//===-- PPCCallingConv.h - --------------------------------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// #include "PPCRegisterInfo.h" #include "PPCCallingConv.h" #include "PPCSubtarget.h" #include "PPCCCState.h" using namespace llvm; inline bool CC_PPC_AnyReg_Error(unsigned &, MVT &, MVT &, CCValAssign::LocInfo &, ISD::ArgFlagsTy &, CCState &) { llvm_unreachable("The AnyReg calling convention is only supported by the " \ "stackmap and patchpoint intrinsics."); // gracefully fallback to PPC C calling convention on Release builds. return false; } static bool CC_PPC32_SVR4_Custom_Dummy(unsigned &ValNo, MVT &ValVT, MVT &LocVT, CCValAssign::LocInfo &LocInfo, ISD::ArgFlagsTy &ArgFlags, CCState &State) { return true; } static bool CC_PPC32_SVR4_Custom_AlignArgRegs(unsigned &ValNo, MVT &ValVT, MVT &LocVT, CCValAssign::LocInfo &LocInfo, ISD::ArgFlagsTy &ArgFlags, CCState &State) { static const MCPhysReg ArgRegs[] = { PPC::R3, PPC::R4, PPC::R5, PPC::R6, PPC::R7, PPC::R8, PPC::R9, PPC::R10, }; const unsigned NumArgRegs = array_lengthof(ArgRegs); unsigned RegNum = State.getFirstUnallocated(ArgRegs); // Skip one register if the first unallocated register has an even register // number and there are still argument registers available which have not been // allocated yet. RegNum is actually an index into ArgRegs, which means we // need to skip a register if RegNum is odd. if (RegNum != NumArgRegs && RegNum % 2 == 1) { State.AllocateReg(ArgRegs[RegNum]); } // Always return false here, as this function only makes sure that the first // unallocated register has an odd register number and does not actually // allocate a register for the current argument. return false; } static bool CC_PPC32_SVR4_Custom_SkipLastArgRegsPPCF128( unsigned &ValNo, MVT &ValVT, MVT &LocVT, CCValAssign::LocInfo &LocInfo, ISD::ArgFlagsTy &ArgFlags, CCState &State) { static const MCPhysReg ArgRegs[] = { PPC::R3, PPC::R4, PPC::R5, PPC::R6, PPC::R7, PPC::R8, PPC::R9, PPC::R10, }; const unsigned NumArgRegs = array_lengthof(ArgRegs); unsigned RegNum = State.getFirstUnallocated(ArgRegs); int RegsLeft = NumArgRegs - RegNum; // Skip if there is not enough registers left for long double type (4 gpr regs // in soft float mode) and put long double argument on the stack. if (RegNum != NumArgRegs && RegsLeft < 4) { for (int i = 0; i < RegsLeft; i++) { State.AllocateReg(ArgRegs[RegNum + i]); } } return false; } static bool CC_PPC32_SVR4_Custom_AlignFPArgRegs(unsigned &ValNo, MVT &ValVT, MVT &LocVT, CCValAssign::LocInfo &LocInfo, ISD::ArgFlagsTy &ArgFlags, CCState &State) { static const MCPhysReg ArgRegs[] = { PPC::F1, PPC::F2, PPC::F3, PPC::F4, PPC::F5, PPC::F6, PPC::F7, PPC::F8 }; const unsigned NumArgRegs = array_lengthof(ArgRegs); unsigned RegNum = State.getFirstUnallocated(ArgRegs); // If there is only one Floating-point register left we need to put both f64 // values of a split ppc_fp128 value on the stack. if (RegNum != NumArgRegs && ArgRegs[RegNum] == PPC::F8) { State.AllocateReg(ArgRegs[RegNum]); } // Always return false here, as this function only makes sure that the two f64 // values a ppc_fp128 value is split into are both passed in registers or both // passed on the stack and does not actually allocate a register for the // current argument. return false; } // Split F64 arguments into two 32-bit consecutive registers. static bool CC_PPC32_SPE_CustomSplitFP64(unsigned &ValNo, MVT &ValVT, MVT &LocVT, CCValAssign::LocInfo &LocInfo, ISD::ArgFlagsTy &ArgFlags, CCState &State) { static const MCPhysReg HiRegList[] = { PPC::R3, PPC::R5, PPC::R7, PPC::R9 }; static const MCPhysReg LoRegList[] = { PPC::R4, PPC::R6, PPC::R8, PPC::R10 }; // Try to get the first register. unsigned Reg = State.AllocateReg(HiRegList); if (!Reg) return false; unsigned i; for (i = 0; i < sizeof(HiRegList) / sizeof(HiRegList[0]); ++i) if (HiRegList[i] == Reg) break; unsigned T = State.AllocateReg(LoRegList[i]); (void)T; assert(T == LoRegList[i] && "Could not allocate register"); State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, Reg, LocVT, LocInfo)); State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, LoRegList[i], LocVT, LocInfo)); return true; } // Same as above, but for return values, so only allocate for R3 and R4 static bool CC_PPC32_SPE_RetF64(unsigned &ValNo, MVT &ValVT, MVT &LocVT, CCValAssign::LocInfo &LocInfo, ISD::ArgFlagsTy &ArgFlags, CCState &State) { static const MCPhysReg HiRegList[] = { PPC::R3 }; static const MCPhysReg LoRegList[] = { PPC::R4 }; // Try to get the first register. unsigned Reg = State.AllocateReg(HiRegList, LoRegList); if (!Reg) return false; unsigned i; for (i = 0; i < sizeof(HiRegList) / sizeof(HiRegList[0]); ++i) if (HiRegList[i] == Reg) break; State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, Reg, LocVT, LocInfo)); State.addLoc(CCValAssign::getCustomReg(ValNo, ValVT, LoRegList[i], LocVT, LocInfo)); return true; } #include "PPCGenCallingConv.inc"