//===-- llvm/CodeGen/Register.h ---------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_REGISTER_H #define LLVM_CODEGEN_REGISTER_H #include "llvm/MC/MCRegister.h" #include namespace llvm { /// Wrapper class representing virtual and physical registers. Should be passed /// by value. class Register { unsigned Reg; public: Register(unsigned Val = 0): Reg(Val) {} Register(MCRegister Val): Reg(Val) {} // Register numbers can represent physical registers, virtual registers, and // sometimes stack slots. The unsigned values are divided into these ranges: // // 0 Not a register, can be used as a sentinel. // [1;2^30) Physical registers assigned by TableGen. // [2^30;2^31) Stack slots. (Rarely used.) // [2^31;2^32) Virtual registers assigned by MachineRegisterInfo. // // Further sentinels can be allocated from the small negative integers. // DenseMapInfo uses -1u and -2u. /// isStackSlot - Sometimes it is useful the be able to store a non-negative /// frame index in a variable that normally holds a register. isStackSlot() /// returns true if Reg is in the range used for stack slots. /// /// Note that isVirtualRegister() and isPhysicalRegister() cannot handle stack /// slots, so if a variable may contains a stack slot, always check /// isStackSlot() first. /// static bool isStackSlot(unsigned Reg) { return MCRegister::isStackSlot(Reg); } /// Compute the frame index from a register value representing a stack slot. static int stackSlot2Index(unsigned Reg) { assert(isStackSlot(Reg) && "Not a stack slot"); return int(Reg - (1u << 30)); } /// Convert a non-negative frame index to a stack slot register value. static unsigned index2StackSlot(int FI) { assert(FI >= 0 && "Cannot hold a negative frame index."); return FI + (1u << 30); } /// Return true if the specified register number is in /// the physical register namespace. static bool isPhysicalRegister(unsigned Reg) { return MCRegister::isPhysicalRegister(Reg); } /// Return true if the specified register number is in /// the virtual register namespace. static bool isVirtualRegister(unsigned Reg) { assert(!isStackSlot(Reg) && "Not a register! Check isStackSlot() first."); return int(Reg) < 0; } /// Convert a virtual register number to a 0-based index. /// The first virtual register in a function will get the index 0. static unsigned virtReg2Index(unsigned Reg) { assert(isVirtualRegister(Reg) && "Not a virtual register"); return Reg & ~(1u << 31); } /// Convert a 0-based index to a virtual register number. /// This is the inverse operation of VirtReg2IndexFunctor below. static unsigned index2VirtReg(unsigned Index) { return Index | (1u << 31); } /// Return true if the specified register number is in the virtual register /// namespace. bool isVirtual() const { return isVirtualRegister(Reg); } /// Return true if the specified register number is in the physical register /// namespace. bool isPhysical() const { return isPhysicalRegister(Reg); } /// Convert a virtual register number to a 0-based index. The first virtual /// register in a function will get the index 0. unsigned virtRegIndex() const { return virtReg2Index(Reg); } operator unsigned() const { return Reg; } unsigned id() const { return Reg; } operator MCRegister() const { return MCRegister(Reg); } bool isValid() const { return Reg != 0; } /// Comparisons between register objects bool operator==(const Register &Other) const { return Reg == Other.Reg; } bool operator!=(const Register &Other) const { return Reg != Other.Reg; } bool operator==(const MCRegister &Other) const { return Reg == Other.id(); } bool operator!=(const MCRegister &Other) const { return Reg != Other.id(); } /// Comparisons against register constants. E.g. /// * R == AArch64::WZR /// * R == 0 /// * R == VirtRegMap::NO_PHYS_REG bool operator==(unsigned Other) const { return Reg == Other; } bool operator!=(unsigned Other) const { return Reg != Other; } bool operator==(int Other) const { return Reg == unsigned(Other); } bool operator!=(int Other) const { return Reg != unsigned(Other); } // MSVC requires that we explicitly declare these two as well. bool operator==(MCPhysReg Other) const { return Reg == unsigned(Other); } bool operator!=(MCPhysReg Other) const { return Reg != unsigned(Other); } }; // Provide DenseMapInfo for Register template<> struct DenseMapInfo { static inline unsigned getEmptyKey() { return DenseMapInfo::getEmptyKey(); } static inline unsigned getTombstoneKey() { return DenseMapInfo::getTombstoneKey(); } static unsigned getHashValue(const Register &Val) { return DenseMapInfo::getHashValue(Val.id()); } static bool isEqual(const Register &LHS, const Register &RHS) { return DenseMapInfo::isEqual(LHS.id(), RHS.id()); } }; } #endif // ifndef LLVM_CODEGEN_REGISTER_H