//===- SIInsertHardClauses.cpp - Insert Hard Clauses ----------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // /// \file /// Insert s_clause instructions to form hard clauses. /// /// Clausing load instructions can give cache coherency benefits. Before gfx10, /// the hardware automatically detected "soft clauses", which were sequences of /// memory instructions of the same type. In gfx10 this detection was removed, /// and the s_clause instruction was introduced to explicitly mark "hard /// clauses". /// /// It's the scheduler's job to form the clauses by putting similar memory /// instructions next to each other. Our job is just to insert an s_clause /// instruction to mark the start of each clause. /// /// Note that hard clauses are very similar to, but logically distinct from, the /// groups of instructions that have to be restartable when XNACK is enabled. /// The rules are slightly different in each case. For example an s_nop /// instruction breaks a restartable group, but can appear in the middle of a /// hard clause. (Before gfx10 there wasn't a distinction, and both were called /// "soft clauses" or just "clauses".) /// /// The SIFormMemoryClauses pass and GCNHazardRecognizer deal with restartable /// groups, not hard clauses. // //===----------------------------------------------------------------------===// #include "AMDGPU.h" #include "GCNSubtarget.h" #include "MCTargetDesc/AMDGPUMCTargetDesc.h" #include "llvm/ADT/SmallVector.h" #include "llvm/CodeGen/MachineFunctionPass.h" using namespace llvm; #define DEBUG_TYPE "si-insert-hard-clauses" namespace { // A clause length of 64 instructions could be encoded in the s_clause // instruction, but the hardware documentation (at least for GFX11) says that // 63 is the maximum allowed. constexpr unsigned MaxInstructionsInClause = 63; enum HardClauseType { // For GFX10: // Texture, buffer, global or scratch memory instructions. HARDCLAUSE_VMEM, // Flat (not global or scratch) memory instructions. HARDCLAUSE_FLAT, // For GFX11: // Texture memory instructions. HARDCLAUSE_MIMG_LOAD, HARDCLAUSE_MIMG_STORE, HARDCLAUSE_MIMG_ATOMIC, HARDCLAUSE_MIMG_SAMPLE, // Buffer, global or scratch memory instructions. HARDCLAUSE_VMEM_LOAD, HARDCLAUSE_VMEM_STORE, HARDCLAUSE_VMEM_ATOMIC, // Flat (not global or scratch) memory instructions. HARDCLAUSE_FLAT_LOAD, HARDCLAUSE_FLAT_STORE, HARDCLAUSE_FLAT_ATOMIC, // BVH instructions. HARDCLAUSE_BVH, // Common: // Instructions that access LDS. HARDCLAUSE_LDS, // Scalar memory instructions. HARDCLAUSE_SMEM, // VALU instructions. HARDCLAUSE_VALU, LAST_REAL_HARDCLAUSE_TYPE = HARDCLAUSE_VALU, // Internal instructions, which are allowed in the middle of a hard clause, // except for s_waitcnt. HARDCLAUSE_INTERNAL, // Meta instructions that do not result in any ISA like KILL. HARDCLAUSE_IGNORE, // Instructions that are not allowed in a hard clause: SALU, export, branch, // message, GDS, s_waitcnt and anything else not mentioned above. HARDCLAUSE_ILLEGAL, }; class SIInsertHardClauses : public MachineFunctionPass { public: static char ID; const GCNSubtarget *ST = nullptr; SIInsertHardClauses() : MachineFunctionPass(ID) {} void getAnalysisUsage(AnalysisUsage &AU) const override { AU.setPreservesCFG(); MachineFunctionPass::getAnalysisUsage(AU); } HardClauseType getHardClauseType(const MachineInstr &MI) { if (MI.mayLoad() || (MI.mayStore() && ST->shouldClusterStores())) { if (ST->getGeneration() == AMDGPUSubtarget::GFX10) { if (SIInstrInfo::isVMEM(MI) || SIInstrInfo::isSegmentSpecificFLAT(MI)) { if (ST->hasNSAClauseBug()) { const AMDGPU::MIMGInfo *Info = AMDGPU::getMIMGInfo(MI.getOpcode()); if (Info && Info->MIMGEncoding == AMDGPU::MIMGEncGfx10NSA) return HARDCLAUSE_ILLEGAL; } return HARDCLAUSE_VMEM; } if (SIInstrInfo::isFLAT(MI)) return HARDCLAUSE_FLAT; } else { assert(ST->getGeneration() >= AMDGPUSubtarget::GFX11); if (SIInstrInfo::isMIMG(MI)) { const AMDGPU::MIMGInfo *Info = AMDGPU::getMIMGInfo(MI.getOpcode()); const AMDGPU::MIMGBaseOpcodeInfo *BaseInfo = AMDGPU::getMIMGBaseOpcodeInfo(Info->BaseOpcode); if (BaseInfo->BVH) return HARDCLAUSE_BVH; if (BaseInfo->Sampler) return