//===- SIInsertWaitcnts.cpp - Insert Wait Instructions --------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // /// \file /// Insert wait instructions for memory reads and writes. /// /// Memory reads and writes are issued asynchronously, so we need to insert /// S_WAITCNT instructions when we want to access any of their results or /// overwrite any register that's used asynchronously. /// /// TODO: This pass currently keeps one timeline per hardware counter. A more /// finely-grained approach that keeps one timeline per event type could /// sometimes get away with generating weaker s_waitcnt instructions. For /// example, when both SMEM and LDS are in flight and we need to wait for /// the i-th-last LDS instruction, then an lgkmcnt(i) is actually sufficient, /// but the pass will currently generate a conservative lgkmcnt(0) because /// multiple event types are in flight. // //===----------------------------------------------------------------------===// #include "AMDGPU.h" #include "AMDGPUSubtarget.h" #include "SIDefines.h" #include "SIInstrInfo.h" #include "SIMachineFunctionInfo.h" #include "SIRegisterInfo.h" #include "Utils/AMDGPUBaseInfo.h" #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/DenseSet.h" #include "llvm/ADT/PostOrderIterator.h" #include "llvm/ADT/STLExtras.h" #include "llvm/ADT/SmallVector.h" #include "llvm/CodeGen/MachineBasicBlock.h" #include "llvm/CodeGen/MachineFunction.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/MachineInstr.h" #include "llvm/CodeGen/MachineInstrBuilder.h" #include "llvm/CodeGen/MachineMemOperand.h" #include "llvm/CodeGen/MachineOperand.h" #include "llvm/CodeGen/MachinePostDominators.h" #include "llvm/CodeGen/MachineRegisterInfo.h" #include "llvm/InitializePasses.h" #include "llvm/IR/DebugLoc.h" #include "llvm/Pass.h" #include "llvm/Support/Debug.h" #include "llvm/Support/DebugCounter.h" #include "llvm/Support/ErrorHandling.h" #include "llvm/Support/raw_ostream.h" #include #include #include #include #include #include #include using namespace llvm; #define DEBUG_TYPE "si-insert-waitcnts" DEBUG_COUNTER(ForceExpCounter, DEBUG_TYPE"-forceexp", "Force emit s_waitcnt expcnt(0) instrs"); DEBUG_COUNTER(ForceLgkmCounter, DEBUG_TYPE"-forcelgkm", "Force emit s_waitcnt lgkmcnt(0) instrs"); DEBUG_COUNTER(ForceVMCounter, DEBUG_TYPE"-forcevm", "Force emit s_waitcnt vmcnt(0) instrs"); static cl::opt ForceEmitZeroFlag( "amdgpu-waitcnt-forcezero", cl::desc("Force all waitcnt instrs to be emitted as s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)"), cl::init(false), cl::Hidden); namespace { template class enum_iterator : public iterator_facade_base, std::forward_iterator_tag, const EnumT> { EnumT Value; public: enum_iterator() = default; enum_iterator(EnumT Value) : Value(Value) {} enum_iterator &operator++() { Value = static_cast(Value + 1); return *this; } bool operator==(const enum_iterator &RHS) const { return Value == RHS.Value; } EnumT operator*() const { return Value; } }; // Class of object that encapsulates latest instruction counter score // associated with the operand. Used for determining whether // s_waitcnt instruction needs to be emited. #define CNT_MASK(t) (1u << (t)) enum InstCounterType { VM_CNT = 0, LGKM_CNT, EXP_CNT, VS_CNT, NUM_INST_CNTS }; iterator_range> inst_counter_types() { return make_range(enum_iterator(VM_CNT), enum_iterator(NUM_INST_CNTS)); } using RegInterval = std::pair; struct { uint32_t VmcntMax; uint32_t ExpcntMax; uint32_t LgkmcntMax; uint32_t VscntMax; int32_t NumVGPRsMax; int32_t NumSGPRsMax; } HardwareLimits; struct { unsigned VGPR0; unsigned VGPRL; unsigned SGPR0; unsigned SGPRL; } RegisterEncoding; enum WaitEventType { VMEM_ACCESS, // vector-memory read & write VMEM_READ_ACCESS, // vector-memory read VMEM_WRITE_ACCESS,// vector-memory write LDS_ACCESS, // lds read & write GDS_ACCESS, // gds read & write SQ_MESSAGE, // send message SMEM_ACCESS, // scalar-memory read & write EXP_GPR_LOCK, // export holding on its data src GDS_GPR_LOCK, // GDS holding on its data and addr src EXP_POS_ACCESS, // write to export position EXP_PARAM_ACCESS, // write to export parameter VMW_GPR_LOCK, // vector-memory write holding on its data src NUM_WAIT_EVENTS, }; static const uint32_t WaitEventMaskForInst[NUM_INST_CNTS] = { (1 << VMEM_ACCESS) | (1 << VMEM_READ_ACCESS), (1 << SMEM_ACCESS) | (1 << LDS_ACCESS) | (1 << GDS_ACCESS) | (1 << SQ_MESSAGE), (1 << EXP_GPR_LOCK) | (1 << GDS_GPR_LOCK) | (1 << VMW_GPR_LOCK) | (1 << EXP_PARAM_ACCESS) | (1 << EXP_POS_ACCESS), (1 << VMEM_WRITE_ACCESS) }; // The mapping is: // 0 .. SQ_MAX_PGM_VGPRS-1 real VGPRs // SQ_MAX_PGM_VGPRS .. NUM_ALL_VGPRS-1 extra VGPR-like slots // NUM_ALL_VGPRS .. NUM_ALL_VGPRS+SQ_MAX_PGM_SGPRS-1 real SGPRs // We reserve a fixed number of VGPR slots in the scoring tables for // special tokens like SCMEM_LDS (needed for buffer load to LDS). enum RegisterMapping { SQ_MAX_PGM_VGPRS = 256, // Maximum programmable VGPRs across all targets. SQ_MAX_PGM_SGPRS = 256, // Maximum programmable SGPRs across all targets. NUM_EXTRA_VGPRS = 1, // A reserved slot for DS. EXTRA_VGPR_LDS = 0, // This is a placeholder the Shader algorithm uses. NUM_ALL_VGPRS = SQ_MAX_PGM_VGPRS + NUM_EXTRA_VGPRS, // Where SGPR starts. }; void addWait(AMDGPU::Waitcnt &Wait, InstCounterType T, unsigned Count) { switch (T) { case VM_CNT: Wait.VmCnt = std::min(Wait.VmCnt, Count); break; case EXP_CNT: Wait.ExpCnt = std::min(Wait.ExpCnt, Count); break; case LGKM_CNT: Wait.LgkmCnt = std::min(Wait.LgkmCnt, Count); break; case VS_CNT: Wait.VsCnt = std::min(Wait.VsCnt, Count); break; default: llvm_unreachable("bad InstCounterType"); } } // This objects maintains the current score brackets of each wait counter, and // a per-register scoreboard for each wait counter. // // We also maintain the latest score for every event type that can change the // waitcnt in order to know if there are multiple types of events within // the brackets. When multiple types of event happen in the bracket, // wait count may get decreased out of order, therefore we need to put in // "s_waitcnt 0" before use. class WaitcntBrackets { public: WaitcntBrackets(const GCNSubtarget *SubTarget) : ST(SubTarget) { for (auto