "interrupted"; } static char unknown_state_string[64]; snprintf(unknown_state_string, sizeof(unknown_state_string), "ConnectionStatus = %i", status); return unknown_state_string; }