//===-- PPCRegisterInfo.h - PowerPC Register Information Impl ---*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file contains the PowerPC implementation of the TargetRegisterInfo // class. // //===----------------------------------------------------------------------===// #ifndef LLVM_LIB_TARGET_POWERPC_PPCREGISTERINFO_H #define LLVM_LIB_TARGET_POWERPC_PPCREGISTERINFO_H #include "MCTargetDesc/PPCMCTargetDesc.h" #include "llvm/ADT/DenseMap.h" #define GET_REGINFO_HEADER #include "PPCGenRegisterInfo.inc" namespace llvm { class PPCTargetMachine; inline static unsigned getCRFromCRBit(unsigned SrcReg) { unsigned Reg = 0; if (SrcReg == PPC::CR0LT || SrcReg == PPC::CR0GT || SrcReg == PPC::CR0EQ || SrcReg == PPC::CR0UN) Reg = PPC::CR0; else if (SrcReg == PPC::CR1LT || SrcReg == PPC::CR1GT || SrcReg == PPC::CR1EQ || SrcReg == PPC::CR1UN) Reg = PPC::CR1; else if (SrcReg == PPC::CR2LT || SrcReg == PPC::CR2GT || SrcReg == PPC::CR2EQ || SrcReg == PPC::CR2UN) Reg = PPC::CR2; else if (SrcReg == PPC::CR3LT || SrcReg == PPC::CR3GT || SrcReg == PPC::CR3EQ || SrcReg == PPC::CR3UN) Reg = PPC::CR3; else if (SrcReg == PPC::CR4LT || SrcReg == PPC::CR4GT || SrcReg == PPC::CR4EQ || SrcReg == PPC::CR4UN) Reg = PPC::CR4; else if (SrcReg == PPC::CR5LT || SrcReg == PPC::CR5GT || SrcReg == PPC::CR5EQ || SrcReg == PPC::CR5UN) Reg = PPC::CR5; else if (SrcReg == PPC::CR6LT || SrcReg == PPC::CR6GT || SrcReg == PPC::CR6EQ || SrcReg == PPC::CR6UN) Reg = PPC::CR6; else if (SrcReg == PPC::CR7LT || SrcReg == PPC::CR7GT || SrcReg == PPC::CR7EQ || SrcReg == PPC::CR7UN) Reg = PPC::CR7; assert(Reg != 0 && "Invalid CR bit register"); return Reg; } class PPCRegisterInfo : public PPCGenRegisterInfo { DenseMap ImmToIdxMap; const PPCTargetMachine &TM; public: PPCRegisterInfo(const PPCTargetMachine &TM); /// getPointerRegClass - Return the register class to use to hold pointers. /// This is used for addressing modes. const TargetRegisterClass * getPointerRegClass(const MachineFunction &MF, unsigned Kind=0) const override; unsigned getRegPressureLimit(const TargetRegisterClass *RC, MachineFunction &MF) const override; const TargetRegisterClass * getLargestLegalSuperClass(const TargetRegisterClass *RC, const MachineFunction &MF) const override; /// Code Generation virtual methods... const MCPhysReg *getCalleeSavedRegs(const MachineFunction *MF) const override; const MCPhysReg *getCalleeSavedRegsViaCopy(const MachineFunction *MF) const; const uint32_t *getCallPreservedMask(const MachineFunction &MF, CallingConv::ID CC) const override; const uint32_t *getNoPreservedMask() const override; void adjustStackMapLiveOutMask(uint32_t *Mask) const override; BitVector getReservedRegs(const MachineFunction &MF) const override; bool isCallerPreservedPhysReg(unsigned PhysReg, const MachineFunction &MF) const override; /// We require the register scavenger. bool requiresRegisterScavenging(const MachineFunction &MF) const override { return true; } bool requiresFrameIndexScavenging(const MachineFunction &MF) const override; bool trackLivenessAfterRegAlloc(const MachineFunction &MF) const override { return true; } bool requiresVirtualBaseRegisters(const MachineFunction &MF) const override { return true; } void lowerDynamicAlloc(MachineBasicBlock::iterator II) const; void lowerDynamicAreaOffset(MachineBasicBlock::iterator II) const; void lowerCRSpilling(MachineBasicBlock::iterator II, unsigned FrameIndex) const; void lowerCRRestore(MachineBasicBlock::iterator II, unsigned FrameIndex) const; void lowerCRBitSpilling(MachineBasicBlock::iterator II, unsigned FrameIndex) const; void lowerCRBitRestore(MachineBasicBlock::iterator II, unsigned FrameIndex) const; void lowerVRSAVESpilling(MachineBasicBlock::iterator II, unsigned FrameIndex) const; void lowerVRSAVERestore(MachineBasicBlock::iterator II, unsigned FrameIndex) const; bool hasReservedSpillSlot(const MachineFunction &MF, unsigned Reg, int &FrameIdx) const override; void eliminateFrameIndex(MachineBasicBlock::iterator II, int SPAdj, unsigned FIOperandNum, RegScavenger *RS = nullptr) const override; // Support for virtual base registers. bool needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const override; void materializeFrameBaseRegister(MachineBasicBlock *MBB, unsigned BaseReg, int FrameIdx, int64_t Offset) const override; void resolveFrameIndex(MachineInstr &MI, unsigned BaseReg, int64_t Offset) const override; bool isFrameOffsetLegal(const MachineInstr *MI, unsigned BaseReg, int64_t Offset) const override; // Debug information queries. Register getFrameRegister(const MachineFunction &MF) const override; // Base pointer (stack realignment) support. Register getBaseRegister(const MachineFunction &MF) const; bool hasBasePointer(const MachineFunction &MF) const; /// stripRegisterPrefix - This method strips the character prefix from a /// register name so that only the number is left. Used by for linux asm. static const char *stripRegisterPrefix(const char *RegName) { switch (RegName[0]) { case 'r': case 'f': case 'q': // for QPX case 'v': if (RegName[1] == 's') return RegName + 2; return RegName + 1; case 'c': if (RegName[1] == 'r') return RegName + 2; } return RegName; } }; } // end namespace llvm #endif