T : inst_counter_types()) memset(VgprScores[T], 0, sizeof(VgprScores[T])); } static uint32_t getWaitCountMax(InstCounterType T) { switch (T) { case VM_CNT: return HardwareLimits.VmcntMax; case LGKM_CNT: return HardwareLimits.LgkmcntMax; case EXP_CNT: return HardwareLimits.ExpcntMax; case VS_CNT: return HardwareLimits.VscntMax; default: break; } return 0; } uint32_t getScoreLB(InstCounterType T) const { assert(T < NUM_INST_CNTS); if (T >= NUM_INST_CNTS) return 0; return ScoreLBs[T]; } uint32_t getScoreUB(InstCounterType T) const { assert(T < NUM_INST_CNTS); if (T >= NUM_INST_CNTS) return 0; return ScoreUBs[T]; } // Mapping from event to counter. InstCounterType eventCounter(WaitEventType E) { if (WaitEventMaskForInst[VM_CNT] & (1 << E)) return VM_CNT; if (WaitEventMaskForInst[LGKM_CNT] & (1 << E)) return LGKM_CNT; if (WaitEventMaskForInst[VS_CNT] & (1 << E)) return VS_CNT; assert(WaitEventMaskForInst[EXP_CNT] & (1 << E)); return EXP_CNT; } uint32_t getRegScore(int GprNo, InstCounterType T) { if (GprNo < NUM_ALL_VGPRS) { return VgprScores[T][GprNo]; } assert(T == LGKM_CNT); return SgprScores[GprNo - NUM_ALL_VGPRS]; } void clear() { memset(ScoreLBs, 0, sizeof(ScoreLBs)); memset(ScoreUBs, 0, sizeof(ScoreUBs)); PendingEvents = 0; memset(MixedPendingEvents, 0, sizeof(MixedPendingEvents)); for (auto T : inst_counter_types()) memset(VgprScores[T], 0, sizeof(VgprScores[T])); memset(SgprScores, 0, sizeof(SgprScores)); } bool merge(const WaitcntBrackets &Other); RegInterval getRegInterval(const MachineInstr *MI, const SIInstrInfo *TII, const MachineRegisterInfo *MRI, const SIRegisterInfo *TRI, unsigned OpNo, bool Def) const; int32_t getMaxVGPR() const { return VgprUB; } int32_t getMaxSGPR() const { return SgprUB; } bool counterOutOfOrder(InstCounterType T) const; bool simplifyWaitcnt(AMDGPU::Waitcnt &Wait) const; bool simplifyWaitcnt(InstCounterType T, unsigned &Count) const; void determineWait(InstCounterType T, uint32_t ScoreToWait, AMDGPU::Waitcnt &Wait) const; void applyWaitcnt(const AMDGPU::Waitcnt &Wait); void applyWaitcnt(InstCounterType T, unsigned Count); void updateByEvent(const SIInstrInfo *TII, const SIRegisterInfo *TRI, const MachineRegisterInfo *MRI, WaitEventType E, MachineInstr &MI); bool hasPending() const { return PendingEvents != 0; } bool hasPendingEvent(WaitEventType E) const { return PendingEvents & (1 << E); } bool hasPendingFlat() const { return ((LastFlat[LGKM_CNT] > ScoreLBs[LGKM_CNT] && LastFlat[LGKM_CNT] <= ScoreUBs[LGKM_CNT]) || (LastFlat[VM_CNT] > ScoreLBs[VM_CNT] && LastFlat[VM_CNT] <= ScoreUBs[VM_CNT])); } void setPendingFlat() { LastFlat[VM_CNT] = ScoreUBs[VM_CNT]; LastFlat[LGKM_CNT] = ScoreUBs[LGKM_CNT]; } void print(raw_ostream &); void dump() { print(dbgs()); } private: struct MergeInfo { uint32_t OldLB; uint32_t OtherLB; uint32_t MyShift; uint32_t OtherShift; }; static bool mergeScore(const MergeInfo &M, uint32_t &Score, uint32_t OtherScore); void setScoreLB(InstCounterType T, uint32_t Val) { assert(T < NUM_INST_CNTS); if (T >= NUM_INST_CNTS) return; ScoreLBs[T] = Val; } void setScoreUB(InstCounterType T, uint32_t Val) { assert(T < NUM_INST_CNTS); if (T >= NUM_INST_CNTS) return; ScoreUBs[T] = Val; if (T == EXP_CNT) { uint32_t UB = ScoreUBs[T] - getWaitCountMax(EXP_CNT); if (ScoreLBs[T] < UB && UB < ScoreUBs[T]) ScoreLBs[T] = UB; } } void setRegScore(int GprNo, InstCounterType T, uint32_t Val) { if (GprNo < NUM_ALL_VGPRS) { if (GprNo > VgprUB) { VgprUB = GprNo; } VgprScores[T][GprNo] = Val; } else { assert(T == LGKM_CNT); if (GprNo - NUM_ALL_VGPRS > SgprUB) { SgprUB = GprNo - NUM_ALL_VGPRS; } SgprScores[GprNo - NUM_ALL_VGPRS] = Val; } } void setExpScore(const MachineInstr *MI, const SIInstrInfo *TII, const SIRegisterInfo *TRI, const MachineRegisterInfo *MRI, unsigned OpNo, uint32_t Val); const GCNSubtarget *ST = nullptr; uint32_t ScoreLBs[NUM_INST_CNTS] = {0}; uint32_t ScoreUBs[NUM_INST_CNTS] = {0}; uint32_t PendingEvents = 0; bool MixedPendingEvents[NUM_INST_CNTS] = {false}; // Remember the last flat memory operation. uint32_t LastFlat[NUM_INST_CNTS] = {0}; // wait_cnt scores for every vgpr. // Keep track of the VgprUB and SgprUB to make merge at join efficient. int32_t VgprUB = 0; int32_t SgprUB = 0; uint32_t VgprScores[NUM_INST_CNTS][NUM_ALL_VGPRS]; // Wait cnt scores for every sgpr, only lgkmcnt is relevant. uint32_t SgprScores[SQ_MAX_PGM_SGPRS] = {0}; }; class SIInsertWaitcnts : public MachineFunctionPass { private: const GCNSubtarget *ST = nullptr; const SIInstrInfo *TII = nullptr; const SIRegisterInfo *TRI = nullptr; const MachineRegisterInfo *MRI = nullptr; AMDGPU::IsaVersion IV; DenseSet TrackedWaitcntSet; DenseMap SLoadAddresses; MachinePostDominatorTree *PDT; struct BlockInfo { MachineBasicBlock *MBB; std::unique_ptr Incoming; bool Dirty = true; explicit BlockInfo(MachineBasicBlock *MBB) : MBB(MBB) {} }; std::vector BlockInfos; // by reverse post-order traversal index DenseMap RpotIdxMap; // ForceEmitZeroWaitcnts: force all waitcnts insts to be s_waitcnt 0 // because of amdgpu-waitcnt-forcezero flag bool ForceEmitZeroWaitcnts; bool ForceEmitWaitcnt[NUM_INST_CNTS]; public: static char ID; SIInsertWaitcnts() : MachineFunctionPass(ID) { (void)ForceExpCounter; (void)ForceLgkmCounter; (void)ForceVMCounter; } bool runOnMachineFunction(MachineFunction &MF) override; StringRef getPassName() const override { return "SI insert wait instructions"; } void getAnalysisUsage(AnalysisUsage &AU) const override { AU.setPreservesCFG(); AU.addRequired(); MachineFunctionPass::getAnalysisUsage(AU); } bool isForceEmitWaitcnt() const { for (auto T : inst_counter_types()) if (ForceEmitWaitcnt[T]) return true; return false; } void setForceEmitWaitcnt() { // For non-debug builds, ForceEmitWaitcnt has been initialized to false; // For debug builds, get the debug counter info and adjust if need be #ifndef NDEBUG if (DebugCounter::isCounterSet(ForceExpCounter) && DebugCounter::shouldExecute(ForceExpCounter)) { ForceEmitWaitcnt[EXP_CNT] = true; } else { ForceEmitWaitcnt[EXP_CNT] = false; } if (DebugCounter::isCounterSet(ForceLgkmCounter) && DebugCounter::shouldExecute(ForceLgkmCounter)) { ForceEmitWaitcnt[LGKM_CNT] = true; } else { ForceEmitWaitcnt[LGKM_CNT] = false; } if (DebugCounter::isCounterSet(ForceVMCounter) && DebugCounter::shouldExecute(ForceVMCounter)) { ForceEmitWaitcnt[VM_CNT] = true; } else { ForceEmitWaitcnt[VM_CNT] = false; } #endif // NDEBUG } bool mayAccessLDSThroughFlat(const MachineInstr &MI) const; bool generateWaitcntInstBefore(MachineInstr &MI, WaitcntBrackets &ScoreBrackets, MachineInstr *OldWaitcntInstr); void updateEventWaitcntAfter(MachineInstr &Inst, WaitcntBrackets *ScoreBrackets); bool insertWaitcntInBlock(MachineFunction &MF, MachineBasicBlock &Block, WaitcntBrackets &ScoreBrackets); }; } // end anonymous namespace RegInterval WaitcntBrackets::getRegInterval(const MachineInstr *MI, const SIInstrInfo *TII, const MachineRegisterInfo *MRI, const SIRegisterInfo *TRI, unsigned OpNo, bool Def) const { const MachineOperand &Op = MI->getOperand(OpNo); if (!Op.isReg() || !TRI->isInAllocatableClass(Op.getReg()) || (Def && !Op.isDef()) || TRI->isAGPR(*MRI, Op.getReg())) return {-1, -1}; // A use via a PW operand does not need a waitcnt. // A partial write is not a WAW. assert(!Op.getSubReg() || !Op.isUndef()); RegInterval Result; const MachineRegisterInfo &MRIA = *MRI; unsigned Reg = TRI->getEncodingValue(Op.getReg()); if (TRI->isVGPR(MRIA, Op.getReg())) { assert(Reg >= RegisterEncoding.VGPR0 && Reg <= RegisterEncoding.VGPRL); Result.first = Reg - RegisterEncoding.VGPR0; assert(Result.first >= 0 && Result.first < SQ_MAX_PGM_VGPRS); } else if (TRI->isSGPRReg(MRIA, Op.getReg())) { assert(Reg >= RegisterEncoding.SGPR0 && Reg < SQ_MAX_PGM_SGPRS); Result.first = Reg - RegisterEncoding.SGPR0 + NUM_ALL_VGPRS; assert(Result.first >= NUM_ALL_VGPRS && Result.first < SQ_MAX_PGM_SGPRS + NUM_ALL_VGPRS); } // TODO: Handle TTMP // else if (TRI->isTTMP(MRIA, Reg.getReg())) ... else return {-1, -1}; const MachineInstr &MIA = *MI; const TargetRegisterClass *RC = TII->getOpRegClass(MIA, OpNo); unsigned Size = TRI->getRegSizeInBits(*RC); Result.second = Result.first + (Size / 32); return Result; } void WaitcntBrackets::setExpScore(const MachineInstr *MI, const SIInstrInfo *TII, const SIRegisterInfo *TRI, const MachineRegisterInfo *MRI, unsigned OpNo, uint32_t Val) { RegInterval Interval = getRegInterval(MI, TII, MRI, TRI, OpNo, false); LLVM_DEBUG({ const MachineOperand &Opnd = MI->getOperand(OpNo); assert(TRI->isVGPR(*MRI, Opnd.getReg())); }); for (signed RegNo = Interval.first; RegNo < Interval.second; ++RegNo) { setRegScore(RegNo, EXP_CNT, Val); } } void WaitcntBrackets::updateByEvent(const SIInstrInfo *TII, const SIRegisterInfo *TRI, const MachineRegisterInfo *MRI, WaitEventType E, MachineInstr &Inst) { const MachineRegisterInfo &MRIA = *MRI; InstCounterType T = eventCounter(E); uint32_t CurrScore = getScoreUB(T) + 1; if (CurrScore == 0) report_fatal_error("InsertWaitcnt score wraparound"); // PendingEvents and ScoreUB need to be update regardless if this event // changes the score of a register or not. // Examples including vm_cnt when buffer-store or lgkm_cnt when send-message. if (!hasPendingEvent(E)) { if (PendingEvents & WaitEventMaskForInst[T]) MixedPendingEvents[T] = true; PendingEvents |= 1 << E; } setScoreUB(T, CurrScore); if (T == EXP_CNT) { // Put score on the source vgprs. If this is a store, just use those // specific register(s). if (TII->isDS(Inst) && (Inst.mayStore() || Inst.mayLoad())) { int AddrOpIdx = AMDGPU::getNamedOperandIdx(Inst.getOpcode(), AMDGPU::OpName::addr); // All GDS operations must protect their address register (same as // export.) if (AddrOpIdx != -1) { setExpScore(&Inst, TII, TRI, MRI, AddrOpIdx, CurrScore); } if (Inst.mayStore()) { if (AMDGPU::getNamedOperandIdx(Inst.getOpcode(), AMDGPU::OpName::data0) != -1) { setExpScore( &Inst, TII, TRI, MRI, AMDGPU::getNamedOperandIdx(Inst.getOpcode(), AMDGPU::OpName::data0), CurrScore); } if (AMDGPU::getNamedOperandIdx(Inst.getOpcode(), AMDGPU::OpName::data1) != -1) { setExpScore(&Inst, TII, TRI, MRI, AMDGPU::getNamedOperandIdx(Inst.getOpcode(), AMDGPU::OpName::data1), CurrScore); } } else if (AMDGPU::getAtomicNoRetOp(Inst.getOpcode()) != -1 && Inst.getOpcode() != AMDGPU::DS_GWS_INIT && Inst.getOpcode() != AMDGPU::DS_GWS_SEMA_V && Inst.getOpcode() != AMDGPU::DS_GWS_SEMA_BR && Inst.getOpcode() != AMDGPU::DS_GWS_SEMA_P && Inst.getOpcode() != AMDGPU::DS_GWS_BARRIER && Inst.getOpcode() != AMDGPU::DS_APPEND && Inst.getOpcode() != AMDGPU::DS_CONSUME && Inst.getOpcode() != AMDGPU::DS_ORDERED_COUNT) { for (unsigned I = 0, E = Inst.getNumOperands(); I != E; ++I) { const MachineOperand &Op = Inst.getOperand(I); if (Op.isReg() && !Op.isDef() && TRI->isVGPR(MRIA, Op.getReg())) { setExpScore(&Inst, TII, TRI, MRI, I, CurrScore); } } } } else if (TII->isFLAT(Inst)) { if (Inst.mayStore()) { setExpScore( &Inst, TII, TRI, MRI, AMDGPU::getNamedOperandIdx(Inst.getOpcode(), AMDGPU::OpName::data), CurrScore); } else if (AMDGPU::getAtomicNoRetOp(Inst.getOpcode()) != -1) { setExpScore( &Inst, TII, TRI, MRI, AMDGPU::getNamedOperandIdx(Inst.getOpcode(), AMDGPU::OpName::data), CurrScore); } } else if (TII->isMIMG(Inst)) { if (Inst.mayStore()) { setExpScore(&Inst, TII, TRI, MRI, 0, CurrScore); } else if (AMDGPU::getAtomicNoRetOp(Inst.getOpcode()) != -1) { setExpScore( &Inst, TII, TRI, MRI, AMDGPU::getNamedOperandIdx(Inst.getOpcode(), AMDGPU::OpName::data), CurrScore); } } else if (TII->isMTBUF(Inst)) { if (Inst.mayStore()) { setExpScore(&Inst, TII, TRI, MRI, 0, CurrScore); } } else if (TII->isMUBUF(Inst)) { if (Inst.mayStore()) { setExpScore(&Inst, TII, TRI, MRI, 0, CurrScore); } else if (AMDGPU::getAtomicNoRetOp(Inst.getOpcode()) != -1) { setExpScore( &Inst, TII, TRI, MRI, AMDGPU::getNamedOperandIdx(Inst.getOpcode(), AMDGPU::OpName::data), CurrScore); } } else { if (TII->isEXP(Inst)) { // For export the destination registers are really temps that // can be used as the actual source after export patching, so // we need to treat them like sources and set the EXP_CNT // score. for (unsigned I = 0, E = Inst.getNumOperands(); I != E; ++I) { MachineOperand &DefMO = Inst.getOperand(I); if (DefMO.isReg() && DefMO.isDef() && TRI->isVGPR(MRIA, DefMO.getReg())) { setRegScore(TRI->getEncodingValue(DefMO.getReg()), EXP_CNT, CurrScore); } } } for (unsigned I = 0, E = Inst.getNumOperands(); I != E; ++I) { MachineOperand &MO = Inst.getOperand(I); if (MO.isReg() && !MO.isDef() && TRI->isVGPR(MRIA, MO.getReg())) { setExpScore(&Inst, TII, TRI, MRI, I, CurrScore); } } } #if 0 // TODO: check if this is handled by MUBUF code above. } else if (Inst.getOpcode() == AMDGPU::BUFFER_STORE_DWORD || Inst.getOpcode() == AMDGPU::BUFFER_STORE_DWORDX2 || Inst.getOpcode() == AMDGPU::BUFFER_STORE_DWORDX4) { MachineOperand *MO = TII->getNamedOperand(Inst, AMDGPU::OpName::data); unsigned OpNo;//TODO: find the OpNo for this operand; RegInterval Interval = getRegInterval(&Inst, TII, MRI, TRI, OpNo, false); for (signed RegNo = Interval.first; RegNo < Interval.second; ++RegNo) { setRegScore(RegNo + NUM_ALL_VGPRS, t, CurrScore); } #endif } else { // Match the score to the destination registers. for (unsigned I = 0, E = Inst.getNumOperands(); I != E; ++I) { RegInterval Interval = getRegInterval(&Inst, TII, MRI, TRI, I, true); if (T == VM_CNT && Interval.first >= NUM_ALL_VGPRS) continue; for (signed RegNo = Interval.first; RegNo < Interval.second; ++RegNo) { setRegScore(RegNo, T, CurrScore); } } if (TII->isDS(Inst) && Inst.mayStore()) { setRegScore(SQ_MAX_PGM_VGPRS + EXTRA_VGPR_LDS, T, CurrScore); } } } void WaitcntBrackets::print(raw_ostream &OS) { OS << '\n'; for (auto T : inst_counter_types()) { uint32_t LB = getScoreLB(T); uint32_t UB = getScoreUB(T); switch (T) { case VM_CNT: OS << " VM_CNT(" << UB - LB << "): "; break; case LGKM_CNT: OS << " LGKM_CNT(" << UB - LB << "): "; break; case EXP_CNT: OS << " EXP_CNT(" << UB - LB << "): "; break; case VS_CNT: OS << " VS_CNT(" << UB - LB << "): "; break; default: OS << " UNKNOWN(" << UB - LB << "): "; break; } if (LB < UB) { // Print vgpr scores. for (int J = 0; J <= getMaxVGPR(); J++) { uint32_t RegScore = getRegScore(J, T); if (RegScore <= LB) continue; uint32_t RelScore = RegScore - LB - 1; if (J < SQ_MAX_PGM_VGPRS + EXTRA_VGPR_LDS) { OS << RelScore << ":v" << J << " "; } else { OS << RelScore << ":ds "; } } // Also need to print sgpr scores for lgkm_cnt. if (T == LGKM_CNT) { for (int J = 0; J <= getMaxSGPR(); J++) { uint32_t RegScore = getRegScore(J + NUM_ALL_VGPRS, LGKM_CNT); if (RegScore <= LB) continue; uint32_t RelScore = RegScore - LB - 1; OS << RelScore << ":s" << J << " "; } } } OS << '\n'; } OS << '\n'; } /// Simplify the waitcnt, in the sense of removing redundant counts, and return /// whether a waitcnt instruction is needed at all. bool WaitcntBrackets::simplifyWaitcnt(AMDGPU::Waitcnt &Wait) const { return simplifyWaitcnt(VM_CNT, Wait.VmCnt) | simplifyWaitcnt(EXP_CNT, Wait.ExpCnt) | simplifyWaitcnt(LGKM_CNT, Wait.LgkmCnt) | simplifyWaitcnt(VS_CNT, Wait.VsCnt); } bool WaitcntBrackets::simplifyWaitcnt(InstCounterType T, unsigned &Count) const { const uint32_t LB = getScoreLB(T); const uint32_t UB = getScoreUB(T); if (Count < UB && UB - Count > LB) return true; Count = ~0u; return false; } void WaitcntBrackets::determineWait(InstCounterType T, uint32_t ScoreToWait, AMDGPU::Waitcnt &Wait) const { // If the score of src_operand falls within the bracket, we need an // s_waitcnt instruction. const uint32_t LB = getScoreLB(T); const uint32_t UB = getScoreUB(T); if ((UB >= ScoreToWait) && (ScoreToWait > LB)) { if ((T == VM_CNT || T == LGKM_CNT) && hasPendingFlat() && !ST->hasFlatLgkmVMemCountInOrder()) { // If there is a pending FLAT operation, and this is a VMem or LGKM // waitcnt and the target can report early completion, then we need // to force a waitcnt 0. addWait(Wait, T, 0); } else if (counterOutOfOrder(T)) { // Counter can get decremented out-of-order when there // are multiple types event in the bracket. Also emit an s_wait counter // with a conservative value of 0 for the counter. addWait(Wait, T, 0); } else { // If a counter has been maxed out avoid overflow by waiting for // MAX(CounterType) - 1 instead. uint32_t NeededWait = std::min(UB - ScoreToWait, getWaitCountMax(T) - 1); addWait(Wait, T, NeededWait); } } } void WaitcntBrackets::applyWaitcnt(const AMDGPU::Waitcnt &Wait) { applyWaitcnt(VM_CNT, Wait.VmCnt); applyWaitcnt(EXP_CNT, Wait.ExpCnt); applyWaitcnt(LGKM_CNT, Wait.LgkmCnt); applyWaitcnt(VS_CNT, Wait.VsCnt); } void WaitcntBrackets::applyWaitcnt(InstCounterType T, unsigned Count) { const uint32_t UB = getScoreUB(T); if (Count >= UB) return; if (Count != 0) { if (counterOutOfOrder(T)) return; setScoreLB(T, std::max(getScoreLB(T), UB - Count)); } else { setScoreLB(T, UB); MixedPendingEvents[T] = false; PendingEvents &= ~WaitEventMaskForInst[T]; } } // Where there are multiple types of event in the bracket of a counter, // the decrement may go out of order. bool WaitcntBrackets::counterOutOfOrder(InstCounterType T) const { // Scalar memory read always can go out of order. if (T == LGKM_CNT && hasPendingEvent(SMEM_ACCESS)) return true; return MixedPendingEvents[T]; } INITIALIZE_PASS_BEGIN(SIInsertWaitcnts, DEBUG_TYPE, "SI Insert Waitcnts", false, false) INITIALIZE_PASS_DEPENDENCY(MachinePostDominatorTree) INITIALIZE_PASS_END(SIInsertWaitcnts, DEBUG_TYPE, "SI Insert Waitcnts", false, false) char SIInsertWaitcnts::ID = 0; char &llvm::SIInsertWaitcntsID = SIInsertWaitcnts::ID; FunctionPass *llvm::createSIInsertWaitcntsPass() { return new SIInsertWaitcnts(); } static bool readsVCCZ(const MachineInstr &MI) { unsigned Opc = MI.getOpcode(); return (Opc == AMDGPU::S_CBRANCH_VCCNZ || Opc == AMDGPU::S_CBRANCH_VCCZ) && !MI.getOperand(1).isUndef(); } /// \returns true if the callee inserts an s_waitcnt 0 on function entry. static bool callWaitsOnFunctionEntry(const MachineInstr &MI) { // Currently all conventions wait, but this may not always be the case. // // TODO: If IPRA is enabled, and the callee is isSafeForNoCSROpt, it may make // senses to omit the wait and do it in the caller. return true; } /// \returns true if the callee is expected to wait for any outstanding waits /// before returning. static bool callWaitsOnFunctionReturn(const MachineInstr &MI) { return true; } /// Generate s_waitcnt instruction to be placed before cur_Inst. /// Instructions of a given type are returned in order, /// but instructions of different types can complete out of order. /// We rely on this in-order completion /// and simply assign a score