/* AUTOGENERATED FILE. DO NOT EDIT. */ //=======Test Runner Used To Run Each Test Below===== #define RUN_TEST(TestFunc, TestLineNum) \ { \ Unity.CurrentTestName = #TestFunc; \ Unity.CurrentTestLineNumber = TestLineNum; \ Unity.NumberOfTests++; \ if (TEST_PROTECT()) \ { \ setUp(); \ TestFunc(); \ } \ if (TEST_PROTECT() && !TEST_IS_IGNORED) \ { \ tearDown(); \ } \ UnityConcludeTest(); \ } //=======Automagically Detected Files To Include===== #include "unity.h" #include #include //=======External Functions This Runner Calls===== extern void setUp(void); extern void tearDown(void); void resetTest(void); extern void test_IPv4Address(); extern void test_IPv6Address(); extern void test_SetLiVnMode1(); extern void test_SetLiVnMode2(); extern void test_PktOutput(); extern void test_LfpOutputBinaryFormat(); extern void test_LfpOutputDecimalFormat(); //=======Test Reset Option===== void resetTest() { tearDown(); setUp(); } char *progname; //=======MAIN===== int main(int argc, char *argv[]) { progname = argv[0]; Unity.TestFile = "utilities.c"; UnityBegin("utilities.c"); RUN_TEST(test_IPv4Address, 68); RUN_TEST(test_IPv6Address, 78); RUN_TEST(test_SetLiVnMode1, 98); RUN_TEST(test_SetLiVnMode2, 111); RUN_TEST(test_PktOutput, 126); RUN_TEST(test_LfpOutputBinaryFormat, 146); RUN_TEST(test_LfpOutputDecimalFormat, 162); return (UnityEnd()); }