HARDCLAUSE_MIMG_SAMPLE; return MI.mayLoad() ? MI.mayStore() ? HARDCLAUSE_MIMG_ATOMIC : HARDCLAUSE_MIMG_LOAD : HARDCLAUSE_MIMG_STORE; } if (SIInstrInfo::isVMEM(MI) || SIInstrInfo::isSegmentSpecificFLAT(MI)) { return MI.mayLoad() ? MI.mayStore() ? HARDCLAUSE_VMEM_ATOMIC : HARDCLAUSE_VMEM_LOAD : HARDCLAUSE_VMEM_STORE; } if (SIInstrInfo::isFLAT(MI)) { return MI.mayLoad() ? MI.mayStore() ? HARDCLAUSE_FLAT_ATOMIC : HARDCLAUSE_FLAT_LOAD : HARDCLAUSE_FLAT_STORE; } } // TODO: LDS if (SIInstrInfo::isSMRD(MI)) return HARDCLAUSE_SMEM; } // Don't form VALU clauses. It's not clear what benefit they give, if any. // In practice s_nop is the only internal instruction we're likely to see. // It's safe to treat the rest as illegal. if (MI.getOpcode() == AMDGPU::S_NOP) return HARDCLAUSE_INTERNAL; if (MI.isMetaInstruction()) return HARDCLAUSE_IGNORE; return HARDCLAUSE_ILLEGAL; } // Track information about a clause as we discover it. struct ClauseInfo { // The type of all (non-internal) instructions in the clause. HardClauseType Type = HARDCLAUSE_ILLEGAL; // The first (necessarily non-internal) instruction in the clause. MachineInstr *First = nullptr; // The last non-internal instruction in the clause. MachineInstr *Last = nullptr; // The length of the clause including any internal instructions in the // middle (but not at the end) of the clause. unsigned Length = 0; // Internal instructions at the and of a clause should not be included in // the clause. Count them in TrailingInternalLength until a new memory // instruction is added. unsigned TrailingInternalLength = 0; // The base operands of *Last. SmallVector BaseOps; }; bool emitClause(const ClauseInfo &CI, const SIInstrInfo *SII) { if (CI.First == CI.Last) return false; assert(CI.Length <= MaxInstructionsInClause && "Hard clause is too long!"); auto &MBB = *CI.First->getParent(); auto ClauseMI = BuildMI(MBB, *CI.First, DebugLoc(), SII->get(AMDGPU::S_CLAUSE)) .addImm(CI.Length - 1); finalizeBundle(MBB, ClauseMI->getIterator(), std::next(CI.Last->getIterator())); return true; } bool runOnMachineFunction(MachineFunction &MF) override { if (skipFunction(MF.getFunction())) return false; ST = &MF.getSubtarget(); if (!ST->hasHardClauses()) return false; const SIInstrInfo *SII = ST->getInstrInfo(); const TargetRegisterInfo *TRI = ST->getRegisterInfo(); bool Changed = false; for (auto &MBB : MF) { ClauseInfo CI; for (auto &MI : MBB) { HardClauseType Type = getHardClauseType(MI); int64_t Dummy1; bool Dummy2; unsigned Dummy3; SmallVector BaseOps; if (Type <= LAST_REAL_HARDCLAUSE_TYPE) { if (!SII->getMemOperandsWithOffsetWidth(MI, BaseOps, Dummy1, Dummy2, Dummy3, TRI)) { // We failed to get the base operands, so we'll never clause this // instruction with any other, so pretend it's illegal. Type = HARDCLAUSE_ILLEGAL; } } if (CI.Length == MaxInstructionsInClause || (CI.Length && Type != HARDCLAUSE_INTERNAL && Type != HARDCLAUSE_IGNORE && (Type != CI.Type || // Note that we lie to shouldClusterMemOps about the size of the // cluster. When shouldClusterMemOps is called from the machine // scheduler it limits the size of the cluster to avoid increasing // register pressure too much, but this pass runs after register // allocation so there is no need for that kind of limit. !SII->shouldClusterMemOps(CI.BaseOps, BaseOps, 2, 2)))) { // Finish the current clause. Changed |= emitClause(CI, SII); CI = ClauseInfo(); } if (CI.Length) { // Extend the current clause. if (Type != HARDCLAUSE_IGNORE) { if (Type == HARDCLAUSE_INTERNAL) { ++CI.TrailingInternalLength; } else { ++CI.Length; CI.Length += CI.TrailingInternalLength; CI.TrailingInternalLength = 0; CI.Last = &MI; CI.BaseOps = std::move(BaseOps); } } } else if (Type <= LAST_REAL_HARDCLAUSE_TYPE) { // Start a new clause. CI = ClauseInfo{Type, &MI, &MI, 1, 0, std::move(BaseOps)}; } } // Finish the last clause in the basic block if any. if (CI.Length) Changed |= emitClause(CI, SII); } return Changed; } }; } // namespace char SIInsertHardClauses::ID = 0; char &llvm::SIInsertHardClausesID = SIInsertHardClauses::ID; INITIALIZE_PASS(SIInsertHardClauses, DEBUG_TYPE, "SI Insert Hard Clauses", false, false)