to the memory access instructions. /// We keep track of the active "score bracket" to determine /// if an access of a memory read requires an s_waitcnt /// and if so what the value of each counter is. /// The "score bracket" is bound by the lower bound and upper bound /// scores (*_score_LB and *_score_ub respectively). bool SIInsertWaitcnts::generateWaitcntInstBefore( MachineInstr &MI, WaitcntBrackets &ScoreBrackets, MachineInstr *OldWaitcntInstr) { setForceEmitWaitcnt(); bool IsForceEmitWaitcnt = isForceEmitWaitcnt(); if (MI.isDebugInstr()) return false; AMDGPU::Waitcnt Wait; // See if this instruction has a forced S_WAITCNT VM. // TODO: Handle other cases of NeedsWaitcntVmBefore() if (MI.getOpcode() == AMDGPU::BUFFER_WBINVL1 || MI.getOpcode() == AMDGPU::BUFFER_WBINVL1_SC || MI.getOpcode() == AMDGPU::BUFFER_WBINVL1_VOL || MI.getOpcode() == AMDGPU::BUFFER_GL0_INV || MI.getOpcode() == AMDGPU::BUFFER_GL1_INV) { Wait.VmCnt = 0; } // All waits must be resolved at call return. // NOTE: this could be improved with knowledge of all call sites or // with knowledge of the called routines. if (MI.getOpcode() == AMDGPU::SI_RETURN_TO_EPILOG || MI.getOpcode() == AMDGPU::S_SETPC_B64_return || (MI.isReturn() && MI.isCall() && !callWaitsOnFunctionEntry(MI))) { Wait = Wait.combined(AMDGPU::Waitcnt::allZero(IV)); } // Resolve vm waits before gs-done. else if ((MI.getOpcode() == AMDGPU::S_SENDMSG || MI.getOpcode() == AMDGPU::S_SENDMSGHALT) && ((MI.getOperand(0).getImm() & AMDGPU::SendMsg::ID_MASK_) == AMDGPU::SendMsg::ID_GS_DONE)) { Wait.VmCnt = 0; } #if 0 // TODO: the following blocks of logic when we have fence. else if (MI.getOpcode() == SC_FENCE) { const unsigned int group_size = context->shader_info->GetMaxThreadGroupSize(); // group_size == 0 means thread group size is unknown at compile time const bool group_is_multi_wave = (group_size == 0 || group_size > target_info->GetWaveFrontSize()); const bool fence_is_global = !((SCInstInternalMisc*)Inst)->IsGroupFence(); for (unsigned int i = 0; i < Inst->NumSrcOperands(); i++) { SCRegType src_type = Inst->GetSrcType(i); switch (src_type) { case SCMEM_LDS: if (group_is_multi_wave || context->OptFlagIsOn(OPT_R1100_LDSMEM_FENCE_CHICKEN_BIT)) { EmitWaitcnt |= ScoreBrackets->updateByWait(LGKM_CNT, ScoreBrackets->getScoreUB(LGKM_CNT)); // LDS may have to wait for VM_CNT after buffer load to LDS if (target_info->HasBufferLoadToLDS()) { EmitWaitcnt |= ScoreBrackets->updateByWait(VM_CNT, ScoreBrackets->getScoreUB(VM_CNT)); } } break; case SCMEM_GDS: if (group_is_multi_wave || fence_is_global) { EmitWaitcnt |= ScoreBrackets->updateByWait(EXP_CNT, ScoreBrackets->getScoreUB(EXP_CNT)); EmitWaitcnt |= ScoreBrackets->updateByWait(LGKM_CNT, ScoreBrackets->getScoreUB(LGKM_CNT)); } break; case SCMEM_UAV: case SCMEM_TFBUF: case SCMEM_RING: case SCMEM_SCATTER: if (group_is_multi_wave || fence_is_global) { EmitWaitcnt |= ScoreBrackets->updateByWait(EXP_CNT, ScoreBrackets->getScoreUB(EXP_CNT)); EmitWaitcnt |= ScoreBrackets->updateByWait(VM_CNT, ScoreBrackets->getScoreUB(VM_CNT)); } break; case SCMEM_SCRATCH: default: break; } } } #endif // Export & GDS instructions do not read the EXEC mask until after the export // is granted (which can occur well after the instruction is issued). // The shader program must flush all EXP operations on the export-count // before overwriting the EXEC mask. else { if (MI.modifiesRegister(AMDGPU::EXEC, TRI)) { // Export and GDS are tracked individually, either may trigger a waitcnt // for EXEC. if (ScoreBrackets.hasPendingEvent(EXP_GPR_LOCK) || ScoreBrackets.hasPendingEvent(EXP_PARAM_ACCESS) || ScoreBrackets.hasPendingEvent(EXP_POS_ACCESS) || ScoreBrackets.hasPendingEvent(GDS_GPR_LOCK)) { Wait.ExpCnt = 0; } } if (MI.isCall() && callWaitsOnFunctionEntry(MI)) { // The function is going to insert a wait on everything in its prolog. // This still needs to be careful if the call target is a load (e.g. a GOT // load). We also need to check WAW depenancy with saved PC. Wait = AMDGPU::Waitcnt(); int CallAddrOpIdx = AMDGPU::getNamedOperandIdx(MI.getOpcode(), AMDGPU::OpName::src0); RegInterval CallAddrOpInterval = ScoreBrackets.getRegInterval( &MI, TII, MRI, TRI, CallAddrOpIdx, false); for (signed RegNo = CallAddrOpInterval.first; RegNo < CallAddrOpInterval.second; ++RegNo) ScoreBrackets.determineWait( LGKM_CNT, ScoreBrackets.getRegScore(RegNo, LGKM_CNT), Wait); int RtnAddrOpIdx = AMDGPU::getNamedOperandIdx(MI.getOpcode(), AMDGPU::OpName::dst); if (RtnAddrOpIdx != -1) { RegInterval RtnAddrOpInterval = ScoreBrackets.getRegInterval( &MI, TII, MRI, TRI, RtnAddrOpIdx, false); for (signed RegNo = RtnAddrOpInterval.first; RegNo < RtnAddrOpInterval.second; ++RegNo) ScoreBrackets.determineWait( LGKM_CNT, ScoreBrackets.getRegScore(RegNo, LGKM_CNT), Wait); } } else { // FIXME: Should not be relying on memoperands. // Look at the source operands of every instruction to see if // any of them results from a previous memory operation that affects // its current usage. If so, an s_waitcnt instruction needs to be // emitted. // If the source operand was defined by a load, add the s_waitcnt // instruction. for (const MachineMemOperand *Memop : MI.memoperands()) { unsigned AS = Memop->getAddrSpace(); if (AS != AMDGPUAS::LOCAL_ADDRESS) continue; unsigned RegNo = SQ_MAX_PGM_VGPRS + EXTRA_VGPR_LDS; // VM_CNT is only relevant to vgpr or LDS. ScoreBrackets.determineWait( VM_CNT, ScoreBrackets.getRegScore(RegNo, VM_CNT), Wait); } for (unsigned I = 0, E = MI.getNumOperands(); I != E; ++I) { const MachineOperand &Op = MI.getOperand(I); const MachineRegisterInfo &MRIA = *MRI; RegInterval Interval = ScoreBrackets.getRegInterval(&MI, TII, MRI, TRI, I, false); for (signed RegNo = Interval.first; RegNo < Interval.second; ++RegNo) { if (TRI->isVGPR(MRIA, Op.getReg())) { // VM_CNT is only relevant to vgpr or LDS. ScoreBrackets.determineWait( VM_CNT, ScoreBrackets.getRegScore(RegNo, VM_CNT), Wait); } ScoreBrackets.determineWait( LGKM_CNT, ScoreBrackets.getRegScore(RegNo, LGKM_CNT), Wait); } } // End of for loop that looks at all source operands to decide vm_wait_cnt // and lgk_wait_cnt. // Two cases are handled for destination operands: // 1) If the destination operand was defined by a load, add the s_waitcnt // instruction to guarantee the right WAW order. // 2) If a destination operand that was used by a recent export/store ins, // add s_waitcnt on exp_cnt to guarantee the WAR order. if (MI.mayStore()) { // FIXME: Should not be relying on memoperands. for (const MachineMemOperand *Memop : MI.memoperands()) { const Value *Ptr = Memop->getValue(); if (SLoadAddresses.count(Ptr)) { addWait(Wait, LGKM_CNT, 0); if (PDT->dominates(MI.getParent(), SLoadAddresses.find(Ptr)->second)) SLoadAddresses.erase(Ptr); } unsigned AS = Memop->getAddrSpace(); if (AS != AMDGPUAS::LOCAL_ADDRESS) continue; unsigned RegNo = SQ_MAX_PGM_VGPRS + EXTRA_VGPR_LDS; ScoreBrackets.determineWait( VM_CNT, ScoreBrackets.getRegScore(RegNo, VM_CNT), Wait); ScoreBrackets.determineWait( EXP_CNT, ScoreBrackets.getRegScore(RegNo, EXP_CNT), Wait); } } for (unsigned I = 0, E = MI.getNumOperands(); I != E; ++I) { MachineOperand &Def = MI.getOperand(I); const MachineRegisterInfo &MRIA = *MRI; RegInterval Interval = ScoreBrackets.getRegInterval(&MI, TII, MRI, TRI, I, true); for (signed RegNo = Interval.first; RegNo < Interval.second; ++RegNo) { if (TRI->isVGPR(MRIA, Def.getReg())) { ScoreBrackets.determineWait( VM_CNT, ScoreBrackets.getRegScore(RegNo, VM_CNT), Wait); ScoreBrackets.determineWait( EXP_CNT, ScoreBrackets.getRegScore(RegNo, EXP_CNT), Wait); } ScoreBrackets.determineWait( LGKM_CNT, ScoreBrackets.getRegScore(RegNo, LGKM_CNT), Wait); } } // End of for loop that looks at all dest operands. } } // Check to see if this is an S_BARRIER, and if an implicit S_WAITCNT 0 // occurs before the instruction. Doing it here prevents any additional // S_WAITCNTs from being emitted if the instruction was marked as // requiring a WAITCNT beforehand. if (MI.getOpcode() == AMDGPU::S_BARRIER && !ST->hasAutoWaitcntBeforeBarrier()) { Wait = Wait.combined(AMDGPU::Waitcnt::allZero(IV)); } // TODO: Remove this work-around, enable the assert for Bug 457939 // after fixing the scheduler. Also, the Shader Compiler code is // independent of target. if (readsVCCZ(MI) && ST->hasReadVCCZBug()) { if (ScoreBrackets.getScoreLB(LGKM_CNT) < ScoreBrackets.getScoreUB(LGKM_CNT) && ScoreBrackets.hasPendingEvent(SMEM_ACCESS)) { Wait.LgkmCnt = 0; } } // Early-out if no wait is indicated. if (!ScoreBrackets.simplifyWaitcnt(Wait) && !IsForceEmitWaitcnt) { bool Modified = false; if (OldWaitcntInstr) { for (auto II = OldWaitcntInstr->getIterator(), NextI = std::next(II); &*II != &MI; II = NextI, ++NextI) { if (II->isDebugInstr()) continue; if (TrackedWaitcntSet.count(&*II)) { TrackedWaitcntSet.erase(&*II); II->eraseFromParent(); Modified = true; } else if (II->getOpcode() == AMDGPU::S_WAITCNT) { int64_t Imm = II->getOperand(0).getImm(); ScoreBrackets.applyWaitcnt(AMDGPU::decodeWaitcnt(IV, Imm)); } else { assert(II->getOpcode() == AMDGPU::S_WAITCNT_VSCNT); assert(II->getOperand(0).getReg() == AMDGPU::SGPR_NULL); ScoreBrackets.applyWaitcnt( AMDGPU::Waitcnt(~0u, ~0u, ~0u, II->getOperand(1).getImm())); } } } return Modified; } if (ForceEmitZeroWaitcnts) Wait = AMDGPU::Waitcnt::allZero(IV); if (ForceEmitWaitcnt[VM_CNT]) Wait.VmCnt = 0; if (ForceEmitWaitcnt[EXP_CNT]) Wait.ExpCnt = 0; if (ForceEmitWaitcnt[LGKM_CNT]) Wait.LgkmCnt = 0; if (ForceEmitWaitcnt[VS_CNT]) Wait.VsCnt = 0; ScoreBrackets.applyWaitcnt(Wait); AMDGPU::Waitcnt OldWait; bool Modified = false; if (OldWaitcntInstr) { for (auto II = OldWaitcntInstr->getIterator(), NextI = std::next(II); &*II != &MI; II = NextI, NextI++) { if (II->isDebugInstr()) continue; if (II->getOpcode() == AMDGPU::S_WAITCNT) { unsigned IEnc = II->getOperand(0).getImm(); AMDGPU::Waitcnt IWait = AMDGPU::decodeWaitcnt(IV, IEnc); OldWait = OldWait.combined(IWait); if (!TrackedWaitcntSet.count(&*II)) Wait = Wait.combined(IWait); unsigned NewEnc = AMDGPU::encodeWaitcnt(IV, Wait); if (IEnc != NewEnc) { II->getOperand(0).setImm(NewEnc); Modified = true; } Wait.VmCnt = ~0u; Wait.LgkmCnt = ~0u; Wait.ExpCnt = ~0u; } else { assert(II->getOpcode() == AMDGPU::S_WAITCNT_VSCNT); assert(II->getOperand(0).getReg() == AMDGPU::SGPR_NULL); unsigned ICnt = II->getOperand(1).getImm(); OldWait.VsCnt = std::min(OldWait.VsCnt, ICnt); if (!TrackedWaitcntSet.count(&*II)) Wait.VsCnt = std::min(Wait.VsCnt, ICnt); if (Wait.VsCnt != ICnt) { II->getOperand(1).setImm(Wait.VsCnt); Modified = true; } Wait.VsCnt = ~0u; } LLVM_DEBUG(dbgs() << "generateWaitcntInstBefore\n" << "Old Instr: " << MI << '\n' << "New Instr: " << *II << '\n'); if (!Wait.hasWait()) return Modified; } } if (Wait.VmCnt != ~0u || Wait.LgkmCnt != ~0u || Wait.ExpCnt != ~0u) { unsigned Enc = AMDGPU::encodeWaitcnt(IV, Wait); auto SWaitInst = BuildMI(*MI.getParent(), MI.getIterator(), MI.getDebugLoc(), TII->get(AMDGPU::S_WAITCNT)) .addImm(Enc); TrackedWaitcntSet.insert(SWaitInst); Modified = true; LLVM_DEBUG(dbgs() << "generateWaitcntInstBefore\n" << "Old Instr: " << MI << '\n' << "New Instr: " << *SWaitInst << '\n'); } if (Wait.VsCnt != ~0u) { assert(ST->hasVscnt()); auto SWaitInst = BuildMI(*MI.getParent(), MI.getIterator(), MI.getDebugLoc(), TII->get(AMDGPU::S_WAITCNT_VSCNT)) .addReg(AMDGPU::SGPR_NULL, RegState::Undef) .addImm(Wait.VsCnt); TrackedWaitcntSet.insert(SWaitInst); Modified = true; LLVM_DEBUG(dbgs() << "generateWaitcntInstBefore\n" << "Old Instr: " << MI << '\n' << "New Instr: " << *SWaitInst << '\n'); } return Modified; } // This is a flat memory operation. Check to see if it has memory // tokens for both LDS and Memory, and if so mark it as a flat. bool SIInsertWaitcnts::mayAccessLDSThroughFlat(const MachineInstr &MI) const { if (MI.memoperands_empty()) return true; for (const MachineMemOperand *Memop : MI.memoperands()) { unsigned AS = Memop->getAddrSpace(); if (AS == AMDGPUAS::LOCAL_ADDRESS || AS == AMDGPUAS::FLAT_ADDRESS) return true; } return false; } void SIInsertWaitcnts::updateEventWaitcntAfter(MachineInstr &Inst, WaitcntBrackets *ScoreBrackets) { // Now look at the instruction opcode. If it is a memory access // instruction, update the upper-bound of the appropriate counter's // bracket and the destination operand scores. // TODO: Use the (TSFlags & SIInstrFlags::LGKM_CNT) property everywhere. if (TII->isDS(Inst) && TII->usesLGKM_CNT(Inst)) { if (TII->isAlwaysGDS(Inst.getOpcode()) || TII->hasModifiersSet(Inst, AMDGPU::OpName::gds)) { ScoreBrackets->updateByEvent(TII, TRI, MRI, GDS_ACCESS, Inst); ScoreBrackets->updateByEvent(TII, TRI, MRI, GDS_GPR_LOCK, Inst); } else { ScoreBrackets->updateByEvent(TII, TRI, MRI, LDS_ACCESS, Inst); } } else if (TII->isFLAT(Inst)) { assert(Inst.mayLoadOrStore()); if (TII->usesVM_CNT(Inst)) { if (!ST->hasVscnt()) ScoreBrackets->updateByEvent(TII, TRI, MRI, VMEM_ACCESS, Inst); else if (Inst.mayLoad() && AMDGPU::getAtomicRetOp(Inst.getOpcode()) == -1) ScoreBrackets->updateByEvent(TII, TRI, MRI, VMEM_READ_ACCESS, Inst); else ScoreBrackets->updateByEvent(TII, TRI, MRI, VMEM_WRITE_ACCESS, Inst); } if (TII->usesLGKM_CNT(Inst)) { ScoreBrackets->updateByEvent(TII, TRI, MRI, LDS_ACCESS, Inst); // This is a flat memory operation, so note it - it will require // that both the VM and LGKM be flushed to zero if it is pending when // a VM or LGKM dependency occurs. if (mayAccessLDSThroughFlat(Inst)) ScoreBrackets->setPendingFlat(); } } else if (SIInstrInfo::isVMEM(Inst) && // TODO: get a better carve out. Inst.getOpcode() != AMDGPU::BUFFER_WBINVL1 && Inst.getOpcode() != AMDGPU::BUFFER_WBINVL1_SC && Inst.getOpcode() != AMDGPU::BUFFER_WBINVL1_VOL && Inst.getOpcode() != AMDGPU::BUFFER_GL0_INV && Inst.getOpcode() != AMDGPU::BUFFER_GL1_INV) { if (!ST->hasVscnt()) ScoreBrackets->updateByEvent(TII, TRI, MRI, VMEM_ACCESS, Inst); else if ((Inst.mayLoad() && AMDGPU::getAtomicRetOp(Inst.getOpcode()) == -1) || /* IMAGE_GET_RESINFO / IMAGE_GET_LOD */ (TII->isMIMG(Inst) && !Inst.mayLoad() && !Inst.mayStore())) ScoreBrackets->updateByEvent(TII, TRI, MRI, VMEM_READ_ACCESS, Inst); else if (Inst.mayStore()) ScoreBrackets->updateByEvent(TII, TRI, MRI, VMEM_WRITE_ACCESS, Inst); if (ST->vmemWriteNeedsExpWaitcnt() && (Inst.mayStore() || AMDGPU::getAtomicNoRetOp(Inst.getOpcode()) != -1)) { ScoreBrackets->updateByEvent(TII, TRI, MRI, VMW_GPR_LOCK, Inst); } } else if (TII->isSMRD(Inst)) { ScoreBrackets->updateByEvent(TII, TRI, MRI, SMEM_ACCESS, Inst); } else if (Inst.isCall()) { if (callWaitsOnFunctionReturn(Inst)) { // Act as a wait on everything ScoreBrackets->applyWaitcnt(AMDGPU::Waitcnt::allZero(IV)); } else { // May need to way wait for anything. ScoreBrackets->applyWaitcnt(AMDGPU::Waitcnt()); } } else { switch (Inst.getOpcode()) { case AMDGPU::S_SENDMSG: case AMDGPU::S_SENDMSGHALT: ScoreBrackets->updateByEvent(TII, TRI, MRI, SQ_MESSAGE, Inst); break; case AMDGPU::EXP: case AMDGPU::EXP_DONE: { int Imm = TII->getNamedOperand(Inst, AMDGPU::OpName::tgt)->getImm(); if (Imm >= 32 && Imm <= 63) ScoreBrackets->updateByEvent(TII, TRI, MRI, EXP_PARAM_ACCESS, Inst); else if (Imm >= 12 && Imm <= 15) ScoreBrackets->updateByEvent(TII, TRI, MRI, EXP_POS_ACCESS, Inst); else ScoreBrackets->updateByEvent(TII, TRI, MRI, EXP_GPR_LOCK, Inst); break; } case AMDGPU::S_MEMTIME: case AMDGPU::S_MEMREALTIME: ScoreBrackets->updateByEvent(TII, TRI, MRI, SMEM_ACCESS, Inst); break; default: break; } } } bool WaitcntBrackets::mergeScore(const MergeInfo &M, uint32_t &Score, uint32_t OtherScore) { uint32_t MyShifted = Score <= M.OldLB ? 0 : Score + M.MyShift; uint32_t OtherShifted = OtherScore <= M.OtherLB ? 0 : OtherScore + M.OtherShift; Score = std::max(MyShifted, OtherShifted); return OtherShifted > MyShifted; } /// Merge the pending events and associater score brackets of \p Other into /// this brackets status. /// /// Returns whether the merge resulted in a change that requires tighter waits /// (i.e. the merged brackets strictly dominate the original brackets). bool WaitcntBrackets::merge(const WaitcntBrackets &Other) { bool StrictDom = false; for (auto T : inst_counter_types()) { // Merge event flags for this counter const bool OldOutOfOrder = counterOutOfOrder(T); const uint32_t OldEvents = PendingEvents & WaitEventMaskForInst[T]; const uint32_t OtherEvents = Other.PendingEvents & WaitEventMaskForInst[T]; if (OtherEvents & ~OldEvents) StrictDom = true; if (Other.MixedPendingEvents[T] || (OldEvents && OtherEvents && OldEvents != OtherEvents)) MixedPendingEvents[T] = true; PendingEvents |= OtherEvents; // Merge scores for this counter const uint32_t MyPending = ScoreUBs[T] - ScoreLBs[T]; const uint32_t OtherPending = Other.ScoreUBs[T] - Other.ScoreLBs[T]; MergeInfo M; M.OldLB = ScoreLBs[T]; M.OtherLB = Other.ScoreLBs[T]; M.MyShift = OtherPending > MyPending ? OtherPending - MyPending : 0; M.OtherShift = ScoreUBs[T] - Other.ScoreUBs[T] + M.MyShift; const uint32_t NewUB = ScoreUBs[T] + M.MyShift; if (NewUB < ScoreUBs[T]) report_fatal_error("waitcnt score overflow"); ScoreUBs[T] = NewUB; ScoreLBs[T] = std::min(M.OldLB + M.MyShift, M.OtherLB + M.OtherShift); StrictDom |= mergeScore(M, LastFlat[T], Other.LastFlat[T]); bool RegStrictDom = false; for (int J = 0, E = std::max(getMaxVGPR(), Other.getMaxVGPR()) + 1; J != E; J++) { RegStrictDom |= mergeScore(M, VgprScores[T][J], Other.VgprScores[T][J]); } if (T == LGKM_CNT) { for (int J = 0, E = std::max(getMaxSGPR(), Other.getMaxSGPR()) + 1; J != E; J++) { RegStrictDom |= mergeScore(M, SgprScores[J], Other.SgprScores[J]); } } if (RegStrictDom && !OldOutOfOrder) StrictDom = true; } VgprUB = std::max(getMaxVGPR(), Other.getMaxVGPR()); SgprUB = std::max(getMaxSGPR(), Other.getMaxSGPR()); return StrictDom; } // Generate s_waitcnt instructions where needed. bool SIInsertWaitcnts::insertWaitcntInBlock(MachineFunction &MF, MachineBasicBlock &Block, WaitcntBrackets &ScoreBrackets) { bool Modified = false; LLVM_DEBUG({ dbgs() << "*** Block" << Block.getNumber() << " ***"; ScoreBrackets.dump(); }); // Walk over the instructions. MachineInstr *OldWaitcntInstr = nullptr; for (MachineBasicBlock::instr_iterator Iter = Block.instr_begin(), E = Block.instr_end(); Iter != E;) { MachineInstr &Inst = *Iter; // Track pre-existing waitcnts from earlier iterations. if (Inst.getOpcode() == AMDGPU::S_WAITCNT || (Inst.getOpcode() == AMDGPU::S_WAITCNT_VSCNT && Inst.getOperand(0).isReg() && Inst.getOperand(0).getReg() == AMDGPU::SGPR_NULL)) { if (!OldWaitcntInstr) OldWaitcntInstr = &Inst; ++Iter; continue; } bool VCCZBugWorkAround = false; if (readsVCCZ(Inst)) { if (ScoreBrackets.getScoreLB(LGKM_CNT) < ScoreBrackets.getScoreUB(LGKM_CNT) && ScoreBrackets.hasPendingEvent(SMEM_ACCESS)) { if (ST->hasReadVCCZBug()) VCCZBugWorkAround = true; } } if (TII->isSMRD(Inst)) { for (const MachineMemOperand *Memop : Inst.memoperands()) { const Value *Ptr = Memop->getValue(); SLoadAddresses.insert(std::make_pair(Ptr, Inst.getParent())); } } // Generate an s_waitcnt instruction to be placed before // cur_Inst, if needed. Modified |= generateWaitcntInstBefore(Inst, ScoreBrackets, OldWaitcntInstr); OldWaitcntInstr = nullptr; updateEventWaitcntAfter(Inst, &ScoreBrackets); #if 0 // TODO: implement resource type check controlled by options with ub = LB. // If this instruction generates a S_SETVSKIP because it is an // indexed resource, and we are on Tahiti, then it will also force // an S_WAITCNT vmcnt(0) if (RequireCheckResourceType(Inst, context)) { // Force the score to as if an S_WAITCNT vmcnt(0) is emitted. ScoreBrackets->setScoreLB(VM_CNT, ScoreBrackets->getScoreUB(VM_CNT)); } #endif LLVM_DEBUG({ Inst.print(dbgs()); ScoreBrackets.dump(); }); // TODO: Remove this work-around after fixing the scheduler and enable the // assert above. if (VCCZBugWorkAround) { // Restore the vccz bit. Any time a value is written to vcc, the vcc // bit is updated, so we can restore the bit by reading the value of // vcc and then writing it back to the register. BuildMI(Block, Inst, Inst.getDebugLoc(), TII->get(ST->isWave32() ? AMDGPU::S_MOV_B32 : AMDGPU::S_MOV_B64), TRI->getVCC()) .addReg(TRI->getVCC()); Modified = true; } ++Iter; } return Modified; } bool SIInsertWaitcnts::runOnMachineFunction(MachineFunction &MF) { ST = &MF.getSubtarget(); TII = ST->getInstrInfo(); TRI = &TII->getRegisterInfo(); MRI = &MF.getRegInfo(); IV = AMDGPU::getIsaVersion(ST->getCPU()); const SIMachineFunctionInfo *MFI = MF.getInfo(); PDT = &getAnalysis(); ForceEmitZeroWaitcnts = ForceEmitZeroFlag; for (auto T : inst_counter_types()) ForceEmitWaitcnt[T] = false; HardwareLimits.VmcntMax = AMDGPU::getVmcntBitMask(IV); HardwareLimits.ExpcntMax = AMDGPU::getExpcntBitMask(IV); HardwareLimits.LgkmcntMax = AMDGPU::getLgkmcntBitMask(IV); HardwareLimits.VscntMax = ST->hasVscnt() ? 63 : 0; HardwareLimits.NumVGPRsMax = ST->getAddressableNumVGPRs(); HardwareLimits.NumSGPRsMax = ST->getAddressableNumSGPRs(); assert(HardwareLimits.NumVGPRsMax <= SQ_MAX_PGM_VGPRS); assert(HardwareLimits.NumSGPRsMax <= SQ_MAX_PGM_SGPRS); RegisterEncoding.VGPR0 = TRI->getEncodingValue(AMDGPU::VGPR0); RegisterEncoding.VGPRL = RegisterEncoding.VGPR0 + HardwareLimits.NumVGPRsMax - 1; RegisterEncoding.SGPR0 = TRI->getEncodingValue(AMDGPU::SGPR0); RegisterEncoding.SGPRL = RegisterEncoding.SGPR0 + HardwareLimits.NumSGPRsMax - 1; TrackedWaitcntSet.clear(); RpotIdxMap.clear(); BlockInfos.clear(); // Keep iterating over the blocks in reverse post order, inserting and // updating s_waitcnt where needed, until a fix point is reached. for (MachineBasicBlock *MBB : ReversePostOrderTraversal(&MF)) { RpotIdxMap[MBB] = BlockInfos.size(); BlockInfos.emplace_back(MBB); } std::unique_ptr Brackets; bool Modified = false; bool Repeat; do { Repeat = false; for (BlockInfo &BI : BlockInfos) { if (!BI.Dirty) continue; unsigned Idx = std::distance(&*BlockInfos.begin(), &BI); if (BI.Incoming) { if (!Brackets) Brackets = std::make_unique(*BI.Incoming); else *Brackets = *BI.Incoming; } else { if (!Brackets) Brackets = std::make_unique(ST); else Brackets->clear(); } Modified |= insertWaitcntInBlock(MF, *BI.MBB, *Brackets); BI.Dirty = false; if (Brackets->hasPending()) { BlockInfo *MoveBracketsToSucc = nullptr; for (MachineBasicBlock *Succ : BI.MBB->successors()) { unsigned SuccIdx = RpotIdxMap[Succ]; BlockInfo &SuccBI = BlockInfos[SuccIdx]; if (!SuccBI.Incoming) { SuccBI.Dirty = true; if (SuccIdx <= Idx) Repeat = true; if (!MoveBracketsToSucc) { MoveBracketsToSucc = &SuccBI; } else { SuccBI.Incoming = std::make_unique(*Brackets); } } else if (SuccBI.Incoming->merge(*Brackets)) { SuccBI.Dirty = true; if (SuccIdx <= Idx) Repeat = true; } } if (MoveBracketsToSucc) MoveBracketsToSucc->Incoming = std::move(Brackets); } } } while (Repeat); SmallVector EndPgmBlocks; bool HaveScalarStores = false; for (MachineFunction::iterator BI = MF.begin(), BE = MF.end(); BI != BE; ++BI) { MachineBasicBlock &MBB = *BI; for (MachineBasicBlock::iterator I = MBB.begin(), E = MBB.end(); I != E; ++I) { if (!HaveScalarStores && TII->isScalarStore(*I)) HaveScalarStores = true; if (I->getOpcode() == AMDGPU::S_ENDPGM || I->getOpcode() == AMDGPU::SI_RETURN_TO_EPILOG) EndPgmBlocks.push_back(&MBB); } } if (HaveScalarStores) { // If scalar writes are used, the cache must be flushed or else the next // wave to reuse the same scratch memory can be clobbered. // // Insert s_dcache_wb at wave termination points if there were any scalar // stores, and only if the cache hasn't already been flushed. This could be // improved by looking across blocks for flushes in postdominating blocks // from the stores but an explicitly requested flush is probably very rare. for (MachineBasicBlock *MBB : EndPgmBlocks) { bool SeenDCacheWB = false; for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end(); I != E; ++I) { if (I->getOpcode() == AMDGPU::S_DCACHE_WB) SeenDCacheWB = true; else if (TII->isScalarStore(*I)) SeenDCacheWB = false; // FIXME: It would be better to insert this before a waitcnt if any. if ((I->getOpcode() == AMDGPU::S_ENDPGM || I->getOpcode() == AMDGPU::SI_RETURN_TO_EPILOG) && !SeenDCacheWB) { Modified = true; BuildMI(*MBB, I, I->getDebugLoc(), TII->get(AMDGPU::S_DCACHE_WB)); } } } } if (!MFI->isEntryFunction()) { // Wait for any outstanding memory operations that the input registers may // depend on. We can't track them and it's better to the wait after the // costly call sequence. // TODO: Could insert earlier and schedule more liberally with operations // that only use caller preserved registers. MachineBasicBlock &EntryBB = MF.front(); if (ST->hasVscnt()) BuildMI(EntryBB, EntryBB.getFirstNonPHI(), DebugLoc(), TII->get(AMDGPU::S_WAITCNT_VSCNT)) .addReg(AMDGPU::SGPR_NULL, RegState::Undef) .addImm(0); BuildMI(EntryBB, EntryBB.getFirstNonPHI(), DebugLoc(), TII->get(AMDGPU::S_WAITCNT)) .addImm(0); Modified = true; } return Modified; }